Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Spring Desync [104.0.1-1085-gfc6d80e] #20674

Open
Chobbyla opened this issue Mar 16, 2019 · 0 comments
Open

Spring Desync [104.0.1-1085-gfc6d80e] #20674

Chobbyla opened this issue Mar 16, 2019 · 0 comments

Comments

@Chobbyla
Copy link

[f=-000001] Buildings set to face North
[f=-000001] Buildings set to face West
[f=-000001] Buildings set to face South
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=-000001] <Dunskied> Allies: i'll eco
[f=-000001] > SPRINGIE:User Manoa|spidercon|1_0||False|||IL
[f=-000001] > SPRINGIE:User Manoa|spidercon|1_0||False|||IL
[f=-000001] <[ANZAC]13lacklight> Allies: I choose: Engineer!
[f=-000001] > SPRINGIE:User Manoa|spidercon|1_0||False|||IL
[f=-000001] <Dunskied> Allies: ill get us all linked up n shit
[f=-000001] > Game will be force started in 60 seconds
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000041] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000041] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000041] !transmitlobby @voice@buildUnit@reload
[f=0000068] <Dunskied> Allies: get some aa
[f=0000222] <Dunskied> Allies: around 10m 
[f=0001752] Upgrade UI Debug - Upgrade Command Sent
[f=0002460] [ANZAC]13lacklight added point: 
[f=0002846] <waska> air
[f=0002994] game_message: Lotus is under attack
[f=0003043] > SPRINGIE:User Manoa|spidercon|1_0||False|||IL
[f=0003410] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[f=0003414] > SPRINGIE:User Manoa|spidercon|1_0||False|||IL
[f=0003476] > SPRINGIE:User Manoa|spidercon|1_0||False|||IL
[f=0003501] Connection attempt from Manoa
[f=0003501]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 64-bit (native)]
[f=0003501]  -> Connection established (given id 4)
[f=0003592] [Game::ClientReadNet][LOGMSG] sender="Manoa" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df"
[f=0003592] [Game::ClientReadNet][LOGMSG] sender="Manoa" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=035efd9bc5e0f326a5e3e6d0361a116aa4e9c6de0155cd5c5815e927d349a7f86ea620d38370f16d6fb2807b6d85f02e371150ed8f8f701ee3f2206834877763"
[f=0004109] game_message: Glaive is under attack
[f=0004132] [Game::ClientReadNet][LOGMSG] sender="Manoa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=0004175] [Game::ClientReadNet][LOGMSG] sender="Manoa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=0004259] game_message: Glaive is under attack
[f=0004826] [Game::ClientReadNet] added new player noobula with number 5 to team 0
[f=0004827] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0005006] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0005031] Connection attempt from noobula
[f=0005031]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0005031]  -> Connection established (given id 5)
[f=0005099] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df"
[f=0005099] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=0005425] [Game::ClientReadNet] added new player Poofninja with number 6 to team 0
[f=0005425] > SPRINGIE:User Poofninja|energypylon|2_0||False|||US
[f=0005750] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=0005782] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=0010337] game_message: Ronin is under attack
[f=0010364] Spectator noobula left the game:  normal quit
[f=0010508] [ANZAC]13lacklight added point: 
[f=0010517] game_message: Conjurer is under attack
[f=0010682] <[ANZAC]13lacklight> Allies: dont worry bout it
[f=0010806] <[ANZAC]13lacklight> Allies: 20 min too long
[f=0010809] > SPRINGIE:User Poofninja|energypylon|2_0||False|||US
[f=0010834] Connection attempt from Poofninja
[f=0010834]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0010834]  -> Connection established (given id 6)
[f=0011116] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df"
[f=0011116] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0011283] [ANZAC]13lacklight added point: 
[f=0011290] [ANZAC]13lacklight added point: 
[f=0011297] [ANZAC]13lacklight added point: 
[f=0011876] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=0011910] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=0012521] game_message: Glaive is under attack
[f=0013806] [ANZAC]13lacklight added point: 
[f=0013840] [ANZAC]13lacklight added point: 
[f=0015544] [Game::ClientReadNet] added new player SirBEAVO with number 7 to team 0
[f=0015544] > SPRINGIE:User SirBEAVO|striderbantha|2_0||False|||AU
[f=0015861] > SPRINGIE:User SirBEAVO|striderbantha|2_0||False|||AU
[f=0015890] Connection attempt from SirBEAVO
[f=0015890]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0015890]  -> Connection established (given id 7)
[f=0015930] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df"
[f=0015930] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0016103] [ANZAC]13lacklight added point: 
[f=0016296] [ANZAC]13lacklight added point: can someone kill the fire arty
[f=0016522] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=0016571] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=0017021] Upgrade UI Debug - Upgrade Command Sent
[f=0018360] game_message: Giving all units of Dunskied to waska due to lag/AFK
[f=0018367] waska added point: 23 units received from Dunskied
[f=0018367] waska added point: Unit received from Dunskied
[f=0018750] game_message: Player Dunskied is no longer lagging or AFK; returning all their units.
[f=0018765] <waska> Allies: how am i afk?
[f=0019700] [Poofninja] if you don't do anything for about 10-15 seconds it sends control to an active player
[f=0019861] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0020086] [ANZAC]13lacklight added point: 
[f=0020124] <waska> Allies: i was bulding lol
[f=0020250] <LIVEANDLETDIE> Allies: not looking good
[f=0020395] [Poofninja] idk then
[f=0021125] [Game::ClientReadNet] added new player Firepluk with number 8 to team 0
[f=0021125] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0021220] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0021521] Connection attempt from Firepluk
[f=0021521]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Linux 64-bit (native)]
[f=0021521]  -> Connection established (given id 8)
[f=0021765] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df"
[f=0021765] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0022253] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=0022306] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=0024791] [Poofninja] BB getting built by yellow, heads up
[f=0025142] <[ANZAC]13lacklight> Allies: where?
[f=0025516] Upgrade UI Debug - Upgrade Command Sent
[f=0025793] [Poofninja] can't tell you, that's cheating :P
[f=0026282] <[ANZAC]13lacklight> Allies: didnt realise u were a spectator for a moment
[f=0026485] [Poofninja] xD nice
[f=0027145] [Game::ClientReadNet] added new player Bunny with number 9 to team 0
[f=0027146] > SPRINGIE:User Bunny|staticcon|0_0||False|||RU
[f=0027336] [Game::ClientReadNet] added new player GoogleFrog with number 10 to team 0
[f=0027336] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1|True|RSN|Empire|AU
[f=0027599] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1|True|RSN|Empire|AU
[f=0027639] Connection attempt from GoogleFrog
[f=0027639]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0027639]  -> Connection established (given id 10)
[f=0027664] [ANZAC]13lacklight added point: 
[f=0027669] [ANZAC]13lacklight added point: 
[f=0027675] [ANZAC]13lacklight added point: 
[f=0027752] [ANZAC]13lacklight added point: Here
[f=0027778] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=31849310b1f6a2d64124347c192609100f6126182478feda0cc986e977d55a0d832acd293d0d96cafdd57b1b2849233c00afda9d1e60c0df8b901ae2d89d16df"
[f=0027778] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=0028611] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e288aa6f970814e8fe4ea8303e4404b9a8cf29aa0bdeb919495a196b194a9acf4a95c659a5e65fd692cf03a4a880f90d44ea7023b70df5cc01c087e925901859]"
[f=0028663] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e93399f39a14df1d22f2df424d8723740a12e5156cdab809a93653a017b77ac43cf12976f17128e2df40a9b443eaeec8e059ed6b76b52b60921f93399768d427]"
[f=0029926] Spectator Manoa left the game:  normal quit
[f=0030130] <Dunskied> Allies: lets play a different map
[f=0030368] <[ANZAC]13lacklight> Allies: next time yeh
[f=0030402] <waska> Allies: le rip
[f=0030513] <Dunskied> !poll resign
[f=0030513] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0030514] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0030561] <[ANZAC]13lacklight> !vote 2
[f=0030561] > Poll: Resign team 1? [!y=1/3, !n=1/3]
[f=0031781] <LIVEANDLETDIE> !vote 2
[f=0031781] > Poll: Resign team 1? [!y=1/3, !n=2/3]
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0031818] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0031818] !transmitlobby @voice@buildUnit@reload
[f=0032063] <Dunskied> Allies: !exit
[f=0032064] > exiting game
[f=0032064] No clients connected, shutting down server
[f=0032064] Server shutdown
[f=0032064] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0032064] <autoquit> Autoquit canceled.
[f=0032064] [ReloadOrRestart] Spring "F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0032064] [SpringApp::Reload][1]
[f=0032064] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0032064] 	[async=0] threads=3 tasks=453878 {sum,avg}{exec,wait}time={{-2.000, 2.000}, {-26815622219650446772813690126152320718157996770985600714023307522024940397021935266989720612520358297465682686710269146515550444600772510440869862932742144.000, -0.000}}ms
[f=0032064] 		thread=1 tasks=226939 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0032064] 		thread=2 tasks=226939 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0032064] 	[async=1] threads=3 tasks=2938 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, -0.000}}ms
[f=0032064] 		thread=1 tasks=1465 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 0.000}, {-2.000, -0.000, 2.000, -26815622314759631546301899845966711586296452733071214865107034460693221664350642042822069324503742685285649686686361294520171110436150931808793242191790080.000}}ms
[f=0032064] 		thread=2 tasks=1473 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622302493802483574264415470607639321200705230489609760770783975329570532086621102274601807835979887818783585369555770578111134992039209421709680574464.000}, {26815622259440463099388307217050787712993108553934360621086530144787450486823924699428292410219635731610889293369912411631713912441634015480406698165796864.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0032064] [ThreadPool::SetThreadCount][2] workers=0
[f=0032064] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0032064] [ThreadPool::SetThreadCount][2] workers=2
[f=0032064] [Threading] Main thread CPU affinity mask set: 252
[f=0032064] [SpringApp::Reload][2]
[f=0032064] [WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\20190316_001945_Verdant v4_104.0.1-1085-gfc6d80e maintenance.sdfz" (4994712 bytes)
[f=0032064] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0032064] [Game::KillLua][3] dtor=0 luaUI=40d83570
[f=0032064] Start widgetHandler:Shutdown
[f=0032064] Shutdown - SaveOrderList Complete
[f=0032064] Writing last game win data
[f=0032064] Shutdown - SaveConfigData Complete
[f=0032064] Shutdown Widget - Chili Highlight
[f=0032064] Shutdown Widget - Save/Load API
[f=0032064] Shutdown Widget - Deferred rendering
[f=0032064] Shutdown Widget - Custom Markers
[f=0032064] Shutdown Widget - EPIC Menu
[f=0032064] Shutdown Widget - Chili Minimap
[f=0032064] Shutdown Widget - Chili Widget Selector
[f=0032064] Shutdown Widget - Local Team Colors
[f=0032064] Shutdown Widget - Display Keys 2
[f=0032064] Shutdown Widget - Save Game Menu
[f=0032064] Shutdown Widget - HealthBars
[f=0032064] Shutdown Widget - Noises
[f=0032064] Shutdown Widget - Outline
[f=0032064] Shutdown Widget - Unit Icons
[f=0032064] Shutdown Widget - Win Counter
[f=0032064] Shutdown Widget - BuildETA
[f=0032064] Shutdown Widget - Depth of Field Shader
[f=0032064] Shutdown Widget - Modular Comm Info
[f=0032064] Shutdown Widget - CameraShake
[f=0032064] Shutdown Widget - Chili Economy Panel Default
[f=0032064] Shutdown Widget - Chili EndGame Window
[f=0032064] Shutdown Widget - Chili Nuke Warning
[f=0032064] Shutdown Widget - Chili Selections & CursorTip v2
[f=0032064] Shutdown Widget - Chili Spectator Panels
[f=0032064] Shutdown Widget - Context Menu
[f=0032064] Shutdown Widget - Darkening
[f=0032064] Shutdown Widget - Grab Input
[f=0032064] Input grabbing is disabled!
