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Spring desync [103.0.1-1408-gaba49d2] #2051

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Chobbyla opened this issue Sep 14, 2017 · 0 comments
Open

Spring desync [103.0.1-1408-gaba49d2] #2051

Chobbyla opened this issue Sep 14, 2017 · 0 comments

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@Chobbyla
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[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=612e28d4
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=04e491e8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2ea03298 dev=437e5430
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=294ms
[f=-000001] 	file="sounds/lobbymusic/interstellar.ogg" indx=2458 inflSize=5533kb readTime=84ms
[f=-000001] 	file="sounds/lobbymusic/a magnificent journey (alternative version).ogg" indx=2456 inflSize=5802kb readTime=69ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/mercury_v1.jpg" indx=574 inflSize=121kb readTime=20ms
[f=-000001] 	file="sounds/beep4.wav" indx=2453 inflSize=40kb readTime=19ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_small_darker.png" indx=2123 inflSize=9kb readTime=16ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_checkbox_unchecked.png" indx=2115 inflSize=0kb readTime=14ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/red_comet.jpg" indx=602 inflSize=35kb readTime=13ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/6_5.png" indx=1004 inflSize=1kb readTime=10ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/coastlines_dry_v1.jpg" indx=471 inflSize=88kb readTime=8ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/trefoil_v2.jpg" indx=663 inflSize=174kb readTime=8ms
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=437e5430 context=2ea01ef0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=132
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name MULTIPLAYERS
[f=-000001] [SpringApp::Reload][13] numReloads=3



