Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Spring desync [104.0.1-151-g11de57d] #3434

Open
Chobbyla opened this issue Feb 7, 2018 · 0 comments
Open

Spring desync [104.0.1-151-g11de57d] #3434

Chobbyla opened this issue Feb 7, 2018 · 0 comments

Comments

@Chobbyla
Copy link

Chobbyla commented Feb 7, 2018

LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 17, This game player count: 13
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 100
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 140
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Nightvision Shader  <gfx_nightvision.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4f493f46
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bc5fa5d3
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bc5fa5d3 file="cache\104dev-maintenance/paths/Nuclear_Winter_v1.pe-bc5fa5d3.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4f493f46
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bc5fa5e3
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bc5fa5e3 file="cache\104dev-maintenance/paths/Nuclear_Winter_v1.pe2-bc5fa5e3.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (799ms, checksum f532ca91)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13009,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 77 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 007b7b5a77b934ea1c921a827c591a82
[f=-000001] Connection attempt from BigMac
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from XamstersLord
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from ChvaN
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 18)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 20)
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from Nicoss125
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Steel_Blue
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from banana_Ai
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from regos
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 19)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from CoinCoinPowa
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from freelikethewind
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="regos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] <Captaintoottoot> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] <mushroomraider> Allies: I choose: Fungal Mayhem!
[f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation!
[f=-000001] Player regos left the game:  normal quit
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] <Romux> Allies: I choose: to win this game!
[f=-000001] [Shyrka] Can you restart for me to join?
[f=-000001] [Shyrka] So 7vs7
[f=-000001] <TechAUmNu> !exit
[f=-000001] > Poll: do you want to exit the game? [!y=1/7, !n=0/7]
[f=-000001] > Poll: do you want to exit the game? [!y=0/7, !n=0/7]
[f=-000001] <Licho> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=2/7, !n=0/7]
[f=-000001] <TechAUmNu> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=2/7, !n=0/7]
[f=-000001] <Sigero> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=3/7, !n=0/7]
[f=-000001] <banana_Ai> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=4/7, !n=0/7]
[f=-000001] <CoinCoinPowa> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=5/7, !n=0/7]
[f=-000001] [ChvaN] !vote 1
[f=-000001] <mushroomraider> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=6/7, !n=0/7]
[f=-000001] <Romux> !vote 1
[f=-000001] > Poll: do you want to exit the game? [!y=7/7, !n=0/7]
[f=-000001] > Poll: do you want to exit the game? [END:SUCCESS]
[f=-000001] > exiting game
[f=-000001] Server shutdown
[f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=-000001] <autoquit> Autoquit canceled.
[f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=636 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=318 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 2.000}}ms
[f=-000001] 		thread=2 tasks=318 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622301596518892230539658657022021987004634347519284849575996854755540251582357122966664396242259437882897038469227683207253049641185970427058949455872.000}, {-26815622254831024118350838226736340193558539086201882451147863931375626016530221804718376911628109915777464271157617679947492941420163008437827214227013632.000, 0.000, -0.000, -2.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=9 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 2.000}}ms
[f=-000001] 		thread=1 tasks=5 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=-000001] 		thread=2 tasks=4 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [~CDemoRecorder] writing demo "C:\Zero-K\demos\20180207_231728_Nuclear_Winter_v1_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=3e937130
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Startup Info and Selector
[f=-000001] Shutdown Widget - Transport AI
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Receive Units Indicator
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,7751723,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=171f6bd0
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,7751742,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,7751742,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=7b04cbc4
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=7c6949d8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35c0ae28 dev=511d8850
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2] unitHandler=15448aa0
[f=-000001] [CCollisionHandler] dis-/continuous tests: 416/6848422
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] Statistics for RectangleOptimizer: 16%
[f=-000001] Statistics for RectangleOptimizer: 16%
[f=-000001] LosHandler stats: total instances=1389163; shared=4%; from cache=36%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [UDPConnection::Statistics]
	Received: 55935 bytes in 624 packets (0.000000 bytes/package)
	Sent: 5548 bytes in 265 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 1 outgoing chunks resent

[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Zero-K\packages\9b995ddcec4c2b5a2f7f31cce30816df.sdp" numZipFiles=7904 sumInflSize=621148kb sumReadTime=8737ms
[f=-000001] 	file="units/shipaa.lua" indx=6949 inflSize=5kb readTime=520ms
[f=-000001] 	file="bitmaps/loadpictures/fkeys.png" indx=489 inflSize=4463kb readTime=127ms
[f=-000001] 	file="units/terraunit.lua" indx=7007 inflSize=1kb readTime=122ms
[f=-000001] 	file="luaui/images/flags/ro.png" indx=3886 inflSize=0kb readTime=65ms
[f=-000001] 	file="units/shiparty.lua" indx=6950 inflSize=3kb readTime=49ms
[f=-000001] 	file="luaui/images/lobbyranks/7_7.png" indx=4026 inflSize=45kb readTime=48ms
[f=-000001] 	file="unittextures/tatex/corsea6b00.bmp" indx=7648 inflSize=18kb readTime=44ms
[f=-000001] 	file="unittextures/tatex/corv04d00.bmp" indx=7661 inflSize=1kb readTime=43ms
[f=-000001] 	file="units/raveparty.lua" indx=6935 inflSize=10kb readTime=43ms
[f=-000001] 	file="sounds/music/victory/modern warstory.ogg" indx=6171 inflSize=3745kb readTime=40ms
[f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Zero-K\maps
[f=-000001] Scanning: C:\Zero-K\games
[f=-000001] Scanning: C:\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=511d8850 context=35c09f20
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07293738
[f=-000001] SetLobbyButtonEnabled, true
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=4



[f=-000001] Connecting to battle, Zero-K v1.6.2.5, Nuclear_Winter_v1, 104.0.1-151-g11de57d
[f=-000001] SetSettings Int, XResolutionWindowed, 1600
[f=-000001] SetSettings Int, YResolutionWindowed, 900
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8456;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=Romux;
	MyPasswd=e097cf562eebd26312fa43a5d145cafa;
}
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=5 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=2 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815622234508220033557500373257791479754284243828150365284308760368024669447593933975272614286070776443045500657233140131797640843296764911913652273020928.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622271191885533493030208494786081596318847742381257331737049967227752126636270760788527532520881752898468976834234494672690910337393242778808923193344.000}}ms
[f=-000001] 		thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=7b04cee4
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=7bb685d8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35c09f20 dev=511d8850
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Zero-K\maps
[f=-000001] Scanning: C:\Zero-K\games
[f=-000001] Scanning: C:\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=511d8850 context=35c0a610
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=139
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name Romux
[f=-000001] [SpringApp::Reload][13] numReloads=5



