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Spring Crash [104.0.1-1529-gffcc8d2] #32568

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Chobbyla opened this issue Jul 20, 2020 · 2 comments
Open

Spring Crash [104.0.1-1529-gffcc8d2] #32568

Chobbyla opened this issue Jul 20, 2020 · 2 comments

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@Chobbyla
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Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "F:\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\springsettings.cfg"
LogOutput initialized. Logging to F:\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 40
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 40
  FontSize = 18
  ForceDisableClipCtrl = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 2
  GroundDetail = 110
  GroundScarAlphaFade = 1
  GuiOpacity = 0.9
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LinkIncomingMaxPacketRate = 512
  LinkIncomingPeakBandwidth = 65536
  LinkIncomingSustainedBandwidth = 65536
  LinkOutgoingBandwidth = 131072
  LuaGarbageCollectionMemLoadMult = 100
  MSAALevel = 4
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0025
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 1
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 40
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 40
  RotateLogFiles = 1
  ScreenshotCounter = 191
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  ShowSpeed = 1
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 149
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowPosX = 480
  WindowPosY = 135
  XResolution = 1920
  XResolutionWindowed = 960
  YResolution = 1080
  YResolutionWindowed = 810
  snd_volmaster = 19
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1529-gffcc8d2 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 18362)
        Hardware Config: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 22959MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 6
      Logical CPU Cores: 12
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 2] 1680x1050x24bpp@60Hz
		[ 4] 1600x1024x24bpp@60Hz
		[ 6] 1600x900x24bpp@60Hz
		[16] 1280x800x24bpp@75Hz
		[20] 1280x720x24bpp@75Hz
	display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 3] 1680x1050x24bpp@60Hz
		[ 5] 1600x1024x24bpp@60Hz
		[ 7] 1600x900x24bpp@60Hz
		[17] 1280x800x24bpp@75Hz
		[21] 1280x720x24bpp@75Hz
	display=3 modes=95 bounds={x=3840, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[12] 1680x1050x24bpp@60Hz
		[20] 1600x1024x24bpp@60Hz
		[28] 1600x900x24bpp@60Hz
		[61] 1280x800x24bpp@60Hz
		[70] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 432.00
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 6144MB (total) / 4848MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	MSAA frame-buffer support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 0 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 32768
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<960,810>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\
Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base
Scanning: F:\Steam\steamapps\common\Zero-K\maps
Scanning: F:\Steam\steamapps\common\Zero-K\games
Scanning: F:\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[VFS] [SpringVFS::ReserveArchives<this=000000004837a650>]
[VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000004837a650 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=000000004826f830
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [SAMSUNG (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: F:\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 37578 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 960, 810, 480, 135
[f=-000001] Spring.GetViewGeometry, 960, 810, 0, 0
[f=-000001] gl.GetViewSizes, 960, 810
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 58706
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000035A25052B370FAA8C1F7B3020100100134E0145F18000000010000000200000080BC64CE0000000032B52D0105000000CA0000004A00000004000000C1F7B30201001001481C050089E77465E801A8C000000000D3B7075F5367235F0100D3D700000400E82105000000C6DC0C000000C7DC0C000000C8DC0C000000000089A9638D10B0E2F9DD02451884FFDA0D5E11DC17D8A8078E519409D7A5794765171C85E49851CA2A57D36C546FBA6D8FB3C307F435F56BBCFE506CA2CC88713465F4C7D6EF77354A1ADADFE62C5DA287E61F012AA7F34208B77C91F0CF4FF150AF4F00FC6B3EA091C25AEA1A5EA97168A278A4ADEC0EBE4471A35983BE2EC461","Friends":["76561197962341674","76561197967812879","76561197978858100","76561197986085928","76561197987701535","76561197988094846","76561197988335838","76561197992656038","76561197994169578","76561197994557935","76561197996148351","76561197997902848","76561197998241752","76561198000240943","76561198000627763","76561198001836784","76561198005779976","76561198009226303","76561198011370288","76561198015784354","76561198022197841","76561198027565867","76561198029410854","76561198040606069","76561198041905276","76561198042227309","76561198044385092","76561198044621638","76561198044672130","76561198056179579","76561198066711572","76561198076525869","76561198081383577","76561198083022287","76561198146134242","76561198331562049"],"SuggestedName":"GoogleFrog","Dlc":[336360,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3047147565","InstallID":"76a01ee2-bbb7-4a3f-ac5b-19c5e621e5c7","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      Tutorial Handler       <gui_tutorial_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 6291456
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 40
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Int, FPSScrollSpeed, 40
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000485ef200
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 40
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 40
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile14
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile14.lua
[f=-000001] Campaign Data, Save file saveFile14 loaded
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: plastikbein2
Fontconfig error: Cannot load default config file
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] LuaArchive::GetAvailableAIs] game="Zero-K v1.8.7.1" (cached=0 loaded=0) map="" (cached=0 loaded=0)
[f=-000001] [VFS] [LuaArchiveVFS::UnMapArchives<this=000000004837a650>(reload=0)] (#mod=0 #map=0 #menu=2660)
[f=-000001] [VFS] [LuaArchiveVFS::AddArchive<this=000000004837a650>(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [LuaArchiveVFS::ReMapArchives<this=000000004837a650>(reload=0)] (#mod=7659 #map=0 #menu=0)
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2020_05_27:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 40
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 40
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

	[allyTeam0]
	{
		numallies = 0;
	}

	[team1]
	{
		RgbColor = 0.99609375 0.546875 0;
		AllyTeam = 1;
		TeamLeader = 0;
	}

	[team0]
	{
		RgbColor = 0.99609375 0.546875 0;
		AllyTeam = 0;
		TeamLeader = 0;
	}