[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 0x9b6a6519) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20170914_203743_Intersection v4_103.0.1-1408-gaba49d2 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 272ms
[f=-000001] [PreGame::UpdateClientNet] received user number 7 (team 7, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 306ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 424ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2759ms
[f=-000001] Loading Unit Definitions
[f=-000001] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 205ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 225ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 5
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 8
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 5000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 50 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b2db43ed
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=428370ef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=370ae96b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=370ae96b file="cache\103dev-develop/paths/Intersection v4.1.pe-370ae96b.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (19 MB)
[f=-000001] [EstimatePathCosts] precached 55 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 157 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 258 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 358 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 461 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 561 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 663 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 766 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 868 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 968 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1068 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1172 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1275 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1375 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1478 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1578 of 1600 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=370ae96b file="cache\103dev-develop/paths/Intersection v4.1.pe-370ae96b.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b2db43ed
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=428370ef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=370ae97b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=370ae97b file="cache\103dev-develop/paths/Intersection v4.1.pe2-370ae97b.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 27 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 53 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 82 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 108 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 135 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 161 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 189 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 217 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 243 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 269 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 295 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 322 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 348 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 375 of 400 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=370ae97b file="cache\103dev-develop/paths/Intersection v4.1.pe2-370ae97b.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1646ms, checksum bf357d11)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11573,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 25 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] GameID: 7dccba59ccc69f65418a156f6ea2bdc0
[f=-000001] Connection attempt from Ampul
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from MouthOfMadness
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Miguelw
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MouthOfMadness" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MouthOfMadness" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from MULTIPLAYERS
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet] added new player fxrs with number 8 to team 0
[f=-000001] > SPRINGIE:User fxrs|coresupp|5_2||False|||DE
[f=-000001] [Game::ClientReadNet] added new player DIVO with number 9 to team 0
[f=-000001] > SPRINGIE:User DIVO|coresupp|6_1||False|XOXOL||UA
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] > SPRINGIE:User DIVO|coresupp|6_1||False|XOXOL||UA
[f=-000001] Connection attempt from DIVO
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] <Anir> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MouthOfMadness" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet] added new player TheMooseIsLoose with number 10 to team 0
[f=-000001] > SPRINGIE:User TheMooseIsLoose|chickena|5_0|dev_content,donator_0|False||Dynasty|CA
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MouthOfMadness" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] <filch> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] > SPRINGIE:User TheMooseIsLoose|chickena|5_0|dev_content,donator_0|False||Dynasty|CA
[f=-000001] Connection attempt from TheMooseIsLoose
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [liblobby] Warning: Duplicate user(007) added to channel (zk)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] <Romux> Allies: I choose: Hois!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] <MULTIPLAYERS> Allies: I choose:   .....m(O_O)m....!
[f=-000001] [liblobby] Warning: Duplicate user(treegb) added to channel (zk)
[f=0000533] Upgrade UI Debug - Upgrade Command Sent
[f=0000900] game_message: Giving all units of Romux to Anir due to lag/AFK
[f=0001215] game_message: Morph complete:   .....m(O_O)m.... lvl 1
[f=0001352] [Chobby] Warning: Missing minimap image for
[f=0001352] [Chobby] Warning: Missing minimap image for
[f=0001352] [Chobby] Warning: Missing minimap image for
[f=0001376] [Chobby] Warning: Missing minimap image for
[f=0001376] [Chobby] Warning: Missing minimap image for
[f=0001376] [Chobby] Warning: Missing minimap image for
[f=0002003] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0002003] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0002003] !transmitlobby @voice@buildUnit@add;tankheavyraid;Panther
[f=0002003] !transmitlobby @voice@buildUnit@add;tankriot;Banisher
[f=0002003] !transmitlobby @voice@buildUnit@add;tankassault;Reaper
[f=0002003] !transmitlobby @voice@buildUnit@add;tankheavyassault;Goliath
[f=0002003] !transmitlobby @voice@buildUnit@add;tankarty;Pillager
[f=0002003] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0002003] !transmitlobby @voice@buildUnit@add;tankaa;Copperhead
[f=0002003] !transmitlobby @voice@buildUnit@reload
[f=0002367] [liblobby] Warning: Duplicate user(Romux) added to channel (zk)
[f=0002413] > SPRINGIE:User Romux|armdeva|5_2||False||Federation|AT
[f=0002428] Connection attempt from Romux
[f=0002428]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=0002428] Player Romux left the game:  terminating existing connection
[f=0002428]  -> Connection established (given id 1)
[f=0002447] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=0002447] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=0002804] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=0002829] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=0002961] <Romux> Allies: I choose: Hois!
[f=0003240] game_message: Player Romux is no longer lagging or AFK; returning all their units.
[f=0003384] <Anir> Allies:  I gave 1 unit to Romux.
[f=0005005] Anir added point: 
[f=0005117] Anir added point: jump
[f=0006289] <Romux> Allies: sorry - spring crashed at start
[f=0006895] <Anir> Allies: we need to expand
[f=0011469] [liblobby] Warning: Duplicate user(Pino) added to channel (zk)
[f=0012322] game_message: Defender is under attack
[f=0012486] [liblobby] Warning: Duplicate user(barendlelzz) added to channel (zk)
[f=0014194] game_message: Banisher is under attack
[f=0014636] Anir added point: advance
[f=0016260] game_message: Giving all units of Unknown Player on team 2 to Jummy due to lag/AFK
[f=0016402] Spectator MouthOfMadness left the game:  normal quit
[f=0016442] [Chobby] Warning: Missing minimap image for
[f=0016442] [Chobby] Warning: Missing minimap image for
[f=0016442] [Chobby] Warning: Missing minimap image for
[f=0016520] [Chobby] Warning: Missing minimap image for
[f=0016520] [Chobby] Warning: Missing minimap image for
[f=0016520] [Chobby] Warning: Missing minimap image for
[f=0017649] Spectator DIVO left the game:  normal quit
[f=0017680] [liblobby] Warning: Duplicate user(Pino) added to channel (zk)
[f=0018139] [Game::ClientReadNet] added new player Pino with number 11 to team 0
[f=0018139] > SPRINGIE:User Pino|chickenlandqueen|5_1||False|BoH|Federation|IT
[f=0018142] [Chobby] Warning: Missing minimap image for
[f=0018142] [Chobby] Warning: Missing minimap image for
[f=0018142] [Chobby] Warning: Missing minimap image for
[f=0018152] [Chobby] Warning: Missing minimap image for
[f=0018152] [Chobby] Warning: Missing minimap image for
[f=0018152] [Chobby] Warning: Missing minimap image for
[f=0018478] game_message: Banisher is under attack
[f=0018536] > SPRINGIE:User Pino|chickenlandqueen|5_1||False|BoH|Federation|IT
[f=0018545] Connection attempt from Pino
[f=0018545]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=0018545]  -> Connection established (given id 11)
[f=0018555] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9b6a6519}]"
[f=0018555] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=0018923] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=0018953] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=0019014] Anir added point: 
[f=0019040] Anir added point: 
[f=0020142] Spectator TheMooseIsLoose left the game:  normal quit
[f=0020238] [Chobby] Warning: Missing minimap image for
[f=0020238] [Chobby] Warning: Missing minimap image for
[f=0020238] [Chobby] Warning: Missing minimap image for
[f=0020374] [Chobby] Warning: Missing minimap image for
[f=0020374] [Chobby] Warning: Missing minimap image for
[f=0020374] [Chobby] Warning: Missing minimap image for
[f=0021677] <Romux> Allies:  I gave 100 metal to Anir.
[f=0021733] <Romux> Allies:  I gave 100 metal to MULTIPLAYERS.
[f=0022099] <Jummy> !poll resign
[f=0022100] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0022100] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[f=0022156] <Jummy> !vote 1
[f=0022157] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0022169] <Miguelw> !vote 2
[f=0022170] > Poll: Resign team 1? [!y=1/2, !n=1/2]
[f=0022311] <Ampul> !vote 1
[f=0022312] > Poll: Resign team 1? [!y=2/2, !n=1/2]
[f=0022313] > Poll: Resign team 1? [END:SUCCESS]
[f=0022315] game_message: North-West has been destroyed!
[f=0022315] game_message: South-East wins!
[f=0022315] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0022315] > Team 1 resigned
[f=0022325] <autoquit> Autoquit canceled.
[f=0022495] [ReloadOrRestart] Spring "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\spring.exe" should be reloading
[f=0022495] [SpringApp::Reload][1]
[f=0022495] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0022495] 	[async=0] threads=2 tasks=94371 {sum,avg}{exec,wait}time={{0.000, 0.000}, {26815622219972322312846996072586392035922582235760986987209386567269432559580354199822665272502016293298900782445738820134937116087592972990596284531343360.000, -0.000}}ms
[f=0022495] 		thread=1 tasks=94371 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622219972322312846996072586392035922582235760986987209386567269432559580354199822665272502016293298900782445738820134937116087592972990596284531343360.000, 0.000, -0.000, -0.000}}ms
[f=0022495] 	[async=1] threads=2 tasks=467 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000}}ms
[f=0022495] 		thread=1 tasks=467 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 0.000}, {0.000, 0.000, -2.000, 0.000}}ms
[f=0022495] [ThreadPool::SetThreadCount][2] workers=0
[f=0022495] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0022495] [ThreadPool::SetThreadCount][2] workers=1
[f=0022495] [Threading] Main thread CPU affinity mask set: 14
[f=0022495] [SpringApp::Reload][2]
[f=0022495] [~CDemoRecorder] writing demo "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20170914_203743_Intersection v4_103.0.1-1408-gaba49d2 develop.sdfz"
[f=0022495] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0022495] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0022495] [Game::KillLua][2] dtor=0 luaRules=0e038560
[f=0022495] Start gadgetHandler:Shutdown
[f=0022495] Shutdown - StartSetup
[f=0022495] Shutdown - UnitMorph
[f=0022495] Shutdown - LupsNanoSpray
[f=0022495] Shutdown - Missile Silo Controller
[f=0022495] Shutdown - Modular Comm Info
[f=0022495] Shutdown - Puppy Handler
[f=0022495] Shutdown - Terrain Texture Handler
[f=0022495] Shutdown - UnitCloakShield
[f=0022495] End gadgetHandler:Shutdown
[f=0022495] Start gadgetHandler:Shutdown
[f=0022495] Shutdown - UnitMorph
[f=0022495] Shutdown - Modular Comm Info
[f=0022495] Shutdown - Shockwaves
[f=0022495] Shutdown - UnitCloakShield
[f=0022495] Shutdown - Lups Cloak FX
[f=0022495] Shutdown - Lups
[f=0022495] End gadgetHandler:Shutdown
[f=0022495] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32577740,0} {chunk,block}Bytes={0,0}
[f=0022495] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32577740,0} {chunk,block}Bytes={0,0}
[f=0022495] [Game::KillLua][3] dtor=0 luaUI=0d680aa0
[f=0022495] Start widgetHandler:Shutdown
[f=0022495] Shutdown - SaveOrderList Complete
[f=0022495] Writing last game win data
[f=0022495] Shutdown - SaveConfigData Complete
[f=0022495] Shutdown Widget - Chili Highlight
[f=0022495] Shutdown Widget - Deferred rendering
[f=0022495] Shutdown Widget - EPIC Menu
[f=0022495] Shutdown Widget - Custom Markers
[f=0022495] Shutdown Widget - Chili Minimap
[f=0022495] Shutdown Widget - Chili Widget Selector
[f=0022495] Shutdown Widget - Local Team Colors
[f=0022495] Shutdown Widget - Save Game Menu
[f=0022495] Shutdown Widget - HealthBars
[f=0022495] Shutdown Widget - Noises
[f=0022495] Shutdown Widget - Unit Icons
[f=0022495] Shutdown Widget - Win Counter
[f=0022495] Shutdown Widget - BuildETA
[f=0022495] Shutdown Widget - Depth of Field Shader
[f=0022495] Shutdown Widget - Modular Comm Info
[f=0022495] Shutdown Widget - CameraShake
[f=0022495] Shutdown Widget - Chili Economy Panel Default
[f=0022495] Shutdown Widget - Chili EndGame Window
[f=0022495] Shutdown Widget - Chili Nuke Warning
[f=0022495] Shutdown Widget - Chili Selections & CursorTip v2
[f=0022495] Shutdown Widget - Chili Spectator Panels
[f=0022495] Shutdown Widget - Context Menu
[f=0022495] Shutdown Widget - Darkening
[f=0022495] Shutdown Widget - Grab Input
[f=0022495] Input grabbing is disabled!
[f=0022495] Shutdown Widget - Highlight Geos
[f=0022495] Shutdown Widget - Local Widgets Config
[f=0022495] Shutdown Widget - Mex Placement Handler
[f=0022495] Shutdown Widget - MinimapEvents
[f=0022495] Shutdown Widget - Missile Silo Range
[f=0022495] Shutdown Widget - Morph Finished notification
[f=0022495] Shutdown Widget - Point Tracker
[f=0022495] Shutdown Widget - Showeco and Grid Drawer
[f=0022495] Shutdown Widget - Stereo3D
[f=0022495] Shutdown Widget - Startup Info and Selector
[f=0022495] Shutdown Widget - Transport AI
[f=0022495] Shutdown Widget - Attack Warning
[f=0022495] Shutdown Widget - Attack AoE
[f=0022495] Shutdown Widget - UnitShapes
[f=0022495] Shutdown Widget - Map Edge Extension
[f=0022495] Shutdown Widget - Selection Send
[f=0022495] Shutdown Widget - LupsManager
[f=0022495] Shutdown Widget - Units on Fire
[f=0022495] Shutdown Widget - Newton Firezone
[f=0022495] Shutdown Widget - Receive Units Indicator
[f=0022495] Shutdown Widget - Chili Pro Console
[f=0022495] Shutdown Widget - Chili Crude Player List
[f=0022495] Shutdown Widget - Chili Framework
[f=0022495] Shutdown Widget - Lups
[f=0022495] Shutdown Widget - Chili Core Selector
[f=0022495] Shutdown Widget - Pause Screen
[f=0022495] Shutdown Widget - Color Blindness Correction
[f=0022495] Shutdown Widget - Lasso Terraform GUI
[f=0022495] Shutdown Widget - Layout Handler
[f=0022495] Shutdown Widget - Persistent Build Height
[f=0022495] Shutdown Widget - Text To Speech Control
[f=0022495] End widgetHandler:Shutdown
[f=0022495] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32706040,0} {chunk,block}Bytes={0,0}
[f=0022495] [Game::KillLua][4] dtor=0
[f=0022495] [SpringApp::Reload][3]
[f=0022495] [Sound] [~CSound][1] soundThread=0d72cf94
[f=0022495] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0022495] [Sound] [Sound::UpdateThread][3] efx=2f816ca8
[f=0022495] [Sound] [Sound::UpdateThread][4] ctx=2ea01ef0 dev=437e5430
[f=0022495] [Sound] [Sound::UpdateThread][5]
[f=0022495] [Sound] [~CSound][2]
[f=0022495] [Sound] [~CSound][3]
[f=0022495] [SpringApp::Reload][4]
[f=0022495] [Game::~CGame][1]
[f=0022495] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0022495] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0022495] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0022495] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0022495] [Game::KillLua][4] dtor=1
[f=0022495] [Game::KillMisc][1]
[f=0022495] [Game::KillMisc][2]
[f=0022495] [Game::KillMisc][3]
[f=0022495] [Game::KillRendering][1]
[f=0022495] [Game::KillInterface][1]
[f=0022495] [Game::KillInterface][2]
[f=0022495] [Game::KillSimulation][1]
[f=0022495] [Game::KillSimulation][2] unitHandler=04eb46c8
[f=0022495] [CCollisionHandler] dis-/continuous tests: 95/4818528
[f=0022495] [Game::KillSimulation][3]
[f=0022495] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0022495] [~CPathCache(20x20)] cacheHits=560 hitPercentage=37% numHashColls=0 maxCacheSize=66
[f=0022495] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[f=0022495] [~CPathCache(40x40)] cacheHits=2043 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0022495] Statistics for RectangleOptimizer: 12%
[f=0022495] Statistics for RectangleOptimizer: 12%
[f=0022495] LosHandler stats: total instances=760033; shared=7%; from cache=27%
[f=0022495] [Game::KillSimulation][4]
[f=0022495] [Game::~CGame][2]
[f=0022495] [Game::~CGame][3]
[f=0022495] [UDPConnection::Statistics]
	Received: 774101 bytes in 12225 packets (0.000000 bytes/package)
	Sent: 346892 bytes in 6981 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 1 outgoing chunks resent

