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Spring LuaError [104.0.1-1085-gfc6d80e] #20732

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Chobbyla opened this issue Mar 17, 2019 · 0 comments
Open

Spring LuaError [104.0.1-1085-gfc6d80e] #20732

Chobbyla opened this issue Mar 17, 2019 · 0 comments

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@Chobbyla
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Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  3DTrees = 0
  AdvMapShading = 0
  AdvUnitShading = 0
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1
  CubeTexSizeSpecular = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 1
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 0
  GroundDetail = 50
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  LuaShaders = 0
  MaxDynamicMapLights = 0
  MaxDynamicModelLights = 0
  MaxParticles = 2000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 2
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 131
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  VFSCacheArchiveFiles = 0
  Water = 0
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volbattle = 7
  snd_volmaster = 7
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1085-gfc6d80e maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz; 16282MB RAM, 18714MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 2] 1680x1050x24bpp@60Hz
		[ 3] 1600x900x24bpp@60Hz
		[ 4] 1440x900x24bpp@60Hz
		[10] 1280x800x24bpp@60Hz
		[12] 1280x720x24bpp@60Hz
		[18] 640x400x24bpp@60Hz
		[22] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 417.22
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 960M/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 2048MB (total) / 1908MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 0
	GLSL shader support       : 0
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1842,1051>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1842x1051x24bpp@60Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 1ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07890240 context=0775c458
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12716 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1842, 1051, 78, 0
[f=-000001] Spring.GetViewGeometry, 1842, 1051, 0, 0
[f=-000001] gl.GetViewSizes, 1842, 1051
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 59992
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000006B6E0871ADABCFA0E020A80301001001F5B38D5C180000000100000002000000DB0E07AE00000000FB94AA1115000000B20000003200000004000000E020A80301001001481C0500DB0E07AE8F00A8C000000000EFA58C5C6F55A85C0100D5D7000000000000B22B7C84F4EDEB70279EE002955A0DDFD102885136FFF7D7FA5EBE7AC840266E5B18760A41C40FBBB95F85DE4C5351DE7CD25554135852066C2706E25993C719E27A95EA38FA65951F7C9F32E22260CF1AB224BBE3DF75086FBEDD5FBAE9A26491AF7609B8D67168832C9AB751D34E5EF447C679DAE29AA5B25D48E4C5C69953","Friends":["76561197965397045","76561197979994637","76561197986885369","76561197987606143","76561197993262518","76561197995467113","76561197998797702","76561198005850178","76561198007307044","76561198009603074","76561198011202140","76561198013755068","76561198019843302","76561198020076669","76561198021619755","76561198021908742","76561198022576538","76561198022812078","76561198023451038","76561198023586393","76561198025937662","76561198030307843","76561198030570381","76561198034354125","76561198054085702","76561198055220870","76561198089568967","76561198164379005"],"SuggestedName":"noobula","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1044243734","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07737368
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.06
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1842,1051>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1842,1051>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1842x1051x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 8ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1842,1051>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1842,1051>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1842x1051x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] RecalculateCommanderLevel, 6, 12000
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] [liblobby] Warning: Duplicate user(Falelovsky) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 2
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Coagulation Marsh 0.7","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Coagulation Marsh 0.7
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"12.08","SecondsRemaining":8,"TotalLength":23861438,"CurrentSpeed":2566815}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":14360485}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":10977596}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":8853290}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":7439172}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":6415000}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":5638658}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":5017035}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":4529561}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":4127903}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3792256}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3499526}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3255217}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.78","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":3042673}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.79","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2851766}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.89","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2685424}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2539616}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2408529}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2290311}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2180711}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":2082794}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1993787}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1912086}

Error downloading file piece: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.Zero-K.exe Warning: 0 : Piece 67 failed for https://zero-k.info/content/maps/coagulation_marsh_0.7.sd7
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1836799}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"97.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1765889}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.03","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1703356}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.09","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1644474}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.09","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1588533}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.21","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1536834}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.30","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1488052}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.36","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1442061}

Error downloading file piece: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.Zero-K.exe Warning: 0 : Piece 71 failed for http://spring1.admin-box.com/maps/coagulation_marsh_0.7.sd7
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.40","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1399596}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.40","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1359037}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.46","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1321583}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.46","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1285323}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.52","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1251758}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.61","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1220356}

[f=-000001] [liblobby] Warning: Duplicate user(CatLady) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.66","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1189300}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.71","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1160538}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.76","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1132568}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.81","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1106571}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1082305}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"98.91","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1058011}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.00","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1035696}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.02","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":1013553}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.18","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":993440}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.63","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":977385}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Coagulation Marsh 0.7","Progress":"99.82","SecondsRemaining":0,"TotalLength":23861438,"CurrentSpeed":959515}

Zero-K.exe Information: 0 : coagulation_marsh_0.7.sd7 Completed - 22.76M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Coagulation Marsh 0.7"}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\coagulation_marsh_0.7.sd7" for faster loading!
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[f=-000001] [liblobby] Warning: Duplicate user(Grandprize) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.3.4, Coagulation Marsh 0.7, 104.0.1-1085-gfc6d80e
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8456;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=noobula;
	MyPasswd=59c27c8b85390eb2846d51986e3866a8;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-2.000, 26815622286315975107808738695752624815179298652580356226599208328945378082392955036322298126823106962780510011473880585800333251605690439538559245176799232.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622253213733202883996540686615504152735331774681220311917277961446492649294058276562645477716575842156528629730276069728534254180411647451304866873344.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622253213733202883996540686615504152735331774681220311917277961446492649294058276562645477716575842156528629730276069728534254180411647451304866873344.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000, 26815622267256141620291374628023155522620405312749018109769757239570462398571849173072285651561600599578681361263590822164950682954024202530599931217969152.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0775c458 dev=07890240
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0775c458 dev=07890240
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0775c458)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(07890240)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=20c344e0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name noobula
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Coagulation Marsh 0.7
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: ccf1ed9cc7ad950e63b858a8a6807a84.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Coagulation Marsh 0.7 (checksum e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive ccf1ed9cc7ad950e63b858a8a6807a84.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190316_200132_Coagulation Marsh 0_104.0.1-1085-gfc6d80e maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2453ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 361ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 446ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1035ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 177ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 60ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 5
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms
[f=-000001] Error: [LuaGaia::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Mexes               <cliffs.lua>
[f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11277767,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11277767,0} {chunk,block}Bytes={0,0}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 7, This game player count: 5
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 30
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decal rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 131
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Halo widget: your card is unsupported!