	[modoptions]
	{
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[ai0]
	{
		Host = 0;
		IsFromDemo = 0;
		Name = Inactive AI (1);
		ShortName = Null AI;
		Team = 1;
		Version = <not-versioned>;
	}

	[player0]
	{
		IsFromDemo = 0;
		Name = GoogleFrog;
		Team = 0;
		rank = 0;
	}

	hostip = 127.0.0.1;
	hostport = 0;
	numplayers = 1;
	startpostype = 2;
	mapname = TitanDuel 2.2;
	ishost = 1;
	numusers = 2;
	gametype = Zero-K v1.8.7.1;
	GameStartDelay = 0;
	myplayername = GoogleFrog;
	nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{96.943, 1.346}, {3.001, 0.042}}ms
[f=-000001] 		thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{49.972, 0.000, 2.999, 1.388}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{46.971, 0.000, 2.999, 1.305}, {3.001, 0.000, 1.001, 0.083}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000004826f830 dev=000000004851d060
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000004826f830 dev=000000004851d060
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000004826f830)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000000004837a650>(reload=1)] (#mod=0 #map=0 #menu=2660)
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=0000000060a34020
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [SAMSUNG (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=715
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 57175
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 63ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=000000005d82ce00] using map "TitanDuel 2.2" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=000000005d82ce00] using game "Zero-K v1.8.7.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "F:\Steam\steamapps\common\Zero-K\demos\20200720_153700_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 233ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 296ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Porkchop was in last game but is now absent, resetting scores
[f=-000001] [cawidgets.lua] Error: Failed to load: gfx_sun_and_atmosphere.lua  (duplicate name)
[f=-000001] [cawidgets.lua] Error: Failed to load: unit_showallcommands_2.lua  (duplicate name)
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 110
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 149
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Dev Commands        <dbg_devcommands.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (93ms, checksum 9d8a343e)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14068,0} {chunk,block}Bytes={0,0}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1595223424}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] GameID: 7c2d155f098d23844c41692e042c9086
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums]
	server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
	client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={000000005d63a4d0,0000000000000000}]"
[f=-000001] Player GoogleFrog finished loading and is now ingame
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 82ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 52ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 136ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] <GoogleFrog> Allies: I choose: Engineer!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=0000061] GoogleFrog paused the game
[f=0000061] [i18n] Warning: "time_ingame" is not translated in en
[f=0000061] [i18n] Error: No translation found for "time_ingame"
[f=0000061] [i18n] Warning: "delete" is not translated in en
[f=0000061] [i18n] Error: No translation found for "delete"
[f=0000061] [i18n] Warning: "save" is not translated in en
[f=0000061] [i18n] Error: No translation found for "save"
[f=0000061] GoogleFrog paused the game
[f=0000061] [i18n] Warning: "save_overwrite_confirm" is not translated in en
[f=0000061] [i18n] Error: No translation found for "save_overwrite_confirm"
[f=0000061] [LSH::SaveGame] saving game to "Saves/crashTest_2.ssf"
[f=0000061] Lua 32.7 MB
[f=0000061] Game 2.7 MB
[f=0000061] AIs 1 B
[f=0000061] [ILoadSaveHandler::CreateSave] saved game to file "Saves/crashTest_2.ssf"
[f=0000061] SendLuaMenuMsg showLobby
[f=0000061] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000061] Input grabbing is disabled!
[f=0000061] TotalHideLobbyInterface, false
[f=0000061] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=0000061] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=0000061] GoogleFrog paused the game
[f=0000061] Input grabbing is enabled!
[f=0000061] TotalHideLobbyInterface, true
[f=0000061] GoogleFrog unpaused the game
[f=0000103] SendLuaMenuMsg showLobby
[f=0000103] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000103] Input grabbing is disabled!
[f=0000103] TotalHideLobbyInterface, false
[f=0000103] GoogleFrog paused the game
[f=0000103] [ReloadOrRestart] Spring "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe" should be reloading
[f=0000103] [SpringApp::Reload][1]
[f=0000103] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0000103] 	[async=0] threads=3 tasks=432 {sum,avg}{exec,wait}time={{740.702, 1.715}, {76.043, 0.176}}ms
[f=0000103] 		thread=1 tasks=216 {sum,min,max,avg}{exec,wait}time={{395.858, 0.000, 59.975, 1.833}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000103] 		thread=2 tasks=216 {sum,min,max,avg}{exec,wait}time={{344.844, 0.000, 60.975, 1.596}, {76.043, 0.000, 2.042, 0.352}}ms
[f=0000103] 	[async=1] threads=3 tasks=104 {sum,avg}{exec,wait}time={{3829.154, 36.819}, {145189.328, 1396.051}}ms
[f=0000103] 		thread=1 tasks=52 {sum,min,max,avg}{exec,wait}time={{1915.578, 0.000, 339.092, 36.838}, {73073.320, 0.000, 1903.582, 1405.256}}ms
[f=0000103] 		thread=2 tasks=52 {sum,min,max,avg}{exec,wait}time={{1913.576, 0.000, 411.070, 36.800}, {72116.000, 0.000, 1912.581, 1386.846}}ms
[f=0000103] [ThreadPool::SetThreadCount][2] workers=0
[f=0000103] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0000103] [ThreadPool::SetThreadCount][2] workers=2
[f=0000103] [Threading] Main thread CPU affinity mask set: 4092
[f=0000103] [SpringApp::Reload][2]
[f=0000103] [DemoRecorder::WriteDemoFile] writing client-demo "F:\Steam\steamapps\common\Zero-K\demos\20200720_153700_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz" (7108 bytes)
[f=0000103] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0000103] [Game::KillLua][3] dtor=0 luaUI=00000000cc8b71b0
