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<!DOCTYPE html>
<html lang="en-us">
<head>
<title>Remixes & Fan Soundtracks for Bungie’s Marathon (1994)</title>
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<h1 class="petitecaps centred">Soundtracks & Remixes for Bungie’s <em>Marathon</em> Trilogy</h1>
<p>This is a list of (mostly) completed soundtracks for Bungie’s <em>Marathon</em> (<span class="date">1994</span>) and its sequels, plus fan games for Aleph One, the open-source continuation of the <em>Marathon</em> engine. With the exception of <em>Tempus Irae Redux</em>, <em>Eternal X</em> 1.3, and <em>hellpak vol. 2</em>’s monster work-in-progress soundtracks, I’ve attempted to keep this predominantly to completed or almost-completed projects. (I’m still revising my Logic Pro mixes, but they’re subsequent revisions of albums that contain all sixteen tracks from the original game; conversely, some twenty years later, I think it’s safe to say Tobacco or Cannibal Whore Feast are each highly unlikely to do additional remixes, and they do give you all sixteen tracks of the OST between them.)</p>
<p>A quick note on file formats: Usually, FLAC is for listening outside the game, and MP3 or Ogg Vorbis for use within it. (Aleph One 1.6.1, released <span class="date">2023-01-19</span>, was the first version to play FLAC, and it only does so with MML and Lua scripts; thus, it’d take some work to get it to play FLAC with <em>Marathon 1</em> maps.) I use ‘upmastered FLAC’ to denote that I didn’t have a lossless source and made a facsimile. I explained my process in a document included with the <em>Eternal</em> 1.2 OST, which I’ve <a href="remastering.html">reproduced with edits</a> for clarity, brevity, & the insights I’ve gained from five subsequent years of working with sound. (Also, acknowledgements to <strong>Solra Bizna</strong> for the term ‘upmaster’, which is a more descriptive term than my previous choice, ‘pseudo-FLAC’.)</p>
<p>I’ve endeavoured to list release dates as accurately as possible. All dates are ISO 8601 (the objectively correct format): thus, <strong>yyyy-mm-dd</strong>, <strong>yyyy-mm</strong>, or simply <strong>yyyy</strong>, depending on the specificity of the information I possess.</p>
<p id="remasterinfo">Those curious about my remastering process for the releases found below may wish to consult <a href="remastering.html">my notes on my remastering process</a>, which now have their own page. Those interested in making their own content for Aleph One may also be interested in my <a href="mapmaking101.html">introduction to mapmaking</a> and <a href="mapmaking.html">more advanced guide</a>. If what you’re looking for isn’t on this page, you may want to check <a href="discography.html">my discography page</a> (which contains some <em>Marathon</em> music that I haven’t yet listed here) or my <a href="portfolio.html">creative portfolio</a>. Please <a href="aboutme.html">contact me</a> if you notice any errors or omissions.</p>
<h2 id="contents">Contents</h2>
<ol class="toclite">
<li><a href="#m1"><em>Marathon 1</em></a>
<ol>
<li><a href="#m1midi">MIDI files</a></li>
<li><a href="#m1remixes">Remixes</a></li>
</ol>
</li>
<li><a href="#m2inf"><em>Marathon 2</em> & <em>Infinity</em> Fan OSTs</a></li>
<li><a href="#mods">Mod OSTs</a></li>
<li><a href="#footnotes">Footnotes</a></li>
</ol>
<h2 id="m1"><em>Marathon 1</em></h2>
<h3 id="m1midi"><em>Marathon 1</em> MIDI files</h3>
<ul>
<li><a href="https://www.dropbox.com/scl/fo/shakz2u4gn7enta2mn3u4/AEKtnQGg_9VDZPnwKOZ8TRQ?rlkey=dhc0i6bc5hmg6hm5cq3nyluyc&dl=0" target="_blank">Original MIDI files</a>. Note that all files are 60 bpm 4/4, owing to how QuickTime stored MIDI data in .mov files (which is what Marathon’s soundtrack actually used).</li>
<li><a href="https://www.dropbox.com/scl/fo/pcqnadinlpshw3z2gdrj8/AGoZ4PcMdYbOTOpO0hTYk-w?rlkey=nez13mahpjfvbpxwl8jeucj9y&dl=0" target="_blank">Quantized files with the correct tempi and time signatures</a>.</li>
