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Visual effects should be added for ship damage & destruction #99

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abekkine opened this issue Apr 19, 2018 · 0 comments
Open

Visual effects should be added for ship damage & destruction #99

abekkine opened this issue Apr 19, 2018 · 0 comments

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@abekkine
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@abekkine abekkine self-assigned this Apr 19, 2018
@abekkine abekkine added this to Backlog in Space Game v0.2 via automation Apr 19, 2018
@abekkine abekkine moved this from Backlog to To do in Space Game v0.2 May 5, 2018
@abekkine abekkine moved this from To do to In progress in Space Game v0.2 May 5, 2018
abekkine added a commit that referenced this issue May 6, 2018
abekkine added a commit that referenced this issue May 12, 2018
- position & angle added.
- thruster symmetry fixed.
abekkine added a commit that referenced this issue May 12, 2018
- Instead of particle number and burst size, period given in constructor.
- In Thruster, SpeedRange(), BeamAngle() method implemented.
- Keys added for thruster test.
- Period(), Position(), and Angle() methods added to ParticleManager.
- AddParticles() method removed, since it's related with burst size.
@abekkine abekkine moved this from In progress to To do in Space Game v0.2 May 12, 2018
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