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GGJ - Global Game Jam 2020 - Open Alberta

About

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This is for the Global Game Jam 2020 - Open Alberta

Based on my Unity Template

TODO

  • Name and Logo
    • Logo (Andrew)
    • Name
  • Player design (Aniket)
  • Background Art (Michael)
  • Level design (Jarred)
  • Tile set (Gaga)
  • Movement
    • Zero-G (Ray)
    • General (Jarred)
  • Camera (Jarred?)
  • Timer (?)
  • Start Screen (Andrew)
  • Music (Andrew)
    • Title (Synth/Futurewave)
    • Level Song
  • Sound Effects (Andrew)
    • Jump
    • Background sound
  • * the rest

Controls

  • Use A, W, D keys to move

Contributors

  • Ray - coding (gimmicks)
  • Michael - design, art (background)
  • Gage - coding
  • Jarred - coding (movement)
  • Andrew - music, version control, coding
  • Aniket - Coding (Homework 1), character design

Requires (add-on)

  • TextMeshPro

Layout

  • _RawFileAssets - use this to store program files, i.e. psd, ai files, etc. OR mp3, png, that may or may not be the final product
  • Assets - What Unity sees
  • Anything else - Don't touch

Engine used

  • Unity

Licence

The rules for copy and distributing this project licence are outlined in the licence.txt file.

This project is under an MIT licence

About

For Global Game Jam Edmonton; Jan. 31 - Feb. 2 2020 🎮

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