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OSX screen elements (widgets) are much smaller. #2
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The demo just has a default scale of 1.8x: press ctrl+ and ctrl- to adjust the scale, it will be saved in the configuration (assuming the configuration works in OSX, which it might not) |
Yeah, there's nothing wrong with that, you just have a HiDPI screen, VirtualBox is probably doing the scaling for you. |
Well heres the thing... In this repo, I tried using ctrl+ and ctrl- to adjust the scale. No change at all. I tried maximising the screen and then minimising to see if the repaint would force it but no luck... The key events are working on OSX - because they worked for me in nucular. |
Well, Ctrl+F worked, but maybe Ctrl+ and Ctrl- don't...
No, you'll have to add print statements yourself. |
On OSX/macOS you need to press "+" on the position from a US keyboard. |
All the screen elements (widgets) are much smaller on OSX, compared to win10.
In the nucular _demo there is no difference between OSX and windows10..
So something in gdlv is making the screen size of all elements much smaller...
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