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Merge remote-tracking branch 'origin/master'
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YouHaveTrouble committed Apr 2, 2023
2 parents 5640750 + 5e4a785 commit c569a11
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Showing 5 changed files with 167 additions and 149 deletions.
54 changes: 50 additions & 4 deletions src/App.vue
Original file line number Diff line number Diff line change
Expand Up @@ -14,10 +14,10 @@ import {RouterLink, RouterView} from 'vue-router'</script>
:guild="guild"
:adventurers="adventurers"
:quests="missives"
:lastRecruitTime="lastRecruitHandled"
:adventurerForHire="adventurerForHire"
@finalizeQuest="finalizeQuest($event)"
@wipeSave="resetSave()"
@recruitActionTaken="lastRecruitHandled = Number(new Date())"
@recruitActionTaken="recruitAction($event)"
/>
</template>
Expand All @@ -27,9 +27,10 @@ import {Adventurer} from "@/classes/Adventurer";
import {getQuestWithRewards, Quest} from "@/classes/Quest";
import {Guild} from "@/classes/Guild";
import {getFromString, QuestRank} from "@/classes/QuestRank";
import {GameData, loadAvailableQuests, loadGame, saveGame} from "@/GameData";
import {GameData, loadAdventurersForHire, loadAvailableQuests, loadGame, saveGame} from "@/GameData";
import type {GuildUpgrade} from "@/classes/GuildUpgrade";
import {AdventurerCapacityUpgrade} from "@/classes/guildUpgrades/AdventurerCapacityUpgrade";
import {getNewAdventurerForHire} from "@/classes/Recruitment";
export default defineComponent({
name: "GuildView",
Expand All @@ -45,6 +46,8 @@ export default defineComponent({
F: null as null|number,
} as { [key: string]: null|number },
lastRecruitHandled: null as null|number,
adventurerForHire: null as Adventurer|null,
adventurersDatabase: {} as Array<Adventurer>,
adventurers: {} as { [key: string]: Adventurer },
quests: {} as { [key: string]: { [key: string]: Quest } },
missives: {
Expand Down Expand Up @@ -77,6 +80,28 @@ export default defineComponent({
}
},
async checkForNewRecruit(currentTimestamp: number) {
if (this.lastRecruitHandled === null) {
this.lastRecruitHandled = 0;
}
if (currentTimestamp - this.lastRecruitHandled >= 1000 * 60 * 30 && this.adventurerForHire === null) {
this.adventurerForHire = getNewAdventurerForHire(this.adventurersDatabase);
}
},
recruitAction(adventurer: Adventurer|null): void {
this.lastRecruitHandled = Number(new Date());
this.adventurerForHire = null;
if (adventurer === null) return;
this.adventurers[adventurer.id] = adventurer;
for (const id in this.adventurersDatabase) {
const databaseAdventurer = this.adventurersDatabase[id];
if (databaseAdventurer.id === adventurer.id) {
this.adventurersDatabase.splice(Number(id), 1);
break;
}
}
},
finalizeQuest(missive: Quest) {
missive.progressPoints = 0;
this.guild.gold += missive.goldReward;
Expand Down Expand Up @@ -134,6 +159,8 @@ export default defineComponent({
}
this.adventurers = adventurers;
const missives = {} as { [key: string]: { [key: string]: Quest } };
for (const id in saveData.missives) {
Expand All @@ -153,6 +180,21 @@ export default defineComponent({
this.missives = missives;
this.lastRecruitHandled = saveData.lastRecruitAction ?? 0;
if (Object.keys(this.adventurers).length <= 0) {
this.adventurerForHire = this.adventurersDatabase[0];
return;
}
if (saveData.currentlyForHireId !== null) {
for (const id in this.adventurersDatabase) {
const adventurer = this.adventurersDatabase[id];
if (adventurer.id === saveData.currentlyForHireId) {
this.adventurerForHire = adventurer;
return;
}
}
}
},
resetSave() {
if (!confirm("You are about to wipe your save file. Are you sure?")) return;
Expand All @@ -163,14 +205,16 @@ export default defineComponent({
async mounted() {
this.loadGame();
this.quests = await loadAvailableQuests();
this.adventurersDatabase = await loadAdventurersForHire(Object.keys(this.adventurers));
setInterval(() => {
saveGame(new GameData(
this.guild,
this.adventurers,
this.missives,
this.lastQuestGot,
this.lastRecruitHandled
this.lastRecruitHandled,
this.adventurerForHire?.id ?? null
)
);
}, 10*1000)
Expand All @@ -180,6 +224,8 @@ export default defineComponent({
const now = Number(new Date());
this.checkForNewRecruit(now);
for (const id in this.lastQuestGot) {
const lastTime = this.lastQuestGot[getFromString(id as QuestRank)];
if (lastTime === null) this.lastQuestGot[getFromString(id as QuestRank)] = 0;
Expand Down
11 changes: 10 additions & 1 deletion src/GameData.ts
Original file line number Diff line number Diff line change
Expand Up @@ -9,13 +9,21 @@ export class GameData {
missives: { [key: string]: { [key: string]: Quest } };
lastQuestGot: { [key: string]: null | number };
lastRecruitAction: null | number;
currentlyForHireId: string|null;