[f=0000103] Start widgetHandler:Shutdown
[f=0000103] Shutdown - SaveOrderList Complete
[f=0000103] Writing last game win data
[f=0000103] Shutdown - SaveConfigData Complete
[f=0000103] Shutdown Widget - Save/Load API
[f=0000103] Shutdown Widget - Chili Highlight
[f=0000103] Shutdown Widget - Draw After Chili
[f=0000103] Shutdown Widget - EPIC Menu
[f=0000103] Shutdown Widget - Chili Minimap
[f=0000103] Shutdown Widget - Chili Widget Selector
[f=0000103] Shutdown Widget - Depth of Field Shader
[f=0000103] Shutdown Widget - Deferred rendering
[f=0000103] Shutdown Widget - Local Team Colors
[f=0000103] Shutdown Widget - Display Keys 2
[f=0000103] Shutdown Widget - Save Game Menu
[f=0000103] Shutdown Widget - Unit Icons
[f=0000103] Shutdown Widget - Noises
[f=0000103] Shutdown Widget - HealthBars
[f=0000103] Shutdown Widget - Win Counter
[f=0000103] Shutdown Widget - BuildETA
[f=0000103] Shutdown Widget - Modular Comm Info
[f=0000103] Shutdown Widget - Startup Info and Selector
[f=0000103] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000103] Shutdown Widget - Chili Economy Panel Default
[f=0000103] Shutdown Widget - Chili EndGame Window
[f=0000103] Shutdown Widget - MinimapEvents
[f=0000103] Shutdown Widget - Chili Nuke Warning
[f=0000103] Shutdown Widget - Grab Input
[f=0000103] Input grabbing is disabled!
[f=0000103] Shutdown Widget - Mex Placement Handler
[f=0000103] Shutdown Widget - Local Widgets Config
[f=0000103] Shutdown Widget - Stereo3D
[f=0000103] Shutdown Widget - Context Menu
[f=0000103] Shutdown Widget - Showeco and Grid Drawer
[f=0000103] Shutdown Widget - Point Tracker
[f=0000103] Shutdown Widget - Missile Silo Range
[f=0000103] Shutdown Widget - Highlight Geos
[f=0000103] Shutdown Widget - Transport AI
[f=0000103] Shutdown Widget - MetalFeatures (new)
[f=0000103] Shutdown Widget - Darkening
[f=0000103] Shutdown Widget - Attack Warning
[f=0000103] Shutdown Widget - Chili Spectator Panels
[f=0000103] Shutdown Widget - Music Player
[f=0000103] Shutdown Widget - Attack AoE
[f=0000103] Shutdown Widget - UnitShapes
[f=0000103] Shutdown Widget - Map Edge Extension
[f=0000103] Shutdown Widget - Selection Send
[f=0000103] Shutdown Widget - LupsManager
[f=0000103] Shutdown Widget - Receive Units Indicator
[f=0000103] Shutdown Widget - Newton Firezone
[f=0000103] Shutdown Widget - Chili Pro Console
[f=0000103] Shutdown Widget - Lasso Terraform GUI
[f=0000103] Shutdown Widget - Lups
[f=0000103] Shutdown Widget - Chili Framework
[f=0000103] Shutdown Widget - Custom Markers
[f=0000103] Shutdown Widget - Chili Core Selector
[f=0000103] Shutdown Widget - Select Keys
[f=0000103] Shutdown Widget - Pause Screen
[f=0000103] Shutdown Widget - Outline Shader
[f=0000103] Shutdown Widget - Color Blindness Correction
[f=0000103] Shutdown Widget - Layout Handler
[f=0000103] Shutdown Widget - Persistent Build Height
[f=0000103] Shutdown Widget - Text To Speech Control
[f=0000103] End widgetHandler:Shutdown
[f=0000103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18591770,0} {chunk,block}Bytes={0,0}
[f=0000103] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0000103] [Game::KillLua][2] dtor=0 luaRules=000000005d63a4d0
[f=0000103] Start gadgetHandler:Shutdown
[f=0000103] Shutdown - StartSetup
[f=0000103] Shutdown - UnitMorph
[f=0000103] Shutdown - LupsNanoSpray
[f=0000103] Shutdown - Missile Silo Controller
[f=0000103] Shutdown - Modular Comm Info
[f=0000103] Shutdown - Terrain Texture Handler
[f=0000103] Shutdown - UnitCloakShield
[f=0000103] Shutdown - Starlight Handler
[f=0000103] End gadgetHandler:Shutdown
[f=0000103] Start gadgetHandler:Shutdown
[f=0000103] Shutdown - Save/Load
[f=0000103] Shutdown - Teleport Throw
[f=0000103] Shutdown - UnitMorph
[f=0000103] Shutdown - Modular Comm Info
[f=0000103] Shutdown - Retreat Command
[f=0000103] Shutdown - Shockwaves
[f=0000103] Shutdown - CustomUnitShaders
[f=0000103] Shutdown - UnitCloakShield
[f=0000103] Shutdown - Lups Cloak FX
[f=0000103] Shutdown - Lups
[f=0000103] Shutdown - Lups Shield
[f=0000103] End gadgetHandler:Shutdown
[f=0000103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18591847,0} {chunk,block}Bytes={0,0}
[f=0000103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,18591847,0} {chunk,block}Bytes={0,0}
[f=0000103] [Game::KillLua][4] dtor=0
[f=0000103] [SpringApp::Reload][3]
[f=0000103] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000103] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000103] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8
[f=0000103] [Sound] [Sound::UpdateThread][4] ctx=0000000060a34020 dev=000000004851d060
[f=0000103] [Sound] [Sound::UpdateThread][5] ctx=0000000060a34020 dev=000000004851d060
[f=0000103] [Sound] [Sound::Cleanup][alcDestroyContext(0000000060a34020)]
[f=0000103] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)]
[f=0000103] [Sound] [Sound::UpdateThread][6]
[f=0000103] [SpringApp::Reload][4]
[f=0000103] [Game::~CGame][1]
[f=0000103] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0000103] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0000103] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0000103] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0000103] [Game::KillLua][4] dtor=1
[f=0000103] [Game::KillMisc][1]
[f=0000103] [Game::KillMisc][2]
[f=0000103] [Game::KillMisc][3]
[f=0000103] [Game::KillRendering][1]
[f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000103] [3DOParser::Kill] allocated 165 pieces
[f=0000103] [S3OParser::Kill] allocated 3072 pieces
[f=0000103] [AssParser::Kill] allocated 326 pieces
[f=0000103] [Game::KillInterface][1]
[f=0000103] [Game::KillInterface][2]
[f=0000103] [Game::KillSimulation][1]
[f=0000103] [Game::KillSimulation][2]
[f=0000103] [CCollisionHandler] dis-/continuous tests: 0/3282
[f=0000103] [Game::KillSimulation][3]
[f=0000103] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000103] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000103] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000103] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000103] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17%
[f=0000103] [Game::KillSimulation][4]
[f=0000103] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0000103] [Game::~CGame][2]
[f=0000103] [Game::~CGame][3]
[f=0000103] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	4608 bytes sent  
	4390 bytes recv'd

