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EditorRoom

Érico Vieira Porto edited this page Aug 6, 2018 · 14 revisions

Room Editor

The Room Editor is where the user can define the Room name, set a background, create objects, add hotspots, define the walkable areas for the characters, mark areas as walkbehinds, change lighting using regions, and more, for a Room. Only one room can be edited at the same time.

Editor Room

Background

By selecting a background on the Display Background combo box, you can select which background of a room to display: Main Background, frame 2, 3, 4, 5. With one background selected, click Change... button to change the background. If a background of different size than the previous background is selected, all masks (hotspot, walkbehind, region and walkable) are erased. If a room has more than one background, by default, they are animated.

Show this room's control

Select one between Nothing, Edges, Characters, Objects, Hotspots, Walkable areas, Walk-behinds, and Regions to be shown on the room area.

Properties control

The list button shows properties and the lighting bolt are for events.

Edges

You can draw edges.

Characters

You need to place the characters on the room first by using the Character Editor.

Objects

Right click on the room and click Place New Object Here to create a new object.

Hotspot

Use to mark interactive areas on the background.

Walkable areas

TBD.

Walk-behinds

TBD.

Regions

TBD.

See Also: Room

Getting Started in AGS

Editor

Engine

Scripting

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