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A simple shader that uses vertex colors to apply tint/glossiness/metallic/emissive, with each channel (RGBA) having its own properties.

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ZeShmoutt/Unity-Shader-SimpleVertexColor

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Unity-Shader-SimpleVertexColor

A simple shader that uses vertex colors to apply tint/glossiness/metallic/emissive, with each channel (RGBA) having its own properties.

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A simple shader that uses vertex colors to apply tint/glossiness/metallic/emissive, with each channel (RGBA) having its own properties.

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