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Nuclear_Winter_v1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.5 (archive: 9b995ddcec4c2b5a2f7f31cce30816df.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Nuclear_Winter_v1 (checksum 0xac2861d7) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CPoolArchive] name="C:\Zero-K\packages\9b995ddcec4c2b5a2f7f31cce30816df.sdp" numZipFiles=7904 sumInflSize=621148kb sumReadTime=0ms
[f=-000001] 	file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001] 	file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001] 	file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 9b995ddcec4c2b5a2f7f31cce30816df.sdp (checksum 0xb63759b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Zero-K\demos\20180207_231839_Nuclear_Winter_v1_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 182ms
[f=-000001] [PreGame::UpdateClientNet] received user number 17 (team 10, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (97 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 501ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 28ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2830ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 253ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 66ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 301ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 19
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 17
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] [i18n] Warning: "User is now offline" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now offline"
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 13, This game player count: 12
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 100
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 140
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Nightvision Shader  <gfx_nightvision.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4f493f46
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bc5fa5d3
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bc5fa5d3 file="cache\104dev-maintenance/paths/Nuclear_Winter_v1.pe-bc5fa5d3.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4f493f46
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bc5fa5e3
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bc5fa5e3 file="cache\104dev-maintenance/paths/Nuclear_Winter_v1.pe2-bc5fa5e3.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (602ms, checksum f532ca91)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13019,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 77 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 487b7b5a56c5b7d3d752386fec0acec1
[f=-000001] Connection attempt from BigMac
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 19)
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from XamstersLord
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Steel_Blue
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from ChvaN
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from Nicoss125
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from freelikethewind
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from banana_Ai
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from CoinCoinPowa
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CoinCoinPowa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] <Shyrka> Allies: I choose: Atlas!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] <mushroomraider> Allies: I choose: Fungal Mayhem!
[f=-000001] <Romux> Allies: I choose: to win this game!
[f=-000001] <Captaintoottoot> Allies: I choose: Recon!
[f=-000001] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[f=-000001] > SPRINGIE:User Anir|nest|7_4||False|MC|Federation|LU
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [liblobby] Warning: Duplicate user(malric) added to channel (zk)
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <TechAUmNu> Allies: I choose: Big Green Crustation!
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] [Game::ClientReadNet] added new player malric with number 20 to team 0
[f=-000001] > SPRINGIE:User malric|cormine1|6_3||False||Federation|NL
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] > SPRINGIE:User malric|cormine1|6_3||False||Federation|NL
[f=-000001] Connection attempt from malric
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 20)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=-000001] [liblobby] Warning: Duplicate user(NyanEcho64) added to channel (zk)
[f=-000001] > Game will be force started in 56 seconds
[f=0000110] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000110] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000110] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000110] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000110] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000110] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000110] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000110] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000110] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000110] !transmitlobby @voice@buildUnit@reload
[f=0000386] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=0000923] Speed set to 0.9 [katastrophe]
[f=0000964] Speed set to 1.0 [katastrophe]
[f=0001010] Speed set to 1.1 [Anir]
[f=0001057] Speed set to 1.0 [Anir]
[f=0001799] [Game::ClientReadNet] added new player GoogleFrog with number 21 to team 0
[f=0001799] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU
[f=0001914] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_0|True|RSN|Empire|AU
[f=0001941] Connection attempt from GoogleFrog
[f=0001941]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0001941]  -> Connection established (given id 21)
[f=0001966] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=0001966] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xb63759b}]"
[f=0002476] Sigero added point: banisher rush
[f=0003005] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08a351bb42205fd97d1098ef45f171b952b7319baa797b0eda66537641d2ddd72fdce6d593d2175bb845cdaa5209672808a518cb45ab7a99be7ad0191d1db338]"
[f=0003017] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=21bc2bb7f812809507f4adf4773e44b1b0ac49aff9688750ec25aff946b5496e435831d68b9667cb333bbcdc45fe30bbeb56e1b7da09422f68b47d63a21cd870]"
[f=0003361] Sync error for GoogleFrog in frame 3061 (got b7e439a4, correct is e66e0e1a)
[f=0003477] Sync error for GoogleFrog in frame 3462 (got c2ca469a, correct is 34effba7)
[f=0003527] Spectator GoogleFrog left the game:  normal quit
[f=0003577] Server shutdown
[f=0003577] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0003577] <autoquit> Autoquit canceled.
[f=0003577] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0003577] [SpringApp::Reload][1]
[f=0003577] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0003577] 	[async=0] threads=3 tasks=36264 {sum,avg}{exec,wait}time={{0.000, 26815622319789637973770470595770554928507779852464499180925169415137903712023989106439258125261172700676729334598523380837529429623084770093276354396028928.000}, {-2.000, -0.000}}ms
[f=0003577] 		thread=1 tasks=18132 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, -0.000, 2.000}}ms
[f=0003577] 		thread=2 tasks=18132 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {-26815622224882070493949576955948100293504597641216121971577241480336279537380742826456854641211469199994810319003998042896656073773559093599308474077937664.000, 0.000, 0.000, -2.000}}ms
[f=0003577] 	[async=1] threads=3 tasks=1379 {sum,avg}{exec,wait}time={{2.000, -26815622329382461504322076476689859915387745325061583681572514093219272902808523613878761020790964261906522811382332606541210210124474849395618134357966848.000}, {-26815622264331711385879850297024086122184606976906660037161271224682988182944099340633646841296120134236100531370139441638698429558035017565644101521506304.000, -26815622369910699245015035678853801587774539284446429661412318390988306121440989499950359286984191188067602109326799599406805738054110903768097017070354432.000}}ms
[f=0003577] 		thread=1 tasks=692 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0003577] 		thread=2 tasks=687 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622317386021154786324965956172051686442392319323059726523720064157066169859194011807972806481447616063366814025289034761818061434610596558720171245568.000}}ms
[f=0003577] [ThreadPool::SetThreadCount][2] workers=0
[f=0003577] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0003577] [ThreadPool::SetThreadCount][2] workers=2
[f=0003577] [Threading] Main thread CPU affinity mask set: 252
[f=0003577] [SpringApp::Reload][2]
[f=0003577] [~CDemoRecorder] writing demo "C:\Zero-K\demos\20180207_231839_Nuclear_Winter_v1_104.0.1-151-g11de57d maintenance.sdfz"
[f=0003577] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0003577] [Game::KillLua][3] dtor=0 luaUI=3da9da80
[f=0003577] Start widgetHandler:Shutdown
[f=0003577] Shutdown - SaveOrderList Complete
[f=0003577] Writing last game win data
[f=0003577] Shutdown - SaveConfigData Complete
[f=0003577] Shutdown Widget - Chili Highlight
[f=0003577] Shutdown Widget - EPIC Menu
[f=0003577] Shutdown Widget - Custom Markers
[f=0003577] Shutdown Widget - Chili Minimap
[f=0003577] Shutdown Widget - Chili Widget Selector
[f=0003577] Shutdown Widget - Local Team Colors
[f=0003577] Shutdown Widget - Display Keys 2
[f=0003577] Shutdown Widget - Save Game Menu
[f=0003577] Shutdown Widget - HealthBars
[f=0003577] Shutdown Widget - Noises
[f=0003577] Shutdown Widget - Unit Icons
[f=0003577] Shutdown Widget - Win Counter
[f=0003577] Shutdown Widget - BuildETA
[f=0003577] Shutdown Widget - Modular Comm Info
[f=0003577] Shutdown Widget - CameraShake
[f=0003577] Shutdown Widget - Chili Economy Panel Default
[f=0003577] Shutdown Widget - Chili EndGame Window
[f=0003577] Shutdown Widget - Chili Nuke Warning
[f=0003577] Shutdown Widget - Chili Spectator Panels
[f=0003577] Shutdown Widget - Context Menu
[f=0003577] Shutdown Widget - Darkening
[f=0003577] Shutdown Widget - Grab Input
[f=0003577] Input grabbing is disabled!
[f=0003577] Shutdown Widget - Highlight Geos
[f=0003577] Shutdown Widget - Local Widgets Config
[f=0003577] Shutdown Widget - Mex Placement Handler
[f=0003577] Shutdown Widget - MinimapEvents
[f=0003577] Shutdown Widget - Missile Silo Range
[f=0003577] Shutdown Widget - Morph Finished notification
[f=0003577] Shutdown Widget - Point Tracker
[f=0003577] Shutdown Widget - Showeco and Grid Drawer
[f=0003577] Shutdown Widget - Stereo3D
[f=0003577] Shutdown Widget - Chili Selections & CursorTip v2
[f=0003577] Shutdown Widget - Music Player
[f=0003577] Shutdown Widget - Startup Info and Selector
[f=0003577] Shutdown Widget - Transport AI
[f=0003577] Shutdown Widget - Attack Warning
[f=0003577] Shutdown Widget - Attack AoE
[f=0003577] Shutdown Widget - UnitShapes
[f=0003577] Shutdown Widget - Map Edge Extension
[f=0003577] Shutdown Widget - Selection Send
[f=0003577] Shutdown Widget - Newton Firezone
[f=0003577] Shutdown Widget - Receive Units Indicator
[f=0003577] Shutdown Widget - Chili Crude Player List
[f=0003577] Shutdown Widget - Chili Pro Console
[f=0003577] Shutdown Widget - Lasso Terraform GUI
[f=0003577] Shutdown Widget - Chili Framework
[f=0003577] Shutdown Widget - Chili Core Selector
[f=0003577] Shutdown Widget - Pause Screen
[f=0003577] Shutdown Widget - Layout Handler
[f=0003577] Shutdown Widget - Persistent Build Height
[f=0003577] Shutdown Widget - Text To Speech Control
[f=0003577] End widgetHandler:Shutdown
[f=0003577] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14907430,0} {chunk,block}Bytes={0,0}
[f=0003577] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0003577] [Game::KillLua][2] dtor=0 luaRules=50f294b8
[f=0003577] Start gadgetHandler:Shutdown
[f=0003577] Shutdown - StartSetup
[f=0003577] Shutdown - UnitMorph
[f=0003577] Shutdown - LupsNanoSpray
[f=0003577] Shutdown - Missile Silo Controller
[f=0003577] Shutdown - Modular Comm Info
[f=0003577] Shutdown - Puppy Handler
[f=0003577] Shutdown - Terrain Texture Handler
[f=0003577] Shutdown - UnitCloakShield
[f=0003577] End gadgetHandler:Shutdown
[f=0003577] Start gadgetHandler:Shutdown
[f=0003577] Shutdown - UnitMorph
[f=0003577] Shutdown - Modular Comm Info
[f=0003577] Shutdown - Shockwaves
[f=0003577] Shutdown - Teleport Throw
[f=0003577] Shutdown - UnitCloakShield
[f=0003577] Shutdown - Lups Cloak FX
[f=0003577] Shutdown - Lups
[f=0003577] End gadgetHandler:Shutdown
[f=0003577] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14907508,0} {chunk,block}Bytes={0,0}
[f=0003577] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,14907508,0} {chunk,block}Bytes={0,0}
[f=0003577] [Game::KillLua][4] dtor=0
[f=0003577] [SpringApp::Reload][3]
[f=0003577] [Sound] [~CSound][1] soundThread=7b04c714
[f=0003577] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0003577] [Sound] [Sound::UpdateThread][3] efx=7bb68c58
[f=0003577] [Sound] [Sound::UpdateThread][4] ctx=35c0a610 dev=511d8850
[f=0003577] [Sound] [Sound::UpdateThread][5]
[f=0003577] [Sound] [~CSound][2]
[f=0003577] [Sound] [~CSound][3]
[f=0003577] [SpringApp::Reload][4]
[f=0003577] [Game::~CGame][1]
[f=0003577] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0003577] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0003577] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0003577] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0003577] [Game::KillLua][4] dtor=1
[f=0003577] [Game::KillMisc][1]
[f=0003577] [Game::KillMisc][2]
[f=0003577] [Game::KillMisc][3]
[f=0003577] [Game::KillRendering][1]
[f=0003577] [Game::KillInterface][1]
[f=0003577] [Game::KillInterface][2]
[f=0003577] [Game::KillSimulation][1]
[f=0003577] [Game::KillSimulation][2] unitHandler=7970e9a0
[f=0003577] [CCollisionHandler] dis-/continuous tests: 416/6920236
[f=0003577] [Game::KillSimulation][3]
[f=0003577] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003577] [~CPathCache(40x24)] cacheHits=18 hitPercentage=56% numHashColls=0 maxCacheSize=3
[f=0003577] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003577] [~CPathCache(80x48)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0003577] Statistics for RectangleOptimizer: 16%
[f=0003577] Statistics for RectangleOptimizer: 16%
[f=0003577] LosHandler stats: total instances=1400061; shared=4%; from cache=36%
[f=0003577] [Game::KillSimulation][4]
[f=0003577] [Game::~CGame][2]
[f=0003577] [Game::~CGame][3]
[f=0003577] [UDPConnection::Statistics]
	Received: 252325 bytes in 4275 packets (0.000000 bytes/package)
	Sent: 70468 bytes in 2100 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	0 incoming chunks dropped, 0 outgoing chunks resent