[f=-000001] Loaded widget:  Halo                <gfx_halo.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3}
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b3cb01f9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=214d8cfb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d24d187b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d24d187b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-d24d187b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (65 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 398 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 595 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 797 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 996 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1198 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1398 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1604 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1803 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2002 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2208 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2406 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2607 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2813 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3015 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-d24d187b"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=d24d187b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe-d24d187b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-d24d187b"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b3cb01f9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=214d8cfb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d24d188b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d24d188b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-d24d188b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (12 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 55 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 111 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 167 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 280 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 341 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 391 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 442 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 495 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 549 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 604 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 658 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 711 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 774 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-d24d188b"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=d24d188b file="cache\104dev-maintenance/paths/Coagulation Marsh 0.7.pe2-d24d188b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-d24d188b"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2712ms, checksum 85a420f6)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12861,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] Mex Placement Initialised with 42 spots.
[f=-000001] <Nuke Icon> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3}
Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3}
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] GameID: f5b38d5cf0dd9dd402c812b96c698426
[f=-000001] Connection attempt from Falelovsky
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Linux 64-bit (native)]
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 0ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 51ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 51ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Schneeeule
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from guddyd1313
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from JunyFoo
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Teodius
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]"
[f=-000001] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Falelovsky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]"
[f=-000001] <Falelovsky> Allies: I choose: Saltarin!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk"
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1) took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2) took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3) took over control of team 6
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4) took over control of team 7
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Teodius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JunyFoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]"
[f=-000001] <guddyd1313> Allies: I choose: Engineer!
[f=-000001] <Falelovsky> Allies: is this lava?
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[Internal Lua error: Call failure] error = 2, LuaGadgets/gadgets.lua, [string "LuaGaia/Gadgets/cliffs.lua"]:271: attempt to compare number with string
stack traceback:
	[C]: in function 'Include'
	[string "LuaGaia/main.lua"]:2: in main chunk"
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Falelovsky ","Text":"I choose: Saltarin!"}
[f=-000001] <JunyFoo> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3c7ad81aa4a5c944586171d6a67eb5327aae6dfaf35c9426a01c538f39510c0ed903ccbe042ce9ce2a5129c7bdd82e5ab12fc3312a9e495b650dda6caedd4121]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e0f02bb57739aebd14cd3c08b106aa32cf491ae1005f9f4d25f96d56ae39bf9f537ccdff290f9f18c83ee714afa2ea2b4d157a26aaf85fc6766ced18a15fd5c2]"
[f=-000001] <Teodius> Allies: I choose: David Rice!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"guddyd1313 ","Text":"I choose: Engineer!"}
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Falelovsky ","Text":"is this lava?"}
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JunyFoo ","Text":"I choose: Engineer!"}
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Teodius ","Text":"I choose: David Rice!"}
[f=-000001] > Game will be force started in 47 seconds
[f=-000001] > Game will be force started in 27 seconds
[f=-000001] <Schneeeule> Allies: I choose: Necromancer!
[f=-000001] > Game will be force started in 20 seconds
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Schneeeule ","Text":"I choose: Necromancer!"}
[f=0000390] game_message: Schneeeule resigned, giving all units to guddyd1313
[f=0000900] game_message: Giving all units of Teodius to guddyd1313 due to lag/AFK
[f=0001290] game_message: Player Teodius is no longer lagging or AFK; returning all their units.
[f=0001977] [Schneeeule] u cant win this exept youre good
[f=0002280] <Falelovsky> Allies: they has planes
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Falelovsky ","Text":"they has planes"}
[f=0004888] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0009558] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0009909] Input grabbing is enabled!
[f=0009909] Input grabbing is enabled!
[f=0015690] game_message: Giving all units of guddyd1313 to Falelovsky due to lag/AFK
[f=0015747] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0018060] game_message: Player guddyd1313 is no longer lagging or AFK; returning all their units.
[f=0019119] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0022835] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0023068] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0024617] JunyFoo added point: i need some backup
[f=0025388] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0025923] Teodius added point: need your cons
[f=0028456] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0029948] > SPRINGIE:User noobula|energyheavygeo|6_6||False||Dynasty|CA
[f=0030002] Connection attempt from noobula
------- TRUNCATED -------
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] Skirmish AI "Inactive AI (7)" (ID:0) took over control of team 4
[f=-000001] Skirmish AI "Inactive AI (6)" (ID:1) took over control of team 5
[f=-000001] Skirmish AI "Inactive AI (1)" (ID:2) took over control of team 6
[f=-000001] Skirmish AI "Inactive AI (3)" (ID:3) took over control of team 7
[f=-000001] Skirmish AI "Inactive AI (5)" (ID:4) took over control of team 8
[f=-000001] Skirmish AI "Inactive AI (2)" (ID:5) took over control of team 9
[f=-000001] Skirmish AI "Inactive AI (4)" (ID:6) took over control of team 10
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="JigglyPanda" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet] added new player JesusLovesYou with number 7 to team 0
[f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US
[f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US
[f=-000001] <nightmaregamer653> Allies: I choose: Recon!
[f=-000001] <Brynnlow> Allies: I choose: Dende!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] Skirmish AI "AI: Brutal (6)" (ID:11) took over control of team 17
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:12) took over control of team 18
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"nightmaregamer653 ","Text":"I choose: Recon!"}
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Brynnlow ","Text":"I choose: Dende!"}
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:13) took over control of team 19
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:7) took over control of team 12
[f=-000001] Skirmish AI "AI: Brutal (7)" (ID:8) took over control of team 13
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:9) took over control of team 14
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:10) took over control of team 15
[f=-000001] <noobula> Allies: I choose: Frigile Flower!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] <guddyd1313> Allies: I choose: Commander 2!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"guddyd1313 ","Text":"I choose: Commander 2!"}
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] <NT> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"NT ","Text":"I choose: Recon!"}
[f=-000001] <noobula> i wonder if the first wave will be bigger
[f=-000001] <noobula> Allies: I choose: Recon!
[f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US
[f=-000001] > SPRINGIE:User JesusLovesYou|commrecon|3_2||False|||US
[f=-000001] > <JesusLovesYou>yo
[f=-000001] <JigglyPanda> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"I choose: Engineer!"}
[f=-000001] > <JesusLovesYou>can we do a ffa?