<li>Still forthcoming: Non-quantized files with the correct tempi and time signatures.</li>
</ul>
<h3 id="m1remixes"><em>Marathon 1</em> Remixes</h2>
<p style="margin-top: 0px;"><a href="http://www.themarathonmusic.com/downloads.html" target="_blank">Craig Hardgrove’s site</a> has a massive number of these. Except as noted, the following <em>aren’t</em> on his site, and unless otherwise noted, they all contain at least one remix of every track in <em>Marathon 1</em>’s OST:</p>
<ul>
<li><strong><strong id="qtstereo">QuickTime 2.0/2.5 stereo</strong></strong>: <a href="https://youtu.be/dcWHHYsoNk8" target="_blank">YouTube</a>, <a href="https://dropbox.com/sh/2ph95u9cvid5c5s/AACsQ0IVzHPsCxAT_B-xRkoda?dl=1">FLAC</a>. QuickTime 2.0 in the left channel, QuickTime 2.5 in the right. Technically, these could be counted as my second remixes of the OST (I released them on <span class="date">2021-02-03</span>), but I’ve listed them first because they’re so similar in sound to the OST that they barely qualify as remixes.</li>
<li><strong><strong id="aaron1997">Aaron Freed</strong> (<span class="date">1997</span> QuickTime 2.5 remixes)</strong>: <a href="https://youtu.be/qVecMMHALOI" target="_blank">YouTube</a>, <a href="music/marathon1997.html" target="_blank">FLAC</a>, <a href="https://www.dropbox.com/s/d8sxqhekhmknac2/Aaron Freed - Marathon Remixes %28ogg%29.zip?dl=1">Ogg Vorbis</a> (see also <a href="discography.html">my complete discography</a>). My first remixes. Extremely faithful to the original sound, adding only stereo, reverb, new instruments, and a few other flourishes</li>
<li><strong><strong id="tobacco">Tobacco</strong> (<span class="date">2001-07-24</span>):</strong> <a href="https://1drv.ms/u/s!AuD0MykSsmaRggsZwUnGHpiNhFQp?e=zLoLw2" target="_blank">upmastered FLAC</a>. Contains the following eight tracks:
<ol>
<li>Chomber</li>
<li>Fat Man</li>
<li>Flowers in Heaven</li>
<li>Landing</li>
<li>Leela</li>
<li>Rushing</li>
<li>Splash (Marathon)</li>
<li>Swirls</li>
</ol>
Wonderful remakes that add some tasteful – and tasty – new instrumental parts.</li>
<li><strong><strong id="chibi-usa">Chibi-usa</strong> (<span class="date">2002-03-11</span>)</strong>: <a href="https://1drv.ms/u/s!AuD0MykSsmaRgzV_SUjc5srN7I2z?e=hC36Kn" target="_blank">upmastered FLAC</a>. Tasteful reorchestrations with a higher-quality synthesizer.</li>
<li><strong><strong id="cannibalwhorefeast">Cannibal Whore Feast</strong> (<span class="date">2003-08-12</span>)</strong>: <a href="https://1drv.ms/u/s!AuD0MykSsmaRggq6dI494c5fnmyq?e=JUvMXd" target="_blank">upmastered FLAC</a>. Contains the following eight tracks:
<ol>
<li>Aliens Again</li>
<li>Flippant</li>
<li>Freedom</li>
<li>Guardians</li>
<li>New Pacific</li>
<li>New Pacific (reprise)</li>
<li>Rapture</li>
<li>What About Bob?</li>
</ol>
Like Chibi-usa’s, these are tasteful reorchestrations with a higher-quality synthesizer. And you can combine these with Tobacco’s for another complete set of remixes.</li>
<li><strong><strong id="eternalx"><em>Eternal X</em></strong> (<span class="dotted" id="ftnt_ref01" title="Eternal X 1.0 was released on 2008-02-23, 1.0.1 on 2008-02-24, 1.0.2 on 2008-02-29, 1.0.3 on 2008-03-01, and 1.1 on 2015-10-26. See footnote 2 for Eternal 1.2’s release history; Eternal’s development page for release dates of all past versions of the game, including betas and the Mark versions (which are to Eternal X roughly what the Apotheosis beta is to Apotheosis X or what The Gray Incident is to Phoenix); and Eternal 1.3’s manual for a historical breakdown of what tracks were used on what level in each major release. Most of Craig and Nick’s tracks were present in 1.0; 1.1 added Tommy’s tracks and a few more by Craig."><span class="date">2008-02-23</span><a href="#ftnt01" class="normal">⁽¹⁾</a></span>):</strong> A soundtrack that has grown and expanded with each 1.x release.