[f=0003577] [SpringApp::Reload][5]
[f=0003577] [SpringApp::Reload][6]
[f=0003577] [~CPoolArchive] name="C:\Zero-K\packages\9b995ddcec4c2b5a2f7f31cce30816df.sdp" numZipFiles=7904 sumInflSize=621148kb sumReadTime=4020ms
[f=0003577] 	file="sounds/reply/tank_select.wav" indx=6248 inflSize=117kb readTime=182ms
[f=0003577] 	file="unittextures/infiltrator_1.dds" indx=7318 inflSize=1365kb readTime=88ms
[f=0003577] 	file="sounds/weapon/missile/banisher_fire.wav" indx=6377 inflSize=66kb readTime=73ms
[f=0003577] 	file="unittextures/corgol2_512.dds" indx=7202 inflSize=42kb readTime=71ms
[f=0003577] 	file="unittextures/hermit_2.dds" indx=7309 inflSize=1365kb readTime=62ms
[f=0003577] 	file="scripts/tankcon.cob" indx=6021 inflSize=2kb readTime=61ms
[f=0003577] 	file="objects3d/infiltrator.s3o" indx=5417 inflSize=74kb readTime=60ms
[f=0003577] 	file="objects3d/corbanish_dead.s3o" indx=5227 inflSize=74kb readTime=58ms
[f=0003577] 	file="unittextures/welder1.dds" indx=7861 inflSize=341kb readTime=57ms
[f=0003577] 	file="unittextures/corbanish_1.dds" indx=7180 inflSize=341kb readTime=56ms
[f=0003577] Scanning: C:\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0003577] Scanning: C:\Zero-K\maps
[f=0003577] Scanning: C:\Zero-K\games
[f=0003577] Scanning: C:\Zero-K\packages
[f=0003577] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 67ms
[f=0003577] [SpringApp::Reload][7]
[f=0003577] [SpringApp::Reload][8]
[f=0003577] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0003577] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0003577] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0003577] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0003577] [Sound] [Sound::InitThread][1]
[f=0003577] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0003577] [Sound] [Sound::InitThread][3] device=511d8850 context=50838018
[f=0003577] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0003577] [Sound]   Vendor:         OpenAL Community
[f=0003577] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0003577] [Sound]   Renderer:       OpenAL Soft
[f=0003577] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0003577] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0003577] [Sound]   Devices:
[f=0003577] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=0003577] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=0003577] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0003577] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0003577] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0003577] [Sound] Error:   Initializing EFX failed!
[f=0003577] [Sound] [Sound::UpdateThread][2]
[f=0003577] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0003577] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07293738
[f=-000001] SetLobbyButtonEnabled, true
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=6



