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  1. CatchRL CatchRL Public

    This project implements a Q-Learning based reinforcement learning approach to playing the game Catch.

    Python 1

  2. AdiGrad AdiGrad Public

    An autograd library I built for educational purposes.

    Python

  3. AtariPolicyGradient AtariPolicyGradient Public

    A policy gradient neural net to play Atari games, namely Breakout.

  4. IntroToDetectors IntroToDetectors Public

    This repo contains my implementations of some common edge detectors, as well as a from scratch implementation of the FAST detector.

    C++