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Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\springsettings.cfg" LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== 3DTrees = 0 AdvMapShading = 0 AdvUnitShading = 0 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1 CubeTexSizeSpecular = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 1 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 ForceDisableShaders = 1 Fullscreen = 0 GrassDetail = 0 GroundDecals = 0 GroundDetail = 50 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 LuaShaders = 0 MaxDynamicMapLights = 0 MaxDynamicModelLights = 0 MaxParticles = 2000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScreenshotCounter = 2 ScrollWheelSpeed = -25 Shadows = 0 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 131 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 VFSCacheArchiveFiles = 0 Water = 0 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volbattle = 7 snd_volmaster = 7 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1085-gfc6d80e maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 April 2018 Update (build 17134) Hardware Config: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz; 16282MB RAM, 18714MB pagefile Binary Word Size: 32-bit (emulated) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 3] 1600x900x24bpp@60Hz [ 4] 1440x900x24bpp@60Hz [10] 1280x800x24bpp@60Hz [12] 1280x720x24bpp@60Hz [18] 640x400x24bpp@60Hz [22] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 417.22 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 960M/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 2048MB (total) / 1908MB (available) SDL swap-int: 1 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1842,1051> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1842x1051x24bpp@60Hz (windowed::decorated) [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 1ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\ Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.9ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07890240 context=0775c458 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=-000001] [Sound] [Speakers (Conexant SmartAudio HD)] [f=-000001] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12716 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1842, 1051, 78, 0 [f=-000001] Spring.GetViewGeometry, 1842, 1051, 0, 0 [f=-000001] gl.GetViewSizes, 1842, 1051 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 59992 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000006B6E0871ADABCFA0E020A80301001001F5B38D5C180000000100000002000000DB0E07AE00000000FB94AA1115000000B20000003200000004000000E020A80301001001481C0500DB0E07AE8F00A8C000000000EFA58C5C6F55A85C0100D5D7000000000000B22B7C84F4EDEB70279EE002955A0DDFD102885136FFF7D7FA5EBE7AC840266E5B18760A41C40FBBB95F85DE4C5351DE7CD25554135852066C2706E25993C719E27A95EA38FA65951F7C9F32E22260CF1AB224BBE3DF75086FBEDD5FBAE9A26491AF7609B8D67168832C9AB751D34E5EF447C679DAE29AA5B25D48E4C5C69953","Friends":["76561197965397045","76561197979994637","76561197986885369","76561197987606143","76561197993262518","76561197995467113","76561197998797702","76561198005850178","76561198007307044","76561198009603074","76561198011202140","76561198013755068","76561198019843302","76561198020076669","76561198021619755","76561198021908742","76561198022576538","76561198022812078","76561198023451038","76561198023586393","76561198025937662","76561198030307843","76561198030570381","76561198034354125","76561198054085702","76561198055220870","76561198089568967","76561198164379005"],"SuggestedName":"noobula","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1044243734","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, tc [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] Medium settings preset, 2097152 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07737368 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.06 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1842,1051> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1842,1051> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1842x1051x24bpp@60Hz (windowed::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 8ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1842,1051> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1842,1051> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1842x1051x24bpp@60Hz (windowed::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] RecalculateCommanderLevel, 6, 12000 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received [f=-000001] [liblobby] Warning: Duplicate user(Falelovsky) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 2 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Coagulation Marsh 0.7","FileType":"MAP"} Zero-K.exe Information: 0 : starting download Coagulation Marsh 0.7 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"12.08","SecondsRemaining":8,"TotalLength":23861438,"CurrentSpeed":2566815} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":14360485} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":10977596} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":8853290} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":7439172} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":6415000} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":5638658} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":5017035} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":4529561} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":4127903} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3792256} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3499526} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3255217} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3042673} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.79","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2851766} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.89","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2685424} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2539616} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2408529} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2290311} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2180711} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2082794} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1993787} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1912086} Error downloading file piece: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.Zero-K.exe Warning: 0 : Piece 67 failed for https://zero-k.info/content/maps/coagulation_marsh_0.7.sd7 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1836799} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1765889} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.03","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1703356} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.09","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1644474} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.09","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1588533} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.21","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1536834} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.30","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1488052} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.36","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1442061} Error downloading file piece: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.Zero-K.exe Warning: 0 : Piece 71 failed for http://spring1.admin-box.com/maps/coagulation_marsh_0.7.sd7 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.40","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1399596} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.40","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1359037} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.46","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1321583} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.46","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1285323} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.52","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1251758} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.61","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1220356} [f=-000001] [liblobby] Warning: Duplicate