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dispatcher.go
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/
dispatcher.go
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package udp
import (
"context"
"sync"
"time"
"v2ray.com/core"
"v2ray.com/core/common/buf"
"v2ray.com/core/common/net"
"v2ray.com/core/common/signal"
"v2ray.com/core/transport/ray"
)
type ResponseCallback func(payload *buf.Buffer)
type connEntry struct {
inbound ray.InboundRay
timer signal.ActivityUpdater
cancel context.CancelFunc
}
type Dispatcher struct {
sync.RWMutex
conns map[net.Destination]*connEntry
dispatcher core.Dispatcher
}
func NewDispatcher(dispatcher core.Dispatcher) *Dispatcher {
return &Dispatcher{
conns: make(map[net.Destination]*connEntry),
dispatcher: dispatcher,
}
}
func (v *Dispatcher) RemoveRay(dest net.Destination) {
v.Lock()
defer v.Unlock()
if conn, found := v.conns[dest]; found {
conn.inbound.InboundInput().Close()
conn.inbound.InboundOutput().Close()
delete(v.conns, dest)
}
}
func (v *Dispatcher) getInboundRay(dest net.Destination, callback ResponseCallback) *connEntry {
v.Lock()
defer v.Unlock()
if entry, found := v.conns[dest]; found {
return entry
}
newError("establishing new connection for ", dest).WriteToLog()
ctx, cancel := context.WithCancel(context.Background())
removeRay := func() {
cancel()
v.RemoveRay(dest)
}
timer := signal.CancelAfterInactivity(ctx, removeRay, time.Second*4)
inboundRay, _ := v.dispatcher.Dispatch(ctx, dest)
entry := &connEntry{
inbound: inboundRay,
timer: timer,
cancel: removeRay,
}
v.conns[dest] = entry
go handleInput(ctx, entry, callback)
return entry
}
func (v *Dispatcher) Dispatch(ctx context.Context, destination net.Destination, payload *buf.Buffer, callback ResponseCallback) {
// TODO: Add user to destString
newError("dispatch request to: ", destination).AtDebug().WithContext(ctx).WriteToLog()
conn := v.getInboundRay(destination, callback)
outputStream := conn.inbound.InboundInput()
if outputStream != nil {
if err := outputStream.WriteMultiBuffer(buf.NewMultiBufferValue(payload)); err != nil {
newError("failed to write first UDP payload").Base(err).WithContext(ctx).WriteToLog()
conn.cancel()
return
}
}
}
func handleInput(ctx context.Context, conn *connEntry, callback ResponseCallback) {
input := conn.inbound.InboundOutput()
timer := conn.timer
for {
select {
case <-ctx.Done():
return
default:
}
mb, err := input.ReadMultiBuffer()
if err != nil {
newError("failed to handle UDP input").Base(err).WithContext(ctx).WriteToLog()
conn.cancel()
return
}
timer.Update()
for _, b := range mb {
callback(b)
}
}
}