[f=0000103] [SpringApp::Reload][5]
[f=0000103] [SpringApp::Reload][6]
[f=0000103] [VFS] [SpringVFS::UnMapArchives<this=000000004837a650>(reload=1)] (#mod=7659 #map=13 #menu=2660)
[f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base
[f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\maps
[f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\games
[f=0000103] Scanning: F:\Steam\steamapps\common\Zero-K\packages
[f=0000103] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[f=0000103] [SpringApp::Reload][7]
[f=0000103] [SpringApp::Reload][8]
[f=0000103] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0000103] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000103] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000103] [Sound] [Sound::InitThread][1]
[f=0000103] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0000103] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=00000000ed288a80
[f=0000103] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000103] [Sound]   Vendor:         OpenAL Community
[f=0000103] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000103] [Sound]   Renderer:       OpenAL Soft
[f=0000103] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000103] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000103] [Sound]   Devices:
[f=0000103] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0000103] [Sound]     [SAMSUNG (NVIDIA High Definition Audio)]
[f=0000103] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0000103] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=0000103] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0000103] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000103] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000103] [Sound]   EFX Enabled: yes
[f=0000103] [Sound] [Sound::UpdateThread][2]
[f=0000103] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0000103] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000000485ef200
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=2



[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<960,810>
[f=-000001] [liblobby] Warning: Duplicate user(DRmax66) added to channel (zk)
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<960,810>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<960,810>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@75Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 5ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] [liblobby] Warning: Duplicate user(DRmax66) added to channel (zk)
[f=-000001] crashTest_2
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 40
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 40
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0025
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 40
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 40
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [ReloadOrRestart] Spring "F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe" should be reloading
[f=-000001] nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=18 {sum,avg}{exec,wait}time={{13.998, 0.778}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=9 {sum,min,max,avg}{exec,wait}time={{6.999, 0.000, 1.000, 0.778}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=9 {sum,min,max,avg}{exec,wait}time={{6.999, 0.000, 1.000, 0.778}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000ed288a80 dev=000000004851d060
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000ed288a80 dev=000000004851d060
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ed288a80)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000000004837a650>(reload=1)] (#mod=0 #map=0 #menu=2660)
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: F:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004851d060 context=00000000ed289e80
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [SAMSUNG (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.7.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Chobby v1.8.7.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004837a650>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=97
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 55ms
[f=-000001] [SpringApp::Reload][13] reloadCount=3



