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This is an attempt at fixing #1615.
Move the initialization before BaseFileSearch is called, otherwise GameConfig is used not initialized and it doesn't find the gzdoom.pk3 file.
(GameConfig used uninitalized was spotted by @LoneFox78.)
I'm not familiar with the codebase, but looking at the code C_InitConsole depends on LoadHexFont, and thus on the wad being loaded. I_DetectOS only looks at some hardcoded files and at uname, the rest of the code between the old D_DoomInit position and the new one are just printfs. D_DoomInit doesn't seem to depend on C_InitConsole or I_DetectOS.
With this I'm finally able to run gzdoom 4.8.2 on OpenBSD and it correctly picks up
/usr/local/share/games/doom/gzdoom.pk3