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Don't cache null forever if a singleton isn't available yet #89

Don't cache null forever if a singleton isn't available yet

Don't cache null forever if a singleton isn't available yet #89

Triggered via push July 22, 2023 14:48
Status Success
Total duration 47m 8s
Artifacts 7

ci.yml

on: push
🐧 Build (Linux, GCC, CMake)
11m 24s
🐧 Build (Linux, GCC, CMake)
🐧 Build (Linux, GCC, CMake Ninja)
10m 15s
🐧 Build (Linux, GCC, CMake Ninja)
🏁 Build (Windows, MSVC, CMake)
14m 40s
🏁 Build (Windows, MSVC, CMake)
Matrix: build
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Artifacts

Produced during runtime
Name Size
godot-cpp-android-arm64-release Expired
27.6 MB
godot-cpp-ios-arm64-release Expired
21.5 MB
godot-cpp-linux-glibc2.27-x86_64-double-release Expired
34.4 MB
godot-cpp-linux-glibc2.27-x86_64-release Expired
34.4 MB
godot-cpp-linux-mingw-x86_64-release Expired
23.7 MB
godot-cpp-macos-universal-release Expired
40.4 MB
godot-cpp-windows-msvc2019-x86_64-release Expired
61.9 MB