[f=0032064] Shutdown Widget - Highlight Geos
[f=0032064] Shutdown Widget - Local Widgets Config
[f=0032064] Shutdown Widget - Mex Placement Handler
[f=0032064] Shutdown Widget - MinimapEvents
[f=0032064] Shutdown Widget - Missile Silo Range
[f=0032064] Shutdown Widget - Music Player
[f=0032064] Shutdown Widget - Point Tracker
[f=0032064] Shutdown Widget - Attack Warning
[f=0032064] Shutdown Widget - Showeco and Grid Drawer
[f=0032064] Shutdown Widget - Stereo3D
[f=0032064] Shutdown Widget - Startup Info and Selector
[f=0032064] Shutdown Widget - Transport AI
[f=0032064] Shutdown Widget - Attack AoE
[f=0032064] Shutdown Widget - UnitShapes
[f=0032064] Shutdown Widget - Map Edge Extension
[f=0032064] Shutdown Widget - Selection Send
[f=0032064] Shutdown Widget - LupsManager
[f=0032064] Shutdown Widget - Newton Firezone
[f=0032064] Shutdown Widget - Receive Units Indicator
[f=0032064] Shutdown Widget - Chili Pro Console
[f=0032064] Shutdown Widget - Chili Crude Player List
[f=0032064] Shutdown Widget - Lasso Terraform GUI
[f=0032064] Shutdown Widget - Chili Framework
[f=0032064] Shutdown Widget - Lups
[f=0032064] Shutdown Widget - Chili Core Selector
[f=0032064] Shutdown Widget - Draw After Chili
[f=0032064] Shutdown Widget - Pause Screen
[f=0032064] Shutdown Widget - Color Blindness Correction
[f=0032064] Shutdown Widget - Layout Handler
[f=0032064] Shutdown Widget - Persistent Build Height
[f=0032064] Shutdown Widget - Text To Speech Control
[f=0032064] End widgetHandler:Shutdown
[f=0032064] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,80277425,0} {chunk,block}Bytes={0,0}
[f=0032064] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0032064] [Game::KillLua][2] dtor=0 luaRules=398afba0
[f=0032064] Start gadgetHandler:Shutdown
[f=0032064] Shutdown - StartSetup
[f=0032064] Shutdown - UnitMorph
[f=0032064] Shutdown - LupsNanoSpray
[f=0032064] Shutdown - Missile Silo Controller
[f=0032064] Shutdown - Modular Comm Info
[f=0032064] Shutdown - Puppy Handler
[f=0032064] Shutdown - Terrain Texture Handler
[f=0032064] Shutdown - UnitCloakShield
[f=0032064] End gadgetHandler:Shutdown
[f=0032064] Start gadgetHandler:Shutdown
[f=0032064] Shutdown - Save/Load
[f=0032064] Shutdown - UnitMorph
[f=0032064] Shutdown - Modular Comm Info
[f=0032064] Shutdown - Retreat Command
[f=0032064] Shutdown - Shockwaves
[f=0032064] Shutdown - Teleport Throw
[f=0032064] Shutdown - UnitCloakShield
[f=0032064] Shutdown - Lups Cloak FX
[f=0032064] Shutdown - Lups
[f=0032064] Shutdown - Lups Shield
[f=0032064] End gadgetHandler:Shutdown
[f=0032064] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,80277553,0} {chunk,block}Bytes={0,0}
[f=0032064] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,80277553,0} {chunk,block}Bytes={0,0}
[f=0032064] [Game::KillLua][4] dtor=0
[f=0032064] [SpringApp::Reload][3]
[f=0032064] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0032064] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0032064] [Sound] [Sound::UpdateThread][3] #sources=32 #items=100
[f=0032064] [Sound] [Sound::UpdateThread][4] ctx=1d07d2f8 dev=1c59d2d0
[f=0032064] [Sound] [Sound::UpdateThread][5] ctx=1d07d2f8 dev=1c59d2d0
[f=0032064] [Sound] [Sound::Cleanup][alcDestroyContext(1d07d2f8)]
[f=0032064] [Sound] [Sound::Cleanup][alcCloseDevice(1c59d2d0)]
[f=0032064] [Sound] [Sound::UpdateThread][6]
[f=0032064] [SpringApp::Reload][4]
[f=0032064] [Game::~CGame][1]
[f=0032064] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0032064] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0032064] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0032064] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0032064] [Game::KillLua][4] dtor=1
[f=0032064] [Game::KillMisc][1]
[f=0032064] [Game::KillMisc][2]
[f=0032064] [Game::KillMisc][3]
[f=0032064] [Game::KillRendering][1]
[f=0032064] [~CRectangleOverlapHandler] 12% overlap reduction
[f=0032064] [3DOParser::Kill] allocated 92 pieces
[f=0032064] [S3OParser::Kill] allocated 2492 pieces
[f=0032064] [AssParser::Kill] allocated 194 pieces
[f=0032064] [Game::KillInterface][1]
[f=0032064] [Game::KillInterface][2]
[f=0032064] [Game::KillSimulation][1]
[f=0032064] [Game::KillSimulation][2]
[f=0032064] [CCollisionHandler] dis-/continuous tests: 182/8700691
[f=0032064] [Game::KillSimulation][3]
[f=0032064] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0032064] [~CPathCache(24x24)] cacheHits=637 hitPercentage=27% numHashColls=0 maxCacheSize=25
[f=0032064] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0032064] [~CPathCache(48x48)] cacheHits=543 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0032064] [~CRectangleOverlapHandler] 12% overlap reduction
[f=0032064] [~CRectangleOverlapHandler] 12% overlap reduction
[f=0032064] [LosHandler::Kill] raycast instance cache-{hits,misses}={71106,201862}; shared=3%; cached=23%
[f=0032064] [Game::KillSimulation][4]
[f=0032064] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0032064] [Game::~CGame][2]
[f=0032064] [Game::~CGame][3]
[f=0032064] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	584103 bytes sent   in 17395 packets (33.579 bytes/packet)
	3933133 bytes recv'd in 25356 packets (155.116 bytes/packet)
	{0.391x, 0.039x} relative protocol overhead {up, down}
	1 incoming chunks dropped, 1 outgoing chunks resent
	29487 incoming chunks processed

[f=0032064] [SpringApp::Reload][5]
[f=0032064] [SpringApp::Reload][6]
[f=0032064] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0032064] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 212997 bytes cached in 97 files
[f=0032064] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0032064] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[f=0032064] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1540147 bytes cached in 46 files
[f=0032064] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp" numZipFiles=7635 sumInflSize=692029kb sumReadTime=3024ms
[f=0032064] 	file="sounds/music/war/morning adventure.ogg" indx=5888 inflSize=6536kb readTime=42ms
[f=0032064] 	file="sounds/music/peace/far beyond the stars.ogg" indx=5877 inflSize=6427kb readTime=41ms
[f=0032064] 	file="sounds/music/war/hybrid statement.ogg" indx=5887 inflSize=5829kb readTime=37ms
[f=0032064] 	file="unittextures/detriment_1.dds" indx=6980 inflSize=5461kb readTime=34ms
[f=0032064] 	file="unittextures/gritty1.dds" indx=7030 inflSize=5461kb readTime=32ms
[f=0032064] 	file="unittextures/benzcom_1.dds" indx=6848 inflSize=5461kb readTime=31ms
[f=0032064] 	file="unittextures/largetransport1.dds" indx=7054 inflSize=5461kb readTime=28ms
[f=0032064] 	file="unittextures/bantha_1.dds" indx=6832 inflSize=5461kb readTime=28ms
[f=0032064] 	file="sounds/music/war/yin & yang.ogg" indx=5894 inflSize=4395kb readTime=27ms
[f=0032064] 	file="unittextures/gritty2.dds" indx=7031 inflSize=5461kb readTime=24ms
[f=0032064] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp] 293575226 bytes cached in 3656 files
[f=0032064] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0032064] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0032064] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[f=0032064] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0032064] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=0032064] [SpringApp::Reload][7]
[f=0032064] [SpringApp::Reload][8]
[f=0032064] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0032064] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0032064] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0032064] [Sound] [Sound::InitThread][1]
[f=0032064] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0032064] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[f=0032064] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0032064] [Sound] [ISound::Initialize] spawning sound-thread (101.9ms)
[f=0032064] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0032064] [Sound] [Sound::OpenOpenALDevice] device=3a269020 context=4889b3d8
[f=0032064] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0032064] [Sound]   Vendor:         OpenAL Community
[f=0032064] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0032064] [Sound]   Renderer:       OpenAL Soft
[f=0032064] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0032064] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0032064] [Sound]   Devices:
[f=0032064] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=0032064] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=0032064] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=0032064] [Sound]     [VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[f=0032064] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=0032064] [Sound]     [VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[f=0032064] [Sound]     [BenQ XL2720Z (NVIDIA High Definition Audio)]
[f=0032064] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0032064] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=0032064] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=0032064] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0032064] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0032064] [Sound] [ISound::Initialize] spawning sound-thread (202.9ms)
[f=0032064] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0032064] [Sound] Error:   Initializing EFX failed!
[f=0032064] [Sound] [Sound::UpdateThread][2]
[f=0032064] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=0032064] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07769b00
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.13999999
[f=-000001] [SpringApp::Reload][13] reloadCount=2



[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1249
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1249
[f=-000001] [liblobby] Warning: Duplicate user(Manoa) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jihadkiteeen) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jihadkiteeen) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Poofninja) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(noobula) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tallios) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tallios) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tallios) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ShadowLord) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Astran) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DarthKrayt) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DarthKrayt) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1055.png","ImageUrl":"http://zero-k.info/img/lobbynews/1055.png"}
[f=-000001] Error: [BMP::Load] failed to load "news/1055.png" or invalid format 6409
[f=-000001] Warning: Couldn't find texture "news/1055.png"!
[f=-000001] [liblobby] Warning: Duplicate user(Unspawned) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Unspawned) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SpeedyB) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SpeedyB) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Sondersly) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1260
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1260
[f=-000001] [liblobby] Warning: Duplicate user(Tallios) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tallios) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(stellarFPS) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1249
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1249
[f=-000001] [liblobby] Warning: Duplicate user(HumanInDisguise) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1258
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1258
[f=-000001] [liblobby] Warning: Duplicate user(palidins) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(palidins) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Bunny) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(qwerty3w) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(rainbowcrystal) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Spectrum22) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1055.png","TargetPath":"news/1055.png"}

[f=-000001] Connecting to battle, Zero-K v1.7.3.4, Titan v3.1, 104.0.1-1085-gfc6d80e
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8464;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=waska;
	MyPasswd=9fbb59ca96585b1a515a868fd41b2b7a;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
[f=-000001] [ReloadOrRestart] Spring "F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=6 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622262585224875540044897449508877137529490290026504804892015056684811654969773839447484460129561817364503643609450573219863564107798399228310999531520.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622256341727774908060434686314417551196878792830219474949713338370892404226296199916244219517355690380561323955588330406617773211847040651740386951168.000, 0.000, -26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622256341727774908060434686314417551196878792830219474949713338370892404226296199916244219517355690380561323955588330406617773211847040651740386951168.000, 0.000, -26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4889b3d8 dev=3a269020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=4889b3d8 dev=3a269020
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(4889b3d8)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3a269020)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 6579520 bytes cached in 84 files
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (103.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (204.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3a269020 context=4889bd18
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=-000001] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[f=-000001] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [BenQ XL2720Z (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 305ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=139
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8464
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8464
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8464 using name waska
[f=-000001] [SpringApp::Reload][13] reloadCount=3



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Titan v3.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: ccf1ed9cc7ad950e63b858a8a6807a84.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Titan v3.1 (checksum 8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive ccf1ed9cc7ad950e63b858a8a6807a84.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\20190316_003959_Titan v3_104.0.1-1085-gfc6d80e maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 6, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 285ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 357ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 833ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 3
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 5
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31dd4d1c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=67325875
[f=-000001] [Path] [PathEstimator::ReadFile] hash=67325875 file="cache\104dev-maintenance/paths/Titan v3.1.pe-67325875.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (70 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 219 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 665 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 885 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1113 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1335 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1553 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1770 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1988 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2208 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2425 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2644 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2863 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3086 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3302 of 3456 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-67325875"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=67325875 file="cache\104dev-maintenance/paths/Titan v3.1.pe-67325875.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-67325875"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31dd4d1c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=67325885
[f=-000001] [Path] [PathEstimator::ReadFile] hash=67325885 file="cache\104dev-maintenance/paths/Titan v3.1.pe2-67325885.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (12 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 61 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 122 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 231 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 287 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 347 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 410 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 467 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 529 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 589 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 645 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 702 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 764 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 826 of 864 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-67325885"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=67325885 file="cache\104dev-maintenance/paths/Titan v3.1.pe2-67325885.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-67325885"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2034ms, checksum f67f42c9)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11887,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 58 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: d5a98c5ccc6a2a9b74fcf8261bce427d
[f=-000001] Connection attempt from LIVEANDLETDIE
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Poofninja
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Dunskied
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from waska
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from SirBEAVO
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from [ANZAC]13lacklight
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dunskied" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dunskied" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="waska" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="waska" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LIVEANDLETDIE" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LIVEANDLETDIE" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dunskied" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LIVEANDLETDIE" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="waska" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dunskied" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="waska" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LIVEANDLETDIE" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=-000001] <LIVEANDLETDIE> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBEAVO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=-000001] <waska> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poofninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=-000001] <SirBEAVO> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=-000001] Skirmish AI "AI: Normal (2)" (ID:0) took over control of team 1
[f=-000001] Skirmish AI "AI: Normal (1)" (ID:1) took over control of team 2
[f=-000001] Skirmish AI "AI: Normal (5)" (ID:2) took over control of team 3
[f=-000001] Skirmish AI "AI: Normal (4)" (ID:3) took over control of team 4
[f=-000001] Skirmish AI "AI: Normal (3)" (ID:4) took over control of team 5
[f=-000001] <LIVEANDLETDIE> Allies: I choose: Recon!
[f=-000001] <[ANZAC]13lacklight> Allies: I choose: Engineer!
[f=-000001] [ANZAC]13lacklight added point: 
[f=-000001] [ANZAC]13lacklight added point: 
[f=-000001] <Dunskied> Allies: I choose: Guardian!
[f=-000001] <LIVEANDLETDIE> Allies: !force
[f=-000001] > Poll: Do you want to force start? [!y=0/3, !n=0/3]
[f=-000001] > Poll: Do you want to force start? [!y=1/3, !n=0/3]
[f=-000001] <waska> Allies: chill
[f=-000001] <SirBEAVO> !vote 2
[f=-000001] > Poll: Do you want to force start? [!y=1/3, !n=1/3]
[f=-000001] > Game will be force started in 54 seconds
[f=-000001] <[ANZAC]13lacklight> !vote 2
[f=-000001] > Poll: Do you want to force start? [!y=1/3, !n=2/3]
[f=0000000] > Poll: Do you want to force start? [END:FAILED]
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000035] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000035] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000035] !transmitlobby @voice@buildUnit@reload
[f=0003046] [ANZAC]13lacklight added point: 
[f=0003053] [ANZAC]13lacklight added point: 
[f=0003063] [ANZAC]13lacklight added point: 
[f=0003072] [ANZAC]13lacklight added point: 
[f=0003165] [ANZAC]13lacklight added point: 
[f=0003454] Upgrade UI Debug - Upgrade Command Sent
[f=0003710] game_message: Picket is under attack
[f=0003723] [Game::ClientReadNet] added new player Stilwel with number 6 to team 0
[f=0003724] > SPRINGIE:User Stilwel|athena|1_0||False||Federation|ID
[f=0004119] > SPRINGIE:User Stilwel|athena|1_0||False||Federation|ID
[f=0004166] Connection attempt from Stilwel
[f=0004166]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0004166]  -> Connection established (given id 6)
[f=0004382] [Game::ClientReadNet][LOGMSG] sender="Stilwel" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0004382] [Game::ClientReadNet][LOGMSG] sender="Stilwel" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=0004888] game_message: Engineer Commander is under attack
[f=0004953] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[f=0006257] [ANZAC]13lacklight added point: 
[f=0006266] [ANZAC]13lacklight added point: 
[f=0006326] game_message: Radar Tower is under attack
[f=0007432] Upgrade UI Debug - Upgrade Command Sent
[f=0007721] [Game::ClientReadNet][LOGMSG] sender="Stilwel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0007871] [Game::ClientReadNet][LOGMSG] sender="Stilwel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0007956] <SirBEAVO> Allies:  I gave 1 unit to waska.