[f=0022495] [SpringApp::Reload][5]
[f=0022495] [SpringApp::Reload][6]
[f=0022495] [~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=28ms
[f=0022495] 	file="luamenu/configs/gameconfig/zk/rankimages/3_2.png" indx=977 inflSize=1kb readTime=13ms
[f=0022495] 	file="anims/cursornormal_16.png" indx=10 inflSize=1kb readTime=1ms
[f=0022495] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=1ms
[f=0022495] 	file="anims/cursornormal_3.png" indx=18 inflSize=1kb readTime=1ms
[f=0022495] 	file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=1ms
[f=0022495] 	file="luamenu/images/battle.png" indx=1453 inflSize=0kb readTime=1ms
[f=0022495] 	file="luamenu/images/flags/es.png" indx=1567 inflSize=0kb readTime=1ms
[f=0022495] 	file="luamenu/images/flags/gb.png" indx=1578 inflSize=0kb readTime=1ms
[f=0022495] 	file="anims/cursornormal_18.png" indx=12 inflSize=1kb readTime=1ms
[f=0022495] 	file="anims/cursornormal_12.png" indx=6 inflSize=1kb readTime=1ms
[f=0022495] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=0022495] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=0022495] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=0022495] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=0022495] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=0022495] [SpringApp::Reload][7]
[f=0022495] [SpringApp::Reload][8]
[f=0022495] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=0022495] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0022495] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0022495] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0022495] [Sound] [Sound::InitThread][1]
[f=0022495] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0022495] [Sound] [Sound::InitThread][3] device=437e5430 context=2ea033c0
[f=0022495] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0022495] [Sound]   Vendor:         OpenAL Community
[f=0022495] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0022495] [Sound]   Renderer:       OpenAL Soft
[f=0022495] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0022495] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0022495] [Sound]   Devices:
[f=0022495] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0022495] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0022495] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0022495] [Sound] Error:   Initializing EFX failed!
[f=0022495] [Sound] [Sound::UpdateThread][2]
[f=0022495] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0022495] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04ed99d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=4



[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x988x24bpp@59Hz (windowed::decorated)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Progress]   0% [                              ] 0/38040276 
[Info] Server refused ranges
[Progress]   5% [=                             ] 1903360/38040276 
[Progress]  19% [=====                         ] 7412248/38040276 
[Progress]  34% [==========                    ] 12829660/38040276 
[Progress]  44% [=============                 ] 16632448/38040276 
[Progress]  53% [===============               ] 20125960/38040276 
[Progress]  64% [===================           ] 24341116/38040276 
[f=-000001] [liblobby] Warning: Duplicate user(filch) added to channel (zk)
[Progress]  76% [======================        ] 29087704/38040276 
[Progress]  91% [===========================   ] 34731628/38040276 
[Progress] 100% [==============================] 38040276/38040276 
[Info] piece finished

[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, Painted Badlands 1.0, 103.0.1-1408-gaba49d2
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1680
[f=-000001] SetSettings Int, YResolutionWindowed, 1050
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 5000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=2e0d5734
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=04e491e8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2ea033c0 dev=437e5430
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=136ms
[f=-000001] 	file="sounds/lobbymusic/dream infinity.ogg" indx=2457 inflSize=6456kb readTime=76ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/painted_badlands_1.0.jpg" indx=589 inflSize=176kb readTime=23ms
[f=-000001] 	file="luamenu/images/ranks/moderator.png" indx=1924 inflSize=1kb readTime=11ms
[f=-000001] 	file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=3ms
[f=-000001] 	file="luamenu/images/link.png" indx=1752 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/images/away.png" indx=1451 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=1088 inflSize=16kb readTime=1ms
[f=-000001] 	file="luamenu/images/battle.png" indx=1453 inflSize=0kb readTime=1ms
[f=-000001] 	file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=1ms
[f=-000001] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=1ms
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=437e5430 context=2ea03988
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=132
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name MULTIPLAYERS
[f=-000001] [SpringApp::Reload][13] numReloads=5



