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Describe the bug
There's a bug regarding a unit in the game, the "Naxos" unit, in case when warped in the field (or transformed into using the testing utilities mod) causes the game to crash, this makes one of the maps unplayable as it's (i think) one of the unit which is warped in at the start of the game, causing it to just crash right in the cutscene/ start if the cutscene is skipped
To Reproduce
Steps to reproduce the behavior:
Go to "ancient shipyard map
skip cutscene
3: wait for the units to warp in
when the last 2 units warp in it causes an immideate crash, it's hard to figure out if they naxos from just this so:
alternatively:
Download the testing utilities mod
go to any map in sandbox
transform into Naxos unit
this causes the very same issue, so this should be the unit causing the crash in that map too, however i don't know if it's exactly only this or other units too
Version
Game Version: release build 146
MOD Version 0.4.8
Expected behavior
The unit should spawn in like normal and be able to be transformed into in testing utilities mod like normal
Additional context
i have, in addition, the following mods: advance-lighting:v1.5.4.0, flameout:v1.1.2, new-horizon:0.4.8, pictologic:1.6.0, schematic-browser:1, test-utils:61, ui_lib:4.18.0, this is all the info i managed to get from testing around the crash, hopefully i could help
The text was updated successfully, but these errors were encountered:
Describe the bug
There's a bug regarding a unit in the game, the "Naxos" unit, in case when warped in the field (or transformed into using the testing utilities mod) causes the game to crash, this makes one of the maps unplayable as it's (i think) one of the unit which is warped in at the start of the game, causing it to just crash right in the cutscene/ start if the cutscene is skipped
To Reproduce
Steps to reproduce the behavior:
3: wait for the units to warp in
when the last 2 units warp in it causes an immideate crash, it's hard to figure out if they naxos from just this so:
alternatively:
this causes the very same issue, so this should be the unit causing the crash in that map too, however i don't know if it's exactly only this or other units too
Version
Expected behavior
The unit should spawn in like normal and be able to be transformed into in testing utilities mod like normal
Crash Log
crash-report-03_22_2024_21_30_25.txt
OS (please complete the following information):
Additional context
i have, in addition, the following mods: advance-lighting:v1.5.4.0, flameout:v1.1.2, new-horizon:0.4.8, pictologic:1.6.0, schematic-browser:1, test-utils:61, ui_lib:4.18.0, this is all the info i managed to get from testing around the crash, hopefully i could help
The text was updated successfully, but these errors were encountered: