Releases: admiralnelson/bannerlord-error-detector
Version 4.1
ONLY COMPATIBLE WITH 1.7.2+ (and maybe 1.7.1 too) (otherwise you will get hard crash)
-option to disable Butterlib exception
-bugfix in MCM dependency detection <- was causing crash
Version 4.0
ONLY COMPATIBLE WITH 1.7.2+ (and maybe 1.7.1 too) (otherwise you will get hard crash)
- Screen.Tick was moved to ScreenManager.Tick
- MCM UI support (optional)
Version 3.3.1
- ONLY COMPATIBLE WITH 1.7.0+ (otherwise you will get hard crash)
- UI bugfixes, in version 3.3.0, user can't open "Harmony Patches","Installed mods", and "Loaded DLLs" section
- fixed a typo : attched -> attached
Version 3.3
- ONLY COMPATIBLE WITH 1.7.0+ (otherwise you will get hard crash upon start)
- UNBLOCK DotNetZip.dll in Win64_Shipping_Client
- implemented integrated dnspy debugger tool
- small UI revamp
- emergency save bugfix because underlying API changes, it's now working as usual
Major update v3.1
- ONLY COMPATIBLE WITH 1.6.x onward!
- implemented harmony debugger
- implemented game engine log display
- bugfix in emergency save system
- replace old APIs with new ones
Version 2.3
removed internal Harmony module
Version 2.2
- the module inspector should only shows loaded DLL in Submodule section
- improved error parsing for detecting faulty module
- restored ctrl+c and ctrl+v in iexplorer window
- restored html export instead PDF or print
Version 2.1
- added bugcheck for main program loop, so this should catch any related .Net runtime error in the game
- UI bugfixes
- prevented mod disabler to disable any Native modules
Version 2.0
Woah, it's been a while I played this game. I wish it was finished already....
I have implemented quite lots of features in this update for the past couple weeks, I'm quite busy IRL lol.
Anyway, here's the latest update for Bannerlord version e1.5+. Enjoy.
Emergency save only works if the game crashed:
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not related to party/item error or corruption (this may lead to save corruption or broken save)
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must be in the campaign (not in the battle)
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Implemented more loop checks for Bannerlord version e1.5+
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Implemented Emergency saves (only works in campaign map)
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Implemented XML linter to checks for XML errors and typos
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Implemented auto mods disablers in a single click
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Implemented mods inspector (see their dependencies, which mods were the cause of the crash)
Release version 1.4
- shows loaded game dlls (except system dlls such as mscorlibs)