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Releases: agateau/sfxr-qt

1.5.1

23 Jun 21:23
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Fixed

  • Fix rendering of very short sounds (#21) (Aurélien Gâteau)
  • Fix 22.5 khz wav files being reported as truncated by some apps (#22) (Aurélien Gâteau)

Internal

  • Use system version of Catch2 (Matthias Mailänder)
  • Fix build failure (Alex Myczko)
  • Port to Catch2 3.4.0 (Aurélien Gâteau)

1.5.0

18 Mar 18:33
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Added

  • Make it possible to adjust sliders with the mouse wheel (Aurelien Gateau).
  • Show a preview of the sound on top of the sliders (Aurelien Gateau).

Fixed

  • Exit on multiple positional arguments (Linus Vanas).
  • Fix CLI needing a graphical environment to work (Linus Vanas).
  • Add a couple more error messages to the CLI (Linus Vanas).
  • Fix wav final volume being higher than the preview (Aurelien Gateau).

1.4.0

12 Jan 22:02
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Added

  • SFXR-Qt can now export wavs from the command line (#9) (Linus Vana).
  • Added tooltips (Aurelien Gateau).
  • Implemented "Randomize", based on the original SFXR code (Aurelien Gateau).
  • Make it possible to load sounds from the command line (Aurelien Gateau).

Fixed

  • Fixed crash when clicking too fast on the remove button (#8) (Aurelien Gateau).
  • Fixed build on big-endian machines (#7) (Aurelien Gateau).

Internal

  • Reorganized source tree to match cookiecutter-qt-app layout (Aurelien Gateau).
  • Updated clang-format config to group and sort includes (Aurelien Gateau).
  • Use GitHub Actions (Aurelien Gateau).

1.3.0

15 Sep 18:34
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Added

  • Changed to a JSON based file format: SFXJ.
  • Added a new wave form: triangle.
  • Added continuous integration using Travis CI.

Changed

  • Open and save file dialogs now show an error message when something went
    wrong.

  • Internal cleanups:

    • Ported loading and saving code from FILE to QFile.
    • Applied my coding style.
    • Split the code into a static lib and an app.
    • Added tests.
    • Cleaned some float vs qreal warnings.