<ul>
<li><strong><strong id="eternal1.2"><em>Eternal X</em> 1.2 OST</strong> (<span id="note2ref" class="dotted" title="Eternal X 1.2.0 itself came out on 2019-03-28, but we first released its OST on 2018-12-21 to commemorate Marathon’s 24th anniversary. Eternal X 1.2.1 came out on 2021-11-07."><span class="date">2018-12-21</span><a href="#ftnt02" class="normal">⁽²⁾</a></span>)</strong>: <a href="music/eternal1.2ost.html" target="_blank">upmastered FLAC</a>. Craig’s site has the <a href="http://www.themarathonmusic.com/music/eternal_remastered/Marathon_Eternal_OST_Remastered.zip">Ogg Vorbis files</a> (but if you have <em>Eternal X</em> 1.2 or 1.2.1, you already have most of these anyway) and a link to the <a href="https://youtu.be/LbkpMAZuOk0">YouTube video</a>. These probably remain the most famous and acclaimed remakes of the OST.</li>
<li><p class="upperpara"><strong><strong id="eternal1.3"><em>(WIP) Eternal X</em> 1.3 OST</strong> (likely to be released sometime in <span class="date">2024</span>)</strong>: Over seven hours of music by some thirteen contributors, mostly drawing from the <em>Marathon 1</em> soundtrack. There’s some overlap with several composers’ work below, but some of these tracks have been revised, remixed, or remastered for <em>Eternal</em> 1.3, and since they frequently segue seamlessly into one another, you probably won’t have heard most of them in these exact configurations before. The OST has been updated and expanded substantially even in recent months, and several of these mixes are unique to <em>Eternal</em> 1.3.</p>
<p>There are two different versions of this soundtrack, which should not be confused as they serve different purposes:</p>
<ul>
<li><strong>Original Soundtrack (OST):</strong> <a href="music/eternal1.3ost.html" target="_blank">FLAC/upmastered FLAC</a> (depending on track). Meant for listening outside the game; the quietest sections are left at their original volume levels, and tracks that loop in-game will loop past the loop point and then fade out. The level music for “We Met Once in the Garden” (which changes over the course of the level dynamically based on in-game events) is combined into a single track. Filenames contain track numbers and spaces.</li>
<li><strong>In-game soundtrack:</strong> <a href="music/eternal1.3ingame.html" target="_blank">FLAC/upmastered FLAC</a> (depending on track). For use in-game with 1.3 preview 6. Tracks that loop in-game will cut off suddenly if played in an audio player, and I made the quietest sections of a few tracks louder so they’ll be audible over the game sound effects. The level music for “We Met Once in the Garden” is split into three tracks. Tracks are grouped into folders, and the filenames are less useful.</li>
</ul>
<p class="lowerpara">Note that <em>Eternal</em> 1.3’s soundtrack incorporates tracks that appear in several other collections here, including Craig Hardgrove’s <em>Somewhere in the Heavens</em>, Talashar’s <em>Eupfhoria</em>, CKT1138 and Matrix_XV’s remixes, my <span class="date">1997</span> remixes, and <em>See You Starside</em> (and its related albums).</p>
</li>
</ul>
</li>
<li><strong><strong id="somewhereintheheavens">Craig Hardgrove – <em>Marathon: Somewhere in the Heavens</em></strong> (<span class="date">2011-07-18</span>)</strong>: The bulk of <em>Eternal</em>’s soundtrack prior to 1.3, and still a major component of it in 1.3.