[f=-000001] Connecting to battle, Zero-K v1.6.2.6, Tricy_Run_v6.1, 104.0.1-151-g11de57d
[f=-000001] SetSettings Int, XResolutionWindowed, 1600
[f=-000001] SetSettings Int, YResolutionWindowed, 900
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=37.59.49.101;
	HostPort=8456;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=Romux;
	MyPasswd=e097cf562eebd26312fa43a5d145cafa;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=23 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 2.000}}ms
[f=-000001] 		thread=1 tasks=11 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}}ms
[f=-000001] 		thread=2 tasks=12 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=7953533c
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=7907a4f8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=50838018 dev=511d8850
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=-000001] Scanning: C:\Zero-K\maps
[f=-000001] Scanning: C:\Zero-K\games
[f=-000001] Scanning: C:\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=511d8850 context=50838018
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=139
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name Romux
[f=-000001] [SpringApp::Reload][13] numReloads=7



[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tricy_Run_v6.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.2.6 (archive: 70fa60364794594b96f144eba7d95c61.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Tricy_Run_v6.1 (checksum 0x4e8a6c87) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 70fa60364794594b96f144eba7d95c61.sdz (checksum 0x381baa93) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Zero-K\demos\20180207_232451_Tricy_Run_v6_104.0.1-151-g11de57d maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1451ms
[f=-000001] [PreGame::UpdateClientNet] received user number 17 (team 10, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 710ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 857ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 324 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 98ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2839ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 267ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 439ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 910ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 19
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 20
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 17
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 12, This game player count: 13
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] GroundDetail set to 100
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 140
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Nightvision Shader  <gfx_nightvision.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=290452d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=f3487666
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=2b99218d
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2b99218d file="cache\104dev-maintenance/paths/Tricy_Run_v6.1.pe-2b99218d.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=89
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=290452d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=f3487666
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=2b99219d
[f=-000001] [Path] [PathEstimator::ReadFile] hash=2b99219d file="cache\104dev-maintenance/paths/Tricy_Run_v6.1.pe2-2b99219d.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (575ms, checksum 59676d5d)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13019,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 36 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: ba7c7b5a9d1e583c49fc46cec27ac539
[f=-000001] Connection attempt from BigMac
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Licho
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Nicoss125
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from XamstersLord
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from malric
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 20)
[f=-000001] Connection attempt from Steel_Blue
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from ChvaN
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from Shyrka
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 19)
[f=-000001] Connection attempt from freelikethewind
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from mushroomraider
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from banana_Ai
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Licho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="banana_Ai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="freelikethewind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] <banana_Ai> Allies: I choose: Yo dawg!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] <Shyrka> Allies: I choose: Atlas!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Slaab" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XamstersLord" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=-000001] Spectator BigMac left the game:  normal quit
[f=-000001] <Romux> Allies: I choose: to win this game!
[f=-000001] <XamstersLord> Allies: I choose: Engineer!
[f=-000001] <GoogleFrog> Allies: I choose: Builder!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [liblobby] Warning: Duplicate user(anonymise737) added to channel (zk)
[f=-000001] <banana_Ai> !ring katastrophe
[f=-000001] Buildings set to face West
[f=-000001] > Game will be force started in 45 seconds
[f=-000001] <katastrophe> Allies: I choose: J. Ackermann!
[f=-000001] > Game will be force started in 25 seconds
[f=-000001] Spawing a commander
[f=0000125] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000125] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000125] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000125] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000125] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000125] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000125] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000125] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000125] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000125] !transmitlobby @voice@buildUnit@reload
[f=0000768] [Game::ClientReadNet] added new player wesley_bos with number 21 to team 0
[f=0000768] > SPRINGIE:User wesley_bos|spideraa|4_6||False|||NL
[f=0001142] [Game::ClientReadNet] added new player anonymise737 with number 22 to team 0
[f=0001142] > SPRINGIE:User anonymise737|empmissile|6_2||False|||CZ
[f=0001434] > <anonymise737>!notify
[f=0004747] Shyrka added point: ì repaior
[f=0006479] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=0006570] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0006904] katastrophe added point: 
[f=0007124] > SPRINGIE:User TechAUmNu|armca|5_2||False|NAR|Empire|GB
[f=0007132] Connection attempt from TechAUmNu
[f=0007132]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0007132] Player TechAUmNu left the game:  terminating existing connection
[f=0007132]  -> Connection established (given id 19)
[f=0007141] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=0007141] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=0007391] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=0007408] <katastrophe> Allies: sry
[f=0007411] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=0007873] Spectator Slaab left the game:  normal quit
[f=0008010] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0008166] game_message: Welder is under attack