constructor(guild: Guild, adventurers: { [key: string]: Adventurer }, missives: { [key: string]: { [key: string]: Quest } }, lastQuestGot: { [key: string]: null | number }, lastRecruitAction: null | number) {
constructor(
guild: Guild, adventurers: { [key: string]: Adventurer },
missives: { [key: string]: { [key: string]: Quest } },
lastQuestGot: { [key: string]: null | number },
lastRecruitAction: null | number,
currentlyForHireId: string|null = null
) {
this.guild = guild;
this.adventurers = adventurers;
this.missives = missives;
this.lastQuestGot = lastQuestGot;
this.lastRecruitAction = lastRecruitAction;
this.currentlyForHireId = currentlyForHireId;
}
}

Expand All @@ -33,6 +41,7 @@ export function saveGame(
missives: data.missives,
lastQuestGot: data.lastQuestGot,
lastRecruitAction: data.lastRecruitAction,
adventurerForHireId: data.currentlyForHireId,
}));
}

Expand Down
13 changes: 13 additions & 0 deletions src/classes/Recruitment.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
import type {Adventurer} from "@/classes/Adventurer";


/**
* Get a random adventurer from the pool
* @param adventurerPool
* @returns {Adventurer|null} null if the pool is empty
*/
export function getNewAdventurerForHire(adventurerPool: Array<Adventurer>): Adventurer|null {
if (adventurerPool.length <= 0) return null;
const randomId = adventurerPool.length * Math.random() << 0;
return adventurerPool[randomId];
}
67 changes: 8 additions & 59 deletions src/views/AdventurerView.vue
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,12 @@
<section class="recruit panel pinned-paper">
<h1>Applying adventurers</h1>
<div class="adventurers">
<div v-if="currentlyForHire">
<adventurer-tile class="hire-tile" :adventurer="currentlyForHire"/>
<div v-if="adventurerForHire">
<adventurer-tile class="hire-tile" :adventurer="adventurerForHire"/>
<div class="decision">
<span
title="Hire"
@click="hireAdventurer(currentlyForHire)"
@click="hireAdventurer()"
:class="{disabled: Object.keys(adventurers).length >= guild.adventurerCapacity.getAdventurerCapacity()}"
>
Expand Down Expand Up @@ -73,76 +73,25 @@ export default defineComponent({
},
required: true,
},
lastRecruitTime: {
type: Number as PropType<number>,
adventurerForHire: {
type: Object as PropType<Adventurer|null>,
default() {
return 0;
return null;
}
},
},
methods: {
getRandomAdventurer(): Adventurer | null {
if (this.adventurersForHire.length <= 0) return null;
const randomId = this.adventurersForHire.length * Math.random() << 0;
return this.adventurersForHire[randomId];
},
getNewAdventurerForHire(): void {
const adventurer = this.getRandomAdventurer();
if (adventurer === null) {
this.currentlyForHire = null;
return;
}
if (this.adventurers[adventurer.id] != null) {
this.currentlyForHire = null;
return;
}
this.currentlyForHire = adventurer;
window.localStorage.setItem("currentlyForHire", adventurer.id);
},
hireAdventurer(adventurer: Adventurer | any): void {
hireAdventurer(): void {
if (Object.keys(this.adventurers).length >= this.guild.adventurerCapacity.getAdventurerCapacity()) return;
this.adventurers[adventurer.id] = adventurer;
this.currentlyForHire = null;
window.localStorage.removeItem("currentlyForHire");
this.$emit("recruitActionTaken", adventurer);
this.$emit("recruitActionTaken", this.adventurerForHire);
},
dismissAdventurer() {
if (Object.keys(this.adventurers).length <= 0) return;
this.currentlyForHire = null;
this.$emit("recruitActionTaken", null);
window.localStorage.removeItem("currentlyForHire");
}
},
async mounted() {
this.adventurersForHire = await loadAdventurersForHire(Object.keys(this.adventurers));
if (Object.keys(this.adventurers).length <= 0) {
this.currentlyForHire = this.adventurersForHire[0];
window.localStorage.setItem("currentlyForHire", this.adventurersForHire[0].id);
return;
}
const savedCurrentForHire = window.localStorage.getItem("currentlyForHire");
if (savedCurrentForHire !== null) {
for (const id in this.adventurersForHire) {
const adventurer = this.adventurersForHire[id];
if (adventurer.id === savedCurrentForHire) {
this.currentlyForHire = adventurer;
return;
}
}
}
const now = Number(new Date());
if (now - this.lastRecruitTime >= 1000 * 60 * 30 && this.currentlyForHire === null) {
this.getNewAdventurerForHire();
}
},
emits: ["recruitActionTaken"]
Expand Down
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