<ul>
<li><strong><span class="date">2024-01-23</span> remaster</strong>: <a href="https://1drv.ms/f/s!AuD0MykSsmaRsTPy99NcfhHI4ITI?e=Oc6QE9" target="_blank">FLAC/upmastered FLAC</a>. Remasters of higher-quality sources of seventeen tracks from <em>Eternal</em> 1.2’s soundtrack. Eleven tracks have lossless AIFF sources; I’ve upmastered the other six (“Fat Man”, “Aliens Again”, “What About Bob?”, “Freedom”, “New Pacific”, and “Splash (Marathon)”), which were lossy M4A. In addition, I’ve declipped most tracks to mitigate clipping distortion. These are likely the highest-quality versions of these tracks I’ll be able to make until I’m able to re-export the original project files in GarageBand 1.1.0 and 3.0.5 sans clipping; however, a few project files have missing loops, and if we can’t locate them, I may be unable to remaster them all perfectly.</li>
<li><strong>GarageBand source files & original exports</strong> (released <span class="date">2024-01-15</span>): <a href="http://www.themarathonmusic.com/music/source/CH_remakes_source.zip">AIFF, M4A, MP3, & .band</a> via <a href="https://www.themarathonmusic.com/downloads.html" target="_blank">Craig’s website</a>. Note that the link to the source files on his downloads page actually just links to the original MP3 releases; he posted the correct link on his news page.</li>
</ul>
</li>
<li><strong><strong id="willchristian">Will Christian</strong> (<span class="date">2016-10-17</span>)</strong>: <a href="https://soundcloud.com/will-christian-2/albums" target="_blank">SoundCloud</a>, <a href="https://1drv.ms/u/s!AuD0MykSsmaRqWzoS5s5Rk1hxIyW?e=z3CJ7s" target="_blank">remastered FLAC</a>. Some interesting, inventive takes. I wouldn’t have thought to rearrange ‘Leela’ as a metal track, but… somehow, it works.</li>
<li><strong><strong id="eupfhoria">Talashar – <em>Eupfhoria</em></strong> (<span class="date">2018-11-18</span>)</strong>: <a href="http://talashar.bandcamp.com/album/eupfhoria" target="_blank">Bandcamp</a> (stream, FLAC, other formats). Atmospheric reorchestrations that add new layers of harmony and melody, resulting in some fantastic twists on old classics.</li>
<li><strong><strong id="ckt1138">CKT1138</strong> (<span class="date">2021-03-12</span>)</strong>: <a href="https://youtu.be/7uadHRPqrec" target="_blank">YouTube</a>, <a href="http://simplici7y.com/items/marathon-ost-2021-3" target="_blank">FLAC & Ogg Vorbis</a>. Faithful reorchestrations using vintage ’80s and early ’90s synthesizers, with a sound worthy of Vangelis’ <em>Blade Runner</em> OST on several tracks.</li>
<li><strong><strong id="matrix_xv">Matrix_XV</strong> (<span class="date">2022-08-28</span>)</strong>: <a href="https://youtu.be/1ZSRa3ff5Bw" target="_blank">YouTube</a>, <a href="https://1drv.ms/f/s!AuD0MykSsmaRslriHZhx_M88OkRM?e=Ez4ndE" target="_blank">upmastered FLAC</a>, <a href="https://1drv.ms/u/s!AuD0MykSsmaRgdcSfbanLwP2fWYFmQ?e=aqFboT" target="_blank">Ogg Vorbis/MP3</a>. Lush, generally faithful remakes with modern synthesizers, and the points of departure, like the Black Sabbath-inspired take on ‘Landing’, are superb.</li>
<li><strong><strong id="seeyoustarsaide">Aaron Freed – <em>See You Starside: The Marathon Soundtrack Reimagined</em></strong> (<span class="date">2023-02-04</span>)</strong>: <a href="music/seeyoustarside.html" target="_blank">FLAC & Ogg Vorbis</a>. My latest complete <em>Marathon</em> OST arrangement album, made from <span class="date">2022-12</span> to <span class="date">2021-01</span> in GarageBand. Also available: my <a href="music/marathonpistolstarts.html" target="_blank">first drafts</a> (from <span class="date">2022-12-05</span>), <a href="music/marathon2022-2023.html" target="_blank">interim revisions</a>, and <a href="discography.html">complete discography</a>. The <span class="date">2022-12-05</span> tracks are ’70s/’80s-style remixes inspired by <em>Marathon</em>’s ‘used future’ aesthetic.