[f=0010260] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0011700] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0012146] [liblobby] Warning: Duplicate user(Natas) added to channel (zk)
[f=0012901] [liblobby] Warning: Duplicate user(exposeyourisp) added to channel (zk)
[f=0014151] Upgrade UI Debug - Upgrade Command Sent
[f=0014833] game_message: Morph complete: to win this game lvl 1
[f=0017585] Spectator Nicoss125 left the game:  normal quit
[f=0020327] Shyrka added point: inc
[f=0020372] Romux added point: repari plz
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"840.990967","EventID":"events_22_10_2017:game_v2:unit:first_start_building:tankaa"}
[f=0021785] [Game::ClientReadNet] added new player exposeyourisp with number 23 to team 0
[f=0021786] > SPRINGIE:User exposeyourisp|gorg|1_0||False|||GB
[f=0022361] > <exposeyourisp>!notify
[f=0022732] game_message: Emissary is under attack
[f=0025380] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0025879] katastrophe added point: ^+#
[f=0027150] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0028114] [liblobby] Warning: Duplicate user(forcegod) added to channel (zk)
[f=0029070] game_message: Giving all units of Romux to GoogleFrog due to lag/AFK
[f=0029275] Romux added point: Phantom
[f=0029322] Romux added point: Phantom
[f=0029907] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 516
[f=0029907] > SPRINGIE:User wesley_bos|spideraa|4_6||False|||NL
[f=0030780] game_message: Player Romux is no longer lagging or AFK; returning all their units.
[f=0030783] Romux added point: 15 units received from GoogleFrog
[f=0030783] Romux added point: Unit received from GoogleFrog
[f=0030783] Romux added point: Unit received from GoogleFrog
[f=0030945] Shyrka added point: alert
[f=0031219] <Romux> Allies: sorry
[f=0031403] game_message: Welder is under attack
[f=0034972] Romux added point: Big Bertha
[f=0035303] GoogleFrog added point: adv
[f=0035319] Romux added point: Iris
[f=0035470] GoogleFrog added point: BB
[f=0035500] [liblobby] Warning: Duplicate user(ant) added to channel (zk)
[f=0036520] game_message: Morph complete: Advanced Geothermal
[f=0036584] Shyrka added point: alert
[f=0039603] Romux added point: Unit received from Anir
[f=0039703] Romux added point: Iris
[f=0040129] Romux added point: âlert here now
[f=0043229] Shyrka added point: alert
[f=0045085] <GoogleFrog> Allies: anyone shieldbot?
[f=0045372] [liblobby] Warning: Duplicate user(Oflameo) added to channel (zk)
[f=0047038] katastrophe added point: behe here, can someone scout?
[f=0047444] > SPRINGIE:User exposeyourisp|gorg|1_0||False|||GB
[f=0047454] Connection attempt from exposeyourisp
[f=0047454]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0047454]  -> Connection established (given id 23)
[f=0047464] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=0047464] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=0047640] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0047643] katastrophe added point: behe
[f=0047807] banana_Ai added point: 
[f=0047888] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=0047932] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=0048032] katastrophe added point: 1 emp +2 tacnuke?
[f=0048197] <XamstersLord> Allies: +
[f=0048270] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0048534] Romux added point: Phantom
[f=0051508] GoogleFrog added point: 
[f=0051515] GoogleFrog added point: 
[f=0052020] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0052110] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0053498] katastrophe added point: ^scout
[f=0054047] Shyrka added point: 
[f=0054071] Shyrka added point: 
[f=0054210] katastrophe added point: 
[f=0055896] [liblobby] Warning: Duplicate user(NoxTal) added to channel (zk)
[f=0056131] Shyrka added point: `scorp
[f=0057979] Romux added point: Big Bertha
[f=0058903] Romux added point: Iris
[f=0059155] katastrophe added point: 
[f=0059849] GoogleFrog added point: kill this?
[f=0060043] Romux added point: Iris
[f=0060488] Romux added point: Iris
[f=0060508] Romux added point: Iris
[f=0060639] Romux added point: Iris
[f=0060766] Romux added point: Iris
[f=0060817] [liblobby] Warning: Duplicate user(taftaflexenope) added to channel (zk)
[f=0061250] katastrophe added point: êat
[f=0061390] [Game::ClientReadNet] added new player taftaflexenope with number 24 to team 0
[f=0061391] > SPRINGIE:User taftaflexenope|armzeus|5_4||False|Crab|Empire|FR
[f=0062928] katastrophe added point: bad here
[f=0062960] [liblobby] Warning: Duplicate user(Odlaner) added to channel (zk)
[f=0063082] Romux added point: gollies
[f=0063149] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk)
[f=0063336] [Game::ClientReadNet] added new player MULTIPLAYERS with number 25 to team 0
[f=0063336] > SPRINGIE:User MULTIPLAYERS|corllt|7_0||False||Dynasty|ES
[f=0063658] [liblobby] Warning: Duplicate user(NoxTal) added to channel (zk)
[f=0063834] > SPRINGIE:User MULTIPLAYERS|corllt|7_0||False||Dynasty|ES
[f=0063859] Connection attempt from MULTIPLAYERS
[f=0063859]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0063859]  -> Connection established (given id 25)
[f=0063884] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=0063884] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=0064935] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=0065025] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=0065746] [liblobby] Warning: Duplicate user(anonymise737) added to channel (zk)
[f=0068978] Spectator MULTIPLAYERS left the game:  normal quit
[f=0070323] <katastrophe> Allies: help south
[f=0070360] Romux added point: Iris
[f=0071027] banana_Ai added point: scorp
[f=0071186] banana_Ai added point: almost ded
[f=0071199] <katastrophe> Allies: help south
[f=0071643] <katastrophe> Allies: help south
[f=0071947] <katastrophe> Allies: help south
[f=0072039] [liblobby] Warning: Duplicate user(Natas) added to channel (zk)
[f=0073119] Romux added point: Iris
[f=0074154] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk)
[f=0074452] > SPRINGIE:User MULTIPLAYERS|corllt|7_0||False||Dynasty|ES
[f=0075564] katastrophe added point: ^lol point blank
[f=0076335] > SPRINGIE:User exposeyourisp|gorg|1_0||False|||GB
[f=0076394] Spectator exposeyourisp left the game:  normal quit
[f=0076400] Connection attempt from exposeyourisp
[f=0076400]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0076400]  -> Connection established (given id 23)
[f=0076411] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=0076411] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=0076804] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=0076826] [Game::ClientReadNet][LOGMSG] sender="exposeyourisp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=0076955] Shyrka added point: air
[f=0078828] Spectator exposeyourisp left the game:  normal quit
[f=0079902] Romux added point: ^stun golly
[f=0081531] GoogleFrog added point: wall?
[f=0081537] <Shyrka> Allies: they have nuke
[f=0082349] <katastrophe> Allies: if noone is able to do something against bertha+behe we are ded anyway
[f=0082379] Romux added point: Big Bertha
[f=0083277] Shyrka added point: 
[f=0083542] <katastrophe> Allies: and ded
[f=0084614] <katastrophe> Allies: 3 min till south anti
[f=0085597] katastrophe added point: ^shielded
[f=0086081] GoogleFrog added point: ok
[f=0086503] <katastrophe> Allies: 2 min till south anti
[f=0086871] katastrophe added point: help this
[f=0087249] <katastrophe> Allies: i fucking cant play over the whole map