[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Painted Badlands 1.0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Painted Badlands 1.0 (checksum 0x95b99fd3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20170914_205319_Painted Badlands 1_103.0.1-1408-gaba49d2 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 262ms
[f=-000001] [PreGame::UpdateClientNet] received user number 9 (team 7, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 298ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 411ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2706ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 199ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 198ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 65ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 9
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 8, This game player count: 8
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 0 mapped to this game's team 1
[f=-000001] Miguelw changed team since last game, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 5000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] <Volumetric Clouds> 
[f=-000001] Loaded widget:  Volumetric Clouds   <gfx_volumetric_clouds.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=51a231d4
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=dfc9f958
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=4715874e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=44407ffb
[f=-000001] [Path] [PathEstimator::ReadFile] hash=44407ffb file="cache\103dev-develop/paths/Painted Badlands 1.0.pe-44407ffb.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (41 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 259 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 516 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 776 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1035 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1291 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1549 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1806 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2062 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2318 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2577 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2834 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3091 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3348 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3606 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3865 of 4096 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=44407ffb file="cache\103dev-develop/paths/Painted Badlands 1.0.pe-44407ffb.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=51a231d4
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=dfc9f958
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=4715874e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4440800b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4440800b file="cache\103dev-develop/paths/Painted Badlands 1.0.pe2-4440800b.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 68 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 133 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 197 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 263 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 330 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 394 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 459 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 523 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 588 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 655 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 722 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 787 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 855 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 920 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 985 of 1024 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=4440800b file="cache\103dev-develop/paths/Painted Badlands 1.0.pe2-4440800b.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (4189ms, checksum 098bcddd)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11591,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 78 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 24d0ba59d423b765c81457191cdf4421
[f=-000001] Connection attempt from Ampul
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/BoH.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/XOXOL.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from fxrs
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from DIVO
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Miguelw
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from MULTIPLAYERS
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] <Ampul> Allies: I choose: Oni!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Miguelw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] > SPRINGIE:User Pino|chickenlandqueen|5_1||False|BoH|Federation|IT
[f=-000001] Connection attempt from Pino
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=-000001] <filch> Allies: I choose: Engineer!
[f=-000001] <MULTIPLAYERS> Allies: I choose:   .....m(O_O)m....!
[f=-000001] <Jummy> Allies: I choose: Engineer!
[f=-000001] > Game will be force started in 55 seconds
[f=0000368] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk)
[f=0000656] [Game::ClientReadNet] added new player TheMooseIsLoose with number 10 to team 0
[f=0000656] > SPRINGIE:User TheMooseIsLoose|chickena|5_0|dev_content,donator_0|False||Dynasty|CA
[f=0000900] game_message: Giving all units of Romux to Miguelw due to lag/AFK
[f=0000900] game_message: Giving all units of filch to Jummy due to lag/AFK
[f=0000930] game_message: Player Romux is no longer lagging or AFK; returning all their units.
[f=0000991] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0000991] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0000991] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0000991] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher
[f=0000991] !transmitlobby @voice@buildUnit@add;vehriot;Leveler
[f=0000991] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0000991] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0000991] !transmitlobby @voice@buildUnit@add;veharty;Wolverine
[f=0000991] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0000991] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0000991] !transmitlobby @voice@buildUnit@reload
[f=0000993] Sync error for Romux in frame 905 (got ebe9befc, correct is a22ae201)
[f=0001154] Player Romux left the game:  normal quit
[f=0001170] game_message: Giving all units of Romux to Miguelw due to lag/AFK
[f=0001176] > SPRINGIE:User Romux|armdeva|5_2||False||Federation|AT
[f=0001189] Connection attempt from Romux
[f=0001189]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=0001189]  -> Connection established (given id 2)
[f=0001204] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=0001204] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=0001363] Upgrade UI Debug - Upgrade Command Sent
[f=0001680] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=0001715] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=0001740] game_message: Player Romux is no longer lagging or AFK; returning all their units.
[f=0001761] [Game::ClientReadNet] added new player katastrophe with number 11 to team 0
[f=0001762] > SPRINGIE:User katastrophe|cormist|6_4||False|MC|Federation|DE
[f=0002010] game_message: Giving all units of Romux to Miguelw due to lag/AFK
[f=0002048] game_message: Morph complete:   .....m(O_O)m.... lvl 1
[f=0002160] game_message: Player Romux is no longer lagging or AFK; returning all their units.
[f=0002490] game_message: Player filch is no longer lagging or AFK; returning all their units.
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehcon
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehscout
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehraid
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehsupport
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehriot
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehassault
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehcapture
[f=0003317] !transmitlobby @voice@buildUnit@remove;veharty
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehheavyarty
[f=0003317] !transmitlobby @voice@buildUnit@remove;vehaa
[f=0003317] !transmitlobby @voice@buildUnit@reload
[f=0004854] > SPRINGIE:User katastrophe|cormist|6_4||False|MC|Federation|DE
[f=0004868] Connection attempt from katastrophe
[f=0004868]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=0004868]  -> Connection established (given id 11)
[f=0004876] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=0004876] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=0005600] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=0005720] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=0008131] Jummy added point: ^jo
[f=0009271] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0009271] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0009271] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0009271] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher
[f=0009271] !transmitlobby @voice@buildUnit@add;vehriot;Leveler
[f=0009271] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0009271] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0009271] !transmitlobby @voice@buildUnit@add;veharty;Wolverine
[f=0009271] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0009271] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0009271] !transmitlobby @voice@buildUnit@reload
[f=0014785] > SPRINGIE:User TheMooseIsLoose|chickena|5_0|dev_content,donator_0|False||Dynasty|CA
[f=0014870] > SPRINGIE:User TheMooseIsLoose|chickena|5_0|dev_content,donator_0|False||Dynasty|CA
[f=0014890] Connection attempt from TheMooseIsLoose
[f=0014890]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=0014890]  -> Connection established (given id 10)
[f=0014913] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0x95b99fd3}]"
[f=0014913] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=0015679] game_message: Slasher is under attack
[f=0016019] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d394dbec991fe105229565707aacb4948e4b601ade015749a3f3712f931ba8dfdb208c1e188c9a5fec502ac62bef645b72462eb3093b1e66f11b847259f73ff7]"
[f=0016126] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87ee25dd8282b284e3ef9da6bef9e5da7899684cade772c8bc21695f305f016dcf41d72885e028d1ab9affde1a2c3b06cfc11cec2c20a5a384b147b62969335]"
[f=0016143] game_message: Wolverine is under attack
[f=0016298] game_message: Dart is under attack
[f=0016560] game_message: Dart is under attack
[f=0017361] Jummy added point: ^connect
[f=0018258] game_message: Dart is under attack
[f=0019248] game_message: Claw is under attack
[f=0019368] Spectator TheMooseIsLoose left the game:  normal quit
[f=0019683] game_message: Slasher is under attack
[f=0019839] game_message: Crasher is under attack
[f=0020228] game_message: Slasher is under attack
[f=0022135] game_message: Scorcher is under attack
[f=0022140] game_message: Giving all units of Miguelw to Romux due to lag/AFK
[f=0022170] game_message: Player Miguelw is no longer lagging or AFK; returning all their units.
[f=0022285] game_message: Scorcher is under attack
[f=0022379] <Romux> !poll resign
[f=0022380] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0022381] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0022427] <Romux> !vote 1
[f=0022427] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0022714] game_message: Scorcher is under attack
[f=0022872] <Miguelw> !vote 2
[f=0022873] > Poll: Resign team 1? [!y=1/3, !n=1/3]
[f=0022877] game_message: Claw is under attack
[f=0023192] game_message: Wolverine is under attack
[f=0023398] game_message: Claw is under attack
[f=0023686] game_message: Scorcher is under attack
[f=0023843] game_message: Scorcher is under attack
[f=0024180] > Poll: Resign team 1? [END:FAILED]
[f=0025354] Player DIVO left the game:  normal quit
[f=0025380] game_message: Giving all units of DIVO to Miguelw due to lag/AFK
[f=0025459] <Romux> !poll resign
[f=0025460] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0025461] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0025510] <Romux> !vote 1
[f=0025511] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0025557] <Pino> !vote 1
[f=0025558] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[f=0025854] [liblobby] Warning: Duplicate user(Ivol) added to channel (zk)
[f=0025894] <Romux> !vote 1
[f=0025895] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[f=0026339] game_message: Claw is under attack
[f=0027261] > Poll: Resign team 1? [END:FAILED]
[f=0028001] [Chobby] Warning: Missing minimap image for
[f=0028394] <Romux> !poll resign
[f=0028395] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0028395] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0028480] <Romux> !vote 1
[f=0028481] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0028590] game_message: Giving all units of Unknown Player on team 2 to Miguelw due to lag/AFK
[f=0028666] <Pino> !vote 1
[f=0028666] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[f=0028703] <Miguelw> !vote 1
[f=0028704] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[f=0028705] > Poll: Resign team 1? [END:SUCCESS]
[f=0028706] game_message: North has been destroyed!
[f=0028706] game_message: South wins!
[f=0028706] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0028707] > Team 1 resigned
[f=0028755] game_message: Claw is under attack
[f=0028775] <autoquit> Autoquit canceled.
[f=0028825] [ReloadOrRestart] Spring "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\spring.exe" should be reloading
[f=0028825] [SpringApp::Reload][1]
[f=0028825] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0028825] 	[async=0] threads=2 tasks=129871 {sum,avg}{exec,wait}time={{-2.000, 26815622329526584436108420226614694283039004919846596533370010176872810451269926741431046075636797104208181104461563126537459690004205681021207834953515008.000}, {-26815622223457620288739472102322073627859229519769801188217663579712313629778247763015902018163409603650653460093422717148143139644752387899945728658636800.000, -0.000}}ms
[f=0028825] 		thread=1 tasks=129871 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 26815622302540775663035634621756788937664550713214747671641805553813906629809591652015721278018485651150689358842632500296519534261255064646078480926113792.000}, {-26815622223457620288739472102322073627859229519769801188217663579712313629778247763015902018163409603650653460093422717148143139644752387899945728658636800.000, 0.000, -0.000, -0.000}}ms
[f=0028825] 	[async=1] threads=2 tasks=496 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 26815622369047253729330959405032276855024607137428909782143146749639393065666006986596113773315165864345628382646425486776517540334655952868628343140909056.000}}ms
[f=0028825] 		thread=1 tasks=496 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, 26815622316289597243112326847595960306440807480387612605570658141049653545771956557754616389068968313376457510755252837779675039522557722913529880784142336.000}}ms
[f=0028825] [ThreadPool::SetThreadCount][2] workers=0
[f=0028825] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0028825] [ThreadPool::SetThreadCount][2] workers=1
[f=0028825] [Threading] Main thread CPU affinity mask set: 14
[f=0028825] [SpringApp::Reload][2]
[f=0028825] [~CDemoRecorder] writing demo "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20170914_205319_Painted Badlands 1_103.0.1-1408-gaba49d2 develop.sdfz"
[f=0028825] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0028825] [Game::KillLua][1] dtor=0 luaGaia=60aac560
[f=0028825] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,43608015,0} {chunk,block}Bytes={0,0}
[f=0028825] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,43608015,0} {chunk,block}Bytes={0,0}
[f=0028825] [Game::KillLua][2] dtor=0 luaRules=0d8df1e0
[f=0028825] Start gadgetHandler:Shutdown
[f=0028825] Shutdown - StartSetup
[f=0028825] Shutdown - UnitMorph
[f=0028825] Shutdown - LupsNanoSpray
[f=0028825] Shutdown - Missile Silo Controller
[f=0028825] Shutdown - Modular Comm Info
[f=0028825] Shutdown - Puppy Handler
[f=0028825] Shutdown - Terrain Texture Handler
[f=0028825] Shutdown - UnitCloakShield
[f=0028825] End gadgetHandler:Shutdown
[f=0028825] Start gadgetHandler:Shutdown
[f=0028825] Shutdown - UnitMorph
[f=0028825] Shutdown - Modular Comm Info
[f=0028825] Shutdown - Shockwaves
[f=0028825] Shutdown - UnitCloakShield
[f=0028825] Shutdown - Lups Cloak FX
[f=0028825] Shutdown - Lups
[f=0028825] End gadgetHandler:Shutdown
[f=0028825] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,43608144,0} {chunk,block}Bytes={0,0}
[f=0028825] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,43608144,0} {chunk,block}Bytes={0,0}
[f=0028825] [Game::KillLua][3] dtor=0 luaUI=30d009f0
[f=0028825] Start widgetHandler:Shutdown
[f=0028825] Shutdown - SaveOrderList Complete
[f=0028825] Writing last game win data
[f=0028825] Shutdown - SaveConfigData Complete
[f=0028825] Shutdown Widget - Chili Highlight
[f=0028825] Shutdown Widget - Deferred rendering
[f=0028825] Shutdown Widget - EPIC Menu
[f=0028825] Shutdown Widget - Custom Markers
[f=0028825] Shutdown Widget - Chili Minimap
[f=0028825] Shutdown Widget - Chili Widget Selector
[f=0028825] Shutdown Widget - Local Team Colors
[f=0028825] Shutdown Widget - Save Game Menu
[f=0028825] Shutdown Widget - Volumetric Clouds
[f=0028825] Shutdown Widget - HealthBars
[f=0028825] Shutdown Widget - Noises
[f=0028825] Shutdown Widget - Unit Icons
[f=0028825] Shutdown Widget - Win Counter
[f=0028825] Shutdown Widget - BuildETA
[f=0028825] Shutdown Widget - Depth of Field Shader
[f=0028825] Shutdown Widget - Modular Comm Info
[f=0028825] Shutdown Widget - CameraShake
[f=0028825] Shutdown Widget - Chili Economy Panel Default
[f=0028825] Shutdown Widget - Chili EndGame Window
[f=0028825] Shutdown Widget - Chili Nuke Warning
[f=0028825] Shutdown Widget - Chili Selections & CursorTip v2
[f=0028825] Shutdown Widget - Chili Spectator Panels
[f=0028825] Shutdown Widget - Context Menu
[f=0028825] Shutdown Widget - Darkening
[f=0028825] Shutdown Widget - Grab Input
[f=0028825] Input grabbing is disabled!
[f=0028825] Shutdown Widget - Highlight Geos
[f=0028825] Shutdown Widget - Local Widgets Config
[f=0028825] Shutdown Widget - Mex Placement Handler
[f=0028825] Shutdown Widget - MinimapEvents
[f=0028825] Shutdown Widget - Missile Silo Range
[f=0028825] Shutdown Widget - Morph Finished notification
[f=0028825] Shutdown Widget - Point Tracker
[f=0028825] Shutdown Widget - Showeco and Grid Drawer
[f=0028825] Shutdown Widget - Stereo3D
[f=0028825] Shutdown Widget - Startup Info and Selector
[f=0028825] Shutdown Widget - Transport AI
[f=0028825] Shutdown Widget - Attack Warning
[f=0028825] Shutdown Widget - Attack AoE
[f=0028825] Shutdown Widget - UnitShapes
[f=0028825] Shutdown Widget - Map Edge Extension
[f=0028825] Shutdown Widget - Selection Send
[f=0028825] Shutdown Widget - LupsManager
[f=0028825] Shutdown Widget - Units on Fire
[f=0028825] Shutdown Widget - Newton Firezone
[f=0028825] Shutdown Widget - Receive Units Indicator
[f=0028825] Shutdown Widget - Chili Pro Console
[f=0028825] Shutdown Widget - Chili Crude Player List
[f=0028825] Shutdown Widget - Chili Framework
[f=0028825] Shutdown Widget - Lups
[f=0028825] Shutdown Widget - Chili Core Selector
[f=0028825] Shutdown Widget - Pause Screen
[f=0028825] Shutdown Widget - Color Blindness Correction
[f=0028825] Shutdown Widget - Lasso Terraform GUI
[f=0028825] Shutdown Widget - Layout Handler
[f=0028825] Shutdown Widget - Persistent Build Height
[f=0028825] Shutdown Widget - Text To Speech Control
[f=0028825] End widgetHandler:Shutdown
[f=0028825] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,43739992,0} {chunk,block}Bytes={0,0}
[f=0028825] [Game::KillLua][4] dtor=0
[f=0028825] [SpringApp::Reload][3]
[f=0028825] [Sound] [~CSound][1] soundThread=2e0d6c4c
[f=0028825] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0028825] [Sound] [Sound::UpdateThread][3] efx=2f816ca8
[f=0028825] [Sound] [Sound::UpdateThread][4] ctx=2ea03988 dev=437e5430
[f=0028825] [Sound] [Sound::UpdateThread][5]
[f=0028825] [Sound] [~CSound][2]
[f=0028825] [Sound] [~CSound][3]
[f=0028825] [SpringApp::Reload][4]
[f=0028825] [Game::~CGame][1]
[f=0028825] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0028825] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0028825] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0028825] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0028825] [Game::KillLua][4] dtor=1
[f=0028825] [Game::KillMisc][1]
[f=0028825] [Game::KillMisc][2]
[f=0028825] [Game::KillMisc][3]
[f=0028825] [Game::KillRendering][1]
[f=0028825] [Game::KillInterface][1]
[f=0028825] [Game::KillInterface][2]
[f=0028825] [Game::KillSimulation][1]
[f=0028825] [Game::KillSimulation][2] unitHandler=3d12b620
[f=0028825] [CCollisionHandler] dis-/continuous tests: 95/7098062
[f=0028825] [Game::KillSimulation][3]
[f=0028825] [~CPathCache(32x32)] cacheHits=27 hitPercentage=15% numHashColls=0 maxCacheSize=2
[f=0028825] [~CPathCache(32x32)] cacheHits=2552 hitPercentage=49% numHashColls=0 maxCacheSize=41
[f=0028825] [~CPathCache(64x64)] cacheHits=29 hitPercentage=16% numHashColls=0 maxCacheSize=1
[f=0028825] [~CPathCache(64x64)] cacheHits=4881 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0028825] Statistics for RectangleOptimizer: 11%
[f=0028825] Statistics for RectangleOptimizer: 11%
[f=0028825] LosHandler stats: total instances=936978; shared=6%; from cache=29%
[f=0028825] [Game::KillSimulation][4]
[f=0028825] [Game::~CGame][2]
[f=0028825] [Game::~CGame][3]
[f=0028825] [UDPConnection::Statistics]
	Received: 901995 bytes in 15793 packets (2388210987802919550157666381211406472891909019544070927774401150840130446116231574159640933368699290986536919023349085269786479040145247784952506063156735795886064729923643858555631724696284374815234383161991843580634688314171344289792.000000 bytes/package)
	Sent: 411286 bytes in 5703 packets (2388210987802924845183838959119213252470988153221314711562985872547989227494851941710572860615886614500138785079593405703284288322638831766134129585139762595673105642947593416298303254789010448500370306981106325625683711128915780042752.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 2388210987802924845183838959119213252470988153221314711562985872547989227494851941710572860615886614500138785079593405703284288322638831766134129585139762595673105642947593416298303254789010448500370306981106325625683711128915780042752.000000 down
	1 incoming chunks dropped, 1 outgoing chunks resent