user(CatLady) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.66","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1189300} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.71","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1160538} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.76","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1132568} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.81","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1106571} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1082305} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1058011} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.00","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1035696} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.02","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1013553} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.18","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":993440} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.63","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":977385} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.82","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":959515} Zero-K.exe Information: 0 : coagulation_marsh_0.7.sd7 Completed - 22.76M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Coagulation Marsh 0.7"} [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\coagulation_marsh_0.7.sd7" for faster loading! [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [f=-000001] [liblobby] Warning: Duplicate user(Grandprize) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.7.3.4, Coagulation Marsh 0.7, 104.0.1-1085-gfc6d80e [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8456; SourcePort=0; IsHost=0; MyPlayerName=noobula; MyPasswd=59c27c8b85390eb2846d51986e3866a8; } [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-2.000, 26815622286315975107808738695752624815179298652580356226599208328945378082392955036322298126823106962780510011473880585800333251605690439538559245176799232.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622253213733202883996540686615504152735331774681220311917277961446492649294058276562645477716575842156528629730276069728534254180411647451304866873344.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622253213733202883996540686615504152735331774681220311917277961446492649294058276562645477716575842156528629730276069728534254180411647451304866873344.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0775c458 dev=07890240 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0775c458 dev=07890240 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0775c458)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(07890240)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=20c344e0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=-000001] [Sound] [Speakers (Conexant SmartAudio HD)] [f=-000001] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [SpringApp::Reload][12] #script=141 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name noobula [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Coagulation Marsh 0.7 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: ccf1ed9cc7ad950e63b858a8a6807a84.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Coagulation Marsh 0.7 (checksum e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive ccf1ed9cc7ad950e63b858a8a6807a84.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190316_200132_Coagulation Marsh 0_104.0.1-1085-gfc6d80e maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2453ms [f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 361ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 446ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1035ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 177ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 60ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 5 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Error: [LuaGaia::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Mexes <cliffs.lua> [f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11277767,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11277767,0} {chunk,block}Bytes={0,0} [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 7, This game player count: 5 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] GroundDetail set to 30 [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 131 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Halo widget: your card is unsupported! [f=-000001] Loaded widget: Halo <gfx_halo.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Starlight Drawer <unit_mah_lazor_drawer.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Spotter <gui_spotter.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3} [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b3cb01f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=214d8cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d24d187b [f=-000001] [Path] [PathEstimator::ReadFile] hash=d24d187b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-d24d187b.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (65 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 398 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 595 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 797 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 996 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1198 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1398 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1604 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1803 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2002 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2208 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2406 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2607 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2813 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3015 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-d24d187b" [f=-000001] [Path] [PathEstimator::WriteFile] hash=d24d187b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-d24d187b.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-d24d187b" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b3cb01f9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=214d8cfb [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d24d188b [f=-000001] [Path] [PathEstimator::ReadFile] hash=d24d188b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-d24d188b.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (12 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 55 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 111 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 167 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 341 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 391 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 442 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 495 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 549 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 604 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 658 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 711 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 774 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-d24d188b" [f=-000001] [Path] [PathEstimator::WriteFile] hash=d24d188b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-d24d188b.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-d24d188b" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2712ms, checksum 85a420f6)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12861,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] <Nuke Icon> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3} Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3} [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] GameID: f5b38d5cf0dd9dd402c812b96c698426 [f=-000001] Connection attempt from Falelovsky [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Linux 64-bit (native)] [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [Game::ResizeEvent][1] [f=-000001] [~ScopedOnceTimer][Game::ViewResize] 0ms [f=-000001] [Game::ResizeEvent][2] [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 51ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 51ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Schneeeule [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from guddyd1313 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from JunyFoo [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Teodius [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]" [f=-000001] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]" [f=-000001] <Falelovsky> Allies: I choose: Saltarin! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk" [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1) took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2) took over control of team 5 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3) took over control of team 6 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4) took over control of team 7 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]" [f=-000001] <guddyd1313> Allies: I choose: Engineer! [f=-000001] <Falelovsky> Allies: is this lava? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string stack traceback: [C]: in function 'Include' [string "LuaGaia/main.lua"]:2: in main chunk" Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Falelovsky ","Text":"I choose: Saltarin!"} [f=-000001] <JunyFoo> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]" [f=-000001] <Teodius> Allies: I choose: David Rice! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"guddyd1313 ","Text":"I choose: Engineer!"} Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Falelovsky ","Text":"is this lava?"} Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JunyFoo ","Text":"I choose: Engineer!"} Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Teodius ","Text":"I choose: David Rice!"} [f=-000001] > Game will be force started in 47 seconds [f=-000001] > Game will be force started in 27 seconds [f=-000001] <Schneeeule> Allies: I choose: Necromancer! [f=-000001] > Game will be force started in 20 seconds Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Schneeeule ","Text":"I choose: Necromancer!"} [f=0000390] game_message: Schneeeule resigned, giving all units to guddyd1313 [f=0000900] game_message: Giving all units of Teodius to guddyd1313 due to lag/AFK [f=0001290] game_message: Player Teodius is no longer lagging or AFK; returning all their units. [f=0001977] [Schneeeule] u cant win this exept youre good [f=0002280] <Falelovsky> Allies: they has planes Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Falelovsky ","Text":"they has planes"} [f=0004888] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0009558] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0009909] Input grabbing is enabled! [f=0009909] Input grabbing is enabled! [f=0015690] game_message: Giving all units of guddyd1313 to Falelovsky due to lag/AFK [f=0015747] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0018060] game_message: Player guddyd1313 is no longer lagging or AFK; returning all their units. [f=0019119] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0022835] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0023068] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0024617] JunyFoo added point: i need some backup [f=0025388] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0025923] Teodius added point: need your cons [f=0028456] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0029948] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA [f=0030002] Connection attempt from noobula ------- TRUNCATED ------- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] Skirmish AI "Inactive AI (7)" (ID:0) took over control of team 4 [f=-000001] Skirmish AI "Inactive AI (6)" (ID:1) took over control of team 5 [f=-000001] Skirmish AI "Inactive AI (1)" (ID:2) took over control of team 6 [f=-000001] Skirmish AI "Inactive AI (3)" (ID:3) took over control of team 7 [f=-000001] Skirmish AI "Inactive AI (5)" (ID:4) took over control of team 8 [f=-000001] Skirmish AI "Inactive AI (2)" (ID:5) took over control of team 9 [f=-000001] Skirmish AI "Inactive AI (4)" (ID:6) took over control of team 10 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet] added new player JesusLovesYou with number 7 to team 0 [f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US [f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US [f=-000001] <nightmaregamer653> Allies: I choose: Recon! [f=-000001] <Brynnlow> Allies: I choose: Dende! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] Skirmish AI "AI: Brutal (6)" (ID:11) took over control of team 17 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:12) took over control of team 18 Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"nightmaregamer653 ","Text":"I choose: Recon!"} Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Brynnlow ","Text":"I choose: Dende!"} [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:13) took over control of team 19 [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:7) took over control of team 12 [f=-000001] Skirmish AI "AI: Brutal (7)" (ID:8) took over control of team 13 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:9) took over control of team 14 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:10) took over control of team 15 [f=-000001] <noobula> Allies: I choose: Frigile Flower! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] <guddyd1313> Allies: I choose: Commander 2! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"guddyd1313 ","Text":"I choose: Commander 2!"} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] <NT> Allies: I choose: Recon! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"NT ","Text":"I choose: Recon!"} [f=-000001] <noobula> i wonder if the first wave will be bigger [f=-000001] <noobula> Allies: I choose: Recon! [f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US [f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US [f=-000001] > <JesusLovesYou>yo [f=-000001] <JigglyPanda> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"I choose: Engineer!"} [f=-000001] > <JesusLovesYou>can we do a ffa? [f=-000001] <JigglyPanda> Allies: I choose: Recon! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"I choose: Recon!"} [f=-000001] <JigglyPanda> Allies: hmmmm Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"hmmmm"} [f=0000196] <JigglyPanda> Allies: hercules rush? for the memes Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":" hercules rush? for the memes"} [f=0000290] <JigglyPanda> Allies: or revenant to win Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"or revenant to win"} [f=0000928] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000928] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000928] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000928] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000928] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000928] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000928] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000928] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000928] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000928] !transmitlobby @voice@buildUnit@reload [f=0003014] <JigglyPanda> Allies: ffs Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"ffs"} [f=0003117] <JigglyPanda> Allies: fuck off glaive Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"fuck off glaive"} [f=0003269] <Brynnlow> Allies: lel Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Brynnlow ","Text":"lel"} [f=0003519] <JigglyPanda> Allies: i even jumped on it Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"i even jumped on it"} [f=0003768] <JigglyPanda> Allies: brutal ai 1 ur ded bud Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"brutal ai 1 ur ded bud"} [f=0003877] game_message: Metal Extractor is under attack [f=0004661] <JigglyPanda> Allies: 3 Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"3"} [f=0004678] <JigglyPanda> Allies: 2 Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"2"} [f=0004708] <JigglyPanda> Allies: 1 Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"1"} [f=0005559] game_message: Solar Collector is under attack [f=0005907] game_message: Solar Collector is under attack [f=0006081] [Game::ClientReadNet] added new player Pootis with number 8 to team 0 [f=0006081] > SPRINGIE:User Pootis|gunshipbomb|5_4||False|Pootis|Empire|TH [f=0006210] game_message: Giving all units of guddyd1313 to Brynnlow due to lag/AFK [f=0008277] <JigglyPanda> Allies: rip revenant Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"rip revenant"} [f=0009049] <JigglyPanda> Allies: HE LIVES Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"HE LIVES"} [f=0009129] <JigglyPanda> Allies: THE REVENANT LIVES! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"THE REVENANT LIVES!"