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ZeldoRetro committed Sep 23, 2019
1 parent d8673e2 commit b259999
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Binary file added data/sprites/entities/Full Hyrule.entities.png
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24 changes: 24 additions & 0 deletions data/sprites/entities/arrow.dat
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animation{
name = "flying",
src_image = "entities/arrow.png",
directions = {
{ x = 0, y = 4, frame_width = 16, frame_height = 8, origin_x = 8, origin_y = 4 },
{ x = 4, y = 16, frame_width = 8, frame_height = 16, origin_x = 4, origin_y = 8 },
{ x = 0, y = 36, frame_width = 16, frame_height = 8, origin_x = 8, origin_y = 4 },
{ x = 4, y = 48, frame_width = 8, frame_height = 16, origin_x = 4, origin_y = 8 },
},
}

animation{
name = "reached_obstacle",
src_image = "entities/arrow.png",
frame_delay = 50,
frame_to_loop_on = 7,
directions = {
{ x = 16, y = 0, frame_width = 16, frame_height = 16, origin_y = 8, num_frames = 8 },
{ x = 16, y = 16, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 16, num_frames = 8 },
{ x = 16, y = 32, frame_width = 16, frame_height = 16, origin_x = 16, origin_y = 8, num_frames = 8 },
{ x = 16, y = 48, frame_width = 16, frame_height = 16, origin_x = 8, num_frames = 8 },
},
}

Binary file added data/sprites/entities/arrow.png
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14 changes: 14 additions & 0 deletions data/sprites/entities/bigchest.dat
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animation{
name = "closed",
src_image = "entities/chest.png",
directions = {
{ x = 0, y = 16, frame_width = 32, frame_height = 24, origin_x = 16, origin_y = 20 },
},
}
animation{
name = "open",
src_image = "entities/chest.png",
directions = {
{ x = 0, y = 40, frame_width = 32, frame_height = 24, origin_x = 16, origin_y = 20 },
},
}
8 changes: 8 additions & 0 deletions data/sprites/entities/block.dat
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animation{
name = "block",
src_image = "tileset",
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}

38 changes: 38 additions & 0 deletions data/sprites/entities/bomb.dat
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animation{
name = "stopped",
src_image = "entities/bomb.png",
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}

animation{
name = "stopped_explosion_soon",
src_image = "entities/bomb.png",
frame_delay = 50,
frame_to_loop_on = 0,
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13, num_frames = 4 },
},
}

animation{
name = "walking",
src_image = "entities/bomb.png",
frame_delay = 100,
frame_to_loop_on = 0,
directions = {
{ x = 0, y = 16, frame_width = 16, frame_height = 24, origin_x = 8, origin_y = 13, num_frames = 3 },
},
}

animation{
name = "walking_explosion_soon",
src_image = "entities/bomb.png",
frame_delay = 50,
frame_to_loop_on = 0,
directions = {
{ x = 48, y = 16, frame_width = 16, frame_height = 24, origin_x = 8, origin_y = 13, num_frames = 3 },
},
}

Binary file added data/sprites/entities/bomb.png
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Binary file added data/sprites/entities/boomerang.png
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10 changes: 10 additions & 0 deletions data/sprites/entities/boomerang1.dat
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animation{
name = "normal",
src_image = "entities/boomerang.png",
frame_delay = 50,
frame_to_loop_on = 0,
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 8, num_frames = 4 },
},
}

10 changes: 10 additions & 0 deletions data/sprites/entities/boomerang2.dat
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animation{
name = "normal",
src_image = "entities/boomerang.png",
frame_delay = 50,
frame_to_loop_on = 0,
directions = {
{ x = 0, y = 16, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 8, num_frames = 4 },
},
}

16 changes: 16 additions & 0 deletions data/sprites/entities/chest.dat
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@@ -0,0 +1,16 @@
animation{
name = "closed",
src_image = "entities/chest.png",
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}

animation{
name = "open",
src_image = "entities/chest.png",
directions = {
{ x = 16, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}