[f=0028825] [SpringApp::Reload][5]
[f=0028825] [SpringApp::Reload][6]
[f=0028825] [~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=15ms
[f=0028825] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=1ms
[f=0028825] 	file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=1ms
[f=0028825] 	file="luamenu/images/away.png" indx=1451 inflSize=0kb readTime=1ms
[f=0028825] 	file="luamenu/images/flags/at.png" indx=1511 inflSize=0kb readTime=1ms
[f=0028825] 	file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=1ms
[f=0028825] 	file="luamenu/images/flags/lu.png" indx=1633 inflSize=0kb readTime=1ms
[f=0028825] 	file="luamenu/images/flags/pe.png" indx=1672 inflSize=0kb readTime=1ms
[f=0028825] 	file="luamenu/images/flags/pl.png" indx=1677 inflSize=0kb readTime=1ms
[f=0028825] 	file="anims/cursornormal_9.png" indx=24 inflSize=1kb readTime=1ms
[f=0028825] 	file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=1ms
[f=0028825] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=0028825] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=0028825] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=0028825] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=0028825] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[f=0028825] [SpringApp::Reload][7]
[f=0028825] [SpringApp::Reload][8]
[f=0028825] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0028825] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0028825] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0028825] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0028825] [Sound] [Sound::InitThread][1]
[f=0028825] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0028825] [Sound] [Sound::InitThread][3] device=27ca4010 context=2ea03298
[f=0028825] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0028825] [Sound]   Vendor:         OpenAL Community
[f=0028825] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0028825] [Sound]   Renderer:       OpenAL Soft
[f=0028825] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0028825] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0028825] [Sound]   Devices:
[f=0028825] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0028825] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0028825] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0028825] [Sound] Error:   Initializing EFX failed!
[f=0028825] [Sound] [Sound::UpdateThread][2]
[f=0028825] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0028825] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04ed99d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=6



