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[BUG] [Duke] [Raze 1.5] Steam jet from broken pipe is far away from object #695

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Dremor8484 opened this issue Jul 24, 2022 · 5 comments
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@Dremor8484
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Raze version

1.5

Which game are you running with Raze?

Duke Nukem 3D

What Operating System are you using?

Windows 11

Please describe your specific OS version

windows 11 pro

Relevant hardware info

intel 12th gen, nvidia rtx 3060ti

Have you checked that no other similar issue already exists?

  • I have searched and not found similar issues.

A clear and concise description of what the bug is.

in e2l3, when using the hd resolution texture pack, after shooting at a tube, the steam do not exit from the broken object but nearby the door from thin air.

Steps to reproduce the behaviour.

Explain how to reproduce

  1. level e2l3
    2.take the elevator down, the hallway is booby trapped, after that part you find a computer console on the left
    3.shoot at a tube next to the door and steam do not exit from it, but from the middle of the door

Your configuration

here is the texture pack i use, the graphic problem is not present in eduke32 and buildgdx:

https://drive.google.com/drive/folders/1eHQVIjn4o9CuUIR3GUnOUjlKRt659YBc?usp=sharing 

the jet stream exiting from the broken pipe, with raze 1,5 exit far away from it:

DOOR ___ PIPE
.............--->(steam, correct place exits from pipe)

with raze 1.5 and hd patch this is what happens:

DOOR ___ PIPE
..--->(steam, wrong place exit from the middle of the door, when door open jet seems originating from thin air)

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@Dremor8484 Dremor8484 added the bug Something isn't working label Jul 24, 2022
@mjr4077au
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Do you mind providing a save at the correct spot please so we can take a look quicker?

@Dremor8484
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this is the save: before and after https://drive.google.com/file/d/1P-t0iDtINcxSzS1mhuklPeLNwU0maPeZ/view?usp=sharing

this link is the raze 1.5 including the hd texture that cause the problem https://drive.google.com/file/d/1hT4GX2rbinrtbU4vWSnVtBvcVDLbkOsb/view?usp=sharing

the high resolution pack has been taken from: https://hrp.duke4.net/download.php

@coelckers
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Actually, the steam gets spawned in the correct position, but for some reason it starts to move away from there.

@coelckers
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It is this line causing the problem:

setuptilerange 1250 1254 87 24 212 8

Apparently this messes up the collision rect for this sprite.

@Dremor8484
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do you think it is a problem of the sourceport requiring code fix,
or a custom change of the hd pack for raze could solve the problem ?
(like using duke3d-raze.def and a filter folder made the hd texture compatible with raze)

@sinisterseed sinisterseed changed the title [BUG] raze 1.5 steam jet from broken pipe is far away from object [BUG] [Duke] [Raze 1.5] Steam jet from broken pipe is far away from object Sep 2, 2023
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