[f=0007962] waska added point: Unit received from SirBEAVO
[f=0008269] [ANZAC]13lacklight added point: 
[f=0008280] [ANZAC]13lacklight added point: 
[f=0008602] <waska> Allies: ty
[f=0010749] [ANZAC]13lacklight added point: 
[f=0011015] game_message: Picket is under attack
[f=0011190] game_message: Picket is under attack
[f=0012598] <[ANZAC]13lacklight> Allies: brb
[f=0013983] [ANZAC]13lacklight added point: 
[f=0014279] [ANZAC]13lacklight added point: 
[f=0014284] game_message: Lotus is under attack
[f=0014645] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0015540] game_message: Engineer Commander is under attack
[f=0015870] game_message: Giving all units of [ANZAC]13lacklight to Dunskied due to lag/AFK
[f=0018451] game_message: Glaive is under attack
[f=0018760] game_message: Glaive is under attack
[f=0020055] game_message: Glaive is under attack
[f=0023324] game_message: Glaive is under attack
[f=0025953] Spectator Stilwel left the game:  normal quit
[f=0026700] game_message: Player [ANZAC]13lacklight is no longer lagging or AFK; returning all their units.
[f=0026832] <[ANZAC]13lacklight> Allies: lol
[f=0028121] Upgrade UI Debug - Upgrade Command Sent
[f=0028568] [ANZAC]13lacklight added point: dunskied
[f=0029391] [ANZAC]13lacklight added point: 
[f=0031875] [ANZAC]13lacklight added point: 
[f=0031882] [ANZAC]13lacklight added point: 
[f=0032134] [ANZAC]13lacklight added point: 
[f=0032173] [ANZAC]13lacklight added point: 
[f=0034768] game_message: Ronin is under attack
[f=0034833] [ANZAC]13lacklight added point: 
[f=0034848] [ANZAC]13lacklight added point: 
[f=0034876] [ANZAC]13lacklight added point: 
[f=0034929] game_message: Ronin is under attack
[f=0035119] <[ANZAC]13lacklight> Allies: dunskied
[f=0035248] <[ANZAC]13lacklight> Allies: down south
[f=0035348] <[ANZAC]13lacklight> Allies: un utilied rovers
[f=0035726] <Dunskied> Allies:  I gave 5 units to [ANZAC]13lacklight.
[f=0036627] game_message: Ronin is under attack
[f=0039922] game_message: Ronin is under attack
[f=0040153] game_message: Ronin is under attack
[f=0040437] <SirBEAVO> Allies:  I gave 3 units to Dunskied.
[f=0040590] game_message: Phantom is under attack
[f=0040740] game_message: Phantom is under attack
[f=0040890] game_message: Phantom is under attack
[f=0041040] game_message: Phantom is under attack
[f=0041274] Spectator Poofninja left the game:  normal quit
[f=0041746] game_message: Glaive is under attack
[f=0043783] game_message: Ronin is under attack
[f=0045058] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[f=0045275] <SirBEAVO> Allies:  I gave 1 unit to Dunskied.
[f=0045694] [ANZAC]13lacklight added point: 
[f=0045744] [ANZAC]13lacklight added point: 
[f=0047223] [Game::ClientReadNet] added new player ozava101 with number 7 to team 0
[f=0047223] > SPRINGIE:User ozava101|vehcon|2_0||False|||TH
[f=0047503] > SPRINGIE:User ozava101|vehcon|2_0||False|||TH
[f=0047566] game_message: Conjurer is under attack
[f=0047609] Connection attempt from ozava101
[f=0047609]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0047609]  -> Connection established (given id 7)
[f=0047911] [Game::ClientReadNet][LOGMSG] sender="ozava101" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0047911] [Game::ClientReadNet][LOGMSG] sender="ozava101" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0048581] game_message: Ronin is under attack
[f=0048662] [Game::ClientReadNet][LOGMSG] sender="ozava101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0048722] [Game::ClientReadNet][LOGMSG] sender="ozava101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0048959] [ANZAC]13lacklight added point: 
[f=0048963] [ANZAC]13lacklight added point: 
[f=0048967] [ANZAC]13lacklight added point: 
[f=0048973] [ANZAC]13lacklight added point: 
[f=0049223] <waska> Allies: damn cloaker
[f=0051681] [Game::ClientReadNet] added new player Firepluk with number 8 to team 0
[f=0051681] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0051958] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0052340] Connection attempt from Firepluk
[f=0052340]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Linux 64-bit (native)]
[f=0052340]  -> Connection established (given id 8)
[f=0052459] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0052459] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0052735] game_message: Solar Collector is under attack
[f=0052978] [ANZAC]13lacklight added point: 
[f=0053162] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0053251] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0053617] <waska> Allies: sry keep patrolling trying to catch them
[f=0053777] <[ANZAC]13lacklight> Allies: all g
[f=0055759] game_message: Ronin is under attack
[f=0055940] game_message: Ronin is under attack
[f=0056099] game_message: Ronin is under attack
[f=0057101] [ANZAC]13lacklight added point: 
[f=0057415] Spectator Firepluk left the game:  normal quit
[f=0057632] <LIVEANDLETDIE> Allies: help with dante in south pls
[f=0057696] [ANZAC]13lacklight added point: 
[f=0058391] game_message: Ronin is under attack
[f=0058542] game_message: Phantom is under attack
[f=0058746] game_message: Phantom is under attack
[f=0058896] game_message: Phantom is under attack
[f=0059756] [ANZAC]13lacklight added point: 
[f=0059760] [ANZAC]13lacklight added point: 
[f=0059895] <[ANZAC]13lacklight> Allies: paladin
[f=0060001] <SirBEAVO> Allies: Waska, plz do not build on my wall
[f=0060272] <SirBEAVO> Allies: I know you're trying to help
[f=0060586] <waska> Allies: ok
[f=0062285] [Game::ClientReadNet] added new player AirLTU with number 9 to team 0
[f=0062285] > SPRINGIE:User AirLTU|jumpaa|0_0||False|||LT
[f=0062342] <SirBEAVO> Allies: Could you delete the desolater blueprint you left plz
[f=0062472] > SPRINGIE:User AirLTU|jumpaa|0_0||False|||LT
[f=0062483] game_message: Ronin is under attack
[f=0062518] Connection attempt from AirLTU
[f=0062518]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0062518]  -> Connection established (given id 9)
[f=0062665] SirBEAVO added point: Here
[f=0062667] Desolator: self-destruct in 5s
[f=0062697] Desolator: self-destruct in 4s
[f=0062727] Desolator: self-destruct in 3s
[f=0062757] Desolator: self-destruct in 2s
[f=0062759] game_message: Ronin is under attack
[f=0062771] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0062771] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0062787] Desolator: self-destruct in 1s
[f=0063875] Upgrade UI Debug - Upgrade Command Sent
[f=0064752] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0064789] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0064871] game_message: Ronin is under attack
[f=0064941] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0065099] game_message: Phantom is under attack
[f=0065200] [ANZAC]13lacklight added point: 
[f=0065260] game_message: Phantom is under attack
[f=0065641] [ANZAC]13lacklight added point: 
[f=0065646] [ANZAC]13lacklight added point: 
[f=0065650] [ANZAC]13lacklight added point: 
[f=0065657] [ANZAC]13lacklight added point: 
[f=0065661] [ANZAC]13lacklight added point: 
[f=0065667] [ANZAC]13lacklight added point: 
[f=0065675] [ANZAC]13lacklight added point: 
[f=0065687] [ANZAC]13lacklight added point: 
[f=0065691] [ANZAC]13lacklight added point: 
[f=0065696] [ANZAC]13lacklight added point: 
[f=0066200] <[ANZAC]13lacklight> Allies: Tac nukes
[f=0067197] game_message: Ronin is under attack
[f=0068813] game_message: Phantom is under attack
[f=0069510] [ANZAC]13lacklight added point: 
[f=0070099] game_message: Ronin is under attack
[f=0070386] [ANZAC]13lacklight added point: 
[f=0070406] [ANZAC]13lacklight added point: 
[f=0070503] game_message: Phantom is under attack
[f=0070521] [ANZAC]13lacklight added point: 
[f=0070526] [ANZAC]13lacklight added point: 
[f=0070531] [ANZAC]13lacklight added point: 
[f=0070537] [ANZAC]13lacklight added point: 
[f=0070539] [ANZAC]13lacklight added point: 
[f=0070546] [ANZAC]13lacklight added point: 
[f=0070697] [ANZAC]13lacklight added point: Tactical nuke
[f=0070974] [ANZAC]13lacklight added point: 
[f=0070987] [ANZAC]13lacklight added point: 
[f=0071113] [ANZAC]13lacklight added point: or just nuke
[f=0071170] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="could not load model "spherezeus_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/spherezeus_dead.s3o)"
[f=0071368] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="could not load model "chainsaw_d.dae" (reason: [AssimpParser] Model Import: Unable to open file "objects3d/chainsaw_d.dae".)"
[f=0071429] game_message: Ronin is under attack
[f=0071976] [Game::ClientReadNet][LOGMSG] sender="AirLTU" string="could not load model "crabe_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/crabe_dead.s3o)"
[f=0071976] Spectator AirLTU left the game:  normal quit
[f=0072382] <[ANZAC]13lacklight> Allies: fuck
[f=0072922] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0073008] <waska> Allies: buddy!
[f=0073172] <LIVEANDLETDIE> Allies: ouch
[f=0073185] <SirBEAVO> Allies: Ouch
[f=0073411] [ANZAC]13lacklight added point: 
[f=0073415] [ANZAC]13lacklight added point: 
[f=0073422] [ANZAC]13lacklight added point: 
[f=0073493] <SirBEAVO> Allies: Building North defence
[f=0073571] [ANZAC]13lacklight added point: bertha as well
[f=0073689] game_message: Ronin is under attack
[f=0073768] <LIVEANDLETDIE> Allies: need help with this dante in south
[f=0073922] game_message: Phantom is under attack
[f=0074499] <SirBEAVO> Allies: I got nothing, building antinuke
[f=0074507] <[ANZAC]13lacklight> Allies: need help with this NUKE
[f=0075133] <waska> Allies: anti-nuke in 2 min
[f=0075949] <SirBEAVO> Allies: Waska, I have one further up
[f=0076105] SirBEAVO added point: Here
[f=0076714] <waska> Allies: mine is done in 30 sec tho
[f=0076874] <SirBEAVO> Allies: Ok
[f=0076890] <waska> Allies: *shrug* oh well
[f=0076916] game_message: Phantom is under attack
[f=0077070] game_message: Phantom is under attack
[f=0077220] game_message: Phantom is under attack
[f=0077221] <waska> Allies: sry
[f=0077370] game_message: Phantom is under attack
[f=0077520] game_message: Phantom is under attack
[f=0077522] <SirBEAVO> Allies: No worries, yours still covers
[f=0078739] <waska> Allies: in the nick of time!
[f=0079056] <SirBEAVO> Allies: Krow north
[f=0079057] [ANZAC]13lacklight added point: 
[f=0079370] <waska> Allies: i have an artemis
[f=0079631] game_message: Ronin is under attack
[f=0079797] <SirBEAVO> Allies: PALY NORTH
[f=0080029] SirBEAVO added point: PALY
[f=0080215] <[ANZAC]13lacklight> Allies: we still needto kill bertha too
[f=0080292] <waska> Allies: sending aa
[f=0083347] [ANZAC]13lacklight added point: 
[f=0083353] [ANZAC]13lacklight added point: 
[f=0083587] game_message: Phantom is under attack
[f=0083670] game_message: Dunskied resigned, giving all units to waska
[f=0083676] waska added point: 9 units received from waska
[f=0083676] waska added point: Unit received from waska
[f=0083676] waska added point: Unit received from waska
[f=0083676] waska added point: Unit received from waska
[f=0084425] game_message: Welder is under attack
[f=0084531] [ANZAC]13lacklight added point: 
[f=0084567] [ANZAC]13lacklight added point: 
[f=0085611] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5
[f=0086552] game_message: Welder is under attack
[f=0086706] game_message: Welder is under attack
[f=0087108] game_message: Welder is under attack
[f=0087264] [ANZAC]13lacklight added point: 
[f=0087269] [ANZAC]13lacklight added point: 
[f=0087274] game_message: Welder is under attack
[f=0087360] game_message: Giving all units of SirBEAVO to waska due to lag/AFK
[f=0087366] waska added point: 5 units received from SirBEAVO
[f=0087366] waska added point: 22 units received from SirBEAVO
[f=0087366] waska added point: 24 units received from SirBEAVO
[f=0087390] game_message: Player SirBEAVO is no longer lagging or AFK; returning all their units.