[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x988x24bpp@59Hz (windowed::decorated)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Progress]   0% [                              ] 0/7702765 
[Info] Server refused ranges
[Progress]   0% [                              ] 2693/7702765 
[Progress]  21% [======                        ] 1618633/7702765 
[Progress]  51% [===============               ] 3905133/7702765 
[Progress]  79% [=======================       ] 6098017/7702765 
[Progress] 100% [==============================] 7702765/7702765 
[Info] piece finished

[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, Isle of Grief 0.2, 103.0.1-1408-gaba49d2
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1680
[f=-000001] SetSettings Int, YResolutionWindowed, 1050
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 5000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=2e0d49ec
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=04e491e8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2ea03298 dev=27ca4010
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=858ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/living_lands_v2.03.jpg" indx=563 inflSize=217kb readTime=163ms
[f=-000001] 	file="sounds/lobbymusic/tomorrow landscape.ogg" indx=2461 inflSize=8839kb readTime=84ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/fairyland_v1.0.jpg" indx=512 inflSize=129kb readTime=61ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/painted_badlands_1.0.png" indx=850 inflSize=8kb readTime=24ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/tempest_dry.png" indx=906 inflSize=7kb readTime=24ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/living_lands_v2.03.png" indx=824 inflSize=7kb readTime=23ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/isle_of_grief_0.2.jpg" indx=554 inflSize=104kb readTime=23ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/tartarusv7.png" indx=902 inflSize=7kb readTime=21ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/tandemcraters.png" indx=900 inflSize=2kb readTime=19ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/icy_run_v2.png" indx=804 inflSize=1kb readTime=18ms
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=437e5430 context=2ea04f80
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=132
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name MULTIPLAYERS
[f=-000001] [SpringApp::Reload][13] numReloads=7