<p class="lowerpara">I’d already planned to take creative liberties with the OST’s sound when I started, but as I gained familiarity with GarageBand’s surprisingly robust feature set, I took steadily more, heavily expanding many tracks almost to a “complete rewrite” extent (<em>See You Starside</em> adds some thirty-eight minutes to the OST’s running time, and nine tracks are more than twice as long as the originals). Samples of Roland drum machines and Mellotrons are ubiquitous. The primary influences on this album are ’70s progressive rock, ’80s pop, ’90s Japanese game music, and ’90s/’00s post-rock; secondary influences include metal, jazz, blues, classical, disco, ambient, Gregorian chant, electronic music, and film and TV soundtracks.
<ul>
<li>You can also listen to <em>See You Starside</em> on <a href="https://youtu.be/bRiDh3PziWU" target="_blank">YouTube</a>, but if you do, <em>please</em> use an adblocker (e.g., uBlock Origin), as I neither want advertisements on this video nor receive any money from them.</li>
<li><strong><strong id="violinsagain">Aaron Freed – <em>Violins Again: An Orchestral Marathon Soundtrack</em></strong> (<span class="date">2023-02-04</span>)</strong>: <a href="music/violinsagain.html" target="_blank">FLAC</a>. The above mixes’ ‘orchestral’ counterpart (though, as I can’t afford to hire an actual orchestra, it’s really every bit as synthetic). Most of the melodies are identical, but the instrumentation favours violins, harps, and pianos over guitars or synthesizers (though this is not a universal rule). Occasionally, the orchestra is more eastern (you’ll hear a koto on several tracks and a sitar on at least one), or may involve electric violins, viole, celli, or basses; unfortunately, we were unable to confirm the involvement of any electric light orchestrae. I don’t really like this title, but I never thought of a better one.</li>
<li><strong><strong id="andbeyond">Aaron Freed – <em>…And Beyond: The Marathon Future Symphonic Mixes</em></strong> (<span class="date">2023-02-04</span>)</strong>: <a href="music/andbeyond.html" target="_blank">FLAC</a>. The result of combining <em>See You Starside</em> with <em>Violins Again</em>. Honestly, I don’t really like this title either, but again, I never thought of anything better. The subtitle is at least justifiable in that, by the time <em>Marathon</em> takes place, genres like rock, jazz, and even hip-hop and metal will probably be lumped in with Classical music the way we lump Baroque, Romantic, and even Modernist music in with ‘Classical’, even though the Classical period was properly only from ca. <span class="date">1750</span> to ca. <span class="date">1820</span>.</li>
<li><a href="music/seeyoustarsidemk2.html" target="_blank" id="aaronlogic">WIP revisions</a> of the above sets using Logic Pro and EastWest ComposerCloud+ instruments. I composed and arranged the above sets entirely in GarageBand and, with only four exceptions, used GarageBand or MainStage instruments – I wanted to show that it needn’t cost a fortune to make music that sounds good. (<em>Violins Again</em> and <em>…And Beyond</em>’s ‘Aliens Again’ and ‘Chomber’ use ComposerCloud+ instruments. MainStage is an entirely reasonable $50, and GarageBand comes free with every Mac.) I’m now revising them with professional-grade software and instrumentation, but note that several tracks currently have significant instrument balance issues; I’ll fix these in subsequent revisions.</li>
</ul>
</p>
</li>
</ul>
<p>Several others (e.g., <strong>wowbobwow</strong>, <strong>Storm</strong>, <strong>dontask4470</strong>, <strong>Zesorath</strong>, & <strong>Myrzir</strong>) have begun but not yet finished what I sincerely hope will be remixes of the entire OST. Search their names on <a href="https://discord.gg/c7rEVgY" target="_blank">the Discord</a> and add ‘<strong>has: sound</strong>’ to find them.</p>
<p class="sectionbreak noprint"><a href="#top">Back to top</a> · <a href="aboutme.html">Contact me</a> · <a href="/">Website index</a></p>
<h2 id="m2inf"><em>Marathon 2</em> & <em>Infinity</em> Fan OSTs</h2>
<h3 id="m2se"><em>Marathon 2 Special Edition</em> OST</h3>
<p class="upperpara"><a href="https://1drv.ms/f/s!AuD0MykSsmaRgcg-tUdntfK3BjSSDg?e=sEaQJa" target="_blank">Upmastered FLAC</a><!--, <a href="https://cdn.discordapp.com/attachments/669769856974979093/1050609727551312023/Tracks.zip" target="_blank">MP3</a>-->. Save this in the “Plugins” folder of your <em>Marathon 2</em> directory to use it in-game (requires Aleph One 1.7 or later).
