Skip to content

Latest commit

 

History

History
30 lines (17 loc) · 778 Bytes

yarn.unity.localization.addlocalizedstring.md

File metadata and controls

30 lines (17 loc) · 778 Bytes

Localization.AddLocalizedString(string,string)

Method in Localization

Summary

Adds a new string to the runtime string table.

public void AddLocalizedString(string key, string value)

Remarks

This method updates the localisation's runtime string table, which is useful for adding or changing the localisation during gameplay or in a built player. It doesn't modify the asset on disk, and any changes made will be lost when gameplay ends.

Parameters

Name Description
string key The key for this string (generally, the line ID.)
string value The user-facing text for this string, in the language specified by LocaleCode .