Releases: Zeo666/AllTheRoles
Releases · Zeo666/AllTheRoles
0.11.10
🔥 What's New? 🔥
- Compatibility with Among Us version 2024.3.5
- Oracle crewmate investigative role
- Trapper trap vent button graphics
- Scorpion teleport button graphics
🔄 Changes 🔄
- Reordered the colour palette to improve the integration with Better Crew Link
✨ Bug Fixes ✨
- Blackmail button has been moved after being on top of the kill button
- Imitated role buttons now have the right cooldown after meetings
- Snitch no longer shows imp arrows straight away when lover is a killer
- Reaper collect button text displays correctly
- Several smaller bugs/errors
ℹ️ NOTE ℹ️
- Manual update required
0.11.9
🔥 What's New? 🔥
- Reaper neutral killer role
- Death neutral apocalypse role (Evolved form of Reaper)
- "Hide Vent Anims in Shadows" game setting
- Host information in meetings
- Pelican devour button graphics
- Death notifications for dead players
🔄 Changes 🔄
- Spy "Flashlight" ability replaced with "Bug" ability which gathers data for the Spy
- Pestilence now has an alert message like the other neutral apocalypse roles
- Pestilence role reworked: All players start with 1 stack of pestilence, at 3 stacks they will die. Players receive more stacks when they are interacted with or they interact with the Pestilence
- Shifter now has to select living crewmates in meetings to shift with
- Witch hexed targets now have an '※' icon next to their names for the Witch
- Warlock cursed targets now have an '※' icon next to their names for the Warlock
- Necromancer Raise button graphics
- Doomsayer Observe button graphics
- Mayor vote dump button graphics
✨ Bug Fixes ✨
- Mayor votes should now be correct
- Famine and War no longer die if their lover dies
- Bodyguard can no longer kill on guard invincible killers
- Ghost roles should now spawn correctly
- Transporter can now die from transporting a berserking Berserker
- Medic shield should now be removed from target if the Medic dies
- Morphling shapeshift issues when the Mushroom Sabotage is active in The Fungle
- Several role affecting hand colour issues on the zip line in The Fungle
- Visor selection highlight not showing in Visor Tab
- Several smaller bugs/errors
0.11.8
🔥 What's New? 🔥
- Compatibility with Among Us version 2023.11.28
- Loading screen
- All assets and cosmetics are now downloaded/preloaded during the new loading screen
- Custom nameplates have been brought back
- "Update Available" to version text to highlight that the mod can be updated
- New target icon for Arsonist (so dead players can see who has been doused)
- New target icon for Plaguebearer (so dead players can see who has been infected)
- New target icon for Baker (so dead players can see who has been given bread)
- Neutral faction players now get their own intro sound
- "Dead Impostors Can't Sabotage" game setting
- "Can Guess" game setting for the Sheriff
🔄 Changes 🔄
- BepInEx to version 6.0.0-be.679
- Cosmetic download speed significantly increased
- "Mod Update" button only shows when the mod can be updated
- Role Generation logic has been reworked for better randomization and reduced chance for players to get the base crewmate role
- Any player on the Zipline in The Fungle map can't be transported
- Game setting tab buttons have been switched to text for translation support purposes
- Practice mode now gives the player the ability to switch between all the different custom roles
- Any Impostor in a Pelicans mouth will no longer be able to activate sabotages
- Engineer sealed vents now use a singular sprite on top of the existing vent sprites
✨ Bug Fixes ✨
- GC crash on start up
- Survivor vest not providing kill protection
- Guardian Angel protect not providing kill protection
- Giant ladder collision issues on The Fungle map
- Mini ladder collision issues on The Fungle map
- Executioner having a possible Swapper target
- Several smaller bugs/errors
ℹ️ NOTE ℹ️
- Manual update required
0.11.7
🔥 What's New? 🔥
- "Game Start Cooldown" game setting
- "Meeting End Cooldown" game setting
- 4 new colours (Darkness, Royal Green, Ocean & Navy)
- Pelican & Berserker to "Killing Only" game mode
🔄 Changes 🔄
- "Random Spawn" game setting can be set to occur even after meetings
- Colours in colour selection is auto sorted from light to dark
- On/Off game settings text has been colourised
- Giant and Mini modifiers won't be assigned to players when The Fungle map is selected (Temporary)
- Several role based min/max game settings modified
✨ Bug Fixes ✨
- Players getting duplicate tasks
- Crewmates not being able to win by completing all tasks
- Spy not being able to vent or zipline properly and walking on the spot
- Deputy not being promoted to Sheriff when the Sheriff leaves or disconnects
- Button modifiers not having their buttons appear in game
- Investigator cams ability not working on The Fungle or Submerged
- Witch Hex not killing the target player in some circumstances
