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VERSION(v1.1.9.9}
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 * Fighters crash closer to their death location.
 * Pheonix has much smaller turn radius.
 * Shadow has slightly smaller turn radius.
 * Chainsaw aims faster.
 * Vamp speed 7.8 -> 7.6
 * Stiletto Disarm time 13s -> 16s
 * Nuke Silo cost 7k -> 8k

Archer
 * Impulse reduced to 75%
 * Max Range 400 -> 300

Duck
 * Reload Time 3 -> 4
 * Damage 300 -> 400
 * Projectile homes.

svn path=/trunk/mods/zk/; revision=11396
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GoogleFrog committed Sep 10, 2013
1 parent 010c0a1 commit 65b5e35
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Showing 4 changed files with 13 additions and 13 deletions.
2 changes: 1 addition & 1 deletion scripts/amphraider3.lua
Expand Up @@ -166,7 +166,7 @@ function script.FireWeapon(num)
if py < -8 then
Spring.PlaySoundFile("sounds/weapon/torpedo.wav", 8, px, py, pz)
else
Spring.PlaySoundFile("sounds/weapon/torp_land.wav", 8, px, py, pz)
Spring.PlaySoundFile("sounds/weapon/torp_land.wav", 5, px, py, pz)
end
end
end
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2 changes: 1 addition & 1 deletion units/armstiletto_laser.lua
Expand Up @@ -98,7 +98,7 @@ unitDef = {
customParams = {
disarmDamageMult = 1,
disarmDamageOnly = 1,
disarmTimer = 13, -- seconds
disarmTimer = 16, -- seconds

},

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20 changes: 10 additions & 10 deletions units/corsilo.lua
Expand Up @@ -7,15 +7,15 @@ unitDef = {
bmcode = [[0]],
brakeRate = 0,
buildAngle = 8192,
buildCostEnergy = 7000,
buildCostMetal = 7000,
buildCostEnergy = 8000,
buildCostMetal = 8000,
builder = false,
buildingGroundDecalDecaySpeed = 30,
buildingGroundDecalSizeX = 10,
buildingGroundDecalSizeY = 10,
buildingGroundDecalType = [[corsilo_aoplane.dds]],
buildPic = [[CORSILO.png]],
buildTime = 7000,
buildTime = 8000,
canAttack = true,
canstop = [[1]],
category = [[SINK UNARMED]],
Expand All @@ -38,7 +38,7 @@ unitDef = {
idleAutoHeal = 5,
idleTime = 1800,
mass = 869,
maxDamage = 5560,
maxDamage = 5000,
maxSlope = 18,
maxVelocity = 0,
maxWaterDepth = 0,
Expand Down Expand Up @@ -141,18 +141,18 @@ unitDef = {
description = [[Debris - Silencer]],
blocking = false,
category = [[heaps]],
damage = 5560,
damage = 5000,
energy = 0,
featureDead = [[HEAP]],
featurereclamate = [[SMUDGE01]],
footprintX = 6,
footprintZ = 8,
height = [[4]],
hitdensity = [[100]],
metal = 2800,
metal = 3200,
object = [[debris4x4a.s3o]],
reclaimable = true,
reclaimTime = 2800,
reclaimTime = 3200,
seqnamereclamate = [[TREE1RECLAMATE]],
world = [[All Worlds]],
},
Expand All @@ -162,17 +162,17 @@ unitDef = {
description = [[Debris - Silencer]],
blocking = false,
category = [[heaps]],
damage = 5560,
damage = 5000,
energy = 0,
featurereclamate = [[SMUDGE01]],
footprintX = 6,
footprintZ = 8,
height = [[4]],
hitdensity = [[100]],
metal = 1400,
metal = 1600,
object = [[debris4x4a.s3o]],
reclaimable = true,
reclaimTime = 1400,
reclaimTime = 1600,
seqnamereclamate = [[TREE1RECLAMATE]],
world = [[All Worlds]],
},
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2 changes: 1 addition & 1 deletion units/corvamp.lua
Expand Up @@ -48,7 +48,7 @@ unitDef = {
mass = 187,
maxAcc = 0.5,
maxDamage = 1100,
maxVelocity = 7.8,
maxVelocity = 7.6,
minCloakDistance = 75,
modelCenterOffset = [[0 8 2]],
mygravity = 1,
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