[f=-000001] <JigglyPanda> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"I choose: Recon!"}
[f=-000001] <JigglyPanda> Allies: hmmmm
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"hmmmm"}
[f=0000196] <JigglyPanda> Allies:  hercules rush? for the memes
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":" hercules rush? for the memes"}
[f=0000290] <JigglyPanda> Allies: or revenant to win
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"or revenant to win"}
[f=0000928] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000928] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000928] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000928] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000928] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000928] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000928] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000928] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000928] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000928] !transmitlobby @voice@buildUnit@reload
[f=0003014] <JigglyPanda> Allies: ffs
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"ffs"}
[f=0003117] <JigglyPanda> Allies: fuck off glaive
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"fuck off glaive"}
[f=0003269] <Brynnlow> Allies: lel
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Brynnlow ","Text":"lel"}
[f=0003519] <JigglyPanda> Allies: i even jumped on it
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"i even jumped on it"}
[f=0003768] <JigglyPanda> Allies: brutal ai 1 ur ded bud
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"brutal ai 1 ur ded bud"}
[f=0003877] game_message: Metal Extractor is under attack
[f=0004661] <JigglyPanda> Allies: 3
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"3"}
[f=0004678] <JigglyPanda> Allies: 2
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"2"}
[f=0004708] <JigglyPanda> Allies: 1
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"1"}
[f=0005559] game_message: Solar Collector is under attack
[f=0005907] game_message: Solar Collector is under attack
[f=0006081] [Game::ClientReadNet] added new player Pootis with number 8 to team 0
[f=0006081] > SPRINGIE:User Pootis|gunshipbomb|5_4||False|Pootis|Empire|TH
[f=0006210] game_message: Giving all units of guddyd1313 to Brynnlow due to lag/AFK
[f=0008277] <JigglyPanda> Allies: rip revenant
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"rip revenant"}
[f=0009049] <JigglyPanda> Allies: HE LIVES
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"HE LIVES"}
[f=0009129] <JigglyPanda> Allies: THE REVENANT LIVES!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"THE REVENANT LIVES!"}
[f=0009285] <JigglyPanda> Allies: HE OUTRUN THEM ALL
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"HE OUTRUN THEM ALL"}
[f=0009930] game_message: Player guddyd1313 is no longer lagging or AFK; returning all their units.
[f=0009958] <JigglyPanda> Allies: sry noobula
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"sry noobula"}
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankcon
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankraid
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankheavyraid
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankriot
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankassault
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankheavyassault
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankarty
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankheavyarty
[f=0010163] !transmitlobby @voice@buildUnit@remove;tankaa
[f=0010163] !transmitlobby @voice@buildUnit@reload
[f=0010344] <JigglyPanda> Allies: restart?
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"restart?"}
[f=0010450] <JigglyPanda> Allies: but remove a lot of ai
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"but remove a lot of ai"}
[f=0010566] Upgrade UI Debug - Number of units selected, 1
[f=0010580] Upgrade UI Debug - Upgrade Command Sent
[f=0011061] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2
[f=0011570] JigglyPanda added point: il defend u
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"il defend u"}
[f=0011713] <JigglyPanda> Allies: nightmare push
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"nightmare push"}
[f=0012436] <noobula> Allies: dont even ask him
[f=0012543] <JigglyPanda> Allies: why
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"why"}
[f=0012742] JigglyPanda added point: COMMANDER
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"COMMANDER"}
[f=0013247] <JigglyPanda> Allies: EZZ
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"EZZ"}
[f=0013323] <JigglyPanda> Allies: repair me
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"repair me"}
[f=0013382] <JigglyPanda> Allies: with commander
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"with commander"}
[f=0014289] game_message: Metal Extractor is under attack
[f=0014522] game_message: Solar Collector is under attack
[f=0014863] Upgrade UI Debug - Number of units selected, 1
[f=0014863] Upgrade UI Debug - Commander Deselected
[f=0015072] Upgrade UI Debug - Number of units selected, 1
[f=0015072] Upgrade UI Debug - Commander Deselected
[f=0015228] Upgrade UI Debug - Number of units selected, 1
[f=0015228] Upgrade UI Debug - Commander Deselected
[f=0015299] Upgrade UI Debug - Number of units selected, 1
[f=0015299] Upgrade UI Debug - Commander Deselected
[f=0016506] JigglyPanda added point: lol
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"lol"}
[f=0016890] [Game::ClientReadNet] added new player DeathStealth with number 9 to team 0
[f=0016891] > SPRINGIE:User DeathStealth|shieldbomb|4_2||False|PHNX|Empire|IN
[f=0017070] game_message: Giving all units of NT to Brynnlow due to lag/AFK
[f=0017190] game_message: Player NT is no longer lagging or AFK; returning all their units.
[f=0017700] JigglyPanda added point: push on
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"push on"}
[f=0018072] <JigglyPanda> Allies: we need the mexes
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"we need the mexes"}
[f=0018169] <JigglyPanda> Allies: keep going
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"keep going"}
[f=0018787] <JigglyPanda> Allies: noobula
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"noobula"}
[f=0018866] <JigglyPanda> Allies: wheres ur commander
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"JigglyPanda ","Text":"wheres ur commander"}
[f=0019415] <noobula> my wall had a leak :(
[f=0019903] > SPRINGIE:User DeathStealth|shieldbomb|4_2||False|PHNX|Empire|IN
[f=0019959] Connection attempt from DeathStealth
[f=0019959]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0019959]  -> Connection established (given id 9)
[f=0019990] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=0019990] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0021643] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=0021728] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=0024721] <noobula> !poll resign
[f=0024721] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[f=0024721] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[f=0024861] <Brynnlow> !vote 1
[f=0024861] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[f=0024909] <JigglyPanda> !vote 1
[f=0024909] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[f=0024910] > Poll: Resign team 1? [END:SUCCESS]
[f=0024910] <Ghost Site> Spectator mode. Widget removed.
[f=0024910] game_message: North-West has been destroyed!
[f=0024910] game_message: AI wins!
[f=0024910] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0024911] > Team 1 resigned
[f=0024931] <Easy Facing> Spectator mode. Widget removed.
[f=0024935] <Nuke Icon> Spectator mode. Widget removed.
[f=0025011] <autoquit> Autoquit canceled.
