Skip to content

Commit

Permalink
Several typo fixes in specs/main.tex
Browse files Browse the repository at this point in the history
  • Loading branch information
xyliu authored and krh committed Feb 18, 2011
1 parent fcfb4e3 commit 9a20155
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions spec/main.tex
Expand Up @@ -64,7 +64,7 @@ \subsection{Basic Principles}
object id and the event opcode, from which the client can determine
the type of event. Events are generated both in response to a request
(in which case the request and the event constitutes a round trip) or
spontanously when the server state changes.
spontaneously when the server state changes.

\begin{itemize}
\item state is broadcast on connect, events sent out when state
Expand All @@ -83,8 +83,8 @@ \subsection{Code generation}

The protocol entry points are generated as inline functions which just
wraps the \verb:wl_proxy_*: functions. The inline functions aren't
part of the library ABI and languange bindings should generate their
own stubs for the protocl entry points from the xml.
part of the library ABI and language bindings should generate their
own stubs for the protocol entry points from the xml.

\subsection{Wire format}

Expand Down Expand Up @@ -222,7 +222,7 @@ \subsection{Input}
A surface can change the pointer image when the surface is the pointer
focus of the input device. Wayland doesn't automatically change the
pointer image when a pointer enters a surface, but expects the
application to set the cursor it wants in response the the pointer
application to set the cursor it wants in response the pointer
focus and motion events. The rationale is that a client has to manage
changing pointer images for UI elements within the surface in response
to motion events anyway, so we'll make that the only mechanism for
Expand Down Expand Up @@ -326,7 +326,7 @@ \subsection{Drag and Drop}
\item Should drag.send() destroy the object? There's nothing to do
after the data has been transferred.

\item How do we marshall several mime-types? We could make the drag
\item How do we marshal several mime-types? We could make the drag
setup a multi-step operation: dnd.create, drag.offer(mime-type1),
drag.offer(mime-type2), drag.activate(). The drag object could send
multiple offer events on each motion event. Or we could just
Expand Down

0 comments on commit 9a20155

Please sign in to comment.