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=000000005d82ce00] using map "TitanDuel 2.2" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=000000005d82ce00] using game "Zero-K v1.8.7.1" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Zero-K v1.8.7.1", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004837a650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "F:\Steam\steamapps\common\Zero-K\demos\20200720_153807_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [liblobby] Warning: Duplicate user(MRALECTO) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] [liblobby] Warning: Duplicate user(MRALECTO) added to channel (zk)
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 231ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 292ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 689ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaGaia"
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache\104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (114ms, checksum 9d8a343e)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game"
[f=0000061] [Game::LoadLua] Lua developer mode disabled
[f=0000061] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaRules"
[f=0000061] Unsynced LuaRules: starting loading
[f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=0000061] Unsynced LuaRules: finished loading
[f=0000061] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaGaia"
[f=0000061] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=0000061] LuaUI Entry Point: "luaui.lua"
[f=0000061] LuaSocket Support: enabled
[f=0000061] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=0000061] localWidgets, nil, true, true
[f=0000061] LuaUI: bound F11 to the widget selector
[f=0000061] LuaUI: bound CTRL+F11 to tweak mode
[f=0000061] Spring.GetMyPlayerID(), 0
[f=0000061] Spring.GetMyPlayerID() done, <table>
[f=0000061] USE_OLD_CHILI
[f=0000061] Loading last game win data
[f=0000061] Resetting win data
[f=0000061] Last game player count: 1, This game player count: 1
[f=0000061] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0000061] Player and team counts match, continuing
[f=0000061] Testing last game's team 0 mapped to this game's team 0
[f=0000061] All players and teams match from last game, using last game's scores as base
[f=0000061] [cawidgets.lua] Error: Failed to load: gfx_sun_and_atmosphere.lua  (duplicate name)
[f=0000061] [cawidgets.lua] Error: Failed to load: unit_showallcommands_2.lua  (duplicate name)
[f=0000061] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=0000061] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=0000061] Loaded API widget:  i18n                <api_i18n.lua>
[f=0000061] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=0000061] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=0000061] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player GoogleFrog is empty or in invalid format
[f=0000061] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=0000061] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=0000061] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=0000061] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=0000061] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=0000061] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=0000061] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=0000061] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=0000061] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=0000061] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=0000061] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=0000061] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=0000061] Hardware mouse-cursor is enabled!
[f=0000061] Set "shadows" config-parameter to 1
[f=0000061] GroundDetail set to 110
[f=0000061] Ground-decal rendering is enabled!
[f=0000061] Set maximum particles to: 15000
[f=0000061] Set UnitLodDist to 9999
[f=0000061] Set UnitIconDist to 149
[f=0000061] model shaders is enabled!
[f=0000061] SetLobbyButtonEnabled, false
[f=0000061] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=0000061] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=0000061] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=0000061] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=0000061] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=0000061] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=0000061] Mexspot Fetcher fetching
[f=0000061] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=0000061] Team highlighting: Disabled
[f=0000061] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=0000061] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=0000061] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=0000061] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=0000061] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=0000061] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=0000061] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=0000061] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=0000061] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=0000061] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=0000061] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=0000061] Loaded widget:  Noises              <snd_noises.lua>
[f=0000061] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=0000061] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=0000061] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=0000061] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=0000061] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=0000061] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=0000061] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=0000061] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=0000061] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=0000061] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=0000061] Loaded widget:  Objectives          <mission_objectives.lua>
[f=0000061] Game already started or Start Position is randomized. Removed: Initial Queue ZK
[f=0000061] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=0000061] Loaded widget:  Music Player        <snd_music.lua>
[f=0000061] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=0000061] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=0000061] Loaded widget:  Autoquit            <autoquit.lua>
[f=0000061] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=0000061] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=0000061] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=0000061] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=0000061] Loaded widget:  Darkening           <gui_darkening.lua>
[f=0000061] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=0000061] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=0000061] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=0000061] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=0000061] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=0000061] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=0000061] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=0000061] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=0000061] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=0000061] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=0000061] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=0000061] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=0000061] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=0000061] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=0000061] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=0000061] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=0000061] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=0000061] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=0000061] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=0000061] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=0000061] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=0000061] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=0000061] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=0000061] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=0000061] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=0000061] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=0000061] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=0000061] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=0000061] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=0000061] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=0000061] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=0000061] Mex Placement Initialised with 32 spots.
[f=0000061] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=0000061] Loaded widget:  In-game Ignore      <ignore.lua>
[f=0000061] Input grabbing is enabled!
[f=0000061] Input grabbing is enabled!
