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Repository of my Creative Technology Bachelor graduation project, an interactive XR toolkit for Embodied Design Thinking

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MecaMind XR Graduation Project

Author: Darryl Reekers (Zephrax) for Creative Technology Bachelor's Thesis (2020-2021 University of Twente)

This project is currently supported for Unity version 2019.4.40f1 (LTS)

Requirements:

  • Unity
  • Steam installation with SteamVR installed
  • SteamVR plugin for Unity
  • SteamVR compatible VR headset

Status:

  • Release scripts
  • Release tools and demo assets
  • Release demo executable without 3rd-party licensed assets
  • OpenXR support
  • Bug fixing

Demo video:

Demo video

Contents

This repository contains base versions of objects used in my Bachelor's graduation project for Creative Technology at the University of Twente. Re-use of included scripts is permitted, as long as proper credits are given to the author.

What is currently included:

  • Scripts

What will be included:

  • Scripts
  • Example prefabs
  • Basic models
  • Unity-provided models

What will not be included:

  • Music
  • 3rd-Party models
  • 3rd-Party textures

The code and assets may be updated to support newer versions of Unity at a later date.

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Repository of my Creative Technology Bachelor graduation project, an interactive XR toolkit for Embodied Design Thinking

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