[f=0025050] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0025050] [SpringApp::Reload][1]
[f=0025050] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0025050] 	[async=0] threads=3 tasks=325520 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms
[f=0025050] 		thread=1 tasks=162760 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -26815622310584401227837755855425807608551635576435711584839122405692906063464060060056910501788172836897220713410641916696991125605528557919054217919594496.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0025050] 		thread=2 tasks=162760 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0025050] 	[async=1] threads=3 tasks=4632 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {26815622257471793271568335858854223505380166502996192093281955671309391130373164985779578828158598577474062821261994820745535105104506797053140683404083200.000, 26815622381052190811924306971586776065250939916969691921837310099922110558229249892850883833208965078799874911875921069188342838317480364224172636598435840.000}}ms
[f=0025050] 		thread=1 tasks=2313 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, 0.000, 0.000}}ms
[f=0025050] 		thread=2 tasks=2319 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {2.000, 0.000, -0.000, -0.000}}ms
[f=0025050] [ThreadPool::SetThreadCount][2] workers=0
[f=0025050] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0025050] [ThreadPool::SetThreadCount][2] workers=2
[f=0025050] [Threading] Main thread CPU affinity mask set: 252
[f=0025050] [SpringApp::Reload][2]
[f=0025050] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190316_234810_Akilon Wastelands ZK v1_104.0.1-1085-gfc6d80e maintenance.sdfz" (9077579 bytes)
[f=0025050] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0025050] [Game::KillLua][3] dtor=0 luaUI=268271a0
[f=0025050] Start widgetHandler:Shutdown
[f=0025050] Shutdown - SaveOrderList Complete
[f=0025050] Writing last game win data
[f=0025050] Shutdown - SaveConfigData Complete
[f=0025050] Shutdown Widget - Chili Highlight
[f=0025050] Shutdown Widget - Save/Load API
[f=0025050] Shutdown Widget - Custom Markers
[f=0025050] Shutdown Widget - EPIC Menu
[f=0025050] Shutdown Widget - Chili Minimap
[f=0025050] Shutdown Widget - Chili Widget Selector
[f=0025050] Shutdown Widget - Local Team Colors
[f=0025050] Shutdown Widget - Display Keys 2
[f=0025050] Shutdown Widget - Save Game Menu
[f=0025050] Shutdown Widget - HealthBars
[f=0025050] Shutdown Widget - Noises
[f=0025050] Shutdown Widget - Unit Icons
[f=0025050] Shutdown Widget - Outline
[f=0025050] Shutdown Widget - Win Counter
[f=0025050] Shutdown Widget - BuildETA
[f=0025050] Shutdown Widget - Modular Comm Info
[f=0025050] Shutdown Widget - CameraShake
[f=0025050] Shutdown Widget - Chili Economy Panel Default
[f=0025050] Shutdown Widget - Chili EndGame Window
[f=0025050] Shutdown Widget - Chili Nuke Warning
[f=0025050] Shutdown Widget - Chili Selections & CursorTip v2
[f=0025050] Shutdown Widget - Chili Spectator Panels
[f=0025050] Shutdown Widget - Context Menu
[f=0025050] Shutdown Widget - Darkening
[f=0025050] Shutdown Widget - Highlight Geos
[f=0025050] Shutdown Widget - Local Widgets Config
[f=0025050] Shutdown Widget - Mex Placement Handler
[f=0025050] Shutdown Widget - MinimapEvents
[f=0025050] Shutdown Widget - Missile Silo Range
[f=0025050] Shutdown Widget - Point Tracker
[f=0025050] Shutdown Widget - Showeco and Grid Drawer
[f=0025050] Shutdown Widget - Stereo3D
[f=0025050] Shutdown Widget - Music Player
[f=0025050] Shutdown Widget - Grab Input
[f=0025050] Input grabbing is disabled!
[f=0025050] Shutdown Widget - Startup Info and Selector
[f=0025050] Shutdown Widget - Transport AI
[f=0025050] Shutdown Widget - Attack AoE
[f=0025050] Shutdown Widget - UnitShapes
[f=0025050] Shutdown Widget - Selection Send
[f=0025050] Shutdown Widget - Spotter
[f=0025050] Shutdown Widget - Newton Firezone
[f=0025050] Shutdown Widget - Chili Crude Player List
[f=0025050] Shutdown Widget - Chili Pro Console
[f=0025050] Shutdown Widget - Lasso Terraform GUI
[f=0025050] Shutdown Widget - Chili Framework
[f=0025050] Shutdown Widget - Draw After Chili
[f=0025050] Shutdown Widget - Chili Core Selector
[f=0025050] Shutdown Widget - Pause Screen
[f=0025050] Shutdown Widget - Layout Handler
[f=0025050] Shutdown Widget - Text To Speech Control
[f=0025050] Shutdown Widget - Persistent Build Height
[f=0025050] End widgetHandler:Shutdown
[f=0025050] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,84109422,0} {chunk,block}Bytes={0,0}
[f=0025050] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0025050] [Game::KillLua][2] dtor=0 luaRules=4083d090
[f=0025050] Start gadgetHandler:Shutdown
[f=0025050] Shutdown - StartSetup
[f=0025050] Shutdown - UnitMorph
[f=0025050] Shutdown - LupsNanoSpray
[f=0025050] Shutdown - Missile Silo Controller
[f=0025050] Shutdown - Modular Comm Info
[f=0025050] Shutdown - Puppy Handler
[f=0025050] Shutdown - Terrain Texture Handler
[f=0025050] Shutdown - UnitCloakShield
[f=0025050] End gadgetHandler:Shutdown
[f=0025050] Start gadgetHandler:Shutdown
[f=0025050] Shutdown - Save/Load
[f=0025050] Shutdown - UnitMorph
[f=0025050] Shutdown - Modular Comm Info
[f=0025050] Shutdown - Retreat Command
[f=0025050] Shutdown - Shockwaves
[f=0025050] Shutdown - Teleport Throw
[f=0025050] Shutdown - UnitCloakShield
[f=0025050] Shutdown - Lups Cloak FX
[f=0025050] Shutdown - Lups
[f=0025050] Shutdown - Lups Shield
[f=0025050] End gadgetHandler:Shutdown
[f=0025050] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,84109624,0} {chunk,block}Bytes={0,0}
[f=0025050] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,84109624,0} {chunk,block}Bytes={0,0}
[f=0025050] [Game::KillLua][4] dtor=0
[f=0025050] [SpringApp::Reload][3]
[f=0025050] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0025050] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0025050] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95
[f=0025050] [Sound] [Sound::UpdateThread][4] ctx=4743dd58 dev=228ff010
[f=0025050] [Sound] [Sound::UpdateThread][5] ctx=4743dd58 dev=228ff010
[f=0025050] [Sound] [Sound::Cleanup][alcDestroyContext(4743dd58)]
[f=0025050] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)]
[f=0025050] [Sound] [Sound::UpdateThread][6]
[f=0025050] [SpringApp::Reload][4]
[f=0025050] [Game::~CGame][1]
[f=0025050] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0025050] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0025050] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0025050] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0025050] [Game::KillLua][4] dtor=1
[f=0025050] [Game::KillMisc][1]
[f=0025050] [Game::KillMisc][2]
[f=0025050] [Game::KillMisc][3]
[f=0025050] [Game::KillRendering][1]
[f=0025050] [3DOParser::Kill] allocated 92 pieces
[f=0025050] [S3OParser::Kill] allocated 2699 pieces
[f=0025050] [AssParser::Kill] allocated 249 pieces
[f=0025050] [Game::KillInterface][1]
[f=0025050] [Game::KillInterface][2]
[f=0025050] [Game::KillSimulation][1]
[f=0025050] [Game::KillSimulation][2]
[f=0025050] [CCollisionHandler] dis-/continuous tests: 1370/96107296
[f=0025050] [Game::KillSimulation][3]
[f=0025050] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0025050] [~CPathCache(32x32)] cacheHits=1865 hitPercentage=31% numHashColls=0 maxCacheSize=76
[f=0025050] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0025050] [~CPathCache(64x64)] cacheHits=1156 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0025050] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0025050] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0025050] [LosHandler::Kill] raycast instance cache-{hits,misses}={97360,245577}; shared=5%; cached=24%
[f=0025050] [Game::KillSimulation][4]
[f=0025050] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0025050] [Game::~CGame][2]
[f=0025050] [Game::~CGame][3]
[f=0025050] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	490190 bytes sent   in 14070 packets (34.839 bytes/packet)
	7195109 bytes recv'd in 23835 packets (301.872 bytes/packet)
	{0.377x, 0.020x} relative protocol overhead {up, down}
	152 incoming chunks dropped, 38 outgoing chunks resent
	39253 incoming chunks processed

[f=0025050] [SpringApp::Reload][5]
[f=0025050] [SpringApp::Reload][6]
[f=0025050] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp" numZipFiles=7635 sumInflSize=692029kb sumReadTime=1875ms
[f=0025050] 	file="unittextures/gritty1.dds" indx=7030 inflSize=5461kb readTime=56ms
[f=0025050] 	file="unittextures/detriment_1.dds" indx=6980 inflSize=5461kb readTime=37ms
[f=0025050] 	file="unittextures/benzcom_1.dds" indx=6848 inflSize=5461kb readTime=35ms
[f=0025050] 	file="unittextures/bantha_1.dds" indx=6832 inflSize=5461kb readTime=35ms
[f=0025050] 	file="unittextures/gritty2.dds" indx=7031 inflSize=5461kb readTime=30ms
[f=0025050] 	file="unittextures/largetransport1.dds" indx=7054 inflSize=5461kb readTime=29ms
[f=0025050] 	file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7090 inflSize=5461kb readTime=23ms
[f=0025050] 	file="unittextures/starlight.dds" indx=7213 inflSize=4096kb readTime=22ms
[f=0025050] 	file="unittextures/factorytank_1.png" indx=7008 inflSize=4103kb readTime=21ms
