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implementation of the paper: Mesh Editing with Poisson-Based Gradient Field Manipulation

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My implementation of Mesh editing with poisson-based gradient field manipulation

My email: duzjqhu@aliyun.com, any questions, please contact me.

Reference: Yu Y , Zhou K , Xu D , et al. Mesh editing with poisson-based gradient field manipulation[J]. ACM Transactions on Graphics, 2004, 23(3):644.

1. Platform and thirdparty libs

  • Win10
  • VS2012 or higher version, X64
  • OpenMesh
  • OpenGL
  • Eigen

2. Core code

  • locate in: /MeshDeformation/MeshDeform/PoissonDeform/PoissonDeformation.cpp (calculate gradient and divergence)
  • /MeshDeformation/Utility/MeshLaplacianSolver.cpp (build laplacian matrix)

3. Usage

The test model locate in "/test_model" directory, include the model and control points.

  • 1)click 打开 button,select cuboid.obj in "/test_model"
  • 2)click 泊松变形
  • 3)click 导入边界 on the left pannel, select cuboid.txt in "/test_model"
  • 4)select the bottom region of the cuboid,click 设定固定区域 on the left pannel
  • 5)click 计算拉普拉斯矩阵 on the left pannel
  • 6)provide 3 interactions:A. rotate with Y axis(mid button of mouse + Ctrl), B. rotate with X-axis(mid button of mouse + Shift) C. translate(Ctrl+ mid button of mouse)
  • 7)click 泊松变形

4. Paper analysis in Chinese

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implementation of the paper: Mesh Editing with Poisson-Based Gradient Field Manipulation

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