} [f=0009285] <JigglyPanda> Allies: HE OUTRUN THEM ALL Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"HE OUTRUN THEM ALL"} [f=0009930] game_message: Player guddyd1313 is no longer lagging or AFK; returning all their units. [f=0009958] <JigglyPanda> Allies: sry noobula Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"sry noobula"} [f=0010163] !transmitlobby @voice@buildUnit@remove;tankcon [f=0010163] !transmitlobby @voice@buildUnit@remove;tankraid [f=0010163] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0010163] !transmitlobby @voice@buildUnit@remove;tankriot [f=0010163] !transmitlobby @voice@buildUnit@remove;tankassault [f=0010163] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0010163] !transmitlobby @voice@buildUnit@remove;tankarty [f=0010163] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0010163] !transmitlobby @voice@buildUnit@remove;tankaa [f=0010163] !transmitlobby @voice@buildUnit@reload [f=0010344] <JigglyPanda> Allies: restart? Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"restart?"} [f=0010450] <JigglyPanda> Allies: but remove a lot of ai Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"but remove a lot of ai"} [f=0010566] Upgrade UI Debug - Number of units selected, 1 [f=0010580] Upgrade UI Debug - Upgrade Command Sent [f=0011061] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011570] JigglyPanda added point: il defend u Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"il defend u"} [f=0011713] <JigglyPanda> Allies: nightmare push Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"nightmare push"} [f=0012436] <noobula> Allies: dont even ask him [f=0012543] <JigglyPanda> Allies: why Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"why"} [f=0012742] JigglyPanda added point: COMMANDER Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"COMMANDER"} [f=0013247] <JigglyPanda> Allies: EZZ Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"EZZ"} [f=0013323] <JigglyPanda> Allies: repair me Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"repair me"} [f=0013382] <JigglyPanda> Allies: with commander Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"with commander"} [f=0014289] game_message: Metal Extractor is under attack [f=0014522] game_message: Solar Collector is under attack [f=0014863] Upgrade UI Debug - Number of units selected, 1 [f=0014863] Upgrade UI Debug - Commander Deselected [f=0015072] Upgrade UI Debug - Number of units selected, 1 [f=0015072] Upgrade UI Debug - Commander Deselected [f=0015228] Upgrade UI Debug - Number of units selected, 1 [f=0015228] Upgrade UI Debug - Commander Deselected [f=0015299] Upgrade UI Debug - Number of units selected, 1 [f=0015299] Upgrade UI Debug - Commander Deselected [f=0016506] JigglyPanda added point: lol Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"lol"} [f=0016890] [Game::ClientReadNet] added new player DeathStealth with number 9 to team 0 [f=0016891] > SPRINGIE:User DeathStealth|shieldbomb|4_2||False|PHNX|Empire|IN [f=0017070] game_message: Giving all units of NT to Brynnlow due to lag/AFK [f=0017190] game_message: Player NT is no longer lagging or AFK; returning all their units. [f=0017700] JigglyPanda added point: push on Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"push on"} [f=0018072] <JigglyPanda> Allies: we need the mexes Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"we need the mexes"} [f=0018169] <JigglyPanda> Allies: keep going Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"keep going"} [f=0018787] <JigglyPanda> Allies: noobula Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"noobula"} [f=0018866] <JigglyPanda> Allies: wheres ur commander Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"wheres ur commander"} [f=0019415] <noobula> my wall had a leak :( [f=0019903] > SPRINGIE:User DeathStealth|shieldbomb|4_2||False|PHNX|Empire|IN [f=0019959] Connection attempt from DeathStealth [f=0019959] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=0019959] -> Connection established (given id 9) [f=0019990] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=0019990] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0021643] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=0021728] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=0024721] <noobula> !poll resign [f=0024721] > Poll: Resign team 1? [!y=0/3, !n=0/3] [f=0024721] > Poll: Resign team 1? [!y=1/3, !n=0/3] [f=0024861] <Brynnlow> !vote 1 [f=0024861] > Poll: Resign team 1? [!y=2/3, !n=0/3] [f=0024909] <JigglyPanda> !vote 1 [f=0024909] > Poll: Resign team 1? [!y=3/3, !n=0/3] [f=0024910] > Poll: Resign team 1? [END:SUCCESS] [f=0024910] <Ghost Site> Spectator mode. Widget removed. [f=0024910] game_message: North-West has been destroyed! [f=0024910] game_message: AI wins! [f=0024910] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024911] > Team 1 resigned [f=0024931] <Easy Facing> Spectator mode. Widget removed. [f=0024935] <Nuke Icon> Spectator mode. Widget removed. [f=0025011] <autoquit> Autoquit canceled. [f=0025050] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading [f=0025050] [SpringApp::Reload][1] [f=0025050] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0025050] [async=0] threads=3 tasks=325520 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms [f=0025050] thread=1 tasks=162760 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -26815622310584401227837755855425807608551635576435711584839122405692906063464060060056910501788172836897220713410641916696991125605528557919054217919594496.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0025050] thread=2 tasks=162760 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0025050] [async=1] threads=3 tasks=4632 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {26815622257471793271568335858854223505380166502996192093281955671309391130373164985779578828158598577474062821261994820745535105104506797053140683404083200.000, 26815622381052190811924306971586776065250939916969691921837310099922110558229249892850883833208965078799874911875921069188342838317480364224172636598435840.000}}ms [f=0025050] thread=1 tasks=2313 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, 0.000, 0.000}}ms [f=0025050] thread=2 tasks=2319 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {2.000, 0.000, -0.000, -0.000}}ms [f=0025050] [ThreadPool::SetThreadCount][2] workers=0 [f=0025050] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0025050] [ThreadPool::SetThreadCount][2] workers=2 [f=0025050] [Threading] Main thread CPU affinity mask set: 252 [f=0025050] [SpringApp::Reload][2] [f=0025050] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190316_234810_Akilon Wastelands ZK v1_104.0.1-1085-gfc6d80e maintenance.sdfz" (9077579 bytes) [f=0025050] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0025050] [Game::KillLua][3] dtor=0 luaUI=268271a0 [f=0025050] Start widgetHandler:Shutdown [f=0025050] Shutdown - SaveOrderList Complete [f=0025050] Writing last game win data [f=0025050] Shutdown - SaveConfigData Complete [f=0025050] Shutdown Widget - Chili Highlight [f=0025050] Shutdown Widget - Save/Load API [f=0025050] Shutdown Widget - Custom Markers [f=0025050] Shutdown Widget - EPIC Menu [f=0025050] Shutdown Widget - Chili Minimap [f=0025050] Shutdown Widget - Chili Widget Selector [f=0025050] Shutdown Widget - Local Team Colors [f=0025050] Shutdown Widget - Display Keys 2 [f=0025050] Shutdown Widget - Save Game Menu [f=0025050] Shutdown Widget - HealthBars [f=0025050] Shutdown Widget - Noises [f=0025050] Shutdown Widget - Unit Icons [f=0025050] Shutdown Widget - Outline [f=0025050] Shutdown Widget - Win Counter [f=0025050] Shutdown Widget - BuildETA [f=0025050] Shutdown Widget - Modular Comm Info [f=0025050] Shutdown Widget - CameraShake [f=0025050] Shutdown Widget - Chili Economy Panel Default [f=0025050] Shutdown Widget - Chili EndGame Window [f=0025050] Shutdown Widget - Chili Nuke Warning [f=0025050] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025050] Shutdown Widget - Chili Spectator Panels [f=0025050] Shutdown Widget - Context Menu [f=0025050] Shutdown Widget - Darkening [f=0025050] Shutdown Widget - Highlight Geos [f=0025050] Shutdown Widget - Local Widgets Config [f=0025050] Shutdown Widget - Mex Placement Handler [f=0025050] Shutdown Widget - MinimapEvents [f=0025050] Shutdown Widget - Missile Silo Range [f=0025050] Shutdown Widget - Point Tracker [f=0025050] Shutdown Widget - Showeco and Grid Drawer [f=0025050] Shutdown Widget - Stereo3D [f=0025050] Shutdown Widget - Music Player [f=0025050] Shutdown Widget - Grab Input [f=0025050] Input grabbing is disabled! [f=0025050] Shutdown Widget - Startup Info and Selector [f=0025050] Shutdown Widget - Transport AI [f=0025050] Shutdown Widget - Attack