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Add support for shadows - Shadow Mapping - Directional Lights - VK #31

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adamajammary opened this issue Dec 28, 2018 · 0 comments
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@adamajammary adamajammary added the enhancement New feature or request label Dec 28, 2018
@adamajammary adamajammary added this to the v1.0.2 milestone Dec 28, 2018
@adamajammary adamajammary self-assigned this Dec 28, 2018
@adamajammary adamajammary changed the title Add support for shadows - Shadow Mapping - Directional Lights - OpenGL Add support for shadows - Shadow Mapping - Directional Lights - DX and VK Dec 28, 2018
@adamajammary adamajammary added this to Sprint backlog (To Do) in simple-3d-engine-directx-opengl Dec 28, 2018
@adamajammary adamajammary moved this from Sprint backlog (To Do) to In progress in simple-3d-engine-directx-opengl Dec 28, 2018
@adamajammary adamajammary changed the title Add support for shadows - Shadow Mapping - Directional Lights - DX and VK Add support for shadows - Shadow Mapping - Directional Lights - VK Dec 29, 2018
@adamajammary adamajammary moved this from In progress to In Test (QA/Review/Discussion) in simple-3d-engine-directx-opengl Jan 2, 2019
adamajammary added a commit that referenced this issue Jan 2, 2019
- TODO: Fix #36 No variables including gl_FragCoord are passed in to the fragment shader
@adamajammary adamajammary moved this from In Test (QA/Review/Discussion) to Done (1.0.2) in simple-3d-engine-directx-opengl Jan 26, 2019
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