[f=0087662] game_message: Welder is under attack
[f=0087914] <[ANZAC]13lacklight> Allies: gotta go eat dinner, pizza
[f=0088303] <[ANZAC]13lacklight> Allies: BERTHA UP
[f=0089226] <[ANZAC]13lacklight> Allies: cya soon
[f=0089255] <[ANZAC]13lacklight> Allies: GL
[f=0089457] game_message: Recluse is under attack
[f=0089698] game_message: Singularity Reactor is under attack
[f=0089716] <waska> Allies: thanks you too
[f=0089816] Sync error for [ANZAC]13lacklight in frame 89802 (got 5c38e7df, correct is c52a223c)
[f=0090169] game_message: Ronin is under attack
[f=0090215] Sync error for LIVEANDLETDIE in frame 90203 (got 7e7bfdf3, correct is 38a74ac9)
[f=0090216] Sync error for [ANZAC]13lacklight in frame 90196 (got 47fb219c, correct is 505568ea)
[f=0090360] game_message: Giving all units of [ANZAC]13lacklight to waska due to lag/AFK
[f=0090366] waska added point: 3 units received from waska
[f=0090366] waska added point: 4 units received from waska
[f=0090366] waska added point: 57 units received from waska
[f=0090366] waska added point: 5 units received from waska
[f=0090366] waska added point: 10 units received from waska
[f=0090366] waska added point: 5 units received from waska
[f=0090366] waska added point: Unit received from waska
[f=0090366] waska added point: Unit received from waska
[f=0090366] waska added point: Unit received from waska
[f=0090618] Sync error for [ANZAC]13lacklight in frame 90597 (got f7f94cad, correct is ca33caef)
[f=0090982] game_message: Chainsaw is under attack
[f=0091020] Sync error for [ANZAC]13lacklight in frame 90998 (got a3f5b028, correct is 93925a82)
[f=0091020] Sync error for [ANZAC]13lacklight in frame 90997 (got f37b6342, correct is cf9e63b5)
[f=0091134] game_message: Ronin is under attack
[f=0091309] game_message: Ronin is under attack
[f=0091419] Sync error for [ANZAC]13lacklight in frame 91398 (got b7a5918f, correct is 30583753)
[f=0091513] game_message: Ronin is under attack
[f=0091667] game_message: Welder is under attack
[f=0091812] Sync error for [ANZAC]13lacklight in frame 91799 (got f0755756, correct is eee10022)
[f=0091812] Sync error for [ANZAC]13lacklight in frame 91788 (got 22b3ccb9, correct is e8854714)
[f=0091894] game_message: Caretaker is under attack
[f=0092079] game_message: Ronin is under attack
[f=0092209] Sync error for [ANZAC]13lacklight in frame 92189 (got d6771849, correct is 39051b3)
[f=0092258] game_message: Ronin is under attack
[f=0092417] game_message: Ronin is under attack
[f=0092578] game_message: Phantom is under attack
[f=0092606] Sync error for [ANZAC]13lacklight in frame 92590 (got 6077b88e, correct is bb6ba702)
[f=0092606] Sync error for [ANZAC]13lacklight in frame 92585 (got 5e9e750e, correct is 8d6801db)
[f=0093000] Sync error for [ANZAC]13lacklight in frame 92986 (got 2af0325a, correct is 8dfb3c67)
[f=0093000] Sync error for [ANZAC]13lacklight in frame 92982 (got 67fdbe3a, correct is a228eaa8)
[f=0093403] Sync error for [ANZAC]13lacklight in frame 93383 (got ca540b45, correct is 9f4dcb49)
[f=0093403] Sync error for [ANZAC]13lacklight in frame 93380 (got bc162ac7, correct is 24b00aa)
[f=0093799] Sync error for [ANZAC]13lacklight in frame 93781 (got 5dae7fd2, correct is 1959d1c6)
[f=0093799] Sync error for [ANZAC]13lacklight in frame 93780 (got cc77057f, correct is 5f9dc1ce)
[f=0093915] [Game::ClientReadNet] added new player zehanbabay with number 10 to team 0
[f=0093915] > SPRINGIE:User zehanbabay|staticmissilesilo|0_0||False|||BY
[f=0094059] game_message: Cloakbot Factory is under attack
[f=0094203] Sync error for [ANZAC]13lacklight in frame 94181 (got a9203b23, correct is c1e86912)
[f=0094602] Sync error for [ANZAC]13lacklight in frame 94582 (got e404427d, correct is 29683e94)
[f=0095005] Sync error for [ANZAC]13lacklight in frame 94983 (got fb84587e, correct is 81a1bcc4)
[f=0095264] <SirBEAVO> Allies: Pally in north dead
[f=0095313] game_message: Energy Pylon is under attack
[f=0095405] Sync error for [ANZAC]13lacklight in frame 95384 (got da56566b, correct is f50aec84)
[f=0095737] game_message: Lotus is under attack
[f=0095806] Sync error for [ANZAC]13lacklight in frame 95785 (got f699ada, correct is 5acb91cf)
[f=0096040] game_message: Singularity Reactor is under attack
[f=0096206] Sync error for [ANZAC]13lacklight in frame 96186 (got 8272f459, correct is b457a92)
[f=0096206] Sync error for [ANZAC]13lacklight in frame 96185 (got 49ede6ba, correct is 2359d296)
[f=0096606] Sync error for [ANZAC]13lacklight in frame 96586 (got b87f7350, correct is cafac67e)
[f=0096675] <SirBEAVO> Allies: South needs help
[f=0096765] game_message: Phantom is under attack
[f=0096857] <waska> Allies: anti-nuke out
[f=0096958] game_message: Singularity Reactor is under attack
[f=0097008] Sync error for [ANZAC]13lacklight in frame 96987 (got 7954970e, correct is 56c6257b)
[f=0097159] game_message: Ronin is under attack
[f=0097313] game_message: Ronin is under attack
[f=0097409] Sync error for [ANZAC]13lacklight in frame 97388 (got 13638410, correct is 435b86d9)
[f=0097409] Sync error for [ANZAC]13lacklight in frame 97349 (got 22e3d9a8, correct is acc23e53)
[f=0097770] Sync error for [ANZAC]13lacklight in frame 97750 (got e41ff8d1, correct is dcc8e94d)
[f=0097770] Sync error for [ANZAC]13lacklight in frame 97744 (got 56c0d39a, correct is 846e1075)
[f=0097936] game_message: Singularity Reactor is under attack
[f=0098166] Sync error for [ANZAC]13lacklight in frame 98145 (got 50039854, correct is 4fb6a8f2)
[f=0098204] game_message: Ronin is under attack
[f=0098394] game_message: Ronin is under attack
[f=0098466] [Game::ClientReadNet] added new player noobula with number 11 to team 0
[f=0098466] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0098546] game_message: Wind/Tidal Generator is under attack
[f=0098568] Sync error for [ANZAC]13lacklight in frame 98546 (got 4096bc86, correct is a7ba7ee0)
[f=0098773] game_message: Wind/Tidal Generator is under attack
[f=0098967] Sync error for [ANZAC]13lacklight in frame 98947 (got d17eb1eb, correct is 3b544940)
[f=0098967] Sync error for [ANZAC]13lacklight in frame 98945 (got 88bb11bf, correct is 55a40f37)
[f=0098981] game_message: Wind/Tidal Generator is under attack
[f=0099136] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0099167] Connection attempt from noobula
[f=0099167]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0099167]  -> Connection established (given id 11)
[f=0099297] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0099297] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=0099368] Sync error for [ANZAC]13lacklight in frame 99346 (got e1a870ba, correct is f561008b)
[f=0099368] Sync error for [ANZAC]13lacklight in frame 99142 (got b0c91197, correct is 8e1bcd25)
[f=0099565] Sync error for [ANZAC]13lacklight in frame 99543 (got 65f18d37, correct is dde597fb)
[f=0099565] Sync error for [ANZAC]13lacklight in frame 99265 (got e1e703d5, correct is f574d2e1)
[f=0099686] Sync error for [ANZAC]13lacklight in frame 99666 (got d882451d, correct is 44c41035)
[f=0099686] Sync error for [ANZAC]13lacklight in frame 99386 (got 3355439b, correct is 46ed445e)
[f=0099809] Sync error for [ANZAC]13lacklight in frame 99787 (got f3594f51, correct is 714243da)
[f=0099809] Sync error for [ANZAC]13lacklight in frame 99509 (got 54ba015e, correct is c77d28db)
[f=0099930] Sync error for [ANZAC]13lacklight in frame 99910 (got 7a28506a, correct is 4147bbd8)
[f=0099930] Sync error for [ANZAC]13lacklight in frame 99630 (got 93bb78e2, correct is 36f923f0)
[f=0100051] Sync error for [ANZAC]13lacklight in frame 100031 (got 9a7ac182, correct is 98ebb618)
[f=0100051] Sync error for [ANZAC]13lacklight in frame 99751 (got 501ba414, correct is 183d08da)
[f=0100090] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0100139] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0100174] Sync error for [ANZAC]13lacklight in frame 100152 (got 6cdfa6a6, correct is 708a979)
[f=0100174] Sync error for [ANZAC]13lacklight in frame 99874 (got ca5f10c1, correct is 9d0cf44c)
[f=0100188] game_message: Ronin is under attack
[f=0100295] Sync error for [ANZAC]13lacklight in frame 100275 (got 9a188e40, correct is 48f8665d)
[f=0100295] Sync error for [ANZAC]13lacklight in frame 99995 (got 739a2011, correct is 8597c035)
[f=0100418] Sync error for [ANZAC]13lacklight in frame 100396 (got 70e13f40, correct is 8d597d97)
[f=0100418] Sync error for [ANZAC]13lacklight in frame 100118 (got 47a3e2ec, correct is 8b408ce8)
[f=0100425] game_message: Ronin is under attack
[f=0100540] Sync error for [ANZAC]13lacklight in frame 100519 (got aea17234, correct is 8c984ffa)
[f=0100540] Sync error for [ANZAC]13lacklight in frame 100240 (got 7771cdd0, correct is e9921d5b)
[f=0100662] Sync error for [ANZAC]13lacklight in frame 100641 (got 1f87b66a, correct is f884a5f4)
[f=0100663] Sync error for [ANZAC]13lacklight in frame 100362 (got f85ceeb9, correct is f6ce56aa)
[f=0100783] Sync error for [ANZAC]13lacklight in frame 100763 (got c6bfe126, correct is 75ff0de1)
[f=0100783] Sync error for [ANZAC]13lacklight in frame 100483 (got 9348bc68, correct is 67b3ffe)
[f=0100901] Sync error for [ANZAC]13lacklight in frame 100884 (got 9d0f9f41, correct is e0c57ab7)
[f=0100901] Sync error for [ANZAC]13lacklight in frame 100601 (got bce8a8ad, correct is 5fe5b949)
[f=0101014] Sync error for LIVEANDLETDIE in frame 101002 (got 72439fe0, correct is e4cd101d)
[f=0101014] Sync error for [ANZAC]13lacklight in frame 100714 (got fbd0e425, correct is dc930b27)
[f=0101129] Sync error for [ANZAC]13lacklight in frame 101115 (got 7f554b12, correct is 2ad7715e)
[f=0101129] Sync error for [ANZAC]13lacklight in frame 100829 (got a75bdd52, correct is e5a772bb)
[f=0101247] Sync error for [ANZAC]13lacklight in frame 101230 (got 83b3d2ae, correct is 6006db5d)
[f=0101247] Sync error for [ANZAC]13lacklight in frame 100947 (got aca227e3, correct is f57a53a3)
[f=0101368] Sync error for [ANZAC]13lacklight in frame 101348 (got b94fad00, correct is 68946c47)
[f=0101368] Sync error for [ANZAC]13lacklight in frame 101068 (got 807e5533, correct is bdb3f544)
[f=0101378] game_message: Caretaker is under attack
[f=0101490] Sync error for [ANZAC]13lacklight in frame 101469 (got 5f25d86c, correct is 25f0146a)
[f=0101490] Sync error for [ANZAC]13lacklight in frame 101190 (got fc270375, correct is 47c314db)
[f=0101613] Sync error for [ANZAC]13lacklight in frame 101591 (got 1c2663bd, correct is db8df517)
[f=0101613] Sync error for [ANZAC]13lacklight in frame 101313 (got d1eb4358, correct is f93aaaee)
[f=0101734] Sync error for [ANZAC]13lacklight in frame 101714 (got 391e22de, correct is 62c407d0)
[f=0101734] Sync error for [ANZAC]13lacklight in frame 101434 (got 276c2b43, correct is 9b3ed462)
[f=0101738] game_message: Singularity Reactor is under attack
[f=0101855] Sync error for [ANZAC]13lacklight in frame 101835 (got 6a579bdb, correct is d4cf1d89)
[f=0101856] Sync error for [ANZAC]13lacklight in frame 101555 (got c5a504d9, correct is 866cc508)
[f=0101908] game_message: Ronin is under attack
[f=0101976] Sync error for [ANZAC]13lacklight in frame 101956 (got 76786a7b, correct is 27334d15)
[f=0101976] Sync error for [ANZAC]13lacklight in frame 101676 (got 4e99cc7c, correct is 3e2f387f)
[f=0102058] game_message: Wind/Tidal Generator is under attack
[f=0102097] Sync error for [ANZAC]13lacklight in frame 102077 (got 6724c7c6, correct is aa8b0ff3)
[f=0102097] Sync error for [ANZAC]13lacklight in frame 101797 (got 5d971c74, correct is 8ad5bb3a)
[f=0102219] Sync error for [ANZAC]13lacklight in frame 102198 (got a4ec4809, correct is ed057713)
[f=0102220] Sync error for [ANZAC]13lacklight in frame 101919 (got 2d242f33, correct is 469997e0)
[f=0102305] game_message: Ronin is under attack
[f=0102341] Sync error for [ANZAC]13lacklight in frame 102320 (got 31be04f, correct is 5d45a8ad)
[f=0102341] Sync error for [ANZAC]13lacklight in frame 102041 (got be33a667, correct is 4db0f22e)
[f=0102462] Sync error for [ANZAC]13lacklight in frame 102442 (got 2ae5ae3d, correct is e331d55f)
[f=0102462] Sync error for [ANZAC]13lacklight in frame 102162 (got 189327d6, correct is 1c52539)
[f=0102485] game_message: Ripper is under attack
[f=0102585] Sync error for [ANZAC]13lacklight in frame 102563 (got 30322fd2, correct is 2506783d)
[f=0102585] Sync error for [ANZAC]13lacklight in frame 102285 (got 90cfc82b, correct is db905740)
[f=0102706] Sync error for [ANZAC]13lacklight in frame 102686 (got eed49dc, correct is 31377c38)