<!--If you follow the instructions below, the MP3 version (currently not available – thanks for breaking everyone’s old links, Discord) will work with both the original Mac and the Windows 95 versions of the <em>Marathon 2</em> map in any recent version of Aleph One. Aleph One 1.6.1 is the earliest release that can play FLAC.</p>
<p>Solo Lua scripts. <strong><em>Prior to Aleph One 1.6.1, these <strong>only</strong> work with the MP<span class="number" style="font-weight: 500; font-style: italic;">3</span> version.</em></strong></p>
<ul>
<li><a href="https://cdn.discordapp.com/attachments/411728467978223617/1076398276137455667/SpecialEditionMusic_original.lua">Unaltered M2SE tracklist</a></li>
<li><a href="https://cdn.discordapp.com/attachments/411728467978223617/1076398276431061022/SpecialEditionMusic_revised.lua">Revised tracklist</a>: <em>Reassigns the music on the following three levels, but is otherwise identical:</em>
<ul>
<li><strong>‘God Will Sort the Dead’</strong>: the revised tracklist swaps out ‘Momar’, which the <em>M2SE</em> also uses on ‘Charon Doesn’t Make Change’, for ‘This Means War’, which the <em>M2SE</em> doesn’t use in any solo levels.</li>
<li><strong>‘The Big House’</strong> and <strong>‘Beware of Abandoned Rental Trucks’</strong>: the <em>M2SE</em> used the 90-second ‘Hopper’ on the former (which was greatly expanded and called ‘The Big House Special’ in the <em>M2SE</em>) and the 42-second ‘Dreamscape’ on the latter. The revised tracklist swaps these.</li>
</ul>
</li>
</ul>
<p>Select either of these and use them as a solo Lua script. Make sure you’ve got the MP3 (or, in 1.6.1 or later, FLAC) files in a <strong>Tracks</strong> folder inside your <strong>Marathon 2</strong> folder, that you don’t have any other solo Lua running, and that ‘Music Volume’ in your sound settings is set to an audible level. So, if your <em>Marathon 2</em> folder is:</p>
<blockquote><pre>F:\Games\Marathon 2</pre></blockquote>
<p>Then the path to ‘Alien Voyage.mp3’ should be:</p>
<blockquote><pre>F:\Games\Marathon 2\Tracks\Alien Voyage.mp3</pre></blockquote>
<p>Other paths will not work.</p>-->
<p>The <em>Marathon 2 Special Edition</em> itself is available <a href="https://web.archive.org/web/20070701021658fw_/http:/orbitalarm.bungie.org/downloads/scenario/Marathon 2 Special Edition.zip">here</a>. See <a href="https://discord.com/channels/190488331207835649/411728467978223617/1016822145273299016" target="_blank">here</a> for the Discord post where I originally posted these.</p>
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<h3 id="minf"><em>Marathon Infinity</em> Fan OSTs</h3>
<p class="upperpara"><strong>Talashar</strong> released <em class="weight3">Strange Aeons</em>, the first <em>Marathon Infinity</em> fan soundtrack, on <span class="date">2024-04-10</span>.</p>
<ul>
<li>An Ogg Vorbis version suitable for in-game use is available <a href="https://simplici7y.com/items/marathon-infinity-strange-aeons-a-fan-soundtrack/" target="_blank">on Simplici<span class="decimal">7</span>y</a>.</li>
<li>A FLAC version is available <a href="https://talashar.bandcamp.com/album/strange-aeons" target="_blank">on Bandcamp</a>; one track is from <em><a href="#eupfhoria">Eupfhoria</a></em>, found above.</li>
</ul>
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<h2 id="mods">Mod OSTs</h2>
<p style="margin-top: 0px;">In rough chronological order (I don’t know <em>Trojan</em>’s exact release date, and there are conflicting sources on <em>Excalibur</em> 1.0’s). <em>Eternal</em> is with the <em>Marathon 1</em> remixes, as that’s most of what it contains.</p>
<ul>