[f=0025050] 	file="unittextures/lmcarrier1.dds" indx=7056 inflSize=4096kb readTime=21ms
[f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0025050] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0025050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[f=0025050] [SpringApp::Reload][7]
[f=0025050] [SpringApp::Reload][8]
[f=0025050] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0025050] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0025050] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0025050] [Sound] [Sound::InitThread][1]
[f=0025050] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0025050] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0025050] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0025050] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms)
[f=0025050] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0025050] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=4681ecb8
[f=0025050] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0025050] [Sound]   Vendor:         OpenAL Community
[f=0025050] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0025050] [Sound]   Renderer:       OpenAL Soft
[f=0025050] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0025050] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0025050] [Sound]   Devices:
[f=0025050] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=0025050] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=0025050] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=0025050] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0025050] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0025050] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0025050] [Sound] Error:   Initializing EFX failed!
[f=0025050] [Sound] [Sound::UpdateThread][2]
[f=0025050] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0025050] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07737368
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.06
[f=-000001] [SpringApp::Reload][13] reloadCount=23



[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Pootis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Death2020) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Death2020) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Gehenna) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1712
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1712
[f=-000001] [liblobby] Warning: Duplicate user(qwerty737) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ThatOneSpookyKid) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BLISS) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BLISS) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(phantomassassinn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(canros86) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xintnix) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(xintnix) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mrbak) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mrbak) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NT) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
[f=-000001] Connecting to battle, Zero-K v1.7.3.4, Akilon Wastelands ZK v1, 104.0.1-1085-gfc6d80e
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"}
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8456;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=noobula;
	MyPasswd=59c27c8b85390eb2846d51986e3866a8;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000, 26815622246932777834792070391049753083116533928259616071083687520665177410524322649406648208375499973478042558557073348291017520319372596551771457805352960.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4681ecb8 dev=228ff010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=4681ecb8 dev=228ff010
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(4681ecb8)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=46fd9480
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=-000001] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=-000001] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name noobula
[f=-000001] [SpringApp::Reload][13] reloadCount=24



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Akilon Wastelands ZK v1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: ccf1ed9cc7ad950e63b858a8a6807a84.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Akilon Wastelands ZK v1 (checksum e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive ccf1ed9cc7ad950e63b858a8a6807a84.sdp (checksum a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190317_000450_Akilon Wastelands ZK v1_104.0.1-1085-gfc6d80e maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 1, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 359ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 443ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 908ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 166ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Featuremex spawner  <map_featuremexes.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Featuremex spawner  <map_featuremexes.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 6, This game player count: 7
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 30
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decal rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 131
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] [Outline] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3}
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b1dc2060
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=828d5f45
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fa480b33
[f=-000001] [Path] [PathEstimator::ReadFile] hash=fa480b33 file="cache\104dev-maintenance/paths/Akilon Wastelands ZK v1.pe-fa480b33.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b1dc2060
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=828d5f45
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fa480b43
[f=-000001] [Path] [PathEstimator::ReadFile] hash=fa480b43 file="cache\104dev-maintenance/paths/Akilon Wastelands ZK v1.pe2-fa480b43.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (557ms, checksum bd1a1151)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12726,0} {chunk,block}Bytes={0,0}
[f=-000001] Set water rendering mode to 0 (basic)
[f=-000001] Mex Placement Initialised with 50 spots.
[f=-000001] SetLobbyButtonEnabled, false
Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3}
Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":3}
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 94f18d5c3ecbd896f68a08a14e5162e7
[f=-000001] Connection attempt from Brynnlow
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Schneeeule
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from nightmaregamer653
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from TLama
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from noobula
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from guddyd1313
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from NT
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from DeathStealth
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=e0b2ab42a65ccb3ff73e7c225742d12aa316471d4b692e613be82cdc3c516ca69f83630d317a2d9636c9250cecd8c859a6077725e1034ca285bd8997ab10cf06"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schneeeule" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] Skirmish AI "Inactive AI (7)" (ID:0) took over control of team 6
[f=-000001] Skirmish AI "Inactive AI (6)" (ID:1) took over control of team 7
[f=-000001] Skirmish AI "Inactive AI (2)" (ID:2) took over control of team 8
[f=-000001] <Brynnlow> Allies: I choose: Dende!
[f=-000001] <nightmaregamer653> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"Brynnlow ","Text":"I choose: Dende!"}
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"nightmaregamer653 ","Text":"I choose: Recon!"}
[f=-000001] Skirmish AI "AI: Brutal (6)" (ID:3) took over control of team 10
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:4) took over control of team 11
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:5) took over control of team 12
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <guddyd1313> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"guddyd1313 ","Text":"I choose: Engineer!"}
[f=-000001] <noobula> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] <NT> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"NT ","Text":"I choose: Recon!"}
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] <TLama> Allies: I choose: Lulzy Neb!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":"I choose: Lulzy Neb!"}
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c253a9d49beaa75ea7dde28f29136975b413b8c785bffcb8799a36b7b670f9d0d7fa89eb5a74509e2429d3c99dfce03338731a8cf235a298e0917ce7f556d4eb]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=64cef79195deb12c7fb55aedf3ad1b94992af6cea9a359dab85a239d685ef00560b85d07d6b18a2ad0538fd6fcbd5b5ce447424b603c3fe12798a828db18a7f8]"
[f=-000001] <DeathStealth> Allies: I choose: Dragon Born!