[f=0102706] Sync error for [ANZAC]13lacklight in frame 102406 (got 9b672b34, correct is d7b702d9)
[f=0102827] Sync error for [ANZAC]13lacklight in frame 102807 (got 173041e8, correct is 59c7b5ab)
[f=0102827] Sync error for [ANZAC]13lacklight in frame 102527 (got b867b0f3, correct is 16d15f7)
[f=0102949] Sync error for [ANZAC]13lacklight in frame 102928 (got 84dfdcf3, correct is eb4674de)
[f=0102949] Sync error for [ANZAC]13lacklight in frame 102649 (got 38c3c035, correct is 4748d055)
[f=0103071] Sync error for [ANZAC]13lacklight in frame 103050 (got dcfe816c, correct is 714097dd)
[f=0103071] Sync error for [ANZAC]13lacklight in frame 102771 (got 12d28648, correct is 470a0cd6)
[f=0103193] Sync error for [ANZAC]13lacklight in frame 103172 (got 1ab4121f, correct is 533b1e3b)
[f=0103194] Sync error for [ANZAC]13lacklight in frame 102893 (got 5e369e6e, correct is 495099c8)
[f=0103315] Sync error for [ANZAC]13lacklight in frame 103294 (got ef343edb, correct is c6d1c3d1)
[f=0103315] Sync error for [ANZAC]13lacklight in frame 103015 (got ce8eebbb, correct is cefcb826)
[f=0103436] Sync error for [ANZAC]13lacklight in frame 103416 (got a9f2ebe3, correct is ae553244)
[f=0103436] Sync error for [ANZAC]13lacklight in frame 103136 (got 5f158c52, correct is 7326ee01)
[f=0103558] Sync error for [ANZAC]13lacklight in frame 103537 (got a2539180, correct is a3c5ac85)
[f=0103558] Sync error for [ANZAC]13lacklight in frame 103258 (got bd47c5b4, correct is c0f52e66)
[f=0103679] Sync error for [ANZAC]13lacklight in frame 103659 (got 811c6a8a, correct is 8ba4156c)
[f=0103680] Sync error for [ANZAC]13lacklight in frame 103379 (got 8602cce3, correct is 2fda9b73)
[f=0103804] Sync error for [ANZAC]13lacklight in frame 103780 (got 902d483d, correct is c0a52634)
[f=0103805] Sync error for [ANZAC]13lacklight in frame 103504 (got a20d2370, correct is 280ea36b)
[f=0103926] Sync error for [ANZAC]13lacklight in frame 103905 (got 9985466d, correct is 3d3a560)
[f=0103926] Sync error for [ANZAC]13lacklight in frame 103626 (got e9eab2c9, correct is c1b66dde)
[f=0103977] <waska> Allies: bertha down
[f=0104001] > SPRINGIE:User zehanbabay|staticmissilesilo|0_0||False|||BY
[f=0104028] Connection attempt from zehanbabay
[f=0104028]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0104028]  -> Connection established (given id 10)
[f=0104047] Sync error for [ANZAC]13lacklight in frame 104027 (got 8d25a32, correct is 10c074c8)
[f=0104047] Sync error for [ANZAC]13lacklight in frame 103747 (got 85723465, correct is 480e5012)
[f=0104150] <waska> Allies: i hope
[f=0104168] Sync error for [ANZAC]13lacklight in frame 104148 (got 7b7d9a27, correct is 9a18e04a)
[f=0104169] Sync error for [ANZAC]13lacklight in frame 103868 (got b4573256, correct is c680a7ff)
[f=0104262] game_message: Ripper is under attack
[f=0104291] Sync error for [ANZAC]13lacklight in frame 104269 (got 60941c03, correct is f72781fb)
[f=0104291] Sync error for [ANZAC]13lacklight in frame 103991 (got d6469bc2, correct is 248cd7b)
[f=0104317] [Game::ClientReadNet][LOGMSG] sender="zehanbabay" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0104318] [Game::ClientReadNet][LOGMSG] sender="zehanbabay" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=0104413] Sync error for [ANZAC]13lacklight in frame 104392 (got 8e36e4ef, correct is 25621698)
[f=0104413] Sync error for [ANZAC]13lacklight in frame 104113 (got 934fb1cf, correct is e0163c90)
[f=0104536] Sync error for [ANZAC]13lacklight in frame 104514 (got 855719f8, correct is 6ecdf63c)
[f=0104536] Sync error for [ANZAC]13lacklight in frame 104236 (got 6f45a4bd, correct is a197ee1e)
[f=0104659] Sync error for [ANZAC]13lacklight in frame 104637 (got dc6aefc2, correct is 170c41d1)
[f=0104659] Sync error for [ANZAC]13lacklight in frame 104359 (got 863e6548, correct is b59f96b1)
[f=0104780] Sync error for [ANZAC]13lacklight in frame 104760 (got 731b7753, correct is de740be7)
[f=0104780] Sync error for [ANZAC]13lacklight in frame 104480 (got 13049a6c, correct is 943e5b3a)
[f=0104902] Sync error for [ANZAC]13lacklight in frame 104881 (got cb17f37d, correct is 1d3917e9)
[f=0104902] Sync error for [ANZAC]13lacklight in frame 104602 (got 59d4349e, correct is 354baa3e)
[f=0105023] Sync error for [ANZAC]13lacklight in frame 105003 (got 1544d376, correct is d719d866)
[f=0105023] Sync error for [ANZAC]13lacklight in frame 104723 (got ea96a62b, correct is 227807cb)
[f=0105145] Sync error for [ANZAC]13lacklight in frame 105124 (got d9cd06b5, correct is f5caba89)
[f=0105145] Sync error for [ANZAC]13lacklight in frame 104845 (got a71ce2ea, correct is 4ae040e9)
[f=0105150] game_message: Ripper is under attack
[f=0105268] Sync error for [ANZAC]13lacklight in frame 105246 (got 56a304c, correct is 76082fb3)
[f=0105268] Sync error for [ANZAC]13lacklight in frame 104968 (got 9dd31d54, correct is 116c193c)
[f=0105390] Sync error for [ANZAC]13lacklight in frame 105369 (got c745a3e6, correct is 7cf202e)
[f=0105390] Sync error for [ANZAC]13lacklight in frame 105090 (got 45e5c2af, correct is f71b8e2e)
[f=0105511] Sync error for [ANZAC]13lacklight in frame 105491 (got 827d0fd, correct is cb270d69)
[f=0105511] Sync error for [ANZAC]13lacklight in frame 105211 (got f62763ab, correct is d8740fc7)
[f=0105633] Sync error for [ANZAC]13lacklight in frame 105612 (got 3e201394, correct is 66118049)
[f=0105633] Sync error for [ANZAC]13lacklight in frame 105333 (got fd03d6ab, correct is 6ed6079d)
[f=0105754] Sync error for [ANZAC]13lacklight in frame 105734 (got 4e096fe0, correct is bc29cb78)
[f=0105754] Sync error for [ANZAC]13lacklight in frame 105454 (got be93e110, correct is 65c3f30e)
[f=0105876] Sync error for [ANZAC]13lacklight in frame 105855 (got 193fd4dd, correct is bc939f14)
[f=0105877] Sync error for [ANZAC]13lacklight in frame 105576 (got 2fae153c, correct is b926c7ec)
[f=0105962] game_message: Ripper is under attack
[f=0105998] Sync error for [ANZAC]13lacklight in frame 105977 (got dd98da45, correct is 85c5c1f2)
[f=0105998] Sync error for [ANZAC]13lacklight in frame 105698 (got 38c9ec6a, correct is ab571fae)
[f=0106112] game_message: Ripper is under attack
[f=0106119] Sync error for [ANZAC]13lacklight in frame 106099 (got 5fcb0ec3, correct is 7edf2737)
[f=0106120] Sync error for [ANZAC]13lacklight in frame 105819 (got 9653f636, correct is 24490bfe)
[f=0106240] Sync error for [ANZAC]13lacklight in frame 106220 (got 4048f11, correct is 585a29ba)
[f=0106240] Sync error for [ANZAC]13lacklight in frame 105940 (got fbe7afe9, correct is 9971550f)
[f=0106296] game_message: Conjurer is under attack
[f=0106361] Sync error for [ANZAC]13lacklight in frame 106341 (got c1fd0a45, correct is 18aaa021)
[f=0106361] Sync error for [ANZAC]13lacklight in frame 106061 (got 9ffb3da0, correct is 81a82243)
[f=0106451] game_message: Ripper is under attack
[f=0106484] Sync error for [ANZAC]13lacklight in frame 106462 (got c951e9a, correct is fe49bea8)
[f=0106484] Sync error for [ANZAC]13lacklight in frame 106184 (got a60d6102, correct is aa32aabf)
[f=0106606] Sync error for [ANZAC]13lacklight in frame 106585 (got bcf33dd, correct is e272a928)
[f=0106606] Sync error for [ANZAC]13lacklight in frame 106306 (got 9634f56f, correct is 1837b384)
[f=0106620] [Game::ClientReadNet][LOGMSG] sender="zehanbabay" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0106728] Sync error for [ANZAC]13lacklight in frame 106707 (got 33a723aa, correct is 280a6c9d)
[f=0106728] Sync error for [ANZAC]13lacklight in frame 106428 (got 84cf730, correct is 269621c3)
[f=0106797] [Game::ClientReadNet][LOGMSG] sender="zehanbabay" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0106848] Sync error for [ANZAC]13lacklight in frame 106829 (got 5dd05d42, correct is 1b726b03)
[f=0106849] Sync error for [ANZAC]13lacklight in frame 106548 (got 64daa109, correct is 4867b865)
[f=0106969] Sync error for [ANZAC]13lacklight in frame 106949 (got be2a776, correct is 7cc4e7eb)
[f=0106969] Sync error for [ANZAC]13lacklight in frame 106669 (got aacbeb49, correct is 680fc3c4)
[f=0107092] Sync error for [ANZAC]13lacklight in frame 107070 (got 1a8dff67, correct is 6493478e)
[f=0107092] Sync error for [ANZAC]13lacklight in frame 106792 (got f4d77494, correct is c94c44e4)
[f=0107213] Sync error for [ANZAC]13lacklight in frame 107193 (got 3ed446d3, correct is 96b73bc3)
[f=0107213] Sync error for [ANZAC]13lacklight in frame 106913 (got 1daffb41, correct is 3899bcab)
[f=0107335] Sync error for [ANZAC]13lacklight in frame 107314 (got 63713ae9, correct is 407ce05e)
[f=0107335] Sync error for [ANZAC]13lacklight in frame 107035 (got f891b94, correct is 5bf9d5d8)
[f=0107413] game_message: Glaive is under attack
[f=0107458] Sync error for [ANZAC]13lacklight in frame 107436 (got 3207641d, correct is c6517953)
[f=0107458] Sync error for [ANZAC]13lacklight in frame 107158 (got 73424c5f, correct is c75706de)
[f=0107580] Sync error for [ANZAC]13lacklight in frame 107559 (got ba1c7da2, correct is f4b3785b)
[f=0107580] Sync error for [ANZAC]13lacklight in frame 107280 (got 964211eb, correct is f4cd7bcd)
[f=0107701] Sync error for [ANZAC]13lacklight in frame 107681 (got eb5a5b5f, correct is 39012d65)
[f=0107701] Sync error for [ANZAC]13lacklight in frame 107401 (got 6e7d17ce, correct is 29598127)
[f=0107824] Sync error for [ANZAC]13lacklight in frame 107802 (got 26c8ecd0, correct is 61fa5a8a)
[f=0107824] Sync error for [ANZAC]13lacklight in frame 107524 (got fdf5e190, correct is ade58937)
[f=0107945] Sync error for [ANZAC]13lacklight in frame 107925 (got cfdb415e, correct is a2482af5)
[f=0107945] Sync error for [ANZAC]13lacklight in frame 107645 (got 19747500, correct is d4724ccf)
[f=0108067] Sync error for [ANZAC]13lacklight in frame 108046 (got 20b63bc6, correct is 241caa3b)
[f=0108067] Sync error for [ANZAC]13lacklight in frame 107767 (got a9f8bfd8, correct is 2b51975d)
[f=0108188] Sync error for [ANZAC]13lacklight in frame 108168 (got e74d9710, correct is e14b25d9)
[f=0108188] Sync error for [ANZAC]13lacklight in frame 107888 (got b5f7ebbc, correct is fc357139)
[f=0108308] Sync error for [ANZAC]13lacklight in frame 108289 (got 84e033df, correct is 98d9f086)
[f=0108308] Sync error for [ANZAC]13lacklight in frame 108008 (got 52d96bbe, correct is 19b3ad12)
[f=0108422] Sync error for [ANZAC]13lacklight in frame 108409 (got 90966150, correct is b9572d3f)
[f=0108422] Sync error for [ANZAC]13lacklight in frame 108122 (got 3311b121, correct is fac5b43e)
[f=0108535] Sync error for [ANZAC]13lacklight in frame 108523 (got 519d7bbf, correct is 26654fb8)
[f=0108535] Sync error for [ANZAC]13lacklight in frame 108235 (got 5898b466, correct is 9ad985b8)
[f=0108650] Sync error for [ANZAC]13lacklight in frame 108636 (got 8b6835b7, correct is d4d5aca9)
[f=0108650] Sync error for [ANZAC]13lacklight in frame 108350 (got 5684e69, correct is b52737cc)
[f=0108770] Sync error for [ANZAC]13lacklight in frame 108751 (got c3f34c91, correct is 191a4dda)
[f=0108770] Sync error for [ANZAC]13lacklight in frame 108470 (got 502dd407, correct is 69b29c75)
[f=0108894] Sync error for [ANZAC]13lacklight in frame 108871 (got f8e726fb, correct is d0a1dcb)
[f=0108894] Sync error for [ANZAC]13lacklight in frame 108594 (got 4c624826, correct is dfcceb62)
[f=0109010] Sync error for [ANZAC]13lacklight in frame 108995 (got 31576b6f, correct is f43fd58a)
[f=0109010] Sync error for [ANZAC]13lacklight in frame 108710 (got c7ed9ac1, correct is d0097c9d)
[f=0109124] Sync error for [ANZAC]13lacklight in frame 109111 (got 39286df5, correct is 63ba1bab)
[f=0109125] Sync error for [ANZAC]13lacklight in frame 108824 (got c91a82db, correct is 866211f)
[f=0109239] Sync error for [ANZAC]13lacklight in frame 109225 (got cfecbcd8, correct is 69c692bb)
[f=0109239] Sync error for [ANZAC]13lacklight in frame 108939 (got d43ef57c, correct is 6d5965)
[f=0109354] Sync error for [ANZAC]13lacklight in frame 109340 (got ec8e4c6, correct is 24fa29c0)
[f=0109354] Sync error for [ANZAC]13lacklight in frame 109054 (got 602825d9, correct is 2cea4290)
[f=0109472] Sync error for [ANZAC]13lacklight in frame 109455 (got 1e1f3e4d, correct is 80105ea2)
[f=0109472] Sync error for [ANZAC]13lacklight in frame 109172 (got 2904dbc1, correct is 935cb3ef)
[f=0109594] Sync error for [ANZAC]13lacklight in frame 109573 (got 7d3df3e4, correct is 8a5602c7)
[f=0109594] Sync error for [ANZAC]13lacklight in frame 109294 (got bac37ba6, correct is 765d0465)
[f=0109713] Sync error for [ANZAC]13lacklight in frame 109695 (got e3839e9c, correct is d3292739)