[f=0087835] Shyrka added point: 
[f=0087935] <GoogleFrog> Allies: too much AA north
[f=0088516] katastrophe added point: ^thx
[f=0090440] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0090440] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0090440] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0090440] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0090440] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0090440] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0090440] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0090440] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0090440] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0090440] !transmitlobby @voice@buildUnit@reload
[f=0090510] [ChvaN] Shiny
[f=0091506] GoogleFrog added point: get anti
[f=0091791] <katastrophe> Allies: we have 2
[f=0092025] <GoogleFrog> Allies: I mean kill
[f=0092192] GoogleFrog added point: funnel
[f=0092543] game_message: Cyclops is under attack
[f=0092993] game_message: Flea is under attack
[f=0093219] [liblobby] Warning: Duplicate user(CaptNutbar) added to channel (zk)
[f=0093285] GoogleFrog added point: snipe and send AA
[f=0093449] game_message: Cyclops is under attack
[f=0093955] Romux added point: Big Bertha
[f=0094391] <GoogleFrog> Allies: high priority nuke?
[f=0094739] Shyrka added point: 
[f=0094816] Romux added point: Scythe
[f=0094819] <Shyrka> Allies: spy
[f=0094836] Romux added point: Scythe
[f=0094838] Romux added point: Scythe
[f=0094841] Romux added point: Scythe
[f=0094873] Romux added point: Scythe
[f=0094903] Romux added point: Scythe
[f=0094903] Romux added point: Scythe
[f=0094932] Romux added point: Scythe
[f=0094947] Romux added point: Scythe
[f=0095348] [Game::ClientReadNet] added new player forcegod with number 26 to team 0
[f=0095349] > SPRINGIE:User forcegod|armspy|5_0||False|BTM|Dynasty|US
[f=0095758] Shyrka added point: ùse
[f=0096480] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0097243] game_message: Flea is under attack
[f=0097440] game_message: Player TechAUmNu is no longer lagging or AFK; returning all their units.
[f=0097642] Player TechAUmNu left the game:  normal quit
[f=0097650] game_message: Giving all units of TechAUmNu to Sigero due to lag/AFK
[f=0098338] GoogleFrog added point: watch for spy
[f=0099296] > SPRINGIE:User forcegod|armspy|5_0||False|BTM|Dynasty|US
[f=0099320] Connection attempt from forcegod
[f=0099320]  -> Version: 104.0.1-151-g11de57d maintenance [Windows 32-bit emulated]
[f=0099320]  -> Connection established (given id 26)
[f=0099354] [Game::ClientReadNet][LOGMSG] sender="forcegod" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4e8a6c87}]"
[f=0099354] [Game::ClientReadNet][LOGMSG] sender="forcegod" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x381baa93}]"
[f=0099762] Romux added point: Iris
[f=0100075] Romux added point: Iris
[f=0100105] Romux added point: Iris
[f=0100225] [Game::ClientReadNet][LOGMSG] sender="forcegod" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7342bb5596f031267fdde06f730238e49c96a5bf6b3b997553cfb44e2253bdb300facc514876c1a2070b22f335fd9babb512c2406d5bdadfc705bf08c70caa5]"
[f=0100359] [Game::ClientReadNet][LOGMSG] sender="forcegod" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d02c6ae4e36a0eb44440e2f33cc7a601e8a40bf604994ddf69122809ae9fd92351c6c966ededb99cc80506b9cfb1710aa342e13c6d36a44cf6bdf4c55a9aec0]"
[f=0101006] Romux added point: Iris
[f=0101100] game_message: Welder is under attack
[f=0101366] Romux added point: Iris
[f=0101504] Romux added point: Scythe
[f=0102056] game_message: Welder is under attack
[f=0102298] banana_Ai added point: help
[f=0102349] <GoogleFrog> Allies: a bit deep?
[f=0102658] Romux added point: Scythe
[f=0102698] game_message: Flea is under attack
[f=0102853] Romux added point: Scythe
[f=0102913] Romux added point: Scythe
[f=0102913] Romux added point: Scythe
[f=0102913] Romux added point: Scythe
[f=0102915] game_message: Caretaker is under attack
[f=0103065] game_message: Recon Commander is under attack
[f=0103216] game_message: Cyclops is under attack
[f=0103333] Spectator Licho left the game:  timeout
[f=0103367] game_message: Cyclops is under attack
[f=0103476] Shyrka added point: 
[f=0103800] game_message: Giving all units of Unknown Player on team 2 to Anir due to lag/AFK
[f=0104055] <Anir> !poll resign
[f=0104056] > Poll: Resign team 2? [!y=1/4, !n=0/4]
[f=0104056] > Poll: Resign team 2? [!y=0/4, !n=0/4]
[f=0104081] game_message: Cyclops is under attack
[f=0104095] <Anir> !vote 1
[f=0104095] > Poll: Resign team 2? [!y=1/4, !n=0/4]
[f=0104150] <freelikethewind> !vote 2
[f=0104151] > Poll: Resign team 2? [!y=1/4, !n=1/4]
[f=0104259] Romux added point: Scythe
[f=0104352] game_message: Welder is under attack
[f=0104502] game_message: Welder is under attack
[f=0104527] <mushroomraider> !vote 1
[f=0104528] > Poll: Resign team 2? [!y=2/4, !n=1/4]
[f=0104656] game_message: Welder is under attack
[f=0105004] <katastrophe> Allies: freelikethewind is a troll i am sure
[f=0105225] <mushroomraider> !vote 1
[f=0105225] > Poll: Resign team 2? [!y=2/4, !n=1/4]
[f=0105792] Romux added point: Phantom
[f=0105845] GoogleFrog added point: def?
[f=0105856] > Poll: Resign team 2? [END:FAILED]
[f=0105880] Romux added point: Phantom
[f=0106000] <GoogleFrog> Allies: get some stardust
[f=0106204] Romux added point: Phantom
[f=0106613] Romux added point: Big Bertha
[f=0106620] Romux added point: Phantom
[f=0106789] Romux added point: Phantom
[f=0107567] <mushroomraider> !poll resign
[f=0107568] > Poll: Resign team 2? [!y=1/4, !n=0/4]
[f=0107568] > Poll: Resign team 2? [!y=0/4, !n=0/4]
[f=0107611] <mushroomraider> !vote 1
[f=0107612] > Poll: Resign team 2? [!y=1/4, !n=0/4]
[f=0107636] <freelikethewind> !vote 2
[f=0107636] > Poll: Resign team 2? [!y=1/4, !n=1/4]
[f=0107693] <Captaintoottoot> !vote 1
[f=0107694] > Poll: Resign team 2? [!y=2/4, !n=1/4]
[f=0108158] Romux added point: Phantom
[f=0108433] Romux added point: Scythe
[f=0108446] <mushroomraider> !vote 1
[f=0108447] > Poll: Resign team 2? [!y=2/4, !n=1/4]
[f=0108621] game_message: Tremor is under attack
[f=0108771] game_message: Tremor is under attack
[f=0108839] <Anir> !vote 1
[f=0108839] > Poll: Resign team 2? [!y=3/4, !n=1/4]
[f=0109037] <mushroomraider> !vote 1
[f=0109037] > Poll: Resign team 2? [!y=3/4, !n=1/4]
[f=0109301] <Anir> !vote 1
[f=0109301] > Poll: Resign team 2? [!y=3/4, !n=1/4]
[f=0109368] > Poll: Resign team 2? [END:FAILED]
[f=0109452] Romux added point: Phantom
[f=0109758] <Anir> !poll resign
[f=0109759] > Poll: Resign team 2? [!y=1/4, !n=0/4]
[f=0109759] > Poll: Resign team 2? [!y=0/4, !n=0/4]
[f=0109795] [Sigero] !vote 1
[f=0109796] > Poll: Resign team 2? [!y=2/4, !n=0/4]
[f=0109811] <malric> !vote 1
[f=0109812] > Poll: Resign team 2? [!y=3/4, !n=0/4]
[f=0109822] <mushroomraider> !vote 1
[f=0109823] > Poll: Resign team 2? [!y=4/4, !n=0/4]
[f=0109823] > Poll: Resign team 2? [END:SUCCESS]
[f=0109824] game_message: West has been destroyed!
[f=0109824] game_message: East wins!
[f=0109824] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0109825] > Team 2 resigned
[f=0109852] <autoquit> Autoquit canceled.
[f=0110006] Spectator mushroomraider left the game:  normal quit
[f=0110098] Spectator Sigero left the game:  normal quit
[f=0110103] [ReloadOrRestart] Spring "C:\Zero-K\engine\win32\104.0.1-151-g11de57d\spring.exe" should be reloading
[f=0110103] [SpringApp::Reload][1]
