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adamgraham/README.md

Hello, my name is Adam. πŸ‘‹
I am a game developer and software engineer
inspired by a passion for art, design, and engineering.

I founded the indie game development studio Zigurous.
We are building a suite of game assets and tutorials
to help developers grow their skills and make games easier.

My specialty is creating flexible and customizable
systems, tools, and assets, but I also love exploring
procedurally generated creative works.

Check out all of my work on my Portfolio,
connect with me on Discord and Twitter,
or ⭐ my repos here on GitHub.

– Adam ❀️

Pinned

  1. portfolio portfolio Public

    πŸ–ΌοΈβš›οΈ Adam's portfolio website, designed like an art gallery, made with React.js.

    HTML

  2. colorly colorly Public

    🎨🧰 A versatile collection of color tools for designers and developers encapsulated in one web app - shades, tints, tones, harmonies, contrast, color blindness, gradients, and more!

    JavaScript 10 4

  3. polykai polykai Public

    πŸ­πŸ’» A dark color scheme for code editors inspired by Monokai theme.

    Vim Script 17 1

  4. zigurous/unity-tweening-system zigurous/unity-tweening-system Public

    πŸŒͺοΈπŸŒ€ An animation system for tweening object properties in Unity.

    C# 31 5

  5. zigurous/unity-super-mario-tutorial zigurous/unity-super-mario-tutorial Public

    πŸŒ»πŸ„ Learn to make Super Mario Bros in Unity.

    C# 85 42

  6. zigurous/unity-game-of-life-tutorial zigurous/unity-game-of-life-tutorial Public

    β¬œβ¬› Learn to make John Conway's Game of Life in Unity.

    C# 8 5