[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Isle of Grief 0.2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Isle of Grief 0.2 (checksum 0x7acf3830) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20170914_211457_Isle of Grief 0_103.0.1-1408-gaba49d2 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 358ms
[f=-000001] [PreGame::UpdateClientNet] received user number 9 (team 8, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 337ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 456ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2747ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 206ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 209ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 63ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 8, This game player count: 9
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 5000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6436eb8
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=777bd36a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=777bd36a file="cache\103dev-develop/paths/Isle of Grief 0.2.pe-777bd36a.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (32 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 197 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 396 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 592 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 789 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 986 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1183 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1380 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1579 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1775 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1972 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2169 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2365 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2562 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2761 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2957 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=777bd36a file="cache\103dev-develop/paths/Isle of Grief 0.2.pe-777bd36a.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6436eb8
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=777bd37a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=777bd37a file="cache\103dev-develop/paths/Isle of Grief 0.2.pe2-777bd37a.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 53 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 102 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 155 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 206 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 263 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 317 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 369 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 419 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 474 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 529 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 581 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 632 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 681 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 734 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=777bd37a file="cache\103dev-develop/paths/Isle of Grief 0.2.pe2-777bd37a.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2834ms, checksum 028c4bb7)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11591,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 26 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 37d5ba59d29ee81767983be9fcda2bf2
[f=-000001] Connection attempt from Ampul
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/BoH.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/XOXOL.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Pino
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from fxrs
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from DIVO
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from MULTIPLAYERS
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] <Anir> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] <filch> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [liblobby] Warning: Duplicate user(darloth3) added to channel (zk)
[f=-000001] <Pino> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DIVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet] added new player manero with number 10 to team 0
[f=-000001] > SPRINGIE:User manero|corbats|6_2||False|Fremen|Dynasty|IT
[f=-000001] [Game::ClientReadNet] added new player darloth3 with number 11 to team 0
[f=-000001] > SPRINGIE:User darloth3|armjeth|0_0||False||Empire|GB
[f=-000001] <DIVO> Allies: I choose: Commander 2!
[f=-000001] > SPRINGIE:User manero|corbats|6_2||False|Fremen|Dynasty|IT
[f=-000001] Connection attempt from manero
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [liblobby] Warning: Duplicate user(atom2) added to channel (zk)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [liblobby] Warning: Duplicate user(Klokancz) added to channel (zk)
[f=-000001] > SPRINGIE:User darloth3|armjeth|0_0||False||Empire|GB
[f=-000001] Connection attempt from darloth3
[f=-000001]  -> Version: 103.0.1-1408-gaba49d2 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [liblobby] Warning: Duplicate user(ByACE2U) added to channel (zk)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] [Game::ClientReadNet] added new player Klokancz with number 12 to team 0
[f=-000001] > SPRINGIE:User Klokancz|corstorm|1_2||False|||CZ
[f=-000001] > SPRINGIE:User Klokancz|corstorm|1_2||False|||CZ
[f=-000001] > Game will be force started in 53 seconds
[f=-000001] <MULTIPLAYERS> Allies: I choose:   .....m(O_O)m....!
[f=-000001] > Game will be force started in 33 seconds
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] Spawing a commander
[f=0000323] Upgrade UI Debug - Upgrade Command Sent
[f=0001008] game_message: Morph complete:   .....m(O_O)m.... lvl 1
[f=0002094] [liblobby] Warning: Duplicate user(tjorndec) added to channel (zk)
[f=0006363] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0006363] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0006363] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0006363] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher
[f=0006363] !transmitlobby @voice@buildUnit@add;vehriot;Leveler
[f=0006363] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0006363] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0006363] !transmitlobby @voice@buildUnit@add;veharty;Wolverine
[f=0006363] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0006363] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0006363] !transmitlobby @voice@buildUnit@reload
[f=0006844] Anir added point: advance
[f=0010636] filch added point: 
[f=0011781] Anir added point: 
[f=0013025] [liblobby] Warning: Duplicate user(McCalliber) added to channel (zk)
[f=0015981] game_message: Wolverine is under attack
[f=0016142] game_message: Claw is under attack
[f=0016354] game_message: Metal Extractor is under attack
[f=0018461] [liblobby] Warning: Duplicate user(gilgamesh) added to channel (zk)
[f=0019976] game_message: Lotus is under attack
[f=0020553] <fxrs> !poll resign
[f=0020553] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0020554] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[f=0020595] <fxrs> !vote 1
[f=0020596] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0021537] [liblobby] Warning: Duplicate user(BOLO) added to channel (zk)
[f=0021972] <Romux> !vote 1
[f=0021973] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[f=0022025] <Romux> !vote 2
[f=0022026] > Poll: Resign team 2? [!y=1/3, !n=1/3]
[f=0022354] > Poll: Resign team 2? [END:FAILED]
[f=0023559] <Romux> !poll resign
[f=0023560] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0023561] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[f=0023592] <Romux> !vote 1
[f=0023593] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0023615] <fxrs> !vote 1
[f=0023616] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[f=0023695] [Game::ClientReadNet] added new player atom2 with number 13 to team 0
[f=0023696] > SPRINGIE:User atom2|roost|7_4||False|RA3||PE
[f=0023730] game_message: Giving all units of Unknown Player on team 3 to Jummy due to lag/AFK
[f=0024014] [Chobby] Warning: Missing minimap image for
[f=0024046] [Chobby] Warning: Missing minimap image for
[f=0024060] [Chobby] Warning: Missing minimap image for
[f=0024655] [fxrs] !vote 1
[f=0024656] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[f=0025360] > Poll: Resign team 2? [END:FAILED]
[f=0025480] game_message: Claw is under attack
[f=0026282] <Romux> !poll resign
[f=0026282] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0026283] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[f=0026346] <Romux> !vote 1
[f=0026347] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0026645] game_message: Claw is under attack
[f=0026793] Spectator fxrs left the game:  normal quit
[f=0027027] > <fxrs>!y
[f=0027028] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[f=0027113] <Romux> !vote 1
[f=0027114] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[f=0027484] [Chobby] Warning: Missing minimap image for
[f=0027632] [Chobby] Warning: Missing minimap image for
[f=0027819] <Jummy> !vote 1
[f=0027820] > Poll: Resign team 2? [!y=3/3, !n=0/3]
[f=0027820] > Poll: Resign team 2? [END:SUCCESS]
[f=0027822] game_message: South has been destroyed!
[f=0027822] game_message: North wins!
[f=0027822] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0027822] > Team 2 resigned
[f=0027841] <autoquit> Autoquit canceled.
[f=0027940] [ReloadOrRestart] Spring "C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\spring.exe" should be reloading
[f=0027940] [SpringApp::Reload][1]
[f=0027940] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0027940] 	[async=0] threads=2 tasks=134232 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-2.000, 2.000}}ms
[f=0027940] 		thread=1 tasks=134232 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-2.000, 0.000, -0.000, 2.000}}ms
[f=0027940] 	[async=1] threads=2 tasks=586 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -26815622369604566775902741625615403150326827621307547167616967692993553817512273102512921410105709479573594281176600964617003186575636168085466615648354304.000}}ms
[f=0027940] 		thread=1 tasks=586 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, 0.000, -26815622316548738669974762405713235305363266479942800762394893817677179312520032860887462914869436686136332422194801306743805172277180538613133886126817280.000}}ms
[f=0027940] [ThreadPool::SetThreadCount][2] workers=0
[f=0027940] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0027940] [ThreadPool::SetThreadCount][2] workers=1
[f=0027940] [Threading] Main thread CPU affinity mask set: 14
[f=0027940] [SpringApp::Reload][2]
[f=0027940] [~CDemoRecorder] writing demo "C:\Users\Asiaticosido\Documents\My Games\Zero-K\demos\20170914_211457_Isle of Grief 0_103.0.1-1408-gaba49d2 develop.sdfz"
[f=0027940] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0027940] [Game::KillLua][1] dtor=0 luaGaia=0d629e38
[f=0027940] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42403339,0} {chunk,block}Bytes={0,0}
[f=0027940] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42403339,0} {chunk,block}Bytes={0,0}
[f=0027940] [Game::KillLua][2] dtor=0 luaRules=0d8df730
[f=0027940] Start gadgetHandler:Shutdown
[f=0027940] Shutdown - StartSetup
[f=0027940] Shutdown - UnitMorph
[f=0027940] Shutdown - LupsNanoSpray
[f=0027940] Shutdown - Missile Silo Controller
[f=0027940] Shutdown - Modular Comm Info
[f=0027940] Shutdown - Puppy Handler
[f=0027940] Shutdown - Terrain Texture Handler
[f=0027940] Shutdown - UnitCloakShield
[f=0027940] End gadgetHandler:Shutdown
[f=0027940] Start gadgetHandler:Shutdown
[f=0027940] Shutdown - UnitMorph
[f=0027940] Shutdown - Modular Comm Info
[f=0027940] Shutdown - Shockwaves
[f=0027940] Shutdown - UnitCloakShield
[f=0027940] Shutdown - Lups Cloak FX
[f=0027940] Shutdown - Lups
[f=0027940] End gadgetHandler:Shutdown
[f=0027940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42403502,0} {chunk,block}Bytes={0,0}
[f=0027940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42403502,0} {chunk,block}Bytes={0,0}
[f=0027940] [Game::KillLua][3] dtor=0 luaUI=0e246a68
[f=0027940] Start widgetHandler:Shutdown
[f=0027940] Shutdown - SaveOrderList Complete
[f=0027940] Writing last game win data
[f=0027940] Shutdown - SaveConfigData Complete
[f=0027940] Shutdown Widget - Chili Highlight
[f=0027940] Shutdown Widget - Deferred rendering
[f=0027940] Shutdown Widget - EPIC Menu
[f=0027940] Shutdown Widget - Custom Markers
[f=0027940] Shutdown Widget - Chili Minimap
[f=0027940] Shutdown Widget - Chili Widget Selector
[f=0027940] Shutdown Widget - Local Team Colors
[f=0027940] Shutdown Widget - Save Game Menu
[f=0027940] Shutdown Widget - HealthBars
[f=0027940] Shutdown Widget - Noises
[f=0027940] Shutdown Widget - Unit Icons
[f=0027940] Shutdown Widget - Win Counter
[f=0027940] Shutdown Widget - BuildETA
[f=0027940] Shutdown Widget - Depth of Field Shader
[f=0027940] Shutdown Widget - Modular Comm Info
[f=0027940] Shutdown Widget - CameraShake
[f=0027940] Shutdown Widget - Chili Economy Panel Default
[f=0027940] Shutdown Widget - Chili EndGame Window
[f=0027940] Shutdown Widget - Chili Nuke Warning
[f=0027940] Shutdown Widget - Chili Selections & CursorTip v2
[f=0027940] Shutdown Widget - Chili Spectator Panels
[f=0027940] Shutdown Widget - Context Menu
[f=0027940] Shutdown Widget - Darkening
[f=0027940] Shutdown Widget - Grab Input
[f=0027940] Input grabbing is disabled!
[f=0027940] Shutdown Widget - Highlight Geos
[f=0027940] Shutdown Widget - Local Widgets Config
[f=0027940] Shutdown Widget - Mex Placement Handler
[f=0027940] Shutdown Widget - MinimapEvents
[f=0027940] Shutdown Widget - Missile Silo Range
[f=0027940] Shutdown Widget - Morph Finished notification
[f=0027940] Shutdown Widget - Point Tracker
[f=0027940] Shutdown Widget - Showeco and Grid Drawer
[f=0027940] Shutdown Widget - Stereo3D
[f=0027940] Shutdown Widget - Startup Info and Selector
[f=0027940] Shutdown Widget - Transport AI
[f=0027940] Shutdown Widget - Attack Warning
[f=0027940] Shutdown Widget - Attack AoE
[f=0027940] Shutdown Widget - UnitShapes
[f=0027940] Shutdown Widget - Map Edge Extension
[f=0027940] Shutdown Widget - Selection Send
[f=0027940] Shutdown Widget - LupsManager
[f=0027940] Shutdown Widget - Units on Fire
[f=0027940] Shutdown Widget - Newton Firezone
[f=0027940] Shutdown Widget - Receive Units Indicator
[f=0027940] Shutdown Widget - Chili Pro Console
[f=0027940] Shutdown Widget - Chili Crude Player List
[f=0027940] Shutdown Widget - Chili Framework
[f=0027940] Shutdown Widget - Lups
[f=0027940] Shutdown Widget - Chili Core Selector
[f=0027940] Shutdown Widget - Pause Screen
[f=0027940] Shutdown Widget - Color Blindness Correction
[f=0027940] Shutdown Widget - Lasso Terraform GUI
[f=0027940] Shutdown Widget - Layout Handler
[f=0027940] Shutdown Widget - Persistent Build Height
[f=0027940] Shutdown Widget - Text To Speech Control
[f=0027940] End widgetHandler:Shutdown
[f=0027940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42532629,0} {chunk,block}Bytes={0,0}
[f=0027940] [Game::KillLua][4] dtor=0
[f=0027940] [SpringApp::Reload][3]
[f=0027940] [Sound] [~CSound][1] soundThread=2e0d5f04
[f=0027940] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0027940] [Sound] [Sound::UpdateThread][3] efx=0d620928
[f=0027940] [Sound] [Sound::UpdateThread][4] ctx=2ea04f80 dev=437e5430
[f=0027940] [Sound] [Sound::UpdateThread][5]
[f=0027940] [Sound] [~CSound][2]
[f=0027940] [Sound] [~CSound][3]
[f=0027940] [SpringApp::Reload][4]
[f=0027940] [Game::~CGame][1]
[f=0027940] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0027940] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0027940] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0027940] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0027940] [Game::KillLua][4] dtor=1
[f=0027940] [Game::KillMisc][1]
[f=0027940] [Game::KillMisc][2]
[f=0027940] [Game::KillMisc][3]
[f=0027940] [Game::KillRendering][1]
[f=0027940] [Game::KillInterface][1]
[f=0027940] [Game::KillInterface][2]
[f=0027940] [Game::KillSimulation][1]
[f=0027940] [Game::KillSimulation][2] unitHandler=578dae50
[f=0027940] [CCollisionHandler] dis-/continuous tests: 95/8102362
[f=0027940] [Game::KillSimulation][3]
[f=0027940] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[f=0027940] [~CPathCache(28x28)] cacheHits=619 hitPercentage=36% numHashColls=0 maxCacheSize=25
[f=0027940] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[f=0027940] [~CPathCache(56x56)] cacheHits=1372 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0027940] Statistics for RectangleOptimizer: 12%
[f=0027940] Statistics for RectangleOptimizer: 12%
[f=0027940] LosHandler stats: total instances=1118714; shared=5%; from cache=31%
[f=0027940] [Game::KillSimulation][4]
[f=0027940] [Game::~CGame][2]
[f=0027940] [Game::~CGame][3]
[f=0027940] [UDPConnection::Statistics]
	Received: 935758 bytes in 16411 packets (0.000000 bytes/package)
	Sent: 424682 bytes in 7975 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 0 outgoing chunks resent