[f=0109713] Sync error for [ANZAC]13lacklight in frame 109413 (got c5a1cb71, correct is 9dd82630)
[f=0109828] Sync error for LIVEANDLETDIE in frame 109814 (got 4f855eff, correct is 6a7fd904)
[f=0109828] Sync error for [ANZAC]13lacklight in frame 109528 (got c48ca7d5, correct is 6692d0b7)
[f=0109942] Sync error for LIVEANDLETDIE in frame 109929 (got 5a2d4fd, correct is 81c24dc9)
[f=0109942] Sync error for [ANZAC]13lacklight in frame 109642 (got c494ed4b, correct is 3a45fb0e)
[f=0110050] game_message: Engineer Commander is under attack
[f=0110061] Sync error for [ANZAC]13lacklight in frame 110043 (got 8342def8, correct is 99e0d6bc)
[f=0110061] Sync error for [ANZAC]13lacklight in frame 109761 (got e86e4f63, correct is 805b44ff)
[f=0110182] Sync error for [ANZAC]13lacklight in frame 110162 (got 4c2dfa94, correct is 77fdfa99)
[f=0110183] Sync error for [ANZAC]13lacklight in frame 109882 (got 9c58e57e, correct is aa66ef87)
[f=0110300] Sync error for [ANZAC]13lacklight in frame 110283 (got 806b4a6b, correct is 9ad6d089)
[f=0110300] Sync error for [ANZAC]13lacklight in frame 110000 (got a32241ca, correct is a39290b)
[f=0110415] Sync error for [ANZAC]13lacklight in frame 110401 (got 8bd22d76, correct is e5df3234)
[f=0110416] Sync error for [ANZAC]13lacklight in frame 110115 (got 2b050cb6, correct is 48c2257d)
[f=0110531] Sync error for [ANZAC]13lacklight in frame 110516 (got 26b2e0e6, correct is 192539d)
[f=0110531] Sync error for [ANZAC]13lacklight in frame 110231 (got 77f1428, correct is 1067723f)
[f=0110650] Sync error for [ANZAC]13lacklight in frame 110632 (got 8cde7942, correct is f7d48f66)
[f=0110650] Sync error for [ANZAC]13lacklight in frame 110350 (got 1eefa39b, correct is 59471a2a)
[f=0110770] game_message: Energy Pylon is under attack
[f=0110772] Sync error for [ANZAC]13lacklight in frame 110751 (got be34d3bf, correct is 4ed39069)
[f=0110772] Sync error for [ANZAC]13lacklight in frame 110472 (got f16f6e52, correct is aba30cea)
[f=0110893] Sync error for [ANZAC]13lacklight in frame 110873 (got 5ce2095c, correct is 19263d35)
[f=0110893] Sync error for [ANZAC]13lacklight in frame 110593 (got bdaca0dd, correct is b77b7ae9)
[f=0111010] Sync error for [ANZAC]13lacklight in frame 110994 (got 3bd60eee, correct is 488b59)
[f=0111010] Sync error for [ANZAC]13lacklight in frame 110710 (got 7c2ae5c9, correct is cd5a62e)
[f=0111125] Sync error for [ANZAC]13lacklight in frame 111111 (got 5647a554, correct is a069c44b)
[f=0111125] Sync error for [ANZAC]13lacklight in frame 110825 (got 8257cbdb, correct is b2b393ca)
[f=0111242] Sync error for [ANZAC]13lacklight in frame 111226 (got 73191ddb, correct is 80eddea4)
[f=0111242] Sync error for [ANZAC]13lacklight in frame 110942 (got 9a012237, correct is da23985d)
[f=0111363] Sync error for [ANZAC]13lacklight in frame 111343 (got 2f37bff3, correct is 9c018646)
[f=0111363] Sync error for [ANZAC]13lacklight in frame 111063 (got 1fbe2df0, correct is 37387270)
[f=0111451] game_message: Energy Pylon is under attack
[f=0111485] Sync error for [ANZAC]13lacklight in frame 111464 (got 2681a1fa, correct is 59fa3da1)
[f=0111485] Sync error for [ANZAC]13lacklight in frame 111185 (got fa3fb6d, correct is 7efe5ed5)
[f=0111608] Sync error for [ANZAC]13lacklight in frame 111586 (got 47318fc8, correct is b29ce1ef)
[f=0111608] Sync error for [ANZAC]13lacklight in frame 111308 (got 5f8c448, correct is bf69b3d8)
[f=0111727] Sync error for [ANZAC]13lacklight in frame 111709 (got 7f2ba3f8, correct is a9d24)
[f=0111727] Sync error for [ANZAC]13lacklight in frame 111427 (got cf58704c, correct is 1724863b)
[f=0111841] Sync error for [ANZAC]13lacklight in frame 111828 (got 70025986, correct is 498900e6)
[f=0111841] Sync error for [ANZAC]13lacklight in frame 111541 (got a4e8b240, correct is c2ea1326)
[f=0111955] Sync error for [ANZAC]13lacklight in frame 111942 (got 8e0ef812, correct is 7b01ef25)
[f=0111955] Sync error for [ANZAC]13lacklight in frame 111655 (got 31e55d1b, correct is 80f23d6e)
[f=0112074] Sync error for [ANZAC]13lacklight in frame 112056 (got 2e2cd503, correct is e0ba9e66)
[f=0112074] Sync error for [ANZAC]13lacklight in frame 111774 (got 1aae3776, correct is 4d637199)
[f=0112127] Spectator noobula left the game:  normal quit
[f=0112192] Sync error for [ANZAC]13lacklight in frame 112175 (got e8a7646b, correct is 31579a31)
[f=0112192] Sync error for [ANZAC]13lacklight in frame 111892 (got a109bef6, correct is 19c7d97b)
[f=0112315] Sync error for [ANZAC]13lacklight in frame 112293 (got a943279, correct is bd3bf299)
[f=0112315] Sync error for [ANZAC]13lacklight in frame 112015 (got fa20b8e8, correct is 5ef0c59b)
[f=0112433] Sync error for [ANZAC]13lacklight in frame 112416 (got 9c339511, correct is 3b976ba0)
[f=0112433] Sync error for [ANZAC]13lacklight in frame 112133 (got c49be27e, correct is 6402f9e2)
[f=0112547] Sync error for [ANZAC]13lacklight in frame 112534 (got 3787b5db, correct is 39bb6e1d)
[f=0112547] Sync error for [ANZAC]13lacklight in frame 112247 (got ee37625a, correct is 7c3d2893)
[f=0112663] Sync error for [ANZAC]13lacklight in frame 112648 (got e35ec6a2, correct is 1b02965f)
[f=0112663] Sync error for [ANZAC]13lacklight in frame 112363 (got 256577a8, correct is 2492554c)
[f=0112778] Sync error for [ANZAC]13lacklight in frame 112764 (got e046850e, correct is 818ffbb6)
[f=0112778] Sync error for [ANZAC]13lacklight in frame 112478 (got 89c2b317, correct is 91289cdf)
[f=0112892] Sync error for [ANZAC]13lacklight in frame 112879 (got 2f9f1c51, correct is 84c204e)
[f=0112892] Sync error for [ANZAC]13lacklight in frame 112592 (got 3f1f403c, correct is a53c0883)
[f=0113007] Sync error for [ANZAC]13lacklight in frame 112993 (got a382970d, correct is c3b9e389)
[f=0113008] Sync error for [ANZAC]13lacklight in frame 112707 (got 8ae8526f, correct is 34015751)
[f=0113122] Sync error for [ANZAC]13lacklight in frame 113108 (got 643a61d3, correct is dc45a361)
[f=0113122] Sync error for [ANZAC]13lacklight in frame 112822 (got 2c794526, correct is de47c4c1)
[f=0113220] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0113236] Sync error for [ANZAC]13lacklight in frame 113223 (got e1628cfa, correct is 38057d03)
[f=0113236] Sync error for [ANZAC]13lacklight in frame 112936 (got 12bc2672, correct is 42890da8)
[f=0113351] Sync error for [ANZAC]13lacklight in frame 113337 (got ea3a59ba, correct is 797c5bb2)
[f=0113351] Sync error for [ANZAC]13lacklight in frame 113051 (got 9af9a3b3, correct is 1db94964)
[f=0113465] Sync error for LIVEANDLETDIE in frame 113452 (got 188737dd, correct is aabc3bb2)
[f=0113465] Sync error for [ANZAC]13lacklight in frame 113165 (got b2cd3274, correct is 248be26e)
[f=0113581] Sync error for [ANZAC]13lacklight in frame 113566 (got 66baf5d3, correct is 292642bf)
[f=0113581] Sync error for [ANZAC]13lacklight in frame 113281 (got bd56e7f5, correct is 9d985b63)
[f=0113670] game_message: Phantom is under attack
[f=0113695] Sync error for [ANZAC]13lacklight in frame 113682 (got ff03330f, correct is 5460147)
[f=0113695] Sync error for [ANZAC]13lacklight in frame 113395 (got d3ba1a3b, correct is 9506421a)
[f=0113810] Sync error for [ANZAC]13lacklight in frame 113796 (got 9168dbcc, correct is 40f4933f)
[f=0113810] Sync error for [ANZAC]13lacklight in frame 113510 (got 995114a5, correct is 55060241)
[f=0113924] Sync error for [ANZAC]13lacklight in frame 113911 (got 9de5ac1d, correct is 13c3fb11)
[f=0113924] Sync error for [ANZAC]13lacklight in frame 113624 (got 42d7d435, correct is d1f20595)
[f=0114039] Sync error for [ANZAC]13lacklight in frame 114025 (got 3ddf2843, correct is 3c1dcfeb)
[f=0114039] Sync error for [ANZAC]13lacklight in frame 113739 (got 11ed8b9e, correct is cdba7233)
[f=0114155] Sync error for [ANZAC]13lacklight in frame 114140 (got 5fe03905, correct is 7a5b7fcf)
[f=0114155] Sync error for [ANZAC]13lacklight in frame 113855 (got e1ce8e51, correct is fb184465)
[f=0114271] Sync error for [ANZAC]13lacklight in frame 114256 (got 5ae1a316, correct is 3a16a5ad)
[f=0114271] Sync error for [ANZAC]13lacklight in frame 113971 (got 2b71aba6, correct is 70c404a5)
[f=0114386] Sync error for LIVEANDLETDIE in frame 114372 (got e6f5e8e5, correct is fe335ffc)
[f=0114387] Sync error for [ANZAC]13lacklight in frame 114086 (got f321e617, correct is 3a316806)
[f=0114501] Sync error for LIVEANDLETDIE in frame 114487 (got c531d3e7, correct is 6c5ca282)
[f=0114501] Sync error for [ANZAC]13lacklight in frame 114201 (got cce319f5, correct is d2f86b21)
[f=0114616] Sync error for LIVEANDLETDIE in frame 114602 (got 6d723319, correct is 3aaf9611)
[f=0114616] Sync error for [ANZAC]13lacklight in frame 114316 (got 63b99ee5, correct is 4165ec02)
[f=0114730] Sync error for [ANZAC]13lacklight in frame 114717 (got 5fdcda4c, correct is 660c3fbc)
[f=0114731] Sync error for [ANZAC]13lacklight in frame 114430 (got a9dac589, correct is 2b5f9305)
[f=0114846] Sync error for [ANZAC]13lacklight in frame 114831 (got 69c5292b, correct is 4a9fdcff)
[f=0114846] Sync error for [ANZAC]13lacklight in frame 114546 (got 88717056, correct is 13c92c9c)
[f=0114861] game_message: Conjurer is under attack
[f=0114961] Sync error for [ANZAC]13lacklight in frame 114947 (got 1801402d, correct is 771f5de7)
[f=0114961] Sync error for [ANZAC]13lacklight in frame 114661 (got 29345e09, correct is 31a34b80)
[f=0115076] Sync error for [ANZAC]13lacklight in frame 115062 (got 58e78380, correct is 9c5f0bf5)
[f=0115076] Sync error for [ANZAC]13lacklight in frame 114776 (got 152c5ca0, correct is b1b66929)
[f=0115144] game_message: Solar Collector is under attack
[f=0115191] Sync error for [ANZAC]13lacklight in frame 115177 (got b69c2b2b, correct is 285198e)
[f=0115191] Sync error for [ANZAC]13lacklight in frame 114891 (got a7b20321, correct is 9f809fb6)
[f=0115305] Sync error for [ANZAC]13lacklight in frame 115292 (got d9c06e9b, correct is a1b020f)
[f=0115305] Sync error for [ANZAC]13lacklight in frame 115005 (got fd0d06cd, correct is 72416061)
[f=0115318] game_message: Solar Collector is under attack
[f=0115421] Sync error for [ANZAC]13lacklight in frame 115406 (got 22d3620e, correct is baee9625)
[f=0115421] Sync error for [ANZAC]13lacklight in frame 115121 (got 4385f31e, correct is 72599253)
[f=0115470] game_message: Solar Collector is under attack
[f=0115537] Sync error for [ANZAC]13lacklight in frame 115522 (got cb00bf64, correct is 1b2b1690)
[f=0115537] Sync error for [ANZAC]13lacklight in frame 115237 (got 293f33ae, correct is a16f49a7)
[f=0115653] Sync error for [ANZAC]13lacklight in frame 115638 (got 918eff1e, correct is 86191e44)
[f=0115653] Sync error for [ANZAC]13lacklight in frame 115353 (got 2b7736c5, correct is c398bb67)
[f=0115767] Sync error for [ANZAC]13lacklight in frame 115754 (got 3be049d2, correct is 81036d97)
[f=0115767] Sync error for [ANZAC]13lacklight in frame 115467 (got e0b0e4e3, correct is 363d7c74)
[f=0115795] Spectator zehanbabay left the game:  timeout
[f=0115882] Sync error for [ANZAC]13lacklight in frame 115868 (got 4199ec65, correct is 986e637e)
[f=0115882] Sync error for [ANZAC]13lacklight in frame 115851 (got 66a3add1, correct is cd32ef10)
[f=0116266] Sync error for [ANZAC]13lacklight in frame 116252 (got 8d60fa7d, correct is 5f5a90a)
[f=0116266] Sync error for [ANZAC]13lacklight in frame 116245 (got 265203d5, correct is 2008d80c)
[f=0116667] Sync error for [ANZAC]13lacklight in frame 116646 (got 5c07b206, correct is 609e8ee1)
[f=0116667] Sync error for [ANZAC]13lacklight in frame 116644 (got f65ba1f5, correct is 86651be2)
[f=0117065] Sync error for [ANZAC]13lacklight in frame 117045 (got ebab85c1, correct is 7ffe8396)
[f=0117066] Sync error for [ANZAC]13lacklight in frame 117038 (got 4a0cba8d, correct is fc632b98)
[f=0117459] Sync error for [ANZAC]13lacklight in frame 117439 (got 2c6d8c83, correct is 5de1f89a)
[f=0117861] Sync error for [ANZAC]13lacklight in frame 117840 (got 379c5ea5, correct is 6103dd58)
[f=0118261] Sync error for [ANZAC]13lacklight in frame 118241 (got 98bb7a98, correct is 3016ce36)
[f=0118261] Sync error for [ANZAC]13lacklight in frame 118237 (got cc0e599b, correct is d2a8101f)
[f=0118470] game_message: Giving all units of SirBEAVO to waska due to lag/AFK
[f=0118476] waska added point: 31 units received from waska
[f=0118476] waska added point: 40 units received from waska
[f=0118476] waska added point: 5 units received from waska
[f=0118500] game_message: Player SirBEAVO is no longer lagging or AFK; returning all their units.
