-
Notifications
You must be signed in to change notification settings - Fork 68
/
faceoffset_1.py
249 lines (216 loc) · 6.67 KB
/
faceoffset_1.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
import openvoronoi as ovd
import ovdvtk
import time
import vtk
import ttt
import math
def drawLine(myscreen, pt1, pt2, lineColor):
myscreen.addActor( ovdvtk.Line(p1=(pt1.x,pt1.y,0),p2=(pt2.x,pt2.y,0),color=lineColor) )
def drawArc(myscreen, pt1, pt2, r, cen,cw,arcColor):
# draw arc as many line-segments
start = pt1-cen
end = pt2-cen
theta1 = math.atan2(start.x,start.y)
theta2 = math.atan2(end.x,end.y)
alfa=[] # the list of angles
da=0.1
CIRCLE_FUZZ = 1e-9
# idea from emc2 / cutsim g-code interp G2/G3
if (cw == False ):
while ( (theta2 - theta1) > -CIRCLE_FUZZ):
theta2 -= 2*math.pi
else:
while( (theta2 - theta1) < CIRCLE_FUZZ):
theta2 += 2*math.pi
dtheta = theta2-theta1
arclength = r*dtheta
dlength = min(0.01, arclength/10)
steps = int( float(arclength) / float(dlength))
rsteps = float(1)/float(steps)
dc = math.cos(-dtheta*rsteps) # delta-cos
ds = math.sin(-dtheta*rsteps) # delta-sin
previous = pt1
tr = [start.x, start.y]
for i in range(steps):
#f = (i+1) * rsteps #; // varies from 1/rsteps..1 (?)
#theta = theta1 + i* dtheta
tr = rotate(tr[0], tr[1], dc, ds) #; // rotate center-start vector by a small amount
x = cen.x + tr[0]
y = cen.y + tr[1]
current = ovd.Point(x,y)
myscreen.addActor( ovdvtk.Line(p1=(previous.x,previous.y,0),p2=(current.x,current.y,0),color=arcColor) )
previous = current
# rotate by cos/sin. from emc2 gcodemodule.cc
def rotate(x, y, c, s):
tx = x * c - y * s;
y = x * s + y * c;
x = tx;
return [x,y]
def drawOffsets(myscreen, ofs):
# draw loops
nloop = 0
lineColor = ovdvtk.lgreen
arcColor = ovdvtk.green #grass
for lop in ofs:
n = 0
N = len(lop)
first_point=[]
previous=[]
for p in lop:
# p[0] is the Point
# p[1] is -1 for lines, and r for arcs
if n==0: # don't draw anything on the first iteration
previous=p[0]
#first_point = p[0]
else:
cw=p[3]
cen=p[2]
r=p[1]
p=p[0]
if r==-1:
drawLine(myscreen, previous, p, lineColor)
else:
drawArc(myscreen, previous, p, r,cen,cw, arcColor)
#myscreen.addActor( ovdvtk.Line(p1=(previous.x,previous.y,0),p2=(p.x,p.y,0),color=loopColor) )
previous=p
n=n+1
print "rendered loop ",nloop, " with ", len(lop), " points"
nloop = nloop+1
def insert_polygon_points(vd, polygon):
pts=[]
for p in polygon:
pts.append( ovd.Point( p[0], p[1] ) )
id_list = []
print "inserting ",len(pts)," point-sites:"
m=0
for p in pts:
id_list.append( vd.addVertexSite( p ) )
print " ",m," added vertex ", id_list[ len(id_list) -1 ]
m=m+1
return id_list
def insert_polygon_segments(vd,id_list):
j=0
print "inserting ",len(id_list)," line-segments:"
for n in range(len(id_list)):
n_nxt = n+1
if n==(len(id_list)-1):
n_nxt=0
print " ",j,"inserting segement ",id_list[n]," - ",id_list[n_nxt]
vd.addLineSite( id_list[n], id_list[n_nxt])
j=j+1
def insert_many_polygons(vd,segs):
polygon_ids =[]
t_before = time.time()
for poly in segs:
poly_id = insert_polygon_points(vd,poly)
polygon_ids.append(poly_id)
t_after = time.time()
pt_time = t_after-t_before
t_before = time.time()
for ids in polygon_ids:
insert_polygon_segments(vd,ids)
t_after = time.time()
seg_time = t_after-t_before
return [pt_time, seg_time]
def translate(segs,x,y):
out = []
for seg in segs:
seg2 = []
for p in seg:
p2 = []
p2.append(p[0] + x)
p2.append(p[1] + y)
seg2.append(p2)
out.append(seg2)
return out
def ttt_segments(text,scale):
wr = ttt.SEG_Writer()
wr.arc = False
wr.conic = False
wr.cubic = False
wr.scale = float(1)/float(scale)
ttt.ttt(text,wr)
segs = wr.get_segments()
return segs
def modify_segments(segs):
segs_mod =[]
for seg in segs:
first = seg[0]
last = seg[ len(seg)-1 ]
assert( first[0]==last[0] and first[1]==last[1] )
seg.pop()
seg.reverse() # to get interior or exterior offsets
segs_mod.append(seg)
#drawSegment(myscreen, seg)
return segs_mod
if __name__ == "__main__":
#print ocl.revision()
#w=2500
#h=1500
#w=1920
#h=1080
w=1024
h=1024
myscreen = ovdvtk.VTKScreen(width=w, height=h)
ovdvtk.drawOCLtext(myscreen, rev_text=ovd.version() )
scale=1
myscreen.render()
#random.seed(42)
far = 1
camPos = far
zmult = 3
# camPos/float(1000)
myscreen.camera.SetPosition(0, -camPos/float(1000), zmult*camPos)
myscreen.camera.SetClippingRange(-(zmult+1)*camPos,(zmult+1)*camPos)
myscreen.camera.SetFocalPoint(0.0, 0, 0)
vd = ovd.VoronoiDiagram(far,120)
print ovd.version()
# for vtk visualization
vod = ovdvtk.VD(myscreen,vd,float(scale), textscale=0.01, vertexradius=0.003)
vod.drawFarCircle()
vod.textScale = 0.02
vod.vertexRadius = 0.0031
vod.drawVertices=0
vod.drawVertexIndex=0
vod.drawGenerators=0
vod.offsetEdges = 0
vd.setEdgeOffset(0.05)
# segments from ttt
segs = ttt_segments( "E", 20000)
segs = translate(segs, -0.06, 0.05)
segs = modify_segments(segs)
times = insert_many_polygons(vd,segs)
print "all sites inserted. "
print "VD check: ", vd.check()
pi = ovd.PolygonInterior( True )
vd.filter_graph(pi)
of = ovd.FaceOffset( vd.getGraph() ) # pass the created graph to the Offset class
ofs_list=[]
t_before = time.time()
#for t in [0.002*x for x in range(1,10)]:
t=0.005
drawOffsets(myscreen, of.offset(t))
print of.str()
t=0.006
drawOffsets(myscreen, of.offset(t))
print of.str()
t=0.008
drawOffsets(myscreen, of.offset(t))
print of.str()
#ofs_list.append(ofs)
t_after = time.time()
oftime = t_after-t_before
"""
for ofs in ofs_list:
drawOffsets(myscreen, ofs)
"""
oftext = ovdvtk.Text()
oftext.SetPos( (50, 100) )
oftext_text = "Offset in {0:.3f} s CPU time.".format( oftime )
oftext.SetText( oftext_text )
myscreen.addActor(oftext)
vod.setVDText2(times)
vod.setAll()
print "PYTHON All DONE."
myscreen.render()
myscreen.iren.Start()