[f=0110103] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0110103] 	[async=0] threads=3 tasks=1633468 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {26815622219435807506338411485487564292415687088159319231619005153772813912951013558995307406278566010777387782809418008947907343972615641263457860161896448.000, -2.000}}ms
[f=0110103] 		thread=1 tasks=816734 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {2.000, 0.000, 0.000, 26815622259493134508377441561683511729363405698138790436703165152265210997201514952116890369119294369206446792257698950771842931198754401208973791389024256.000}}ms
[f=0110103] 		thread=2 tasks=816734 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622298521552984965375885988889928596893343522525603104783599528581208936941639711104521901373406610463192299774880557278100239508027233186213328322560.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=0110103] 	[async=1] threads=3 tasks=6465 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {26815622259644551412129836585876386671291582996026948950283430610117285356109735631053250994805290203940227845470044834824915613427283839268826965780463616.000, -0.000}}ms
[f=0110103] 		thread=1 tasks=3229 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0110103] 		thread=2 tasks=3236 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0110103] [ThreadPool::SetThreadCount][2] workers=0
[f=0110103] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0110103] [ThreadPool::SetThreadCount][2] workers=2
[f=0110103] [Threading] Main thread CPU affinity mask set: 252
[f=0110103] [SpringApp::Reload][2]
[f=0110103] [~CDemoRecorder] writing demo "C:\Zero-K\demos\20180207_232451_Tricy_Run_v6_104.0.1-151-g11de57d maintenance.sdfz"
[f=0110103] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0110103] [Game::KillLua][3] dtor=0 luaUI=5b076ac0
[f=0110103] Start widgetHandler:Shutdown
[f=0110103] Shutdown - SaveOrderList Complete
[f=0110103] Writing last game win data
[f=0110103] Shutdown - SaveConfigData Complete
[f=0110103] Shutdown Widget - Chili Highlight
[f=0110103] Shutdown Widget - EPIC Menu
[f=0110103] Shutdown Widget - Custom Markers
[f=0110103] Shutdown Widget - Chili Minimap
[f=0110103] Shutdown Widget - Chili Widget Selector
[f=0110103] Shutdown Widget - Local Team Colors
[f=0110103] Shutdown Widget - Display Keys 2
[f=0110103] Shutdown Widget - Save Game Menu
[f=0110103] Shutdown Widget - HealthBars
[f=0110103] Shutdown Widget - Noises
[f=0110103] Shutdown Widget - Unit Icons
[f=0110103] Shutdown Widget - Win Counter
[f=0110103] Shutdown Widget - BuildETA
[f=0110103] Shutdown Widget - Modular Comm Info
[f=0110103] Shutdown Widget - CameraShake
[f=0110103] Shutdown Widget - Chili Economy Panel Default
[f=0110103] Shutdown Widget - Chili EndGame Window
[f=0110103] Shutdown Widget - Chili Nuke Warning
[f=0110103] Shutdown Widget - Chili Spectator Panels
[f=0110103] Shutdown Widget - Context Menu
[f=0110103] Shutdown Widget - Darkening
[f=0110103] Shutdown Widget - Grab Input
[f=0110103] Input grabbing is disabled!
[f=0110103] Shutdown Widget - Highlight Geos
[f=0110103] Shutdown Widget - Local Widgets Config
[f=0110103] Shutdown Widget - Mex Placement Handler
[f=0110103] Shutdown Widget - MinimapEvents
[f=0110103] Shutdown Widget - Missile Silo Range
[f=0110103] Shutdown Widget - Morph Finished notification
[f=0110103] Shutdown Widget - Point Tracker
[f=0110103] Shutdown Widget - Showeco and Grid Drawer
[f=0110103] Shutdown Widget - Stereo3D
[f=0110103] Shutdown Widget - Chili Selections & CursorTip v2
[f=0110103] Shutdown Widget - Music Player
[f=0110103] Shutdown Widget - Startup Info and Selector
[f=0110103] Shutdown Widget - Transport AI
[f=0110103] Shutdown Widget - Attack Warning
[f=0110103] Shutdown Widget - Attack AoE
[f=0110103] Shutdown Widget - UnitShapes
[f=0110103] Shutdown Widget - Map Edge Extension
[f=0110103] Shutdown Widget - Selection Send
[f=0110103] Shutdown Widget - Newton Firezone
[f=0110103] Shutdown Widget - Receive Units Indicator
[f=0110103] Shutdown Widget - Chili Crude Player List
[f=0110103] Shutdown Widget - Chili Pro Console
[f=0110103] Shutdown Widget - Lasso Terraform GUI
[f=0110103] Shutdown Widget - Chili Framework
[f=0110103] Shutdown Widget - Chili Core Selector
[f=0110103] Shutdown Widget - Pause Screen
[f=0110103] Shutdown Widget - Layout Handler
[f=0110103] Shutdown Widget - Persistent Build Height
[f=0110103] Shutdown Widget - Text To Speech Control
[f=0110103] End widgetHandler:Shutdown
[f=0110103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,204317273,0} {chunk,block}Bytes={0,0}
[f=0110103] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0110103] [Game::KillLua][2] dtor=0 luaRules=8a3c6600
[f=0110103] Start gadgetHandler:Shutdown
[f=0110103] Shutdown - StartSetup
[f=0110103] Shutdown - UnitMorph
[f=0110103] Shutdown - LupsNanoSpray
[f=0110103] Shutdown - Missile Silo Controller
[f=0110103] Shutdown - Modular Comm Info
[f=0110103] Shutdown - Puppy Handler
[f=0110103] Shutdown - Terrain Texture Handler
[f=0110103] Shutdown - UnitCloakShield
[f=0110103] End gadgetHandler:Shutdown
[f=0110103] Start gadgetHandler:Shutdown
[f=0110103] Shutdown - UnitMorph
[f=0110103] Shutdown - Modular Comm Info
[f=0110103] Shutdown - Shockwaves
[f=0110103] Shutdown - Teleport Throw
[f=0110103] Shutdown - UnitCloakShield
[f=0110103] Shutdown - Lups Cloak FX
[f=0110103] Shutdown - Lups
[f=0110103] End gadgetHandler:Shutdown
[f=0110103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,204317691,0} {chunk,block}Bytes={0,0}
[f=0110103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,204317691,0} {chunk,block}Bytes={0,0}
[f=0110103] [Game::KillLua][4] dtor=0
[f=0110103] [SpringApp::Reload][3]
[f=0110103] [Sound] [~CSound][1] soundThread=7953646c
[f=0110103] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0110103] [Sound] [Sound::UpdateThread][3] efx=7907a768
[f=0110103] [Sound] [Sound::UpdateThread][4] ctx=50838018 dev=511d8850
[f=0110103] [Sound] [Sound::UpdateThread][5]
[f=0110103] [Sound] [~CSound][2]
[f=0110103] [Sound] [~CSound][3]
[f=0110103] [SpringApp::Reload][4]
[f=0110103] [Game::~CGame][1]
[f=0110103] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0110103] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0110103] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0110103] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0110103] [Game::KillLua][4] dtor=1
[f=0110103] [Game::KillMisc][1]
[f=0110103] [Game::KillMisc][2]
[f=0110103] [Game::KillMisc][3]
[f=0110103] [Game::KillRendering][1]
[f=0110103] [Game::KillInterface][1]
[f=0110103] [Game::KillInterface][2]
[f=0110103] [Game::KillSimulation][1]
[f=0110103] [Game::KillSimulation][2] unitHandler=51398920
[f=0110103] [CCollisionHandler] dis-/continuous tests: 416/13177623
[f=0110103] [Game::KillSimulation][3]
[f=0110103] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0110103] [~CPathCache(24x24)] cacheHits=12279 hitPercentage=61% numHashColls=0 maxCacheSize=46
[f=0110103] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0110103] [~CPathCache(48x48)] cacheHits=7376 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0110103] Statistics for RectangleOptimizer: 13%
[f=0110103] Statistics for RectangleOptimizer: 13%
[f=0110103] LosHandler stats: total instances=2319786; shared=4%; from cache=34%
[f=0110103] [Game::KillSimulation][4]
[f=0110103] [Game::~CGame][2]
[f=0110103] [Game::~CGame][3]
[f=0110103] [UDPConnection::Statistics]
	Received: 5347144 bytes in 86724 packets (-0.000000 bytes/package)
	Sent: 1724220 bytes in 35148 packets (-0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, -0.000000 down
	2 incoming chunks dropped, 11 outgoing chunks resent

