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ska2anm tool and fixes for old-style skanim
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Original file line number | Diff line number | Diff line change |
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#include <stdio.h> | ||
#include <stdlib.h> | ||
#include <string.h> | ||
#include <assert.h> | ||
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#include <rw.h> | ||
#include <args.h> | ||
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using namespace rw; | ||
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char *argv0; | ||
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void | ||
usage(void) | ||
{ | ||
fprintf(stderr, "usage: %s in.ska [out.anm]\n", argv0); | ||
fprintf(stderr, " or: %s in.anm [out.ska]\n", argv0); | ||
exit(1); | ||
} | ||
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int | ||
main(int argc, char *argv[]) | ||
{ | ||
rw::Engine::init(); | ||
rw::registerHAnimPlugin(); | ||
rw::Engine::open(nil); | ||
rw::Engine::start(); | ||
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ARGBEGIN{ | ||
case 'v': | ||
sscanf(EARGF(usage()), "%x", &rw::version); | ||
break; | ||
default: | ||
usage(); | ||
}ARGEND; | ||
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if(argc < 1) | ||
usage(); | ||
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StreamFile stream; | ||
if(!stream.open(argv[0], "rb")){ | ||
fprintf(stderr, "Error: couldn't open %s\n", argv[0]); | ||
return 1; | ||
} | ||
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int32 firstword = stream.readU32(); | ||
stream.seek(0, 0); | ||
Animation *anim = nil; | ||
if(firstword == ID_ANIMANIMATION){ | ||
// it's an anm file | ||
if(findChunk(&stream, ID_ANIMANIMATION, nil, nil)) | ||
anim = Animation::streamRead(&stream); | ||
}else{ | ||
// it's a ska file | ||
anim = Animation::streamReadLegacy(&stream); | ||
} | ||
stream.close(); | ||
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if(anim == nil){ | ||
fprintf(stderr, "Error: couldn't read anim file\n"); | ||
return 1; | ||
} | ||
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const char *file; | ||
if(argc > 1) | ||
file = argv[1]; | ||
else if(firstword == ID_ANIMANIMATION) | ||
file = "out.ska"; | ||
else | ||
file = "out.anm"; | ||
if(!stream.open(file, "wb")){ | ||
fprintf(stderr, "Error: couldn't open %s\n", file); | ||
return 1; | ||
} | ||
if(firstword == ID_ANIMANIMATION) | ||
anim->streamWriteLegacy(&stream); | ||
else | ||
anim->streamWrite(&stream); | ||
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anim->destroy(); | ||
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return 0; | ||
} |