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Update msdf and sdf shader to calll initUniforms instead fo initVaria…
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…bles
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mrxz committed Mar 11, 2024
1 parent 33e99a8 commit ac0fa06
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Showing 2 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions src/shaders/msdf.js
Original file line number Diff line number Diff line change
Expand Up @@ -83,10 +83,10 @@ module.exports.Shader = registerShader('msdf', {

fragmentShader: FRAGMENT_SHADER,

init: function (data) {
init: function () {
this.uniforms = THREE.UniformsUtils.merge([
THREE.UniformsLib.fog,
this.initVariables(data, 'uniform')
this.initUniforms()
]);
this.material = new THREE.ShaderMaterial({
uniforms: this.uniforms,
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4 changes: 2 additions & 2 deletions src/shaders/sdf.js
Original file line number Diff line number Diff line change
Expand Up @@ -93,10 +93,10 @@ module.exports.Shader = registerShader('sdf', {

fragmentShader: FRAGMENT_SHADER,

init: function (data) {
init: function () {
this.uniforms = THREE.UniformsUtils.merge([
THREE.UniformsLib.fog,
this.initVariables(data, 'uniform')
this.initUniforms()
]);
this.material = new THREE.ShaderMaterial({
uniforms: this.uniforms,
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