[f=0000061] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=0000061] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=0000061] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=0000061] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=0000061] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=0000061] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=0000061] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=0000061] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=0000061] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[f=0000061] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=0000061] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=0000061] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=0000061] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=0000061] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=0000061] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=0000061] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=0000061] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=0000061] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=0000061] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=0000061] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=0000061] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=0000061] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=0000061] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=0000061] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=0000061] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=0000061] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=0000061] <Replay control buttons> Live mode. Widget removed.
[f=0000061] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=0000061] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=0000061] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=0000061] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=0000061] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=0000061] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=0000061] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=0000061] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=0000061] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=0000061] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=0000061] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=0000061] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=0000061] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=0000061] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=0000061] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=0000061] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=0000061] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=0000061] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=0000061] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=0000061] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=0000061] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=0000061] Loaded widget:  Dev Commands        <dbg_devcommands.lua>
[f=0000061] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=0000061] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=0000061] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=0000061] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=0000061] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=0000061] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=0000061] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=0000061] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=0000061] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=0000061] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=0000061] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=0000061] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=0000061] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=0000061] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=0000061] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=0000061] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=0000061] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=0000061] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=0000061] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=0000061] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=0000061] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=0000061] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=0000061] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=0000061] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=0000061] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=0000061] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=0000061] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=0000061] SetSunLighting
[f=0000061] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=0000061] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=0000061] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=0000061] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=0000061] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=0000061] Lua garbage collection rate: 30/s
[f=0000061] Loaded widget:  GC Control          <api_gc_control.lua>
[f=0000061] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=0000061] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=0000061] Removed 'GC at >100MB': disabled.
[f=0000061] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=0000061] Writing last game win data
[f=0000061] LuaUI v0.3
[f=0000061] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14082,0} {chunk,block}Bytes={0,0}
[f=0000061] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1595223552}
[f=0000061] SetLobbyButtonEnabled, false
[f=0000061] UpdateInterfacePreset, minimapRight
[f=0000061] TotalHideLobbyInterface, true
[f=0000061] GameID: bf2d155f7c716272d4f1da92a4e560fe
[f=0000061] Connection attempt from GoogleFrog
[f=0000061]  -> Version: 104.0.1-1529-gffcc8d2 maintenance [Windows 64-bit (native)]
[f=0000061]  -> Connection established (given id 0)
[f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums]
	server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
	client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]"
[f=0000061] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]"
[f=0000061] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1
[f=0000080] Error: Spring 104.0.1-1529-gffcc8d2 maintenance has crashed.
[f=0000080] Error: DLL information:
[f=0000080] Error: 0x00400000	spring
[f=0000080] Error: 0x9f740000	ntdll
[f=0000080] Error: 0x9ec50000	KERNEL32
[f=0000080] Error: 0x9d540000	KERNELBASE
[f=0000080] Error: 0x9ee50000	ADVAPI32
[f=0000080] Error: 0x9ef10000	msvcrt
[f=0000080] Error: 0x9eb90000	sechost
[f=0000080] Error: 0x9efb0000	RPCRT4
[f=0000080] Error: 0x9ec30000	imagehlp
[f=0000080] Error: 0x9c7e0000	ucrtbase
[f=0000080] Error: 0x9e4a0000	SHELL32
[f=0000080] Error: 0x95c50000	GLU32
[f=0000080] Error: 0x9bb70000	IPHLPAPI
[f=0000080] Error: 0x9c710000	cfgmgr32
[f=0000080] Error: 0x9f490000	USER32
[f=0000080] Error: 0x9c6c0000	win32u
[f=0000080] Error: 0x9d7f0000	shcore
[f=0000080] Error: 0x9e210000	GDI32
[f=0000080] Error: 0x78910000	OPENGL32
[f=0000080] Error: 0x9d220000	gdi32full
[f=0000080] Error: 0x9f0d0000	combase
[f=0000080] Error: 0x9c940000	msvcp_win
[f=0000080] Error: 0x9c760000	bcryptPrimitives
[f=0000080] Error: 0x9ca90000	windows.storage
[f=0000080] Error: 0x9b260000	dxcore
[f=0000080] Error: 0x9c670000	profapi
[f=0000080] Error: 0x9c620000	powrprof
[f=0000080] Error: 0x9c5f0000	UMPDC
[f=0000080] Error: 0x9d990000	shlwapi
[f=0000080] Error: 0x9c6a0000	kernel.appcore
[f=0000080] Error: 0x9c6f0000	cryptsp
[f=0000080] Error: 0x9db20000	WS2_32
[f=0000080] Error: 0x6b240000	libcurl
[f=0000080] Error: 0x9d3c0000	CRYPT32
[f=0000080] Error: 0x9c600000	MSASN1
[f=0000080] Error: 0x9f630000	WLDAP32
[f=0000080] Error: 0x62e80000	zlib1
[f=0000080] Error: 0x6b3c0000	libvorbisfile-3
[f=0000080] Error: 0x6b600000	OpenAL32
[f=0000080] Error: 0x9db90000	ole32
[f=0000080] Error: 0x6b8c0000	libfreetype-6
[f=0000080] Error: 0x6a1c0000	libIL
[f=0000080] Error: 0x6c740000	SDL2
[f=0000080] Error: 0x9e160000	IMM32
[f=0000080] Error: 0x9da50000	OLEAUT32
[f=0000080] Error: 0x64f80000	libfontconfig-1
[f=0000080] Error: 0x6ed80000	glew32
[f=0000080] Error: 0x91790000	WINMM
[f=0000080] Error: 0x98530000	VERSION
[f=0000080] Error: 0x913f0000	WINMMBASE
[f=0000080] Error: 0x70680000	libogg-0
[f=0000080] Error: 0x6d540000	libvorbis-0
[f=0000080] Error: 0x68f40000	libexpat-1
[f=0000080] Error: 0x75090000	gameoverlayrenderer64
[f=0000080] Error: 0x9d8b0000	PSAPI
[f=0000080] Error: 0x9a960000	uxtheme
[f=0000080] Error: 0x9ed10000	MSCTF
[f=0000080] Error: 0x48d10000	nvoglv64
[f=0000080] Error: 0x9dcf0000	SETUPAPI
[f=0000080] Error: 0x9d510000	bcrypt
[f=0000080] Error: 0x98d00000	WTSAPI32
[f=0000080] Error: 0x9c410000	DEVOBJ
[f=0000080] Error: 0x9c8e0000	WINTRUST
[f=0000080] Error: 0x9b650000	ntmarta
[f=0000080] Error: 0x9ad90000	dwmapi
[f=0000080] Error: 0x9b6c0000	WINSTA
[f=0000080] Error: 0x9e240000	clbcatq
[f=0000080] Error: 0x98540000	MMDevApi
[f=0000080] Error: 0x98620000	AUDIOSES
[f=0000080] Error: 0x98ba0000	wintypes
[f=0000080] Error: 0x8ecc0000	Windows.UI
[f=0000080] Error: 0x8ebb0000	TextInputFramework
[f=0000080] Error: 0x8ea90000	InputHost
[f=0000080] Error: 0x9a200000	CoreMessaging
[f=0000080] Error: 0x8e760000	CoreUIComponents
[f=0000080] Error: 0x98180000	PROPSYS
[f=0000080] Error: 0x853f0000	dsound
[f=0000080] Error: 0x9aca0000	resourcepolicyclient
[f=0000080] Error: 0x91780000	secur32
[f=0000080] Error: 0x9c4e0000	SSPICLI
[f=0000080] Error: 0x9be60000	mswsock
[f=0000080] Error: 0x4bbf0000	NSI
[f=0000080] Error: 0x975b0000	dhcpcsvc
[f=0000080] Error: 0x85380000	napinsp
[f=0000080] Error: 0x81ae0000	pnrpnsp
[f=0000080] Error: 0x9bbb0000	DNSAPI
[f=0000080] Error: 0x8d430000	winrnr
[f=0000080] Error: 0x97c30000	NLAapi
[f=0000080] Error: 0x76d90000	wshbth
[f=0000080] Error: 0x96c00000	fwpuclnt
[f=0000080] Error: 0x95740000	rasadhlp
[f=0000080] Error: 0x91440000	iertutil
[f=0000080] Error: 0x97530000	shfolder
[f=0000080] Error: 0x96fa0000	dbghelp
[f=0000080] Error: Exception: Access violation (0xc0000005)
