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This is an example NSStatusItem (Menu Bar App) made for my MacTech Presentation
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English.lproj
StatusItem.xcodeproj
.gitignore
Constants.h
Constants.m
README
RunAppleScript.applescript
RunAppleScript.h
RunAppleScript.m
ScriptPlugins.h
ScriptPlugins.m
StatusItem-Info.plist
StatusItemAppDelegate.h
StatusItemAppDelegate.m
StatusItem_Prefix.pch
appLogo.icns
main.m
menuLogo.png
menuOne.sh
menuOneAlt.sh
menuThree.sh
menuTwo.sh
menuTwoAlt.sh
settings.plist

README

Created by Zack Smith @acidprime

I have updated my sample slide project. This is a basic example of a (menu item).

I built this with Xcode 3 as I'm not using 4 as my IDE yet.

This shows you how to integrate shell and AppleScript code into a custom objC App.

Basically there are 6 scripts in this xcode project.

menuOne ~ menuThree are shell scripts that populate (grey) menu items

Check out the settings.plist:scriptPlugins:nonPrivilegedScripts to see how the are loaded.

Hopefully you will find the keys such as "isAlternate" self explanatory

In the event of a non-zero exit, the scripts pull text from the plist 

(as something went wrong) and we don't want to show it to our users.

The header doubles as a Apple Script launcher menu item (be careful with multi-threading).

Known Issue:
Currently we don't handle AppleScript runtime issues, even simple ones like hitting cancel, so
check the console log for errors if your debugging AppleScript.
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