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ablwr committed Jun 21, 2019
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1 change: 1 addition & 0 deletions .gitignore
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node_modules
77 changes: 77 additions & 0 deletions CODE_OF_CONDUCT.md
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# Contributor Covenant Code of Conduct

## Our Pledge

In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.

## Our Standards

Examples of behavior that contributes to creating a positive environment
include:

* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting

## Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.

## Scope

This Code of Conduct applies within all project spaces, and it also applies when
an individual is representing the project or its community in public spaces.
Examples of representing a project or community include using an official
project e-mail address, posting via an official social media account, or acting
as an appointed representative at an online or offline event. Representation of
a project may be further defined and clarified by project maintainers.

## Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at ashley.blewer@gmail.com. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.

## Attribution

This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html

[homepage]: https://www.contributor-covenant.org

For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq

39 changes: 39 additions & 0 deletions LICENSE.md
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CC0 1.0 Universal
==================

Statement of Purpose
---------------------

The laws of most jurisdictions throughout the world automatically confer exclusive Copyright and Related Rights (defined below) upon the creator and subsequent owner(s) (each and all, an "owner") of an original work of authorship and/or a database (each, a "Work").

Certain owners wish to permanently relinquish those rights to a Work for the purpose of contributing to a commons of creative, cultural and scientific works ("Commons") that the public can reliably and without fear of later claims of infringement build upon, modify, incorporate in other works, reuse and redistribute as freely as possible in any form whatsoever and for any purposes, including without limitation commercial purposes. These owners may contribute to the Commons to promote the ideal of a free culture and the further production of creative, cultural and scientific works, or to gain reputation or greater distribution for their Work in part through the use and efforts of others.

For these and/or other purposes and motivations, and without any expectation of additional consideration or compensation, the person associating CC0 with a Work (the "Affirmer"), to the extent that he or she is an owner of Copyright and Related Rights in the Work, voluntarily elects to apply CC0 to the Work and publicly distribute the Work under its terms, with knowledge of his or her Copyright and Related Rights in the Work and the meaning and intended legal effect of CC0 on those rights.

1. Copyright and Related Rights.
--------------------------------
A Work made available under CC0 may be protected by copyright and related or neighboring rights ("Copyright and Related Rights"). Copyright and Related Rights include, but are not limited to, the following:

i. the right to reproduce, adapt, distribute, perform, display, communicate, and translate a Work;
ii. moral rights retained by the original author(s) and/or performer(s);
iii. publicity and privacy rights pertaining to a person's image or likeness depicted in a Work;
iv. rights protecting against unfair competition in regards to a Work, subject to the limitations in paragraph 4(a), below;
v. rights protecting the extraction, dissemination, use and reuse of data in a Work;
vi. database rights (such as those arising under Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, and under any national implementation thereof, including any amended or successor version of such directive); and
vii. other similar, equivalent or corresponding rights throughout the world based on applicable law or treaty, and any national implementations thereof.

2. Waiver.
-----------
To the greatest extent permitted by, but not in contravention of, applicable law, Affirmer hereby overtly, fully, permanently, irrevocably and unconditionally waives, abandons, and surrenders all of Affirmer's Copyright and Related Rights and associated claims and causes of action, whether now known or unknown (including existing as well as future claims and causes of action), in the Work (i) in all territories worldwide, (ii) for the maximum duration provided by applicable law or treaty (including future time extensions), (iii) in any current or future medium and for any number of copies, and (iv) for any purpose whatsoever, including without limitation commercial, advertising or promotional purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each member of the public at large and to the detriment of Affirmer's heirs and successors, fully intending that such Waiver shall not be subject to revocation, rescission, cancellation, termination, or any other legal or equitable action to disrupt the quiet enjoyment of the Work by the public as contemplated by Affirmer's express Statement of Purpose.

3. Public License Fallback.
----------------------------
Should any part of the Waiver for any reason be judged legally invalid or ineffective under applicable law, then the Waiver shall be preserved to the maximum extent permitted taking into account Affirmer's express Statement of Purpose. In addition, to the extent the Waiver is so judged Affirmer hereby grants to each affected person a royalty-free, non transferable, non sublicensable, non exclusive, irrevocable and unconditional license to exercise Affirmer's Copyright and Related Rights in the Work (i) in all territories worldwide, (ii) for the maximum duration provided by applicable law or treaty (including future time extensions), (iii) in any current or future medium and for any number of copies, and (iv) for any purpose whatsoever, including without limitation commercial, advertising or promotional purposes (the "License"). The License shall be deemed effective as of the date CC0 was applied by Affirmer to the Work. Should any part of the License for any reason be judged legally invalid or ineffective under applicable law, such partial invalidity or ineffectiveness shall not invalidate the remainder of the License, and in such case Affirmer hereby affirms that he or she will not (i) exercise any of his or her remaining Copyright and Related Rights in the Work or (ii) assert any associated claims and causes of action with respect to the Work, in either case contrary to Affirmer's express Statement of Purpose.