Binary file added data/sprites/entities/chest.png
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15 changes: 15 additions & 0 deletions data/sprites/entities/conveyor_belt.dat
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animation{
name = "normal",
src_image = "entities/conveyor_belt.png",
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 16, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 32, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 48, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 64, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 80, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 96, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
{ x = 112, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}

Binary file added data/sprites/entities/conveyor_belt.png
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14 changes: 14 additions & 0 deletions data/sprites/entities/crystal.dat
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animation{
name = "orange_lowered",
src_image = "entities/miscellaneous.png",
directions = {
{ x = 48, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}
animation{
name = "blue_lowered",
src_image = "entities/miscellaneous.png",
directions = {
{ x = 64, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}
40 changes: 40 additions & 0 deletions data/sprites/entities/crystal_block.dat
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animation{
name = "orange_lowered",
src_image = "entities/miscellaneous.png",
frame_delay = 50,
frame_to_loop_on = 3,
directions = {
{ x = 0, y = 48, frame_width = 16, frame_height = 16, num_frames = 4 },
},
}

animation{
name = "orange_raised",
src_image = "entities/miscellaneous.png",
frame_delay = 50,
frame_to_loop_on = 3,
directions = {
{ x = 0, y = 32, frame_width = 16, frame_height = 16, num_frames = 4 },
},
}

animation{
name = "blue_lowered",
src_image = "entities/miscellaneous.png",
frame_delay = 50,
frame_to_loop_on = 3,
directions = {
{ x = 0, y = 80, frame_width = 16, frame_height = 16, num_frames = 4 },
},
}

animation{
name = "blue_raised",
src_image = "entities/miscellaneous.png",
frame_delay = 50,
frame_to_loop_on = 3,
directions = {
{ x = 0, y = 64, frame_width = 16, frame_height = 16, num_frames = 4 },
},
}

Binary file added data/sprites/entities/dark0.png
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Binary file added data/sprites/entities/dark1.png
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Binary file added data/sprites/entities/dark2.png
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Binary file added data/sprites/entities/dark3.png
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8 changes: 8 additions & 0 deletions data/sprites/entities/destination.dat
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animation{
name = "destination",
src_image = "entities/teletransporter.png",
directions = {
{ x = 0, y = 0, frame_width = 16, frame_height = 16, origin_x = 8, origin_y = 13 },
},
}

35 changes: 35 additions & 0 deletions data/sprites/entities/door_big_key.dat
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animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 160, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 96, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 48, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 96, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

animation{
name = "opening",
src_image = "tileset",
frame_delay = 100,
directions = {
{ x = 192, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 80, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

animation{
name = "closing",
src_image = "tileset",
frame_delay = 100,
directions = {
{ x = 192, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 80, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

32 changes: 32 additions & 0 deletions data/sprites/entities/door_normal.dat
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animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 112, y = 16, frame_width = 16, frame_height = 32, origin_x = 0, origin_y = 8 },
{ x = 0, y = 48, frame_width = 32, frame_height = 16, origin_x = 8, origin_y = 0 },
{ x = 0, y = 16, frame_width = 16, frame_height = 32, origin_x = 0, origin_y = 8 },
{ x = 0, y = 64, frame_width = 32, frame_height = 16, origin_x = 8, origin_y = 0 },
},
}
animation{
name = "closing",
src_image = "tileset",
frame_delay = 100,
directions = {
{ x = 128, y = 16, frame_width = 16, frame_height = 32, origin_x = 0, origin_y = 8 },
{ x = 32, y = 48, frame_width = 32, frame_height = 16, origin_x = 8, origin_y = 0 },
{ x = 16, y = 16, frame_width = 16, frame_height = 32, origin_x = 0, origin_y = 8 },
{ x = 32, y = 64, frame_width = 32, frame_height = 16, origin_x = 8, origin_y = 0 },
},
}
animation{
name = "opening",
src_image = "tileset",
frame_delay = 100,
directions = {
{ x = 128, y = 16, frame_width = 16, frame_height = 32, origin_x = 0, origin_y = 8 },
{ x = 32, y = 48, frame_width = 32, frame_height = 16, origin_x = 8, origin_y = 0 },
{ x = 16, y = 16, frame_width = 16, frame_height = 32, origin_x = 0, origin_y = 8 },
{ x = 32, y = 64, frame_width = 32, frame_height = 16, origin_x = 8, origin_y = 0 },
},
}
35 changes: 35 additions & 0 deletions data/sprites/entities/door_small_key.dat
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animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 144, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 64, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 32, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 64, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

