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Pinned

  1. Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.

    C++ 9

  2. A soft renderer using C++ from scratch without any graphics library.

    C 6 2

  3. An offline renderer : path tracer. Just a personal toy for learning and playing.

    C++ 2

  4. Some traditional 2D games and AI algorithm using OpenGL3.3+.

    C++ 21 11

  5. Physically Based Rendering

    C++ 2 1

261 contributions in the last year

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