- Hex ability killer not showing on victim player in end game summary
- Sidekick not showing as Sidekick in task panel
- Sidekick not being promoted to Jackal when the Jackal leaves or disconnects
- Disconnect error causing issues with the lobby
- Votes not showing on players in meetings
- Bounty Hunter target icon not visible with a button modifier
- Bounty Hunter target not updating after bounty is collected
- Amnesiac remembering a Bounty Hunter and having no player target icon
- Bomber throw bomb button not displaying
- Bomber not jumping to their kill target when they use their kill ability
- Hunter kill button not showing in Hide and Seek
- Colourblind name text position in Hide and Seek
- When the Doomsayer shoots a lover correctly, their lover should die as well
- Several smaller bugs/errors
0.11.6
🔥 What's New? 🔥
- Compatibility with Among Us version 2023.10.24
- Pelican neutral killing role
- "Ghost Speed" game setting
- Added The Fungle map to random map game settings
- Lobby welcome message
🔄 Changes 🔄
- Draft starts with a fade to black
- Astral form ends and transports the player back to their original position
- Lobby settings UI text has been polished
- Vampire only transforms when the lights are completely out
- When the Vigilante is voted out their role will be revealed in the next meeting and they can not be assassinated
- Text on task panel now shows number of tasks left
- Updated War description
✨ Bug Fixes ✨
- Medic shield effecting the Medic and not their target
- Scorpion red arrow showing for everyone and pointing at a single location
- Banner showing when the credits screen is displayed
- Classic role generation errors
- Blackmailer target not having a black name for the Blackmailer
- End game screen not showing all the winners
- Several smaller bugs/errors
0.11.5
🔥 What's New? 🔥
- Added Berserker/War neutral killing roles
🔄 Changes 🔄
- Removed Vent trap role report chat info
- Updated overlay handler to be more efficient
✨ Bug Fixes ✨
- Jackal and Pestilence are now affected by the Diseased modifier
- Jackal spawn chance set to 50% by default
- The red Ninja tracking arrow now only shows for the Ninja
- Impostor assassin kills should properly reset if their role is taken
- Doomsayer report chat text should now appear correctly
- Impostors no longer have a shared kill cooldown when either one kills
- Several smaller bugs/errors
0.11.4
0.11.3
🔥 What's New? 🔥
- Submerged 2023.8.2 compatibility
- Discord support
- Host information in the lobby settings text
- Random spawning option
- Role category subheaders
- Better post meeting object clearing logic
- Better disconnect handling
- Buff/Debuff functionality for Disease and Bounty Hunter
- Attack/Defense functionality logic
🔄 Changes 🔄
- Reactor to version 2.2.0
- BepInEx to version 6.0.0-be.674
- Chinese language support
- Main menu version text should now correctly update on language change
- Draft selection text now takes into account font size
- Draft selection now starts with a turn randomiser screen
- Lobby game settings text now takes into account font size
- All role spawn chance settings are now set to 50% by default
- Updated several other option default values
- UI side buttons (Lobby settings/Zoom in & out) should take into account the current map being played (ie. submerged)
- Doomsayer chat text has been updated to support different languages
- Better Impostor kill button cooldown timer handling
- The vent trap now roots players and alerts the Trapper
✨ Bug Fixes ✨
- Impostor button modifiers not spawning
- Professional dead bodies not being removed after meetings
- Sheriff first round kill prevention not working after the first game
- Amnesiac remembering a role that utilises a player menu and causing the player to morph on use
- Doomsayer not being able to shoot multiple times if they shoot correctly
- Player tracking icons now have the name showing correctly
- Avenger not showing as dead when target is killed in meeting
- Imitator having assassinate buttons after being the Sheriff
- Assassin chat info not showing the role text correctly
- Settings screen disappearing on map show
- Several smaller bugs/errors
❌ Removed ❌
- LobbySize game setting for stability purposes
ℹ️ NOTE ℹ️
- Manual update required
- Submerged map is now compatible with All The Roles
0.11.2
🔥 What's New? 🔥
- Bread button graphics for the Baker
- Starve button graphics for the Famine
- Scare button graphics for the Banshee
- Possess kill button graphics for the Possessor
🔄 Changes 🔄
- Draft selection scroll now scrolls further for those on extra wide resolutions
- More game elements now support language translation
✨ Bug Fixes ✨
- Fixed Traitor not spawning correctly
- Fixed Traitor spawning without a visible kill button
- Fixed Professional causing duplicate body reports
ℹ️ NOTE ℹ️
- Submerged is ready for the current among us version, but doesn't work with mods atm