[f=0000080] Error: Exception Address: 0x0000000000a2570c
[f=0000080] Error: Stacktrace for Spring 104.0.1-1529-gffcc8d2 maintenance:
[f=0000080] Error: 	[ProgCtr=0000000000a2570c StackPtr=000000004329a540 FramePtr=00000000052eecc0]
[f=0000080] Error: 	(0) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00A2570C]
[f=0000080] Error: 	(1) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00A3A112]
[f=0000080] Error: 	(2) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00A3C945]
[f=0000080] Error: 	(3) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x0042AEBD]
[f=0000080] Error: 	(4) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x005163D2]
[f=0000080] Error: 	(5) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00431319]
[f=0000080] Error: 	(6) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x007CE9EA]
[f=0000080] Error: 	(7) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x007D1C68]
[f=0000080] Error: 	(8) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x007BD90B]
[f=0000080] Error: 	(9) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x00D6AB0F]
[f=0000080] Error: 	(10) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x004013BD]
[f=0000080] Error: 	(11) F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\spring.exe [0x004014CB]
[f=0000080] Error: 	(12) C:\WINDOWS\System32\KERNEL32.DLL [0x00017BD4]
[f=0000080] Error: 	(13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006CE51]
[f=0000080] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0000080] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  F:\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0000080] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[f=0000080] [SpringApp::Kill][1] fromRun=0
[f=0000080] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0000080] 	[async=0] threads=3 tasks=780 {sum,avg}{exec,wait}time={{740.743, 0.950}, {53.971, 0.069}}ms
[f=0000080] 		thread=1 tasks=390 {sum,min,max,avg}{exec,wait}time={{391.868, 0.000, 83.969, 1.005}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000080] 		thread=2 tasks=390 {sum,min,max,avg}{exec,wait}time={{348.875, 0.000, 78.971, 0.895}, {53.971, 0.000, 2.001, 0.138}}ms
[f=0000080] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000080] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000080] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000080] [ThreadPool::SetThreadCount][2] workers=0
[f=0000080] [SpringApp::Kill][2]
[f=0000080] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0000080] [Game::KillLua][3] dtor=0 luaUI=00000000ffd1bc80
[f=0000080] Start widgetHandler:Shutdown
[f=0000080] Shutdown - SaveOrderList Complete
[f=0000080] Writing last game win data
[f=0000080] Shutdown - SaveConfigData Complete
[f=0000080] Shutdown Widget - Chili Highlight
[f=0000080] Shutdown Widget - Save/Load API
[f=0000080] Shutdown Widget - Draw After Chili
[f=0000080] Shutdown Widget - EPIC Menu
[f=0000080] Shutdown Widget - Depth of Field Shader
[f=0000080] Shutdown Widget - Chili Widget Selector
[f=0000080] Shutdown Widget - Chili Minimap
[f=0000080] Shutdown Widget - Deferred rendering
[f=0000080] Shutdown Widget - Local Team Colors
[f=0000080] Shutdown Widget - Display Keys 2
[f=0000080] Shutdown Widget - Save Game Menu
[f=0000080] Shutdown Widget - HealthBars
[f=0000080] Shutdown Widget - Noises
[f=0000080] Shutdown Widget - Unit Icons
[f=0000080] Shutdown Widget - Win Counter
[f=0000080] Shutdown Widget - BuildETA
[f=0000080] Shutdown Widget - Modular Comm Info
[f=0000080] Shutdown Widget - Music Player
[f=0000080] Shutdown Widget - Chili Spectator Panels
[f=0000080] Shutdown Widget - Attack Warning
[f=0000080] Shutdown Widget - Darkening
[f=0000080] Shutdown Widget - MetalFeatures (new)
[f=0000080] Shutdown Widget - Transport AI
[f=0000080] Shutdown Widget - Highlight Geos
[f=0000080] Shutdown Widget - Missile Silo Range
[f=0000080] Shutdown Widget - Point Tracker
[f=0000080] Shutdown Widget - Showeco and Grid Drawer
[f=0000080] Shutdown Widget - Context Menu
[f=0000080] Shutdown Widget - Stereo3D
[f=0000080] Shutdown Widget - Local Widgets Config
[f=0000080] Shutdown Widget - Mex Placement Handler
[f=0000080] Shutdown Widget - Grab Input
[f=0000080] Shutdown Widget - Chili Nuke Warning
[f=0000080] Shutdown Widget - MinimapEvents
[f=0000080] Shutdown Widget - Chili EndGame Window
[f=0000080] Shutdown Widget - Chili Economy Panel Default
[f=0000080] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000080] Shutdown Widget - Startup Info and Selector
[f=0000080] Shutdown Widget - Attack AoE
[f=0000080] Shutdown Widget - UnitShapes
[f=0000080] Shutdown Widget - Map Edge Extension
[f=0000080] Shutdown Widget - Selection Send
[f=0000080] Shutdown Widget - LupsManager
[f=0000080] Shutdown Widget - Newton Firezone
[f=0000080] Shutdown Widget - Receive Units Indicator
[f=0000080] Shutdown Widget - Chili Pro Console
[f=0000080] Shutdown Widget - Lasso Terraform GUI
[f=0000080] Shutdown Widget - Chili Framework
[f=0000080] Shutdown Widget - Lups
[f=0000080] Shutdown Widget - Chili Core Selector
[f=0000080] Shutdown Widget - Custom Markers
[f=0000080] Shutdown Widget - Select Keys
[f=0000080] Shutdown Widget - Pause Screen
[f=0000080] Shutdown Widget - Text To Speech Control
[f=0000080] Shutdown Widget - Persistent Build Height
[f=0000080] Shutdown Widget - Layout Handler
[f=0000080] Shutdown Widget - Color Blindness Correction
[f=0000080] Shutdown Widget - Outline Shader
[f=0000080] End widgetHandler:Shutdown
[f=0000080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17401783,0} {chunk,block}Bytes={0,0}
[f=0000080] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0000080] [Game::KillLua][2] dtor=0 luaRules=000000005dcb0820
[f=0000080] Start gadgetHandler:Shutdown
[f=0000080] Shutdown - StartSetup
[f=0000080] Shutdown - UnitMorph
[f=0000080] Shutdown - LupsNanoSpray
[f=0000080] Shutdown - Missile Silo Controller
[f=0000080] Shutdown - Modular Comm Info
[f=0000080] Shutdown - Terrain Texture Handler
[f=0000080] Shutdown - UnitCloakShield
[f=0000080] Shutdown - Starlight Handler
[f=0000080] End gadgetHandler:Shutdown
[f=0000080] Start gadgetHandler:Shutdown
[f=0000080] Shutdown - Save/Load
[f=0000080] Shutdown - Teleport Throw
[f=0000080] Shutdown - UnitMorph
[f=0000080] Shutdown - Modular Comm Info
[f=0000080] Shutdown - Retreat Command
[f=0000080] Shutdown - Shockwaves
[f=0000080] Shutdown - CustomUnitShaders
[f=0000080] Shutdown - UnitCloakShield
[f=0000080] Shutdown - Lups Cloak FX
[f=0000080] Shutdown - Lups
[f=0000080] Shutdown - Lups Shield
[f=0000080] End gadgetHandler:Shutdown
[f=0000080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17401861,0} {chunk,block}Bytes={0,0}
[f=0000080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,17401861,0} {chunk,block}Bytes={0,0}
[f=0000080] [Game::KillLua][4] dtor=0
[f=0000080] [DemoRecorder::WriteDemoFile] writing client-demo "F:\Steam\steamapps\common\Zero-K\demos\20200720_153807_TitanDuel 2_104.0.1-1529-gffcc8d2 maintenance.sdfz" (3811 bytes)
[f=0000080] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000080] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000080] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[f=0000080] [Sound] [Sound::UpdateThread][4] ctx=00000000ed289e80 dev=000000004851d060
[f=0000080] [Sound] [Sound::UpdateThread][5] ctx=00000000ed289e80 dev=000000004851d060
[f=0000080] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ed289e80)]
[f=0000080] [Sound] [Sound::Cleanup][alcCloseDevice(000000004851d060)]
[f=0000080] [Sound] [Sound::UpdateThread][6]
[f=0000080] [Game::~CGame][1]
[f=0000080] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0000080] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0000080] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0000080] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0000080] [Game::KillLua][4] dtor=1
[f=0000080] [Game::KillMisc][1]
[f=0000080] [Game::KillMisc][2]
[f=0000080] [Game::KillMisc][3]
[f=0000080] [Game::KillRendering][1]
[f=0000080] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000080] [3DOParser::Kill] allocated 137 pieces
[f=0000080] [S3OParser::Kill] allocated 2585 pieces
[f=0000080] [AssParser::Kill] allocated 220 pieces
[f=0000080] [Game::KillInterface][1]
[f=0000080] [Game::KillInterface][2]
[f=0000080] [Game::KillSimulation][1]
[f=0000080] [Game::KillSimulation][2]
[f=0000080] [CCollisionHandler] dis-/continuous tests: 0/3292
[f=0000080] [Game::KillSimulation][3]
[f=0000080] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000080] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000080] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000080] [~CPathCache(40x40)] cacheHits=20 hitPercentage=2% numHashColls=0 maxCacheSize=201
[f=0000080] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000080] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000080] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17%
[f=0000080] [Game::KillSimulation][4]
[f=0000080] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0000080] [Game::~CGame][2]
[f=0000080] [Game::~CGame][3]
[f=0000080] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0000080] SetLobbyFullscreenMode, 2
[f=0000080] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
[f=0000080] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,6636686,0} {chunk,block}Bytes={0,0}
[f=0000080] [SpringApp::Kill][3]
[f=0000080] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	2349 bytes sent  
	2597 bytes recv'd

