An implementation of boids in clojure, using OpenGL. My first clojure project, hopefully this will become an experiment in the concurrency features of clojure, as well as discovering what it's like to work with a clojure project of a decent size.
And maybe there will be some pretty graphics too :-)
Use lein run
to launch the project. Only tested on OSX and Linux, but it uses
lwjgl for OpenGL, so hopefully it should just work on Windows too.
Copyright © 2013 Dave Aitken
Distributed under the Eclipse Public License, the same as Clojure.