[f=0118652] Sync error for LIVEANDLETDIE in frame 118638 (got b7456437, correct is 4c0d43e3)
[f=0118652] Sync error for [ANZAC]13lacklight in frame 118629 (got 176a0c3f, correct is d2538f97)
[f=0119044] Sync error for [ANZAC]13lacklight in frame 119030 (got 905bf60b, correct is f885a045)
[f=0119044] Sync error for [ANZAC]13lacklight in frame 119023 (got 4f914cb8, correct is 4f072a06)
[f=0119443] Sync error for [ANZAC]13lacklight in frame 119424 (got 9f4430a8, correct is 611a5805)
[f=0119443] Sync error for [ANZAC]13lacklight in frame 119385 (got fef87c25, correct is eb7a23f4)
[f=0119807] Sync error for [ANZAC]13lacklight in frame 119786 (got 67e08821, correct is 73cee7b)
[f=0119940] game_message: Player [ANZAC]13lacklight is no longer lagging or AFK; returning all their units.
[f=0120062] game_message: Phantom is under attack
[f=0120207] Sync error for [ANZAC]13lacklight in frame 120187 (got fc3c66f2, correct is fd895e22)
[f=0120207] Sync error for [ANZAC]13lacklight in frame 120186 (got 66456883, correct is 725f4711)
[f=0120212] game_message: Phantom is under attack
[f=0120336] [ANZAC]13lacklight added point: 
[f=0120601] Sync error for [ANZAC]13lacklight in frame 120587 (got 4030cd46, correct is 9bbbdc3)
[f=0120601] Sync error for [ANZAC]13lacklight in frame 120579 (got 67a69b75, correct is 1bef186e)
[f=0120850] <[ANZAC]13lacklight> Allies: can u give me the scout planes
[f=0120992] Sync error for [ANZAC]13lacklight in frame 120980 (got b298adfb, correct is ef070734)
[f=0120993] Sync error for [ANZAC]13lacklight in frame 120944 (got d246673a, correct is 1b728f25)
[f=0121243] <waska> Allies: fuck i didn't know I had
[f=0121294] <[ANZAC]13lacklight> Allies:  I gave 1 unit to waska.
[f=0121360] Sync error for [ANZAC]13lacklight in frame 121345 (got 87fd0ad, correct is 1ce5c7d1)
[f=0121360] Sync error for [ANZAC]13lacklight in frame 121331 (got 5daafbf4, correct is 5f4e8288)
[f=0121400] <[ANZAC]13lacklight> Allies: lol
[f=0121538] game_message: Phantom is under attack
[f=0121746] Sync error for [ANZAC]13lacklight in frame 121732 (got 788b3c1d, correct is 267142ab)
[f=0121746] Sync error for [ANZAC]13lacklight in frame 121719 (got ea3e9a06, correct is eb927ba3)
[f=0121756] <waska> Allies:  I gave 2 units to [ANZAC]13lacklight.
[f=0121757] game_message: Phantom is under attack
[f=0122072] [ANZAC]13lacklight added point: 
[f=0122076] [ANZAC]13lacklight added point: 
[f=0122135] Sync error for [ANZAC]13lacklight in frame 122120 (got 251f0441, correct is 332344ed)
[f=0122136] Sync error for [ANZAC]13lacklight in frame 122116 (got cb891a2d, correct is e8994434)
[f=0122211] <[ANZAC]13lacklight> Allies:  I gave 1 unit to waska.
[f=0122300] [ANZAC]13lacklight added point: 
[f=0122417] <[ANZAC]13lacklight> Allies: take those two
[f=0122531] Sync error for [ANZAC]13lacklight in frame 122517 (got c8b3ce49, correct is 478192c7)
[f=0122531] Sync error for [ANZAC]13lacklight in frame 122511 (got 314411d0, correct is 28a562e7)
[f=0122933] Sync error for [ANZAC]13lacklight in frame 122912 (got 45f7f564, correct is 9bdf2fbf)
[f=0122933] Sync error for [ANZAC]13lacklight in frame 122911 (got c39ea0ff, correct is 284954dc)
[f=0123026] [ANZAC]13lacklight added point: 
[f=0123031] [ANZAC]13lacklight added point: 
[f=0123034] [ANZAC]13lacklight added point: 
[f=0123040] [ANZAC]13lacklight added point: 
[f=0123151] <[ANZAC]13lacklight> Allies: TWO BERTHA
[f=0123331] Sync error for [ANZAC]13lacklight in frame 123312 (got 2a60496e, correct is 75bc5ab0)
[f=0123577] <waska> Allies: nuke must not have killed em
[f=0123731] Sync error for [ANZAC]13lacklight in frame 123713 (got 893fc408, correct is 7b65452f)
[f=0123732] Sync error for [ANZAC]13lacklight in frame 123697 (got d6f0e651, correct is de5517e8)
[f=0124112] Sync error for [ANZAC]13lacklight in frame 124098 (got 6318a783, correct is f7f52975)
[f=0124113] Sync error for [ANZAC]13lacklight in frame 124050 (got 9ec98c46, correct is d437ae8a)
[f=0124388] <[ANZAC]13lacklight> Allies: did you lose my commander...?
[f=0124466] Sync error for [ANZAC]13lacklight in frame 124451 (got bf8592e8, correct is 33c6e26f)
[f=0124466] Sync error for [ANZAC]13lacklight in frame 124440 (got 8710b010, correct is 270add10)
[f=0124862] Sync error for [ANZAC]13lacklight in frame 124841 (got e3ca9776, correct is e30f5f2)
[f=0124893] Player List: No units selected to share.
[f=0125151] game_message: Phantom is under attack
[f=0125199] waska added point: com
[f=0125259] Sync error for [ANZAC]13lacklight in frame 125242 (got 56fce62a, correct is 9563c777)
[f=0125259] Sync error for [ANZAC]13lacklight in frame 125237 (got c78e3268, correct is 11a82a73)
[f=0125383] game_message: Phantom is under attack
[f=0125653] Sync error for [ANZAC]13lacklight in frame 125638 (got 2e7ca823, correct is 825b06f6)
[f=0125654] Sync error for [ANZAC]13lacklight in frame 125633 (got afcd4cd7, correct is 73872de8)
[f=0125908] <[ANZAC]13lacklight> Allies: i cant see him
[f=0125982] <[ANZAC]13lacklight> Allies: is he there?
[f=0126050] Sync error for [ANZAC]13lacklight in frame 126034 (got d4918288, correct is 377ea0db)
[f=0126050] Sync error for [ANZAC]13lacklight in frame 126030 (got 689f0b55, correct is 7e8f4afa)
[f=0126325] <[ANZAC]13lacklight> Allies: might relog, getting lots of desync errors
[f=0126370] <waska> Allies: at the point
[f=0126371] <SirBEAVO> Allies: You are desynked
[f=0126448] Sync error for [ANZAC]13lacklight in frame 126431 (got de4da994, correct is 1d61ae2c)
[f=0126449] Sync error for [ANZAC]13lacklight in frame 126423 (got 276421b0, correct is 8712e59)
[f=0126500] <[ANZAC]13lacklight> Allies: mm
[f=0126570] <[ANZAC]13lacklight> Allies: gimme a sedc
[f=0126688] waska added point: 
[f=0126709] Player [ANZAC]13lacklight left the game:  normal quit
[f=0126720] game_message: Giving all units of [ANZAC]13lacklight to waska due to lag/AFK
[f=0126726] waska added point: 3 units received from waska
[f=0126726] waska added point: 49 units received from waska
[f=0126726] waska added point: 4 units received from waska
[f=0126726] waska added point: 3 units received from waska
[f=0126726] waska added point: 9 units received from waska
[f=0126726] waska added point: 6 units received from waska
[f=0126726] waska added point: Unit received from waska
[f=0126726] waska added point: Unit received from waska
[f=0126726] waska added point: Unit received from waska
[f=0126753] waska added point: Unit received from waska
[f=0126769] > SPRINGIE:User [ANZAC]13lacklight|turretmissile|2_0||False|||AU
[f=0126798] Connection attempt from [ANZAC]13lacklight
[f=0126798]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0126798]  -> Connection established (given id 3)
[f=0126855] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551"
[f=0126855] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=0127653] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7aa38833d4b55d0d0c99f4a04789556f16b4ce7bb3f13c4c1cc710d85129bedadb23666e189ec45628eb7066cb3d9311d7340d63f59555f9d1927ff51eaa1fe]"
[f=0127699] [Game::ClientReadNet][LOGMSG] sender="[ANZAC]13lacklight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=19393e284b567b08c4124148a1e32df9301c521615fd958fb6685aca79a997a82895bdce16c101bd8188936400422ba9d0bbfd35fb6795ffd97c0dfe4707b726]"
[f=0128048] <[ANZAC]13lacklight> Allies: time to catch up XD
[f=0128490] <waska> Allies: im rdy to finish lol
[f=0129714] Skirmish AI "AI: Normal (3)" (ID:4), which controlled team 5 is now dead
[f=0129714] Skirmish AI "AI: Normal (4)" (ID:3), which controlled team 4 is now dead
[f=0129714] Skirmish AI "AI: Normal (5)" (ID:2), which controlled team 3 is now dead
[f=0129714] Skirmish AI "AI: Normal (1)" (ID:1), which controlled team 2 is now dead
[f=0129714] Skirmish AI "AI: Normal (2)" (ID:0), which controlled team 1 is now dead
[f=0129714] Spectator Dunskied left the game:  normal quit
[f=0129735] game_message: AI has been destroyed!
[f=0129735] game_message: West wins!
[f=0129735] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0129745] <autoquit> Autoquit canceled.
[f=0129975] Spectator ozava101 left the game:  normal quit
[f=0130009] No clients connected, shutting down server
[f=0130009] Server shutdown
[f=0130009] [ReloadOrRestart] Spring "F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0130009] [SpringApp::Reload][1]
[f=0130009] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0130009] 	[async=0] threads=3 tasks=2546272 {sum,avg}{exec,wait}time={{0.000, -0.000}, {26815622219584330638355703718419812524875634178938801180606269863983672851551353968566230703451648201166669520573034042444558739391744162811431811480027136.000, -0.000}}ms
[f=0130009] 		thread=1 tasks=1273136 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, 2.000, 26815622271948130501196055754216880202687780524009668895999292517381074085220391686058791937196407825272473686729364253672679308966306539862672313692454912.000}}ms
[f=0130009] 		thread=2 tasks=1273136 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815622216849567492112830236836387575882232997910812014469894580296355011411707223301749634853557091687630242745098422462017741194637271199152466921783296.000, 0.000, -0.000, 2.000}}ms
[f=0130009] 	[async=1] threads=3 tasks=6524 {sum,avg}{exec,wait}time={{2.000, -2.000}, {2.000, -2.000}}ms
[f=0130009] 		thread=1 tasks=3251 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, 2.000}}ms
[f=0130009] 		thread=2 tasks=3273 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0130009] [ThreadPool::SetThreadCount][2] workers=0
[f=0130009] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0130009] [ThreadPool::SetThreadCount][2] workers=2
[f=0130009] [Threading] Main thread CPU affinity mask set: 252
[f=0130009] [SpringApp::Reload][2]
[f=0130009] [WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\20190316_003959_Titan v3_104.0.1-1085-gfc6d80e maintenance.sdfz" (24504824 bytes)
[f=0130009] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0130009] [Game::KillLua][3] dtor=0 luaUI=405de3b0
[f=0130009] Start widgetHandler:Shutdown
[f=0130009] Shutdown - SaveOrderList Complete
[f=0130009] Writing last game win data
[f=0130009] Shutdown - SaveConfigData Complete
[f=0130009] Shutdown Widget - Chili Highlight
[f=0130009] Shutdown Widget - Save/Load API
[f=0130009] Shutdown Widget - Deferred rendering
[f=0130009] Shutdown Widget - Custom Markers
[f=0130009] Shutdown Widget - EPIC Menu
[f=0130009] Shutdown Widget - Chili Minimap
[f=0130009] Shutdown Widget - Chili Widget Selector
[f=0130009] Shutdown Widget - Local Team Colors
[f=0130009] Shutdown Widget - Display Keys 2
[f=0130009] Shutdown Widget - Save Game Menu
[f=0130009] Shutdown Widget - HealthBars
[f=0130009] Shutdown Widget - Noises
[f=0130009] Shutdown Widget - Outline
[f=0130009] Shutdown Widget - Unit Icons
[f=0130009] Shutdown Widget - Win Counter
[f=0130009] Shutdown Widget - BuildETA
[f=0130009] Shutdown Widget - Depth of Field Shader
[f=0130009] Shutdown Widget - Modular Comm Info
[f=0130009] Shutdown Widget - CameraShake
[f=0130009] Shutdown Widget - Chili Economy Panel Default
[f=0130009] Shutdown Widget - Chili EndGame Window
[f=0130009] Shutdown Widget - Chili Nuke Warning
[f=0130009] Shutdown Widget - Chili Selections & CursorTip v2
[f=0130009] Shutdown Widget - Chili Spectator Panels
[f=0130009] Shutdown Widget - Context Menu
[f=0130009] Shutdown Widget - Darkening
[f=0130009] Shutdown Widget - Grab Input
[f=0130009] Input grabbing is disabled!