AoE [f=0025050] Shutdown Widget - UnitShapes [f=0025050] Shutdown Widget - Selection Send [f=0025050] Shutdown Widget - Spotter [f=0025050] Shutdown Widget - Newton Firezone [f=0025050] Shutdown Widget - Chili Crude Player List [f=0025050] Shutdown Widget - Chili Pro Console [f=0025050] Shutdown Widget - Lasso Terraform GUI [f=0025050] Shutdown Widget - Chili Framework [f=0025050] Shutdown Widget - Draw After Chili [f=0025050] Shutdown Widget - Chili Core Selector [f=0025050] Shutdown Widget - Pause Screen [f=0025050] Shutdown Widget - Layout Handler [f=0025050] Shutdown Widget - Text To Speech Control [f=0025050] Shutdown Widget - Persistent Build Height [f=0025050] End widgetHandler:Shutdown [f=0025050] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,84109422,0} {chunk,block}Bytes={0,0} [f=0025050] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0025050] [Game::KillLua][2] dtor=0 luaRules=4083d090 [f=0025050] Start gadgetHandler:Shutdown [f=0025050] Shutdown - StartSetup [f=0025050] Shutdown - UnitMorph [f=0025050] Shutdown - LupsNanoSpray [f=0025050] Shutdown - Missile Silo Controller [f=0025050] Shutdown - Modular Comm Info [f=0025050] Shutdown - Puppy Handler [f=0025050] Shutdown - Terrain Texture Handler [f=0025050] Shutdown - UnitCloakShield [f=0025050] End gadgetHandler:Shutdown [f=0025050] Start gadgetHandler:Shutdown [f=0025050] Shutdown - Save/Load [f=0025050] Shutdown - UnitMorph [f=0025050] Shutdown - Modular Comm Info [f=0025050] Shutdown - Retreat Command [f=0025050] Shutdown - Shockwaves [f=0025050] Shutdown - Teleport Throw [f=0025050] Shutdown - UnitCloakShield [f=0025050] Shutdown - Lups Cloak FX [f=0025050] Shutdown - Lups [f=0025050] Shutdown - Lups Shield [f=0025050] End gadgetHandler:Shutdown [f=0025050] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,84109624,0} {chunk,block}Bytes={0,0} [f=0025050] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,84109624,0} {chunk,block}Bytes={0,0} [f=0025050] [Game::KillLua][4] dtor=0 [f=0025050] [SpringApp::Reload][3] [f=0025050] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0025050] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0025050] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95 [f=0025050] [Sound] [Sound::UpdateThread][4] ctx=4743dd58 dev=228ff010 [f=0025050] [Sound] [Sound::UpdateThread][5] ctx=4743dd58 dev=228ff010 [f=0025050] [Sound] [Sound::Cleanup][alcDestroyContext(4743dd58)] [f=0025050] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)] [f=0025050] [Sound] [Sound::UpdateThread][6] [f=0025050] [SpringApp::Reload][4] [f=0025050] [Game::~CGame][1] [f=0025050] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0025050] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0025050] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0025050] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0025050] [Game::KillLua][4] dtor=1 [f=0025050] [Game::KillMisc][1] [f=0025050] [Game::KillMisc][2] [f=0025050] [Game::KillMisc][3] [f=0025050] [Game::KillRendering][1] [f=0025050] [3DOParser::Kill] allocated 92 pieces [f=0025050] [S3OParser::Kill] allocated 2699 pieces [f=0025050] [AssParser::Kill] allocated 249 pieces [f=0025050] [Game::KillInterface][1] [f=0025050] [Game::KillInterface][2] [f=0025050] [Game::KillSimulation][1] [f=0025050] [Game::KillSimulation][2] [f=0025050] [CCollisionHandler] dis-/continuous tests: 1370/96107296 [f=0025050] [Game::KillSimulation][3] [f=0025050] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025050] [~CPathCache(32x32)] cacheHits=1865 hitPercentage=31% numHashColls=0 maxCacheSize=76 [f=0025050] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025050] [~CPathCache(64x64)] cacheHits=1156 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025050] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025050] [LosHandler::Kill] raycast instance cache-{hits,misses}={97360,245577}; shared=5%; cached=24% [f=0025050] [Game::KillSimulation][4] [f=0025050] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0025050] [Game::~CGame][2] [f=0025050] [Game::~CGame][3] [f=0025050] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 490190 bytes sent in 14070 packets (34.839 bytes/packet) 7195109 bytes recv'd in 23835 packets (301.872 bytes/packet) {0.377x, 0.020x} relative protocol overhead {up, down} 152 incoming chunks dropped, 38 outgoing chunks resent 39253 incoming chunks processed [f=0025050] [SpringApp::Reload][5] [f=0025050] [SpringApp::Reload][6] [f=0025050] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp" numZipFiles=7635 sumInflSize=692029kb sumReadTime=1875ms [f=0025050] file="unittextures/gritty1.dds" indx=7030 inflSize=5461kb readTime=56ms [f=0025050] file="unittextures/detriment_1.dds" indx=6980 inflSize=5461kb readTime=37ms [f=0025050] file="unittextures/benzcom_1.dds" indx=6848 inflSize=5461kb readTime=35ms [f=0025050] file="unittextures/bantha_1.dds" indx=6832 inflSize=5461kb readTime=35ms [f=0025050] file="unittextures/gritty2.dds" indx=7031 inflSize=5461kb readTime=30ms [f=0025050] file="unittextures/largetransport1.dds" indx=7054 inflSize=5461kb readTime=29ms [f=0025050] file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7090 inflSize=5461kb readTime=23ms [f=0025050] file="unittextures/starlight.dds" indx=7213 inflSize=4096kb readTime=22ms [f=0025050] file="unittextures/factorytank_1.png" indx=7008 inflSize=4103kb readTime=21ms [f=0025050] file="unittextures/lmcarrier1.dds" indx=7056 inflSize=4096kb readTime=21ms [f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=0025050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [f=0025050] [SpringApp::Reload][7] [f=0025050] [SpringApp::Reload][8] [f=0025050] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0025050] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0025050] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0025050] [Sound] [Sound::InitThread][1] [f=0025050] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0025050] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0025050] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0025050] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms) [f=0025050] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0025050] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=4681ecb8 [f=0025050] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0025050] [Sound] Vendor: OpenAL Community [f=0025050] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0025050] [Sound] Renderer: OpenAL Soft [f=0025050] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0025050] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0025050] [Sound] Devices: [f=0025050] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=0025050] [Sound] [Speakers (Conexant SmartAudio HD)] [f=0025050] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=0025050] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0025050] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0025050] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0025050] [Sound] Error: Initializing EFX failed! [f=0025050] [Sound] [Sound::UpdateThread][2] [f=0025050] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0025050] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07737368 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.06 [f=-000001] [SpringApp::Reload][13] reloadCount=23 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(Pootis) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Death2020) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Death2020) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Gehenna) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1712 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1712 [f=-000001] [liblobby] Warning: Duplicate user(qwerty737) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ThatOneSpookyKid) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(BLISS) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(BLISS) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(phantomassassinn) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(canros86) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(xintnix) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(xintnix) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mrbak) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mrbak) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NT) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."} Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."} Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."} Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."} Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."} [f=-000001] Connecting to battle, Zero-K v1.7.3.4, Akilon Wastelands ZK v1, 104.0.1-1085-gfc6d80e [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"} [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8456; SourcePort=0; IsHost=0; MyPlayerName=noobula; MyPasswd=59c27c8b85390eb2846d51986e3866a8; } [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4681ecb8 dev=228ff010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=4681ecb8 dev=228ff010 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(4681ecb8)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=46fd9480 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=-000001] [Sound] [Speakers (Conexant SmartAudio HD)] [f=-000001] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=141 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name noobula [f=-000001] [SpringApp::Reload][13] reloadCount=24 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Akilon Wastelands ZK v1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: ccf1ed9cc7ad950e63b858a8a6807a84.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Akilon Wastelands ZK v1 (checksum e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive ccf1ed9cc7ad950e63b858a8a6807a84.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190317_000450_Akilon Wastelands ZK v1_104.0.1-1085-gfc6d80e maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 1, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 359ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 443ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 908ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 166ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Featuremex spawner <map_featuremexes.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [CUS] Warning: Shaders not supported, disabling >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Featuremex spawner <map_featuremexes.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 6, This game player count: 7 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] GroundDetail set to 30 [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 131 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback. [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Starlight Drawer <unit_mah_lazor_drawer.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Spotter <gui_spotter.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3} [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b1dc2060 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=828d5f45 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fa480b33 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fa480b33 file="cache\104dev-maintenance/paths/Akilon Wastelands ZK v1.pe-fa480b33.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b1dc2060 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=828d5f45 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fa480b43 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fa480b43 file="cache\104dev-maintenance/paths/Akilon Wastelands ZK v1.pe2-fa480b43.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (557ms, checksum bd1a1151)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12726,0} {chunk,block}Bytes={0,0} [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Mex Placement Initialised with 50 spots. [f=-000001] SetLobbyButtonEnabled, false Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3} Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3} [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: 94f18d5c3ecbd896f68a08a14e5162e7 [f=-000001] Connection attempt from Brynnlow [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Schneeeule [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from nightmaregamer653 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TLama [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from guddyd1313 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from NT [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DeathStealth [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] Skirmish AI "Inactive AI (7)" (ID:0) took over control of team 6 [f=-000001] Skirmish AI "Inactive AI (6)" (ID:1) took over control of team 7 [f=-000001] Skirmish AI "Inactive AI (2)" (ID:2) took over control of team 8 [f=-000001] <Brynnlow> Allies: I choose: Dende! [f=-000001] <nightmaregamer653> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Brynnlow ","Text":"I choose: Dende!"} Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"nightmaregamer653 ","Text":"I choose: Recon!"} [f=-000001] Skirmish AI "AI: Brutal (6)" (ID:3) took over control of team 10 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:4) took over control of team 11 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:5) took over control of team 12 [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <guddyd1313> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"guddyd1313 ","Text":"I choose: Engineer!"} [f=-000001] <noobula> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] <NT> Allies: I choose: Recon! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"NT ","Text":"I choose: Recon!"} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] <TLama> Allies: I choose: Lulzy Neb! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":"I choose: Lulzy Neb!"} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]" [f=-000001] <DeathStealth> Allies: I choose: Dragon Born! Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"DeathStealth ","Text":"I choose: Dragon Born!"} [f=-000001] <noobula> Allies: I choose: Strike! [f=0000032] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000032] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000032] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000032] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000032] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000032] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000032] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000032] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000032] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000032] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000032] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000032] !transmitlobby @voice@buildUnit@reload [f=0004502] game_message: Glaive is under attack [f=0007301] Upgrade UI Debug - Number of units selected, 0 [f=0007301] Upgrade UI Debug - Commander Deselected [f=0007528] Upgrade UI Debug - Upgrade Command Sent [f=0007808] [Game::ClientReadNet] added new player Ansibahe with number 8 to team 0 [f=0007808] > SPRINGIE:User Ansibahe|vehscout|1_0||False|||CN [f=0008233] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0009173] > SPRINGIE:User Ansibahe|vehscout|1_0||False|||CN [f=0009731] Upgrade UI Debug - Upgrade Command Sent [f=0010543] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011217] Upgrade UI Debug - Upgrade Command Sent [f=0011504] game_message: Ronin is under attack [f=0012896] DeathStealth added point: owl Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"DeathStealth ","Text":"owl"} [f=0013119] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013502] Upgrade UI Debug - Upgrade Command Sent [f=0013809] game_message: Conjurer is under attack [f=0014294] game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [f=0014725] game_message: Glaive is under attack [f=0014770] Upgrade UI Debug - Upgrade Command Sent [f=0015578] game_message: Morph complete: Strike lvl 5 -> Strike lvl 6 [f=0017377] Upgrade UI Debug - Number of units selected, 0 [f=0017377] Upgrade UI Debug - Commander Deselected [f=0017549] Upgrade UI Debug - Upgrade Command Sent [f=0018585] game_message: Morph complete: Strike lvl 6 -> Strike lvl 7 [f=0019091] Upgrade UI Debug - Number of units selected, 1 [f=0019091] Upgrade UI Debug - Commander Deselected [f=0019333] Upgrade UI Debug - Upgrade Command Sent [f=0019437] TLama added point: Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":""} [f=0020450] game_message: Morph complete: Strike lvl 7 -> Strike lvl 8 [f=0020542] game_message: Conjurer is under attack [f=0020744] Upgrade UI Debug - Upgrade Command Sent [f=0020793] game_message: Lotus is under attack [f=0022235] game_message: Morph complete: Strike lvl 8 -> Strike lvl 9 [f=0022440] game_message: Giving all units of DeathStealth to Brynnlow due to lag/AFK [f=0022571] Upgrade UI Debug - Number of units selected, 1 [f=0022571] Upgrade UI Debug - Commander Deselected [f=0022648] Upgrade UI Debug - Number of units selected, 1 [f=0022648] Upgrade UI Debug - Commander Deselected [f=0022738] Upgrade UI Debug - Number of units selected, 1 [f=0022738] Upgrade UI Debug - Commander Deselected [f=0022794] Upgrade UI Debug - Number of units selected, 1 [f=0022794] Upgrade UI Debug - Commander Deselected [f=0023101] Upgrade UI Debug - Upgrade Command Sent [f=0024142] game_message: Hacksaw is under attack [f=0024422] game_message: Morph complete: Strike lvl 9 -> Strike lvl 10 [f=0024747] <TLama> Allies: lol, they have ships Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":"lol, they have ships"} [f=0025605] Upgrade UI Debug - Number of units selected, 1 [f=0025605] Upgrade UI Debug - Commander Deselected [f=0025847] Upgrade UI Debug - Upgrade Command Sent [f=0026635] game_message: Radar Tower is under attack [f=0026796] game_message: Ronin is under attack [f=0027259] game_message: Morph complete: Strike lvl 10 -> Strike lvl 11 [f=0027345] game_message: Lotus is under attack [f=0027496] game_message: Lotus is under attack [f=0027646] game_message: Lotus is under attack [f=0027796] game_message: Lotus is under attack [f=0028832] Upgrade UI Debug - Upgrade Command Sent [f=0029215] game_message: Conjurer is under attack [f=0029850] game_message: Player DeathStealth is no longer lagging or AFK; returning all their units. [f=0030255] game_message: Metal Extractor is under attack [f=0030539] game_message: Morph complete: Strike lvl 11 -> Strike lvl 12 [f=0030995] Upgrade UI Debug - Upgrade Command Sent [f=0031105] game_message: Glaive is under attack [f=0032047] game_message: Firefly is under attack [f=0032263] game_message: Radar Tower is under attack [f=0032475] game_message: Conjurer is under attack [f=0032607] game_message: Morph complete: Strike lvl 12 -> Strike lvl 13 [f=0032858] Upgrade UI Debug - Upgrade Command Sent [f=0032886] game_message: Firefly is under attack [f=0033450] game_message: Giving all units of Brynnlow to noobula due to lag/AFK [f=0033455] noobula added point: 23 units received from Brynnlow [f=0033455] noobula added point: 74 units received from Brynnlow [f=0033455] noobula added point: 2 units received from Brynnlow [f=0033455] noobula added point: 49 units received from Brynnlow [f=0033455] noobula added point: 6 units received from Brynnlow [f=0033580] game_message: Wind/Tidal Generator is under attack [f=0033981] game_message: Gremlin is under attack [f=0034421] game_message: Morph complete: Strike lvl 13 -> Strike lvl 14 [f=0034950] game_message: Player Brynnlow is no longer lagging or AFK; returning all their units. [f=0035550] game_message: Giving all units of NT to Brynnlow due to lag/AFK [f=0035581] DeathStealth added point: oh? Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"DeathStealth ","Text":"oh?"} [f=0036122] TLama added point: wow, AI can shiptroll? Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":"wow, AI can shiptroll?"} [f=0036645] Upgrade UI Debug - Upgrade Command Sent [f=0036706] Skirmish AI "AI: Brutal (2)" (ID:5), which controlled team 12 is now dead [f=0036706] Skirmish AI "AI: Brutal (1)" (ID:4), which controlled team 11 is now dead [f=0036706] Skirmish AI "AI: Brutal (6)" (ID:3), which controlled team 10 is now dead [f=0036706] Player guddyd1313 left the game: normal quit [f=0036720] game_message: Giving all units of guddyd1313 to Brynnlow due to lag/AFK [f=0036720] game_message: AI has been destroyed! [f=0036720] game_message: North-West wins! [f=0036720] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0036725] <autoquit> Autoquit canceled. [f=0036869] Player nightmaregamer653 left the game: normal quit [f=0036886] Player NT left the game: normal quit [f=0036892] Player TLama left the game: normal quit [f=0036898] Player Brynnlow left the game: normal quit [f=0036932] No clients connected, shutting down server [f=0036932] Server shutdown [f=0036932] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading [f=0036932] [SpringApp::Reload][1] [f=0036932] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0036932] [async=0] threads=3 tasks=457680 {sum,avg}{exec,wait}time={{0.000, 2.000}, {0.000, -0.000}}ms [f=0036932] thread=1 tasks=228840 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622301730096824545963566354346302255063206931984408469696928095551299895586396102845322541725175537672285468110107071592331819394603722481566000087040.000}, {-2.000, 0.000, 0.000, 2.000}}ms [f=0036932] thread=2 tasks=228840 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, -0.000, -26815622268807649840018677964592625302139362712985563608870164263478164631174050137725310606167405580011872978117471252900035302732637816557104119356063744.000}}ms [f=0036932] [async=1] threads=3 tasks=5405 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 26815622376858859534458696961637836703178098419572096550288076495890324015499137007059121144898215232865606599167817440971087314596778183346547114089906176.000}}ms [f=0036932] thread=1 tasks=2710 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622306235782775780621573713196265138374734605431430192235512601658282813129427247440966529299854122330699256294456151613873512036453934823473699356672.000}, {0.000, 0.000, 2.000, -26815622319233420511559303423730546564362255578684620000976270565540910938236673545179323880335600506352853711876097476047211513367556753720441738360782848.000}}ms [f=0036932] thread=2 tasks=2695 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0036932] [ThreadPool::SetThreadCount][2] workers=0 [f=0036932] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0036932] [ThreadPool::SetThreadCount][2] workers=2 [f=0036932] [Threading] Main thread CPU affinity mask set: 252 [f=0036932] [SpringApp::Reload][2] [f=0036932] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190317_000450_Akilon Wastelands ZK v1_104.0.1-1085-gfc6d80e maintenance.sdfz" (5180455 bytes) [f=0036932] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0036932] [Game::KillLua][3] dtor=0 luaUI=470f5e58 [f=0036932] Start widgetHandler:Shutdown [f=0036932] Shutdown - SaveOrderList Complete [f=0036932] Writing last game win data [f=0036932] Shutdown - SaveConfigData Complete [f=0036932] Shutdown Widget - Chili Highlight [f=0036932] Shutdown Widget - Save/Load API [f=0036932] Shutdown Widget - Custom Markers [f=0036932] Shutdown Widget - EPIC Menu [f=0036932] Shutdown Widget - Chili Minimap [f=0036932] Shutdown Widget - Chili Widget Selector [f=0036932] Shutdown Widget - Local Team Colors [f=0036932] Shutdown Widget - Display Keys 2 [f=0036932] Shutdown Widget - Save Game Menu [f=0036932] Shutdown Widget - HealthBars [f=0036932] Shutdown Widget - Noises [f=0036932] Shutdown Widget - Unit Icons [f=0036932] Shutdown Widget - Outline [f=0036932] Shutdown Widget - Win Counter [f=0036932] Shutdown Widget - BuildETA [f=0036932] Shutdown Widget - Modular Comm Info [f=0036932] Shutdown Widget - CameraShake [f=0036932] Shutdown Widget - Chili Economy Panel Default [f=0036932] Shutdown Widget - Chili EndGame Window [f=0036932] Shutdown Widget - Chili Nuke Warning [f=0036932] Shutdown Widget - Chili Selections & CursorTip v2 [f=0036932] Shutdown Widget - Chili Spectator Panels [f=0036932] Shutdown Widget - Context Menu [f=0036932] Shutdown Widget - Darkening [f=0036932] Shutdown Widget - Highlight Geos [f=0036932] Shutdown Widget - Local Widgets Config [f=0036932] Shutdown Widget - Mex Placement Handler [f=0036932] Shutdown Widget - MinimapEvents [f=0036932] Shutdown Widget - Missile Silo Range [f=0036932] Shutdown Widget - Point Tracker [f=0036932] Shutdown Widget - Showeco and Grid Drawer [f=0036932] Shutdown Widget - Stereo3D [f=0036932] Shutdown Widget - Music Player [f=0036932] Shutdown Widget - Grab Input [f=0036932] Input grabbing is disabled! [f=0036932] Shutdown Widget - Startup Info and Selector [f=0036932] Shutdown Widget - Transport AI [f=0036932] Shutdown Widget - Attack Warning [f=0036932] Shutdown Widget - Attack AoE [f=0036932] Shutdown Widget - UnitShapes [f=0036932] Shutdown Widget - Selection Send [f=0036932] Shutdown Widget - Spotter [f=0036932] Shutdown Widget - Newton Firezone [f=0036932] Shutdown Widget - Receive Units Indicator [f=0036932] Shutdown Widget - Chili Crude Player List [f=0036932] Shutdown Widget - Chili Pro Console [f=0036932] Shutdown Widget - Lasso Terraform GUI [f=0036932] Shutdown Widget - Chili Framework [f=0036932] Shutdown Widget - Draw After Chili [f=0036932] Shutdown Widget - Chili Core Selector [f=0036932] Shutdown Widget - Pause Screen [f=0036932] Shutdown Widget - Layout Handler [f=0036932] Shutdown Widget - Text To Speech Control [f=0036932] Shutdown Widget - Persistent Build Height [f=0036932] End widgetHandler:Shutdown [f=0036932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124867459,0} {chunk,block}Bytes={0,0} [f=0036932] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0036932] [Game::KillLua][2] dtor=0 luaRules=4083d820 [f=0036932] Start gadgetHandler:Shutdown [f=0036932] Shutdown - StartSetup [f=0036932] Shutdown - UnitMorph [f=0036932] Shutdown - LupsNanoSpray [f=0036932] Shutdown - Missile Silo Controller [f=0036932] Shutdown - Modular Comm Info [f=0036932] Shutdown - Puppy Handler [f=0036932] Shutdown - Terrain Texture Handler [f=0036932] Shutdown - UnitCloakShield [f=0036932] End gadgetHandler:Shutdown [f=0036932] Start gadgetHandler:Shutdown [f=0036932] Shutdown - Save/Load [f=0036932] Shutdown - UnitMorph [f=0036932] Shutdown - Modular Comm Info [f=0036932] Shutdown - Retreat Command [f=0036932] Shutdown - Shockwaves [f=0036932] Shutdown - Teleport Throw [f=0036932] Shutdown - UnitCloakShield [f=0036932] Shutdown - Lups Cloak FX [f=0036932] Shutdown - Lups [f=0036932] Shutdown - Lups Shield [f=0036932] End gadgetHandler:Shutdown [f=0036932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124867577,0} {chunk,block}Bytes={0,0} [f=0036932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124867577,0} {chunk,block}Bytes={0,0} [f=0036932] [Game::KillLua][4] dtor=0 [f=0036932] [SpringApp::Reload][3] [f=0036932] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0036932] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0036932] [Sound] [Sound::UpdateThread][3] #sources=32 #items=106 [f=0036932] [Sound] [Sound::UpdateThread][4] ctx=46fd9480 dev=228ff010 [f=0036932] [Sound] [Sound::UpdateThread][5] ctx=46fd9480 dev=228ff010 [f=0036932] [Sound] [Sound::Cleanup][alcDestroyContext(46fd9480)] [f=0036932] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)] [f=0036932] [Sound] [Sound::UpdateThread][6] [f=0036932] [SpringApp::Reload][4] [f=0036932] [Game::~CGame][1] [f=0036932] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0036932] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0036932] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0036932] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0036932] [Game::KillLua][4] dtor=1 [f=0036932] [Game::KillMisc][1] [f=0036932] [Game::KillMisc][2] [f=0036932] [Game::KillMisc][3] [f=0036932] [Game::KillRendering][1] [f=0036932] [3DOParser::Kill] allocated 122 pieces [f=0036932] [S3OParser::Kill] allocated 3066 pieces [f=0036932] [AssParser::Kill] allocated 354 pieces [f=0036932] [Game::KillInterface][1] [f=0036932] [Game::KillInterface][2] [f=0036932] [Game::KillSimulation][1] [f=0036932] [Game::KillSimulation][2] [f=0036932] [CCollisionHandler] dis-/continuous tests: 1370/102370643 [f=0036932] [Game::KillSimulation][3] [f=0036932] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0036932] [~CPathCache(32x32)] cacheHits=6191 hitPercentage=49% numHashColls=0 maxCacheSize=181 [f=0036932] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0036932] [~CPathCache(64x64)] cacheHits=4148 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0036932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0036932] [LosHandler::Kill] raycast instance cache-{hits,misses}={112585,207348}; shared=7%; cached=28% [f=0036932] [Game::KillSimulation][4] [f=0036932] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0036932] [Game::~CGame][2] [f=0036932] [Game::~CGame][3] [f=0036932] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 804150 bytes sent in 20637 packets (38.966 bytes/packet) 4038402 bytes recv'd in 30355 packets (133.039 bytes/packet) {0.360x, 0.045x} relative protocol overhead {up, down} 75 incoming chunks dropped, 74 outgoing chunks resent 33915 incoming chunks processed [f=0036932] [SpringApp::Reload][5] [f=0036932] [SpringApp::Reload][6] [f=0036932] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp" numZipFiles=7635 sumInflSize=692029kb sumReadTime=2217ms [f=0036932] file="unittextures/detriment_1.dds" indx=6980 inflSize=5461kb readTime=45ms [f=0036932] file="unittextures/gritty1.dds" indx=7030 inflSize=5461kb readTime=44ms [f=0036932] file="unittextures/benzcom_1.dds" indx=6848 inflSize=5461kb readTime=38ms [f=0036932] file="unittextures/bantha_1.dds" indx=6832 inflSize=5461kb readTime=33ms [f=0036932] file="unittextures/starlight.dds" indx=7213 inflSize=4096kb readTime=33ms [f=0036932] file="unittextures/gritty2.dds" indx=7031 inflSize=5461kb readTime=30ms [f=0036932] file="unittextures/largetransport1.dds" indx=7054 inflSize=5461kb readTime=29ms [f=0036932] file="bitmaps/loadpictures/fire.png" indx=494 inflSize=3301kb readTime=27ms [f=0036932] file="unittextures/starlight2.dds" indx=7214 inflSize=4096kb readTime=22ms [f=0036932] file="unittextures/lmcarrier1.dds" indx=7056 inflSize=4096kb readTime=22ms [f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=0036932] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [f=0036932] [SpringApp::Reload][7] [f=0036932] [SpringApp::Reload][8] [f=0036932] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=0036932] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0036932] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0036932] [Sound] [Sound::InitThread][1] [f=0036932] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0036932] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0036932] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0036932] [Sound] [ISound::Initialize] spawning sound-thread (101.7ms) [f=0036932] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0036932] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=69a08508 [f=0036932] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0036932] [Sound] Vendor: OpenAL Community [f=0036932] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0036932] [Sound] Renderer: OpenAL Soft [f=0036932] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0036932] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0036932] [Sound] Devices: [f=0036932] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=0036932] [Sound] [Speakers (Conexant SmartAudio HD)] [f=0036932] [Sound] [Headphones (Jabra MOVE v2.5.0 Stereo)] [f=0036932] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0036932] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0036932] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0036932] [Sound] Error: Initializing EFX failed! [f=0036932] [Sound] [Sound::UpdateThread][2] [f=0036932] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [f=0036932] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07737368 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.06 [f=-000001] [SpringApp::Reload][13] reloadCount=25 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1700 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1700 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1710 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1710 [f=-000001] [liblobby] Warning: Duplicate user(Ansibahe) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ansibahe) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MOV_Mike) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(ASnuggleStruggle) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Jeandre1WP) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1709 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1709 [f=-000001] [liblobby] Warning: Duplicate user(gosil_) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(gosil_) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(BlyatMaster) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(matskywalker) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(matskywalker) added to channel (zk) [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=69a08508 dev=228ff010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=69a08508 dev=228ff010 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(69a08508)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,934012737,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=07627570 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8452 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8454 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8463 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8477 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8456 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=014df3cc (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
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