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AI Medic will stop moving/refuse orders when it has no Splints in Inventar #9970

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Holgerhollebolle opened this issue Apr 22, 2024 · 1 comment
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@Holgerhollebolle
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Holgerhollebolle commented Apr 22, 2024

Mods (complete and add to the following information):

  • Arma 3: 2.16.151618 stable
  • CBA: v3.17.0 stable
  • ACE3: 3.17.0 stable

Description:
When an AI Medic has no Splints in the Inventar and a Teammate gets a broken leg the Medic gets stuck in a function and does not move anymore. Any orders given to the Medic will not get executed anymore.

Steps to reproduce:

  1. Create a group in the Editor with a Medic.
  2. Remove any Splints from Medic Loadout.
  3. Play as teamleader
  4. Shoot a teammate in the Legs (maybe increase Fracture chance to provoke Fratureing faster)
    --> When the Teammate has a Fracture the AI Medic will start treating but than stops (as it can not treat the fracture) and than it stops doing anything. The medic is stuck and There is no way to get it back to do anything.
    Also the Unit the got treated is not moving anymore.

Expected behavior:
A clear and concise description of what you expected to happen.

Where did the issue occur?

  • Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal

Log Files:
No Logfiles needed as there is no errors in the log. If you need a Logfile anyways please let me know.

Additional context:
You need to enable AI medic in the Settings.

Screenshots:
No Screenshot.

@Holgerhollebolle
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btw. When you add a Splint to the Stuck Medic Inventar it will move again. Its like a function is waiting for a splint in the Inventar to get finished.

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