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"DeathStealth ","Text":"I choose: Dragon Born!"}
[f=-000001] <noobula> Allies: I choose: Strike!
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000032] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000032] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000032] !transmitlobby @voice@buildUnit@reload
[f=0004502] game_message: Glaive is under attack
[f=0007301] Upgrade UI Debug - Number of units selected, 0
[f=0007301] Upgrade UI Debug - Commander Deselected
[f=0007528] Upgrade UI Debug - Upgrade Command Sent
[f=0007808] [Game::ClientReadNet] added new player Ansibahe with number 8 to team 0
[f=0007808] > SPRINGIE:User Ansibahe|vehscout|1_0||False|||CN
[f=0008233] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2
[f=0009173] > SPRINGIE:User Ansibahe|vehscout|1_0||False|||CN
[f=0009731] Upgrade UI Debug - Upgrade Command Sent
[f=0010543] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3
[f=0011217] Upgrade UI Debug - Upgrade Command Sent
[f=0011504] game_message: Ronin is under attack
[f=0012896] DeathStealth added point: owl
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"DeathStealth ","Text":"owl"}
[f=0013119] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4
[f=0013502] Upgrade UI Debug - Upgrade Command Sent
[f=0013809] game_message: Conjurer is under attack
[f=0014294] game_message: Morph complete: Strike lvl 4 -> Strike lvl 5
[f=0014725] game_message: Glaive is under attack
[f=0014770] Upgrade UI Debug - Upgrade Command Sent
[f=0015578] game_message: Morph complete: Strike lvl 5 -> Strike lvl 6
[f=0017377] Upgrade UI Debug - Number of units selected, 0
[f=0017377] Upgrade UI Debug - Commander Deselected
[f=0017549] Upgrade UI Debug - Upgrade Command Sent
[f=0018585] game_message: Morph complete: Strike lvl 6 -> Strike lvl 7
[f=0019091] Upgrade UI Debug - Number of units selected, 1
[f=0019091] Upgrade UI Debug - Commander Deselected
[f=0019333] Upgrade UI Debug - Upgrade Command Sent
[f=0019437] TLama added point: 
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":""}
[f=0020450] game_message: Morph complete: Strike lvl 7 -> Strike lvl 8
[f=0020542] game_message: Conjurer is under attack
[f=0020744] Upgrade UI Debug - Upgrade Command Sent
[f=0020793] game_message: Lotus is under attack
[f=0022235] game_message: Morph complete: Strike lvl 8 -> Strike lvl 9
[f=0022440] game_message: Giving all units of DeathStealth to Brynnlow due to lag/AFK
[f=0022571] Upgrade UI Debug - Number of units selected, 1
[f=0022571] Upgrade UI Debug - Commander Deselected
[f=0022648] Upgrade UI Debug - Number of units selected, 1
[f=0022648] Upgrade UI Debug - Commander Deselected
[f=0022738] Upgrade UI Debug - Number of units selected, 1
[f=0022738] Upgrade UI Debug - Commander Deselected
[f=0022794] Upgrade UI Debug - Number of units selected, 1
[f=0022794] Upgrade UI Debug - Commander Deselected
[f=0023101] Upgrade UI Debug - Upgrade Command Sent
[f=0024142] game_message: Hacksaw is under attack
[f=0024422] game_message: Morph complete: Strike lvl 9 -> Strike lvl 10
[f=0024747] <TLama> Allies: lol, they have ships
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":"lol, they have ships"}
[f=0025605] Upgrade UI Debug - Number of units selected, 1
[f=0025605] Upgrade UI Debug - Commander Deselected
[f=0025847] Upgrade UI Debug - Upgrade Command Sent
[f=0026635] game_message: Radar Tower is under attack
[f=0026796] game_message: Ronin is under attack
[f=0027259] game_message: Morph complete: Strike lvl 10 -> Strike lvl 11
[f=0027345] game_message: Lotus is under attack
[f=0027496] game_message: Lotus is under attack
[f=0027646] game_message: Lotus is under attack
[f=0027796] game_message: Lotus is under attack
[f=0028832] Upgrade UI Debug - Upgrade Command Sent
[f=0029215] game_message: Conjurer is under attack
[f=0029850] game_message: Player DeathStealth is no longer lagging or AFK; returning all their units.
[f=0030255] game_message: Metal Extractor is under attack
[f=0030539] game_message: Morph complete: Strike lvl 11 -> Strike lvl 12
[f=0030995] Upgrade UI Debug - Upgrade Command Sent
[f=0031105] game_message: Glaive is under attack
[f=0032047] game_message: Firefly is under attack
[f=0032263] game_message: Radar Tower is under attack
[f=0032475] game_message: Conjurer is under attack
[f=0032607] game_message: Morph complete: Strike lvl 12 -> Strike lvl 13
[f=0032858] Upgrade UI Debug - Upgrade Command Sent
[f=0032886] game_message: Firefly is under attack
[f=0033450] game_message: Giving all units of Brynnlow to noobula due to lag/AFK
[f=0033455] noobula added point: 23 units received from Brynnlow
[f=0033455] noobula added point: 74 units received from Brynnlow
[f=0033455] noobula added point: 2 units received from Brynnlow
[f=0033455] noobula added point: 49 units received from Brynnlow
[f=0033455] noobula added point: 6 units received from Brynnlow
[f=0033580] game_message: Wind/Tidal Generator is under attack
[f=0033981] game_message: Gremlin is under attack
[f=0034421] game_message: Morph complete: Strike lvl 13 -> Strike lvl 14
[f=0034950] game_message: Player Brynnlow is no longer lagging or AFK; returning all their units.
[f=0035550] game_message: Giving all units of NT to Brynnlow due to lag/AFK
[f=0035581] DeathStealth added point: oh?
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"DeathStealth ","Text":"oh?"}
[f=0036122] TLama added point: wow, AI can shiptroll?