<li><strong><em class="weight4" id="trojan">Trojan</em> (<span class="date">1997-06</span>):</strong> <a href="https://youtu.be/bKQnv8zg8rk" target="_blank">YouTube</a>, <a href="https://www.dropbox.com/sh/twfg6fk6xuz66jj/AAC0zHDyHZUPELAAbAC8EqEca?dl=0" target="_blank">FLAC</a></li>
<li><strong><span class="weight4" id="emr1"><em>Excalibur: Morgana’s Revenge</em> 1.0</span> (<span id="ftnt_ref03" class="dotted" title="A press release linked on Wikipedia is dated 1997-06-20; archives.bungie.org lists the release date as 1997-06-23. I feel more inclined to trust the latter, as I can’t imagine Claude Errera taking three days to add such a major scenario to the archives in 1997, but due to the discrepancy, I’ve only listed the month."><span class="date">1997-06</span><a href="#ftnt03" class="normal">⁽³⁾</a></span>):</strong> <a href="https://1drv.ms/u/s!AuD0MykSsmaRiAu_i3SKkEVWFKAF?e=I3dGgr" target="_blank">FLAC</a></li>
<li><strong><span class="weight4" id="emr3"><em>Excalibur: Morgana’s Revenge</em> 3.0</span> (<span class="date">2007-05-29</span>):</strong> <a href="https://1drv.ms/u/s!AuD0MykSsmaRiAwNd_Qz5KU1IHJh?e=ObEDLs" target="_blank">upmastered FLAC</a> (entirely different arrangements and (often) songs. I also don’t know the correct names or composers for many of them)</li>
<li><strong><em class="weight4" id="phoenix">Phoenix</em> (<span id="ftnt_ref04" class="dotted" title="More precisely: 1.0 came out on 2010-06-15, 1.1 on 2010-07-15, 1.2.0 on 2012-02-07, 1.2.1 on 2012-09-14, 1.3 on 2015-06-28, 1.4 on 2022-01-19,d 1.4.1 on 2023-01-05, and 1.4.2 on 2024-04-06. Not all of these tracks appeared in all releases of Phoenix. I first released these remasters on 2020-05-24 via YouTube; 1.4 was the first release of Phoenix to use them."><span class="date">2010-06-15</span><a href="#ftnt04" class="normal">⁽⁴⁾</a></span>):</strong> <a href="https://youtu.be/KczNQR_K5Qc" target="_blank">YouTube</a>, <a href="music/phoenix1.4ost.html" target="_blank">upmastered FLAC</a> (a few of these tracks may be older versions), <a href="https://www.dropbox.com/s/2hepwmp5a9ig8kh/Marathon Phoenix Remastered Sounds %26 Music.7z" target="_blank">MP3 & remastered sounds</a> (note that <em>Phoenix</em> 1.4.x includes all of this except the remastered title theme & sounds)</li>
<li><strong><em class="weight4" id="hellpak1">dungeons presents hellpak: Vol. 1 – Not Recommended by Doctors</em> (<span id="ftnt_ref05" class="dotted" title="OST release date. Version 42069.0 of hellpak proper was released on 2022-10-20, 42069.1 on 2022-10-31, 42069.2 on 2022-11-17, 42069.3 on 2023-02-02, and 42069.4 on 2023-06-24."><span class="date">2022-09-19</span><a href="#ftnt05" class="normal">⁽⁵⁾</a></span>):</strong> <a href="https://youtu.be/djme8sJfwOo" target="_blank">YouTube</a>, <a href="music/hellpakvol1ost.html" target="_blank">upmastered FLAC</a>
<ul>
<li><strong><em class="weight4" id="hellpak2">dungeons presents hellpak: Vol. 2 – An Exercise in Questionable Taste</em> (WIP, to be released in <span class="date">2024</span>):</strong> <a href="music/hellpakvol2ost.html">FLAC</a>. <strong>Note:</strong> As this currently contains over seven hours of music and some 130 tracks, only around 30% of what’s in here will make it into the final release.</li>
</ul>
</li>
<li><strong><em class="weight4" id="apotheosisx">Apotheosis X</em> (<span class="date">2022-10-31</span>):</strong> <a href="https://1drv.ms/f/s!AuD0MykSsmaRgdhAfxyrLtu2lu7DMQ?e=khiVCY" target="_blank">upmastered FLAC</a>. YouTube video forthcoming pending creation of artwork.</li>
