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2023.11

Closed Dec 20, 2023 100% complete

Version 2023.1100.0.435 - Windows - macOS - Ubuntu

Our final release of the year 2023.11 brings lots of behind the scenes performance improvements to both the IDE and Runtime. Various new functions have been added to expand what you can do with buffers and rooms. Following on from the SDF Effects added last release, you can now apply these effects to text…

Version 2023.1100.0.435 - Windows - macOS - Ubuntu

Our final release of the year 2023.11 brings lots of behind the scenes performance improvements to both the IDE and Runtime. Various new functions have been added to expand what you can do with buffers and rooms. Following on from the SDF Effects added last release, you can now apply these effects to text tracks within your Sequences.

New Features - Bug Fixes - Required SDKs - Required Permissions

Click the Open/Closed buttons below to see the things not fixed yet (Open) or those already fixed and potentially in the version you are using (Closed).

IDE Features

[#1082] Export your very own Opera GX Game Strip
[#1104] SDF Effects can now be added to text tracks in a sequence
[#1113] GMRT updated are now handled by the GameMaker Package Manager

Runtime Features

[#1430] Various compiler optimisations to speed up building and execution
[#1112] Buffers, Vertex Buffers, Vertex Formats, and Surfaces now have typed handles
[#1114] Vertex buffers can now be modified after they have been created and filled
[#603] room_get_info will return all the information about a given room
[#1298] You can now copy strided data from one buffer to another

For a full list of GMLSpec changes please see:

https://github.com/YoYoGames/GameMaker-Bugs/blob/main/GMLSpecChanges/2023.11.md

This milestone is closed.

No open issues remain. View closed issues or see open milestones in this repository.