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Y-tracer

A small personal project to learn more about Rust and Ray Tracing. Will little by little improve and add new things on top of what there is already.

Resources that have been used:

Some of the renders as the project progresses:

  • Ray Traced Cornell Box

Ray Traced Cornell Box

  • Ray Traced Cornell Box with Meshes

Ray Traced Cornell Box with Meshes

Pre-Commit Cleanup

cargo clippy --fix --allow-dirty --allow-staged; cargo fmt

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A raytracer written by me to learn more about Path Tracing, following multiple tutorials and resources

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