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Yucky dirty nasty whitespace begone!
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aimee daniells committed Sep 5, 2011
1 parent 2ed02b3 commit 0756d0d
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Showing 2 changed files with 6 additions and 7 deletions.
12 changes: 6 additions & 6 deletions features/dead_cell.feature
Expand Up @@ -18,39 +18,39 @@ Feature: Evolving a dead cell
| . | . | . |
When I evolve the board
Then the center cell should be dead

Scenario: Dead cell with 2 neighbors stays dead
Given the following setup
| . | x | . |
| . | . | x |
| . | . | . |
When I evolve the board
Then the center cell should be dead

Scenario: Dead cell with 3 neighbors comes to life
Given the following setup
| x | x | x |
| . | . | . |
| . | . | . |
When I evolve the board
Then the center cell should be alive

Scenario: Dead cell with 4 neighbors stays dead
Given the following setup
| x | x | x |
| . | . | x |
| . | . | . |
When I evolve the board
Then the center cell should be dead

Scenario: Dead cell with 5 neighbors stays dead
Given the following setup
| x | x | x |
| x | . | x |
| . | . | . |
When I evolve the board
Then the center cell should be dead

Scenario: Dead cell with 6 neighbors stays dead
Given the following setup
| x | x | x |
Expand All @@ -66,7 +66,7 @@ Feature: Evolving a dead cell
| x | x | . |
When I evolve the board
Then the center cell should be dead

Scenario: Dead cell with 8 neighbors stays dead
Given the following setup
| x | x | x |
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1 change: 0 additions & 1 deletion features/multiple_generations.feature
Expand Up @@ -24,4 +24,3 @@ Feature: Evolving a grid over multiple generations
| . | x | x | x | . |
| . | . | . | . | . |
| . | . | . | . | . |

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