animation{
name = "opening",
src_image = "tileset",
frame_delay = 100,
directions = {
{ x = 192, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 80, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

animation{
name = "closing",
src_image = "tileset",
frame_delay = 100,
directions = {
{ x = 192, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 80, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 160, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

11 changes: 11 additions & 0 deletions data/sprites/entities/door_small_key_block.dat
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@@ -0,0 +1,11 @@
animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 16, y = 0, frame_width = 16, frame_height = 16 },
{ x = 16, y = 0, frame_width = 16, frame_height = 16 },
{ x = 16, y = 0, frame_width = 16, frame_height = 16 },
{ x = 16, y = 0, frame_width = 16, frame_height = 16 },
},
}

11 changes: 11 additions & 0 deletions data/sprites/entities/door_very_weak_wall.dat
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@@ -0,0 +1,11 @@
animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 208, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 192, y = 48, frame_width = 32, frame_height = 16, origin_x = 8 },
{ x = 96, y = 16, frame_width = 16, frame_height = 32, origin_y = 8 },
{ x = 192, y = 64, frame_width = 32, frame_height = 16, origin_x = 8 },
},
}

11 changes: 11 additions & 0 deletions data/sprites/entities/door_weak_block.dat
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@@ -0,0 +1,11 @@
animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 32, y = 0, frame_width = 16, frame_height = 16 },
{ x = 32, y = 0, frame_width = 16, frame_height = 16 },
{ x = 32, y = 0, frame_width = 16, frame_height = 16 },
{ x = 32, y = 0, frame_width = 16, frame_height = 16 },
},
}

11 changes: 11 additions & 0 deletions data/sprites/entities/door_weak_wall.dat
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@@ -0,0 +1,11 @@
animation{
name = "closed",
src_image = "tileset",
directions = {
{ x = 208, y = 24, frame_width = 16, frame_height = 16 },
{ x = 200, y = 48, frame_width = 16, frame_height = 16 },
{ x = 96, y = 24, frame_width = 16, frame_height = 16 },
{ x = 200, y = 64, frame_width = 16, frame_height = 16 },
},
}

9 changes: 9 additions & 0 deletions data/sprites/entities/explosion.dat
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@@ -0,0 +1,9 @@
animation{
name = "explosion",
src_image = "entities/explosion.png",
frame_delay = 100,
directions = {
{ x = 0, y = 0, frame_width = 48, frame_height = 48, origin_x = 24, origin_y = 24, num_frames = 9 },
},
}

Binary file added data/sprites/entities/explosion.png
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21 changes: 21 additions & 0 deletions data/sprites/entities/fire.dat
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animation{
name = "stopped",
src_image = "entities/fire_rod.png",
frame_delay = 100,
directions = {
{ x = 0, y = 0, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21, num_frames = 3 },
{ x = 0, y = 0, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21, num_frames = 3 },
{ x = 0, y = 0, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21, num_frames = 3 },
{ x = 0, y = 0, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21, num_frames = 3 },
},
}
animation{
name = "flying",
src_image = "entities/fire_rod.png",
directions = {
{ x = 0, y = 32, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21 },
{ x = 32, y = 32, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21 },
{ x = 64, y = 32, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21 },
{ x = 96, y = 32, frame_width = 32, frame_height = 32, origin_x = 16, origin_y = 21 },
},
}
Binary file added data/sprites/entities/fire.png
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