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A collection of heavily commented WebGL shaders created with p5.js and GLSL
A collection of shader examples in SparkAR's shader language (SparkSL)
Tutorial for making data sets from the Open Image Database
GLSL Shader examples for Processing
How to use the Look AT api in Spark AR
Workshop materials for the Computational Photography workshop at the Anderson ranch
I was trying to do some debugging today, but noticed that u_frame was always returning 0 once I loaded the project in the browser. You…
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