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HTML & JavaScript web application for converting mouse DPI and in-game sensitivity to a universal cm/360 output. Additionally allows players to receive a comparable in-game sens for Overwatch.

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ow-calc-logo-with-tagline

HTML/JavaScript based web application for converting mouse DPI and in-game sensitivity to a universal cm/360° output.

Hosted here on GitHub: https://adhaase.github.io/Overwatch-cm-360/

v2 home_screen

cm360 converter screen

sensequal screen

Uses for the Application

Like many FPS games, Overwatch uses its own native sensitivity settings along with a users mouse DPI to allow a character to produce movement. Sensitivity varies heavily based on the game, so it is necessary to standardize an input method to achieve some form of normality. This can be accomplished by understanding how many centimeters of mouse movement it takes to move your character in one 360 degree rotation.

How to Use the Application

cm/360° Converter

To use this application, enter both your mouse DPI and your Overwatch in-game sensitivity then click the "Compute cm/360" button. Your mouse DPI can be found in whichever software configured your mouse, and the in-game sensitivity can be found on the "Options" screen within Overwatch. After you click on the "Compute cm/360°" button, the application will calculate the cm/360° needed to complete a full character rotation.

Sensitivity Equalizer

Players may already have an optimal distance in which they move the mouse to complete one 360 degree character rotation derived from a different game. Therefore, in order to keep things consistent, they can use that distance calulation along with their mouse DPI to achieve a comparable in-game sensitivity for Overwatch.

Understanding your cm/360° Result

A valid way to interpret your own cm/360° result from this program is to compare it to the settings from professional Overwatch players. A spreadsheet is available here.

As the cm/360° is universal, the output can be understood despite varying hardware/software setups, and is a valid way to interpret sensitivity settings with other players. Personally, I play on 1000 DPI with 6.5 in-game sens, which equates to 21.31 cm/360°. This means that I have to move my mouse 21.31 cm for my in-game character to achieve one full 360 degree rotation. These settings are very similar to Saebyolbe's (professional player for team New York Excelsior), even though he plays at 810 DPI and 7.93 in-game sens! For reference, this is a very high sensitivity, most players are around the mid 30's range.

Site Logo

Multimedia graphic by roundicons from Flaticon is licensed under CC BY 3.0. I created the Logo via LogoMakr.com and Adobe Photoshop.

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HTML & JavaScript web application for converting mouse DPI and in-game sensitivity to a universal cm/360 output. Additionally allows players to receive a comparable in-game sens for Overwatch.

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