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[C++] My interpretation of the Minesweeper game, one of my college projects but compared to the original version, I improved it a bit (mainly in the context of code transparency and purity) since it was my first such developed project

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adinsoon/Minesweeper_cpp

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MINESWEEPER

[SFML Required]

Abstract

View below is the original look of the project

It was my really first project in C++. Compared to the original version it's only improved in the context of code transparency and purity and nothing else because it would be too much interference in the primary design. By not editing it too much, I also wanted to show the development of my programming thinking by presenting my first projects almost unchanged

Description

The project consist of:

  • interactive menu:
    • game mode selection
  • game window
  • message boxes:
    • a message suited to the result of the game

The game also includes soundtracks:

  1. While clicking
  2. Winning
  3. Losing

Pictures of the game

Menu Menu

Game Mode Game Mode

Game Game Window

Result_win Result_loss

About

[C++] My interpretation of the Minesweeper game, one of my college projects but compared to the original version, I improved it a bit (mainly in the context of code transparency and purity) since it was my first such developed project

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