Zero-K.exe Information: 0 : Chobbyla << TtsSay {"Name":"TLama ","Text":"wow, AI can shiptroll?"}
[f=0036645] Upgrade UI Debug - Upgrade Command Sent
[f=0036706] Skirmish AI "AI: Brutal (2)" (ID:5), which controlled team 12 is now dead
[f=0036706] Skirmish AI "AI: Brutal (1)" (ID:4), which controlled team 11 is now dead
[f=0036706] Skirmish AI "AI: Brutal (6)" (ID:3), which controlled team 10 is now dead
[f=0036706] Player guddyd1313 left the game:  normal quit
[f=0036720] game_message: Giving all units of guddyd1313 to Brynnlow due to lag/AFK
[f=0036720] game_message: AI has been destroyed!
[f=0036720] game_message: North-West wins!
[f=0036720] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0036725] <autoquit> Autoquit canceled.
[f=0036869] Player nightmaregamer653 left the game:  normal quit
[f=0036886] Player NT left the game:  normal quit
[f=0036892] Player TLama left the game:  normal quit
[f=0036898] Player Brynnlow left the game:  normal quit
[f=0036932] No clients connected, shutting down server
[f=0036932] Server shutdown
[f=0036932] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0036932] [SpringApp::Reload][1]
[f=0036932] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0036932] 	[async=0] threads=3 tasks=457680 {sum,avg}{exec,wait}time={{0.000, 2.000}, {0.000, -0.000}}ms
[f=0036932] 		thread=1 tasks=228840 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622301730096824545963566354346302255063206931984408469696928095551299895586396102845322541725175537672285468110107071592331819394603722481566000087040.000}, {-2.000, 0.000, 0.000, 2.000}}ms
[f=0036932] 		thread=2 tasks=228840 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, -0.000, -26815622268807649840018677964592625302139362712985563608870164263478164631174050137725310606167405580011872978117471252900035302732637816557104119356063744.000}}ms
[f=0036932] 	[async=1] threads=3 tasks=5405 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 26815622376858859534458696961637836703178098419572096550288076495890324015499137007059121144898215232865606599167817440971087314596778183346547114089906176.000}}ms
[f=0036932] 		thread=1 tasks=2710 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622306235782775780621573713196265138374734605431430192235512601658282813129427247440966529299854122330699256294456151613873512036453934823473699356672.000}, {0.000, 0.000, 2.000, -26815622319233420511559303423730546564362255578684620000976270565540910938236673545179323880335600506352853711876097476047211513367556753720441738360782848.000}}ms
[f=0036932] 		thread=2 tasks=2695 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0036932] [ThreadPool::SetThreadCount][2] workers=0
[f=0036932] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0036932] [ThreadPool::SetThreadCount][2] workers=2
[f=0036932] [Threading] Main thread CPU affinity mask set: 252
[f=0036932] [SpringApp::Reload][2]
[f=0036932] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190317_000450_Akilon Wastelands ZK v1_104.0.1-1085-gfc6d80e maintenance.sdfz" (5180455 bytes)
[f=0036932] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0036932] [Game::KillLua][3] dtor=0 luaUI=470f5e58
[f=0036932] Start widgetHandler:Shutdown
[f=0036932] Shutdown - SaveOrderList Complete
[f=0036932] Writing last game win data
[f=0036932] Shutdown - SaveConfigData Complete
[f=0036932] Shutdown Widget - Chili Highlight
[f=0036932] Shutdown Widget - Save/Load API
[f=0036932] Shutdown Widget - Custom Markers
[f=0036932] Shutdown Widget - EPIC Menu
[f=0036932] Shutdown Widget - Chili Minimap
[f=0036932] Shutdown Widget - Chili Widget Selector
[f=0036932] Shutdown Widget - Local Team Colors
[f=0036932] Shutdown Widget - Display Keys 2
[f=0036932] Shutdown Widget - Save Game Menu
[f=0036932] Shutdown Widget - HealthBars
[f=0036932] Shutdown Widget - Noises
[f=0036932] Shutdown Widget - Unit Icons
[f=0036932] Shutdown Widget - Outline
[f=0036932] Shutdown Widget - Win Counter
[f=0036932] Shutdown Widget - BuildETA
[f=0036932] Shutdown Widget - Modular Comm Info
[f=0036932] Shutdown Widget - CameraShake
[f=0036932] Shutdown Widget - Chili Economy Panel Default
[f=0036932] Shutdown Widget - Chili EndGame Window
[f=0036932] Shutdown Widget - Chili Nuke Warning
[f=0036932] Shutdown Widget - Chili Selections & CursorTip v2
[f=0036932] Shutdown Widget - Chili Spectator Panels
[f=0036932] Shutdown Widget - Context Menu
[f=0036932] Shutdown Widget - Darkening
[f=0036932] Shutdown Widget - Highlight Geos
[f=0036932] Shutdown Widget - Local Widgets Config
[f=0036932] Shutdown Widget - Mex Placement Handler
[f=0036932] Shutdown Widget - MinimapEvents
[f=0036932] Shutdown Widget - Missile Silo Range
[f=0036932] Shutdown Widget - Point Tracker
[f=0036932] Shutdown Widget - Showeco and Grid Drawer
[f=0036932] Shutdown Widget - Stereo3D
[f=0036932] Shutdown Widget - Music Player
[f=0036932] Shutdown Widget - Grab Input
[f=0036932] Input grabbing is disabled!