[f=0130009] Shutdown Widget - Highlight Geos
[f=0130009] Shutdown Widget - Local Widgets Config
[f=0130009] Shutdown Widget - Mex Placement Handler
[f=0130009] Shutdown Widget - MinimapEvents
[f=0130009] Shutdown Widget - Missile Silo Range
[f=0130009] Shutdown Widget - Music Player
[f=0130009] Shutdown Widget - Point Tracker
[f=0130009] Shutdown Widget - Attack Warning
[f=0130009] Shutdown Widget - Showeco and Grid Drawer
[f=0130009] Shutdown Widget - Stereo3D
[f=0130009] Shutdown Widget - Startup Info and Selector
[f=0130009] Shutdown Widget - Transport AI
[f=0130009] Shutdown Widget - Attack AoE
[f=0130009] Shutdown Widget - UnitShapes
[f=0130009] Shutdown Widget - Map Edge Extension
[f=0130009] Shutdown Widget - Selection Send
[f=0130009] Shutdown Widget - LupsManager
[f=0130009] Shutdown Widget - Newton Firezone
[f=0130009] Shutdown Widget - Receive Units Indicator
[f=0130009] Shutdown Widget - Chili Pro Console
[f=0130009] Shutdown Widget - Chili Crude Player List
[f=0130009] Shutdown Widget - Lasso Terraform GUI
[f=0130009] Shutdown Widget - Chili Framework
[f=0130009] Shutdown Widget - Lups
[f=0130009] Shutdown Widget - Chili Core Selector
[f=0130009] Shutdown Widget - Draw After Chili
[f=0130009] Shutdown Widget - Pause Screen
[f=0130009] Shutdown Widget - Color Blindness Correction
[f=0130009] Shutdown Widget - Layout Handler
[f=0130009] Shutdown Widget - Persistent Build Height
[f=0130009] Shutdown Widget - Text To Speech Control
[f=0130009] End widgetHandler:Shutdown
[f=0130009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,314572137,0} {chunk,block}Bytes={0,0}
[f=0130009] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0130009] [Game::KillLua][2] dtor=0 luaRules=49ac9710
[f=0130009] Start gadgetHandler:Shutdown
[f=0130009] Shutdown - StartSetup
[f=0130009] Shutdown - UnitMorph
[f=0130009] Shutdown - LupsNanoSpray
[f=0130009] Shutdown - Missile Silo Controller
[f=0130009] Shutdown - Modular Comm Info
[f=0130009] Shutdown - Puppy Handler
[f=0130009] Shutdown - Terrain Texture Handler
[f=0130009] Shutdown - UnitCloakShield
[f=0130009] End gadgetHandler:Shutdown
[f=0130009] Start gadgetHandler:Shutdown
[f=0130009] Shutdown - Save/Load
[f=0130009] Shutdown - UnitMorph
[f=0130009] Shutdown - Modular Comm Info
[f=0130009] Shutdown - Retreat Command
[f=0130009] Shutdown - Shockwaves
[f=0130009] Shutdown - Teleport Throw
[f=0130009] Shutdown - UnitCloakShield
[f=0130009] Shutdown - Lups Cloak FX
[f=0130009] Shutdown - Lups
[f=0130009] Shutdown - Lups Shield
[f=0130009] End gadgetHandler:Shutdown
[f=0130009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,314572236,0} {chunk,block}Bytes={0,0}
[f=0130009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,314572236,0} {chunk,block}Bytes={0,0}
[f=0130009] [Game::KillLua][4] dtor=0
[f=0130009] [SpringApp::Reload][3]
[f=0130009] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0130009] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0130009] [Sound] [Sound::UpdateThread][3] #sources=32 #items=138
[f=0130009] [Sound] [Sound::UpdateThread][4] ctx=4889bd18 dev=3a269020
[f=0130009] [Sound] [Sound::UpdateThread][5] ctx=4889bd18 dev=3a269020
[f=0130009] [Sound] [Sound::Cleanup][alcDestroyContext(4889bd18)]
[f=0130009] [Sound] [Sound::Cleanup][alcCloseDevice(3a269020)]
[f=0130009] [Sound] [Sound::UpdateThread][6]
[f=0130009] [SpringApp::Reload][4]
[f=0130009] [Game::~CGame][1]
[f=0130009] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0130009] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0130009] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0130009] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0130009] [Game::KillLua][4] dtor=1
[f=0130009] [Game::KillMisc][1]
[f=0130009] [Game::KillMisc][2]
[f=0130009] [Game::KillMisc][3]
[f=0130009] [Game::KillRendering][1]
[f=0130009] [~CRectangleOverlapHandler] 26% overlap reduction
[f=0130009] [3DOParser::Kill] allocated 113 pieces
[f=0130009] [S3OParser::Kill] allocated 3241 pieces
[f=0130009] [AssParser::Kill] allocated 204 pieces
[f=0130009] [Game::KillInterface][1]
[f=0130009] [Game::KillInterface][2]
[f=0130009] [Game::KillSimulation][1]
[f=0130009] [Game::KillSimulation][2]
[f=0130009] [CCollisionHandler] dis-/continuous tests: 388/26758846
[f=0130009] [Game::KillSimulation][3]
[f=0130009] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0130009] [~CPathCache(36x24)] cacheHits=13644 hitPercentage=40% numHashColls=0 maxCacheSize=61
[f=0130009] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0130009] [~CPathCache(72x48)] cacheHits=4435 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0130009] [~CRectangleOverlapHandler] 26% overlap reduction
[f=0130009] [~CRectangleOverlapHandler] 26% overlap reduction
[f=0130009] [LosHandler::Kill] raycast instance cache-{hits,misses}={505363,876009}; shared=2%; cached=35%
[f=0130009] [Game::KillSimulation][4]
[f=0130009] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0130009] [Game::~CGame][2]
[f=0130009] [Game::~CGame][3]
[f=0130009] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	2283251 bytes sent   in 61992 packets (36.831 bytes/packet)
	19312497 bytes recv'd in 100371 packets (192.411 bytes/packet)
	{0.405x, 0.031x} relative protocol overhead {up, down}
	11 incoming chunks dropped, 37 outgoing chunks resent
	130041 incoming chunks processed

[f=0130009] [SpringApp::Reload][5]
[f=0130009] [SpringApp::Reload][6]
[f=0130009] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0130009] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 210734 bytes cached in 95 files
[f=0130009] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[f=0130009] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1289269 bytes cached in 46 files
[f=0130009] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp" numZipFiles=7635 sumInflSize=692029kb sumReadTime=2413ms
[f=0130009] 	file="unittextures/bantha_1.dds" indx=6832 inflSize=5461kb readTime=41ms
[f=0130009] 	file="sounds/music/war/hybrid statement.ogg" indx=5887 inflSize=5829kb readTime=36ms
[f=0130009] 	file="unittextures/gritty1.dds" indx=7030 inflSize=5461kb readTime=34ms
[f=0130009] 	file="unittextures/detriment_1.dds" indx=6980 inflSize=5461kb readTime=33ms
[f=0130009] 	file="unittextures/bantha_normals.dds" indx=6834 inflSize=4096kb readTime=33ms
[f=0130009] 	file="unittextures/benzcom_1.dds" indx=6848 inflSize=5461kb readTime=31ms
[f=0130009] 	file="sounds/music/war/yin & yang.ogg" indx=5894 inflSize=4395kb readTime=27ms
[f=0130009] 	file="unittextures/gritty2.dds" indx=7031 inflSize=5461kb readTime=24ms
[f=0130009] 	file="sounds/music/victory/modern warstory.ogg" indx=5884 inflSize=3745kb readTime=23ms
[f=0130009] 	file="sounds/music/war/entering the stronghold.ogg" indx=5886 inflSize=3548kb readTime=23ms
[f=0130009] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp] 374965469 bytes cached in 3850 files
[f=0130009] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0130009] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0130009] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[f=0130009] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0130009] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=0130009] [SpringApp::Reload][7]
[f=0130009] [SpringApp::Reload][8]
[f=0130009] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms)
[f=0130009] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0130009] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0130009] [Sound] [Sound::InitThread][1]
[f=0130009] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0130009] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[f=0130009] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0130009] [Sound] [ISound::Initialize] spawning sound-thread (102.9ms)
[f=0130009] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0130009] [Sound] [Sound::OpenOpenALDevice] device=3a269020 context=82dd0230
[f=0130009] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0130009] [Sound]   Vendor:         OpenAL Community
[f=0130009] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0130009] [Sound]   Renderer:       OpenAL Soft
[f=0130009] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0130009] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0130009] [Sound]   Devices:
[f=0130009] [Sound] [ISound::Initialize] spawning sound-thread (203.9ms)
[f=0130009] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=0130009] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=0130009] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=0130009] [Sound]     [VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[f=0130009] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=0130009] [Sound]     [VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[f=0130009] [Sound]     [BenQ XL2720Z (NVIDIA High Definition Audio)]
[f=0130009] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0130009] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=0130009] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=0130009] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0130009] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0130009] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0130009] [Sound] Error:   Initializing EFX failed!
[f=0130009] [Sound] [Sound::UpdateThread][2]
[f=0130009] [~ScopedOnceTimer][ISound::Init::Dev] 304ms
[f=0130009] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07769b00
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.13999999
[f=-000001] [SpringApp::Reload][13] reloadCount=4



[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Jeandre1WP) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Warning: Duplicate user(Stilwel) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AFeistyPeacawk) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1262
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1262
[f=-000001] [liblobby] Warning: Duplicate user(AFeistyPeacawk) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ywats) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(stellarFPS) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mgaybaeva) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Dranacos) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jihadkiteeen) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jihadkiteeen) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TFL) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TFL) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TFL) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PaulBellow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PaulBellow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Deleted_Memes) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ozava101) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(RoundishLeech) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Drunkenzobie) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AirLTU) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(s36) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ustinskikh28) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(DiscoStuQ) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(NotCurred) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NotCurred) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Spectrum22) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Warning: Duplicate user(xxRezipro) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xxRezipro) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1259
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1262
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1262
[f=-000001] [liblobby] Warning: Duplicate user(zehanbabay) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Xollir) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Xollir) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(spiderade) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(JigglyPanda) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(JigglyPanda) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(frogwallet) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(frogwallet) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(D36A) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(barthoab) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(zehanbabay) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kaktus201100) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(PelmeLLIKa_Ha_Tapelke) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PelmeLLIKa_Ha_Tapelke) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1242
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1242
[f=-000001] [liblobby] Warning: Duplicate user(sameerdhiman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(sameerdhiman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PaulBellow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PaulBellow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xxRezipro) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xxRezipro) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(vwilde) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(vwilde) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(vwilde) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Rhinehard) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Rhinehard) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Cherreh) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Cherreh) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Esciraptor) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Esciraptor) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ondre2003) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(RoundishLeech) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(siluxmedia) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(siluxmedia) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(jetbro1122334455) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(nightmaregamer653) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(nightmaregamer653) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Bunny) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Supro123) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.3.4, Titan v3.1, 104.0.1-1085-gfc6d80e
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8464;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=waska;
	MyPasswd=9fbb59ca96585b1a515a868fd41b2b7a;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
[f=-000001] [ReloadOrRestart] Spring "F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000, -26815622253235585347468003215432500326680317348418391080510091648009307794151188273443548233219266112353087573273430999407313148637928073372959018198237184.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=82dd0230 dev=3a269020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=82dd0230 dev=3a269020
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(82dd0230)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3a269020)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] [~CBufferedArchive][name=F:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 7525397 bytes cached in 88 files
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (104.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (204.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3a269020 context=82dd1ba0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=-000001] [Sound]     [Speakers (Logitech G633 Gaming Headset)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[f=-000001] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [BenQ XL2720Z (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [2769M (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 305ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=139
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8464
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8464
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8464 using name waska
[f=-000001] [SpringApp::Reload][13] reloadCount=5



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Titan v3.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: ccf1ed9cc7ad950e63b858a8a6807a84.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Titan v3.1 (checksum 8379066f3c5bab90abc4e5eeede3694bfb143c0b58be620e17da60e7add3b948983deaa50b0adb2ac8004801bb015dbfee0c71e4f6bdea18ccd55f3156556551) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive ccf1ed9cc7ad950e63b858a8a6807a84.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\20190316_015532_Titan v3_104.0.1-1085-gfc6d80e maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 268ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 340ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 815ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 5, This game player count: 6
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31dd4d1c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=67325875
[f=-000001] [Path] [PathEstimator::ReadFile] hash=67325875 file="cache\104dev-maintenance/paths/Titan v3.1.pe-67325875.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31dd4d1c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=67325885
[f=-000001] [Path] [PathEstimator::ReadFile] hash=67325885 file="cache\104dev-maintenance/paths/Titan v3.1.pe2-67325885.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (409ms, checksum f67f42c9)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11722,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 58 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
------- TRUNCATED -------```
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant