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Hyper_Lethal_Unity

Welcome to Hyper Lethal!

New team members: Please clone this repository using Github Desktop, and download the Unity Hub. This is a result-focused project, so our aim isn't teaching Unity or game development, but we're happy to answer any questions.

high-priority goals (advanced): Create framework for player and enemy behavior Items behavior (adding health etc) Some kind of gameplay

In the meantime (intermediate): Audio, music, art, weapons, enemies

To be done later: Level generation