-
Notifications
You must be signed in to change notification settings - Fork 0
A 3D simulation of the Mundus system from the Elder Scrolls
License
adhoc92/MundusSystem
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
This is a 3D simulation of the Mundus plane(t)ary system from the game series 'The Elder Scrolls', written in Python with Panda3D. It is an interactive orerry, where the user can navigate throughout the system and look at its planetary objects from any angle they wish. My goal is to make it as accurate as possible. If you want to contribute to this project, hit me up on Reddit (username: adhoc92). You can message me here on GitHub if you like, but I'll probably see it sooner on Reddit. ____________________________________________________________________________________________________________ References for this project: okiir's map of Elder Scrolls Cosmology. Link = http://okiir.deviantart.com/art/The-Elder-Scrolls-Cosmology-432011248 A diagram of Mundus based on the Orrery from Redguard (Can't find the original artist :/) Link = http://vignette2.wikia.nocookie.net/elderscrolls/images/3/30/Dwemer_orrery.jpeg/revision/latest?cb=20121124012633 I modified the following map of Nirn to wrap around my 3D version. Link = https://i.imgur.com/RJEpNdC.jpg The Dwemer Orrery from TES: Oblivion. Link = http://www.uesp.net/w/images/thumb/3/30/OB-quest-Repairing_the_Orrery.jpg/799px-OB-quest-Repairing_the_Orrery.jpg _____________________________________________________________________________________________________________ And a big shoutout to the intelligent, creative, crazy people at /r/teslore. I love you guys.
About
A 3D simulation of the Mundus system from the Elder Scrolls
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published