[f=0027940] [SpringApp::Reload][5]
[f=0027940] [SpringApp::Reload][6]
[f=0027940] [~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=42ms
[f=0027940] 	file="luamenu/configs/gameconfig/zk/rankimages/1_2.png" indx=961 inflSize=1kb readTime=15ms
[f=0027940] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/small_supreme_battlefield_dry.png" indx=883 inflSize=7kb readTime=1ms
[f=0027940] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/desert_needle_small_3.2.png" indx=749 inflSize=5kb readTime=1ms
[f=0027940] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=1ms
[f=0027940] 	file="anims/cursornormal_9.png" indx=24 inflSize=1kb readTime=1ms
[f=0027940] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/altored_arctic.png" indx=697 inflSize=7kb readTime=1ms
[f=0027940] 	file="luamenu/configs/gameconfig/zk/minimapthumbnail/coastlines_dry_v1.png" indx=733 inflSize=4kb readTime=1ms
[f=0027940] 	file="anims/cursornormal_6.png" indx=21 inflSize=1kb readTime=1ms
[f=0027940] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=1ms
[f=0027940] 	file="anims/cursornormal_18.png" indx=12 inflSize=1kb readTime=1ms
[f=0027940] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=0027940] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=0027940] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=0027940] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=0027940] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[f=0027940] [SpringApp::Reload][7]
[f=0027940] [SpringApp::Reload][8]
[f=0027940] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0027940] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0027940] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0027940] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0027940] [Sound] [Sound::InitThread][1]
[f=0027940] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0027940] [Sound] [Sound::InitThread][3] device=27ca4010 context=2ea01360
[f=0027940] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0027940] [Sound]   Vendor:         OpenAL Community
[f=0027940] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0027940] [Sound]   Renderer:       OpenAL Soft
[f=0027940] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0027940] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0027940] [Sound]   Devices:
[f=0027940] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0027940] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0027940] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0027940] [Sound] Error:   Initializing EFX failed!
[f=0027940] [Sound] [Sound::UpdateThread][2]
[f=0027940] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0027940] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04ed99d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=8



[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x988x24bpp@59Hz (windowed::decorated)
[f=-000001] [Chobby] Warning: Missing minimap image for
[Progress]   0% [                              ] 0/26031488 
[Info] Server refused ranges
[Progress]   0% [                              ] 1239/26031488 
[Progress]   7% [=                             ] 1710011/26031488 
[Progress]  15% [====                          ] 3932135/26031488 
[Progress]  23% [======                        ] 5952719/26031488 
[Progress]  31% [=========                     ] 8172863/26031488 
[Progress]  39% [===========                   ] 10275359/26031488 
[Progress]  48% [==============                ] 12431483/26031488 
[Progress]  56% [================              ] 14660399/26031488 
[Progress]  65% [===================           ] 16954559/26031488 
[Progress]  73% [======================        ] 19095891/26031488 
[Progress]  82% [========================      ] 21268211/26031488 
[Progress]  90% [==========================    ] 23388123/26031488 
[Progress]  98% [============================= ] 25521359/26031488 
[Progress] 100% [==============================] 26031488/26031488 
[f=-000001] Opening URL, https://youtu.be/K8MEDC_RQCA
Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://youtu.be/K8MEDC_RQCA"}
[Info] piece finished

[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\engine\win64\103.0.1-1408-gaba49d2\base
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[f=-000001] [liblobby] Warning: Duplicate user(SergeWind) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(smp5202) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ByACE2U) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TheMooseIsLoose) added to channel (zk)
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] 	[async=0] threads=2 tasks=3 {sum,avg}{exec,wait}time={{0.000, 26815622264153905189267423234010022751525573140117977790502447508506085135137678345179553211558203987290753704353738624116368251158178703002398506017095680.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622256347973796616132097304416101156492120062381075973010997856138332533786795303504222841012032475112622858353969469678078396795306754563890600738816.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [~CSound][1] soundThread=2e0d5fcc
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=04e491e8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2ea01360 dev=27ca4010
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [Chobby] Chobby Shutdown
Chobby.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,110528328,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=04bfa800
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8453
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8454
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CPoolArchive] name="C:\Users\Asiaticosido\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=107ms
	file="sounds/lobbymusic/a magnificent journey (alternative version).ogg" indx=2456 inflSize=5802kb readTime=48ms
	file="luamenu/configs/gameconfig/zk/minimapoverride/talus.jpg" indx=638 inflSize=172kb readTime=13ms
	file="luamenu/configs/gameconfig/zk/rankimages/0_1.png" indx=952 inflSize=1kb readTime=12ms
	file="luamenu/images/spectating.png" indx=1936 inflSize=4kb readTime=11ms
	file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=3ms
	file="luamenu/images/flags/ru.png" indx=1689 inflSize=0kb readTime=1ms
	file="anims/cursornormal_9.png" indx=24 inflSize=1kb readTime=1ms
	file="luamenu/configs/gameconfig/zk/minimapoverride/isle_of_grief_0.2.jpg" indx=554 inflSize=104kb readTime=1ms
	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=1ms
	file="anims/cursornormal_22.png" indx=17 inflSize=1kb readTime=1ms
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=0107fed0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Sync error detected
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