[f=0110103] [SpringApp::Reload][5]
[f=0110103] [SpringApp::Reload][6]
[f=0110103] Scanning: C:\Zero-K\engine\win32\104.0.1-151-g11de57d\base
[f=0110103] Scanning: C:\Zero-K\maps
[f=0110103] Scanning: C:\Zero-K\games
[f=0110103] Scanning: C:\Zero-K\packages
[f=0110103] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms
[f=0110103] [SpringApp::Reload][7]
[f=0110103] [SpringApp::Reload][8]
[f=0110103] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0110103] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0110103] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0110103] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0110103] [Sound] [Sound::InitThread][1]
[f=0110103] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0110103] [Sound] [Sound::InitThread][3] device=511d8850 context=35c07a20
[f=0110103] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0110103] [Sound]   Vendor:         OpenAL Community
[f=0110103] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0110103] [Sound]   Renderer:       OpenAL Soft
[f=0110103] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0110103] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0110103] [Sound]   Devices:
[f=0110103] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=0110103] [Sound]     [Lautsprecher/Kopfhörer (Realtek High Definition Audio)]
[f=0110103] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0110103] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0110103] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0110103] [Sound] Error:   Initializing EFX failed!
[f=0110103] [Sound] [Sound::UpdateThread][2]
[f=0110103] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0110103] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.2.5"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07293738
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=8



Chobby.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=4 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=2 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=2 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, -2.000, 26815622240714252912466713719535670597830113844774332361685936855998833599856397792587372432709290698175811968072754863072136119957751221017930404825399296.000, 2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [~CSound][1] soundThread=7b050d64
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=50af6200
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=35c07a20 dev=511d8850
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Chobby.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,163113834,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=06a3f378
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8456
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdfe10 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]


Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Sync error detected
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant