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3D Rendering Demo of the Globe Using OpenGL ES3.2

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ZayedCom/Globe3D

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Globe 3D

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This Android application showcases a 3D globe rendered using OpenGL ES 3.2. The globe can be rotated using touch gestures, and it supports pinch-to-zoom for scaling.

The demo utilizes a custom GLSurfaceView for rendering the 3D scene and includes a custom Renderer class for managing the OpenGL rendering pipeline.

Features

• 3D rendering of a textured globe using OpenGL ES 3.2.

• Touch gestures for rotating the globe.

• Pinch-to-zoom functionality for scaling the globe.

• Custom GLSurfaceView for OpenGL rendering.

• Modularized code structure for easy understanding and maintenance.

Getting Started

To run the demo:

• Clone this repository to your local machine.

• Open the project in Android Studio.

• Build and run the app on an Android device or emulator.

Dependencies

• Android SDK

• OpenGL ES 3.2

• Gradle

License

This project is licensed under the MIT License - see the LICENSE.md file for details.

Zaid K. Al Qassar

APP NFUSION 2024

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3D Rendering Demo of the Globe Using OpenGL ES3.2

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