[f=0000080] [SpringApp::Kill][4] font=00000000476fd4f0
[f=0000080] [SpringApp::Kill][5]
[f=0000080] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>]
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=0)] #archives[section]=0 #files[section]=7659
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=1)] #archives[section]=0 #files[section]=13
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=2)] #archives[section]=4 #files[section]=430
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\springcontent.sdz (000000004841d9f0)
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\cursors.sdz (000000004841e0d0)
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\spring\bitmaps.sdz (000000004841e2e0)
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1529-gffcc8d2\base\maphelper.sdz (00000000609f18f0)
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=3)] #archives[section]=0 #files[section]=2660
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=4)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=5)] #archives[section]=1 #files[section]=0
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\packages\ee0bbe83cc4331254bafac999ebf6d9e.sdp (0000000060d6c300)
[~CPoolArchive] archiveFile="F:\Steam\steamapps\common\Zero-K\packages\ee0bbe83cc4331254bafac999ebf6d9e.sdp" numZipFiles=7659 sumInflSize=696810kb sumReadTime=4179ms
	file="sounds/music/peace/a whole world on paper.ogg" indx=5887 inflSize=2558kb readTime=46ms
	file="unittextures/torpedolauncher.dds" indx=7583 inflSize=1365kb readTime=39ms
	file="unittextures/gritty1.dds" indx=7046 inflSize=5461kb readTime=36ms
	file="unittextures/detriment_1.dds" indx=6987 inflSize=5461kb readTime=32ms
	file="unittextures/benzcom_1.dds" indx=6857 inflSize=5461kb readTime=31ms
	file="unittextures/gritty2.dds" indx=7047 inflSize=5461kb readTime=31ms
	file="unittextures/benzcom_normals.dds" indx=6860 inflSize=4096kb readTime=31ms
	file="unittextures/core_other.dds" indx=6934 inflSize=2730kb readTime=27ms
	file="unittextures/bantha_1.dds" indx=6841 inflSize=5461kb readTime=27ms
	file="unittextures/factorytank_1.png" indx=7023 inflSize=4103kb readTime=23ms
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=6)] #archives[section]=1 #files[section]=0
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000000005ee17010)
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=000000004837a650>(section=8)] #archives[section]=1 #files[section]=0
[VFS] 	archive=F:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000000004841c970)
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=00000000018ea490 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
@GoogleFrog
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Crash when loading this saved game.
crashTest_2.zip

@GoogleFrog
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image

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