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MSGestureRecognizer.h
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MSGestureRecognizer.h
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//
// Generated by class-dump 3.5 (64 bit) (Debug version compiled Jul 6 2018 12:02:43).
//
// class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2015 by Steve Nygard.
//
#import <objc/NSObject.h>
@protocol MSGestureRecognizerDelegate;
@interface MSGestureRecognizer : NSObject
{
id _target;
SEL _action;
long long _state;
id <MSGestureRecognizerDelegate> _delegate;
}
+ (BOOL)throwsExceptionForInvalidState;
- (void).cxx_destruct;
@property(nonatomic) __weak id <MSGestureRecognizerDelegate> delegate; // @synthesize delegate=_delegate;
@property(readonly, nonatomic) long long state; // @synthesize state=_state;
@property SEL action; // @synthesize action=_action;
@property __weak id target; // @synthesize target=_target;
- (struct CGPoint)locationInLayer:(id)arg1;
- (id)init;
- (id)initWithTarget:(id)arg1 action:(SEL)arg2;
- (void)flagsChanged:(id)arg1;
- (void)keyUp:(unsigned short)arg1 flags:(unsigned long long)arg2;
- (void)keyDown:(id)arg1;
- (void)mouseUp:(id)arg1 location:(struct CGPoint)arg2;
- (void)mouseDragged:(struct CGPoint)arg1 modifierFlags:(unsigned long long)arg2;
- (void)mouseDown:(struct CGPoint)arg1 clickCount:(unsigned long long)arg2 modifierFlags:(unsigned long long)arg3;
- (void)reset;
- (void)preflightTransitionFromState:(long long)arg1 toState:(long long)arg2;
@end