[f=0036932] Shutdown Widget - Startup Info and Selector
[f=0036932] Shutdown Widget - Transport AI
[f=0036932] Shutdown Widget - Attack Warning
[f=0036932] Shutdown Widget - Attack AoE
[f=0036932] Shutdown Widget - UnitShapes
[f=0036932] Shutdown Widget - Selection Send
[f=0036932] Shutdown Widget - Spotter
[f=0036932] Shutdown Widget - Newton Firezone
[f=0036932] Shutdown Widget - Receive Units Indicator
[f=0036932] Shutdown Widget - Chili Crude Player List
[f=0036932] Shutdown Widget - Chili Pro Console
[f=0036932] Shutdown Widget - Lasso Terraform GUI
[f=0036932] Shutdown Widget - Chili Framework
[f=0036932] Shutdown Widget - Draw After Chili
[f=0036932] Shutdown Widget - Chili Core Selector
[f=0036932] Shutdown Widget - Pause Screen
[f=0036932] Shutdown Widget - Layout Handler
[f=0036932] Shutdown Widget - Text To Speech Control
[f=0036932] Shutdown Widget - Persistent Build Height
[f=0036932] End widgetHandler:Shutdown
[f=0036932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124867459,0} {chunk,block}Bytes={0,0}
[f=0036932] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0036932] [Game::KillLua][2] dtor=0 luaRules=4083d820
[f=0036932] Start gadgetHandler:Shutdown
[f=0036932] Shutdown - StartSetup
[f=0036932] Shutdown - UnitMorph
[f=0036932] Shutdown - LupsNanoSpray
[f=0036932] Shutdown - Missile Silo Controller
[f=0036932] Shutdown - Modular Comm Info
[f=0036932] Shutdown - Puppy Handler
[f=0036932] Shutdown - Terrain Texture Handler
[f=0036932] Shutdown - UnitCloakShield
[f=0036932] End gadgetHandler:Shutdown
[f=0036932] Start gadgetHandler:Shutdown
[f=0036932] Shutdown - Save/Load
[f=0036932] Shutdown - UnitMorph
[f=0036932] Shutdown - Modular Comm Info
[f=0036932] Shutdown - Retreat Command
[f=0036932] Shutdown - Shockwaves
[f=0036932] Shutdown - Teleport Throw
[f=0036932] Shutdown - UnitCloakShield
[f=0036932] Shutdown - Lups Cloak FX
[f=0036932] Shutdown - Lups
[f=0036932] Shutdown - Lups Shield
[f=0036932] End gadgetHandler:Shutdown
[f=0036932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124867577,0} {chunk,block}Bytes={0,0}
[f=0036932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124867577,0} {chunk,block}Bytes={0,0}
[f=0036932] [Game::KillLua][4] dtor=0
[f=0036932] [SpringApp::Reload][3]
[f=0036932] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0036932] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0036932] [Sound] [Sound::UpdateThread][3] #sources=32 #items=106
[f=0036932] [Sound] [Sound::UpdateThread][4] ctx=46fd9480 dev=228ff010
[f=0036932] [Sound] [Sound::UpdateThread][5] ctx=46fd9480 dev=228ff010
[f=0036932] [Sound] [Sound::Cleanup][alcDestroyContext(46fd9480)]
[f=0036932] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)]
[f=0036932] [Sound] [Sound::UpdateThread][6]
[f=0036932] [SpringApp::Reload][4]
[f=0036932] [Game::~CGame][1]
[f=0036932] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0036932] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0036932] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0036932] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0036932] [Game::KillLua][4] dtor=1
[f=0036932] [Game::KillMisc][1]
[f=0036932] [Game::KillMisc][2]
[f=0036932] [Game::KillMisc][3]
[f=0036932] [Game::KillRendering][1]
[f=0036932] [3DOParser::Kill] allocated 122 pieces
[f=0036932] [S3OParser::Kill] allocated 3066 pieces
[f=0036932] [AssParser::Kill] allocated 354 pieces
[f=0036932] [Game::KillInterface][1]
[f=0036932] [Game::KillInterface][2]
[f=0036932] [Game::KillSimulation][1]
[f=0036932] [Game::KillSimulation][2]
[f=0036932] [CCollisionHandler] dis-/continuous tests: 1370/102370643
[f=0036932] [Game::KillSimulation][3]
[f=0036932] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0036932] [~CPathCache(32x32)] cacheHits=6191 hitPercentage=49% numHashColls=0 maxCacheSize=181
[f=0036932] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0036932] [~CPathCache(64x64)] cacheHits=4148 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0036932] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0036932] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0036932] [LosHandler::Kill] raycast instance cache-{hits,misses}={112585,207348}; shared=7%; cached=28%
[f=0036932] [Game::KillSimulation][4]
[f=0036932] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0036932] [Game::~CGame][2]
[f=0036932] [Game::~CGame][3]
[f=0036932] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	804150 bytes sent   in 20637 packets (38.966 bytes/packet)
	4038402 bytes recv'd in 30355 packets (133.039 bytes/packet)
	{0.360x, 0.045x} relative protocol overhead {up, down}
	75 incoming chunks dropped, 74 outgoing chunks resent
	33915 incoming chunks processed

[f=0036932] [SpringApp::Reload][5]
[f=0036932] [SpringApp::Reload][6]
[f=0036932] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\ccf1ed9cc7ad950e63b858a8a6807a84.sdp" numZipFiles=7635 sumInflSize=692029kb sumReadTime=2217ms
[f=0036932] 	file="unittextures/detriment_1.dds" indx=6980 inflSize=5461kb readTime=45ms
[f=0036932] 	file="unittextures/gritty1.dds" indx=7030 inflSize=5461kb readTime=44ms
[f=0036932] 	file="unittextures/benzcom_1.dds" indx=6848 inflSize=5461kb readTime=38ms
[f=0036932] 	file="unittextures/bantha_1.dds" indx=6832 inflSize=5461kb readTime=33ms
[f=0036932] 	file="unittextures/starlight.dds" indx=7213 inflSize=4096kb readTime=33ms
[f=0036932] 	file="unittextures/gritty2.dds" indx=7031 inflSize=5461kb readTime=30ms
[f=0036932] 	file="unittextures/largetransport1.dds" indx=7054 inflSize=5461kb readTime=29ms
[f=0036932] 	file="bitmaps/loadpictures/fire.png" indx=494 inflSize=3301kb readTime=27ms
[f=0036932] 	file="unittextures/starlight2.dds" indx=7214 inflSize=4096kb readTime=22ms
[f=0036932] 	file="unittextures/lmcarrier1.dds" indx=7056 inflSize=4096kb readTime=22ms
[f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0036932] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0036932] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[f=0036932] [SpringApp::Reload][7]
[f=0036932] [SpringApp::Reload][8]
[f=0036932] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0036932] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0036932] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0036932] [Sound] [Sound::InitThread][1]
[f=0036932] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0036932] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0036932] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0036932] [Sound] [ISound::Initialize] spawning sound-thread (101.7ms)
[f=0036932] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0036932] [Sound] [Sound::OpenOpenALDevice] device=228ff010 context=69a08508
[f=0036932] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0036932] [Sound]   Vendor:         OpenAL Community
[f=0036932] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0036932] [Sound]   Renderer:       OpenAL Soft
[f=0036932] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0036932] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0036932] [Sound]   Devices:
[f=0036932] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=0036932] [Sound]     [Speakers (Conexant SmartAudio HD)]
[f=0036932] [Sound]     [Headphones (Jabra MOVE v2.5.0 Stereo)]
[f=0036932] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0036932] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0036932] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0036932] [Sound] Error:   Initializing EFX failed!
[f=0036932] [Sound] [Sound::UpdateThread][2]
[f=0036932] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=0036932] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07737368
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.06
[f=-000001] [SpringApp::Reload][13] reloadCount=25



[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1700
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1700
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1710
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1710
[f=-000001] [liblobby] Warning: Duplicate user(Ansibahe) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ansibahe) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MOV_Mike) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ASnuggleStruggle) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Jeandre1WP) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1709
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1709
[f=-000001] [liblobby] Warning: Duplicate user(gosil_) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(gosil_) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BlyatMaster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(matskywalker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(matskywalker) added to channel (zk)
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=69a08508 dev=228ff010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=69a08508 dev=228ff010
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(69a08508)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(228ff010)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,934012737,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=07627570
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8452
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8454
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8463
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8477
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8456
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014df3cc (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Zero-K.exe Information: 0 : Spring exited
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