<li><strong><em class="weight4" id="tempusiraeredux">Tempus Irae Redux</em> (WIP, to be released early <span class="date">2024</span>):</strong> <a href="music/tempusiraereduxost.html" target="_blank">FLAC or upmastered FLAC</a></li>
</ul>
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<h2 id="footnotes">Footnotes</h2>
<table class="light endnotes hyphenate">
<thead class="weight5">
<tr>
<th>#</th>
<th>Note</th>
</tr>
</thead>
<tbody class="justify">
<tr id="ftnt01">
<td class="right weight5"><a href="#ftnt_ref01">1.</a></td>
<td><em>Eternal X</em> 1.0 was released on <span class="date">2008-02-23</span>, 1.0.1 on <span class="date">2008-02-24</span>, 1.0.2 on <span class="date">2008-02-29</span>, 1.0.3 on <span class="date">2008-03-01</span>, and 1.1 on <span class="date">2015-10-26</span>. See footnote 2 for <em>Eternal</em> 1.2’s release history; <em>Eternal</em>’s <a href="https://eternal.bungie.org/development" target="_blank">development page</a> for release dates of all past versions of the game, including betas and the Mark versions (which are to <em>Eternal X</em> roughly what the <em>Apotheosis</em> beta is to <em>Apotheosis X</em> or what <em>The Gray Incident</em> is to <em>Phoenix</em>); and <em>Eternal</em> 1.3’s manual for a historical breakdown of what tracks were used on what level in each major release. Most of Craig and Nick’s tracks were present in 1.0; 1.1 added Tommy’s tracks and a few more by Craig.</td>
</tr>
<tr id="ftnt02">
<td class="right weight5"><a href="#ftnt_ref02">2.</a></td>
<td><em>Eternal X</em> 1.2.0 itself came out on <span class="date">2019-03-28</span>, but we first released its OST on <span class="date">2018-12-21</span> to commemorate <em>Marathon</em>’s 24th anniversary. <em>Eternal X</em> 1.2.1 came out on <span class="date">2021-11-07</span>.</td>
</tr>
<tr id="ftnt03">
<td class="right weight5"><a href="#ftnt_ref03">3.</a></td>
<td>A <a href="https://web.archive.org/web/20090105202628/http://www.excaliburworld.com/emr/m1-pr.html" target="_blank">press release</a> linked on Wikipedia is dated <span class="date">1997-06-20</span>; <a href="https://archives.bungie.org/" target="_blank">archives.bungie.org</a> lists the release date as <span class="date">1997-06-23</span>. I feel more inclined to trust the latter, as I can’t imagine Claude Errera taking three days to add such a major scenario to the archives in <span class="date">1997</span>, but due to the discrepancy, I’ve only listed the month.</td>
</tr>
<tr id="ftnt04">
<td class="right weight5"><a href="#ftnt_ref04">4.</a></td>
<td>More precisely: 1.0 came out on <span class="date">2010-06-15</span>, 1.1 on <span class="date">2010-07-15</span>, 1.2.0 on <span class="date">2012-02-07</span>, 1.2.1 on <span class="date">2012-09-14</span>, 1.3 on <span class="date">2015-06-28</span>, 1.4 on <span class="date">2022-01-19</span>, 1.4.1 on <span class="date">2023-01-05</span>, and 1.4.2 on <span class="date">2024-04-06</span>. Not all of these tracks appeared in all releases of <em>Phoenix</em>. I first released these remasters on <span class="date">2020-05-24</span> via YouTube; 1.4 was the first release of <em>Phoenix</em> to use them.</td>
</tr>
<tr id="ftnt05">
<td class="right weight5"><a href="#ftnt_ref05">5.</a></td>
<td>OST release date. Version 42069.0 of <em>hellpak</em> proper was released on <span class="date">2022-10-20</span>, 42069.1 on <span class="date">2022-10-31</span>, 42069.2 on <span class="date">2022-11-17</span>, 42069.3 on <span class="date">2023-02-02</span>, and 42069.4 on <span class="date">2024-06-24</span>.</td>
</tr>
</tbody>
</table>
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