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Naxos Unit spawning crashes the game #93

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ArtificalHuman opened this issue Mar 22, 2024 · 0 comments
Open

Naxos Unit spawning crashes the game #93

ArtificalHuman opened this issue Mar 22, 2024 · 0 comments

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@ArtificalHuman
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ArtificalHuman commented Mar 22, 2024

Describe the bug
There's a bug regarding a unit in the game, the "Naxos" unit, in case when warped in the field (or transformed into using the testing utilities mod) causes the game to crash, this makes one of the maps unplayable as it's (i think) one of the unit which is warped in at the start of the game, causing it to just crash right in the cutscene/ start if the cutscene is skipped

To Reproduce
Steps to reproduce the behavior:

  1. Go to "ancient shipyard map
  2. skip cutscene
    3: wait for the units to warp in
    when the last 2 units warp in it causes an immideate crash, it's hard to figure out if they naxos from just this so:
    alternatively:
  3. Download the testing utilities mod
  4. go to any map in sandbox
  5. transform into Naxos unit
    this causes the very same issue, so this should be the unit causing the crash in that map too, however i don't know if it's exactly only this or other units too

Version

  • Game Version: release build 146
  • MOD Version 0.4.8

Expected behavior
The unit should spawn in like normal and be able to be transformed into in testing utilities mod like normal

Crash Log
crash-report-03_22_2024_21_30_25.txt

OS (please complete the following information):

  • OS: Windows

Additional context
i have, in addition, the following mods: advance-lighting:v1.5.4.0, flameout:v1.1.2, new-horizon:0.4.8, pictologic:1.6.0, schematic-browser:1, test-utils:61, ui_lib:4.18.0, this is all the info i managed to get from testing around the crash, hopefully i could help

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