Skip to content

Zohrdan/DoS-2-Savegame-Editor

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

76 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Savegame Editor for Divinity Original Sin II

This program allows you to modify various things in a Divinity Original Sin II savegame.

It is technically, more a front end for Norbyte's LSlib than a real savegame editor.

Language

Only English and French languages are available at this time.

You can create more translations by adding new databases in the Locales folder.

Databases use SQLite format. I personnaly use DB Browser for SQLite.

It is highly suggested (but not required) to use ISO 639-2 format for databases filenames.

Savegame corruption

If the game complain about savegame corruption, disable cloud storage before saving and modifying your savegames.

Better be safe than sorry

Use a special save to make your modifications. Save your game once then a second time, and only edit that second save. If something goes wrong, you won't loose much progression.

Known issues

  • Using keyboard to (un)select Talents may be messy sometimes.
  • Last line of Tags description may be truncated.
  • Modifying the original savegame during edition may leads to unpredicable results if metadatas are loaded after (either by displaying informations, removing mods, or opening the tree view)
  • Savegames are sorted by system time, not by savegame time (order may differs from the game selection)

Requirements

Base application requires Windows 7 or better.

It requires Norbyte LSlib to load and modify savegames (included in Binaries/C/)

About

Savegame Editor for Divinity Original Sin II

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 99.8%
  • Other 0.2%