4. Limitations and Disclaimers.
--------------------------------

a. No trademark or patent rights held by Affirmer are waived, abandoned, surrendered, licensed or otherwise affected by this document.
b. Affirmer offers the Work as-is and makes no representations or warranties of any kind concerning the Work, express, implied, statutory or otherwise, including without limitation warranties of title, merchantability, fitness for a particular purpose, non infringement, or the absence of latent or other defects, accuracy, or the present or absence of errors, whether or not discoverable, all to the greatest extent permissible under applicable law.
c. Affirmer disclaims responsibility for clearing rights of other persons that may apply to the Work or any use thereof, including without limitation any person's Copyright and Related Rights in the Work. Further, Affirmer disclaims responsibility for obtaining any necessary consents, permissions or other rights required for any use of the Work.
d. Affirmer understands and acknowledges that Creative Commons is not a party to this document and has no duty or obligation with respect to this CC0 or use of the Work.
32 changes: 32 additions & 0 deletions README.md
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# rsync-gui

TODO:
- README
- Add CSS
- Make stop/test/go buttons work
- update textbox with script as modified
- add tooltips
- add more options

## Testing

To clone and run this repository you'll need [Git](https://git-scm.com) and
[Node.js](https://nodejs.org/en/download/) (which comes with
[npm](http://npmjs.com)) installed on your computer. From your command line:

```bash
# Clone this repository
git clone https://github.com/ablwr/rsync-gui
# Go into the repository
cd electron-quick-start
# Install dependencies
npm install
# Run the app
npm start
```

## Administrative metadata

- Maintainer: [@ablwr](https://github.com/ablwr)
- [Code of Conduct](CODE_OF_CONDUCT.md)
- [License](LICENSE.md)
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31 changes: 31 additions & 0 deletions index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>rsync-gui (working title)</title>
<link rel="stylesheet" href="css/css.css" />
</head>
<body>
<h1>rsync-gui (working title)</h1>
<button id="source-directory">Add source</button>
<h2 id="selected-source">Source: </h2>
<button id="destination-directory">Add destination</button>
<h2 id="selected-dest">Destination: </h2>
<div class="options">
<input type="checkbox" name="retainTime"><label
for="retainTime">Retain Time Data</label>
<input type="checkbox" name="retainOwner"><label
for="retainOwner">Retain Owner Data</label>
<input type="checkbox" name="retainPermissions"><label
for="retainPermissions">Retain Permissions Data</label>
<input type="checkbox" name="retainGroup"><label
for="retainGroup">Retain Group Data</label>
</div>
<h2>Your script:</h2>
<textarea name="" id="" cols="60" rows="5"></textarea></br>
<button id="stop">Stop</button>
<button id="test">Test</button>
<button id="run">Run</button>
<script src="js/js.js"></script>
</body>
</html>
19 changes: 19 additions & 0 deletions js/js.js
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const { dialog } = require('electron').remote

const selectSourceBtn = document.getElementById('source-directory')
const selectDestBtn = document.getElementById('destination-directory')

console.log("hi")
selectSourceBtn.addEventListener("click", (event) => {
selectedSource = dialog.showOpenDialog({
properties: ['openDirectory']
});
document.getElementById('selected-source').innerHTML = `Source: ${selectedSource}`
})

selectDestBtn.addEventListener("click", (event) => {
selectedDest = dialog.showOpenDialog({
properties: ['openDirectory']
})
document.getElementById('selected-dest').innerHTML = `Source: ${selectedDest}`
})
57 changes: 57 additions & 0 deletions main.js
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// Modules to control application life and create native browser window
const {app, BrowserWindow} = require('electron')
const path = require('path')

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow

function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 1200,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
nodeIntegration: true,
}
})

// and load the index.html of the app.
mainWindow.loadFile('index.html')

// Open the DevTools.
mainWindow.webContents.openDevTools()

// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
})

app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow()
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.



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