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This renderer simply adds a shader in at various points in the render pipeline which output the current frame to a frame buffer object, and then into an image local variable.
These images can be read every frame for the purposes of testing.
The text was updated successfully, but these errors were encountered:
This renderer simply adds a shader in at various points in the render pipeline which output the current frame to a frame buffer object, and then into an image local variable.
These images can be read every frame for the purposes of testing.
The text was updated successfully, but these errors were encountered: