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With development builds all is fine, sdk fully functional.
But with release builds gets exception: The type initializer for 'com.adjust.sdk.AdjustAndroid' threw an exception. that contains inner exception: java.lang.ClassNotFoundException: com.adjust.sdk.Adjust
The text was updated successfully, but these errors were encountered:
Found the problem..
May be will helpful for someone in future.
After uploading build to Google Play Store I got warning There is no deobfuscation file associated with this App Bundle. If you use obfuscated code (R8/proguard), uploading a deobfuscation file will make crashes and ANRs easier to analyze and debug. Using R8/proguard can help reduce app size.
On forums I found that this may be fixed by enable Project Settings => Player => Android => Publishing Settings => Minify and I did it only for release build)
By the way Minify has help hint - Enable to minify your java code. NOTE: Minification can sometimes remove needed code and produce non-working binaries
sdk 4.38.1
unity 2022.3.30f1
With development builds all is fine, sdk fully functional.
But with release builds gets exception:
The type initializer for 'com.adjust.sdk.AdjustAndroid' threw an exception. that contains inner exception:
java.lang.ClassNotFoundException: com.adjust.sdk.Adjust
The text was updated successfully, but these errors were encountered: